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Project Scorpio to deliver new era of 4K console gaming

Derek Strickland | Gaming | Nov 21, 2016 5:21 PM CST

Microsoft's new "monster" 4K-ready Project Scorpio console is poised to eclipse Sony's PlayStation 4 Pro in terms of raw power, and Xbox exec Aaron Greenberg affirms the system will deliver a new generation of 4K gaming that console gamers haven't seen yet.

Project Scorpio to deliver new era of 4K console gaming

According to Microsoft, Project Scorpio will rock "the most powerful graphics processor that's ever been put into a games console" to deliver high-end performance at "the highest res at the best frame rates without no compromises." Essentially the games-maker wants to meld the worlds of enthusiast PC gaming and console gaming together, using Windows 10 as the software glue and AMD's next-generation GPU and CPU hardware glue to hold it all together.

In fact, Microsoft aims to bring true and native high-performance 4K gaming to the living room, and the company is confident Project Scorpio will bring 4K gaming that console games haven't experienced yet, even with Sony's PS4 Pro.

Continue reading: Project Scorpio to deliver new era of 4K console gaming (full post)

Legend of Zelda: A Link to the Past turns 25 today

Derek Strickland | Gaming | Nov 21, 2016 4:49 PM CST

Today in 1991, Nintendo released one of the most epic games of all time that ushered in generations of enjoyment: The Legend of Zelda: A Link to the Past.

Legend of Zelda: A Link to the Past turns 25 today

I actually didn't grow up with the Super Nintendo Enteratinment System (I was a Genesis kid), so I missed out on experiencing Link to the Past for quite some time. I eventually discovered its amazing RPG magic when I was about 12 or 13, and was hooked. I still play the game today and enjoy myself, and I must have beaten it half a dozen times...but it's one of those games that are truly timeless classics.

Sadly, Nintendo doesn't seem to actually care about the 25th anniversary of one if it's most popular games of all time, as the Nintendo Japan and Nintendo America Twitter accounts haven't even mentioned the anniversary. Hopefully they'll acknowledge the game in some form, maybe with a discount on the Virtual Console game.

Continue reading: Legend of Zelda: A Link to the Past turns 25 today (full post)

Disaster strikes in Pixar's 'Cars 3' teaser trailer

Ben Gourlay | Celebrities & Entertainment | Nov 21, 2016 4:24 PM CST

Disney/Pixar's 2006 CG animated feature 'Cars' overcome production problems to become a solid hit, grossing $460 million worldwide and while the 2011 sequel did even better than that, it wasn't well regarded by fans for its change in story. Today's teaser trailer for 'Cars 3' looks to change tack again, with a dramatic shift that promises "everything will change".

According to Variety, the film will feature the return of the iconic red speeder Lightning McQueen, where he struggles to compete against a new generation of race cars. Voice artists Owen Wilson, Larry the Cable Guy, Bonnie Hunt and Cheech Marin are all set to return.

'Cars 3' is set to hit cinemas in 2D and 3D in June 2017.

Continue reading: Disaster strikes in Pixar's 'Cars 3' teaser trailer (full post)

Square Enix to remove all leaked Final Fantasy 15 videos

Derek Strickland | Gaming | Nov 21, 2016 4:14 PM CST

Much to the disdain of Square Enix, who has labored on the game for quite some time, retailers have sold early copies of Final Fantasy 15 ahead of the game's November 29 simultaneous worldwide launch. As a result, the devs promise to do everything they can to block and remove all early and leaked gameplay footage to prevent spoilers.

Square Enix to remove all leaked Final Fantasy 15 videos

One of the major milestones for Final Fantasy 15 was ensuring that the game released for every region in the world at the same time, which is an incredible feat for any publisher. Now that the team has not only mastered the final game but also locked down the simultaneous worldwide release, Square Enix is happily looking forward to the game's launch.

