Rise of the Tomb Raider PC performance analysis, good on NVIDIA & AMD

We take a small dive into just how well Rise of the Tomb Raider performs on the PC now that it's out. How does it fair on our test bench?

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Rise of the Tomb Raider just came on the PC after a very brief exclusive period on Xbox One. When it was first released it was was a very good looking game on the Xbox One, using the 7 processor cores and all compute units available to it to great effect. Even PureHair, or the evolution of TressFX 2.0 created by Crystal Dynamics, was turned on for the Xbox One. And it ran fairly smooth at it's 1080P resolution. The problem was, however, that it had its performance hiccups and there was plenty of potential for higher framerates and a much better looking environment. Though the settings are somewhat desolate, they're teaming with life and the opportunity to recreate them with good detail.

Rise of the Tomb Raider PC performance analysis, good on NVIDIA & AMD | TweakTown.com

The Xbox One did well, performance wise, but how does this masterpiece of a game play on the PC? Well let's find out just how it does. Take a look at our infographic after the break.

Jeff grew up in the Pacific Northwest where he fell in love with gaming and building his own PC’s. He's a huge fan of any genre of gaming from RTS to FPS, but especially favors space-sims. Now he's stepped into the adult world by becoming a professional student looking to break into the IT Security world. When he’s not deep in his studies, he’s deep in a new game, revisiting an old game, or testing the extreme limits of his own PC. He's now a news contributor for TweakTown, looking to bring a unique view on technology and gaming.

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