Sadly, many retailers in certain regions like the United Arab Emirates are selling early copies of Final Fantasy 15. Game Director Hajime Tabata is asking anyone who has an early copy not to upload footage, and pledges that he will do everything in his power to block the early footage that pops up online:

Continue reading: Square Enix to remove all leaked Final Fantasy 15 videos (full post)

Square Enix explains the basics of Final Fantasy 15

Derek Strickland | Gaming | Nov 21, 2016 3:02 PM CST

After a decade of waiting, fans will be able to enjoy Final Fantasy 15 in just eight short days. To prepare gamers for their epic journey into the magical world of Eos, Square Enix has dropped a new primer trailer that highlights the main points about their massive new RPG adventure.

Square Enix explains the basics of Final Fantasy 15

Here at TweakTown we've extensively covered Final Fantasy 15 in the attempt to shed more light on the huge game, and if you've kept up with our coverage, you probably already have a great idea of what the game is about. Even still, it's great to see Square Enix roll out this kind of "101 Trailer" to break the game down into easily digestible chunks.

Read Also: All the Final Fantasy 15 gameplay footage you could ever want

Continue reading: Square Enix explains the basics of Final Fantasy 15 (full post)

Final Fantasy 15's day-one update adds new content

Derek Strickland | Gaming | Nov 21, 2016 2:26 PM CST

Unlike most games of the "next-gen" console gaming era, Final Fantasy 15's day-one update will be entirely optional, but if you choose to grab it you'll enjoy a bunch of nifty extra features.

Final Fantasy 15's day-one update adds new content

One of the big things that FF15 game director Hajime Tabata was concerned about was making the game run properly without a day-one update. To do so, Square Enix had to delay the game and give the team enough time to fully "master" the main game, which they have done.

Now the studio has taken more time to offer even more optimizations in the form of an optional day-one "Crown Update," which includes free content including scenes that tether Kingslaive and FF15 together, the ability to upload screenshots Prompto takes in-game to Twitter and Facebook, and a number of enhancements and bug fixes.

Continue reading: Final Fantasy 15's day-one update adds new content (full post)

GTA V players enjoy finding creative ways to kill NPCs

Derek Strickland | Gaming | Nov 21, 2016 1:43 PM CST

Killing NPCs has always been a macabre past-time in every open-world game, especially the Grand Theft Auto games. Slaughtering random characters in video games is nothing new; almost every game does it in some form, but its the open-world games that allow for a kind of morbid creativity to foster. The most ambitious of these, Grand Theft Auto V, has pushed this past-time into high gear, with players adopting a newfound interest in showing their creativity with bloody NPC kill videos.

GTA V players enjoy finding creative ways to kill NPCs

In this day and age it's very easy to broadcast and post your in-game feeds, so it's no surprise that GTA V gamers are posting up tons of their favorite "kill cam" or "most brutal kill" videos. These videos are popular, pushing the past-time into a new evolution, and tons of gamers are competing with one another to find new inventive ways to kill NPCs. A portion of these videos are extremely popular, ranking in the tens of millions of views, showing just how alive and well this fascination with torturing in-game characters actually is.

Most of the time, players find killing NPCs to be humorous. Sometimes it's about pushing the limits of the in-game world to see what you can do, and who you can do it to. I think we've all done things like this, and I think this kind of thing happens when there's a big lull in any kind of singleplayer DLC for open-world games like GTA V: but even with all the DLC in the world, people would still occupy themselves with this past-time, playing a kind of virtual god in their own sphere of influence.

Continue reading: GTA V players enjoy finding creative ways to kill NPCs (full post)

ASUS' new gaming laptop rocks liquid-cooled GTX 1080 SLI

Derek Strickland | Laptops | Nov 21, 2016 12:06 PM CST

ASUS today introduced the insane ROG GX800 gaming laptop that rocks dual NVIDIA GeForce GTX 1080s with liquid-cooling, a 4K UHD display, and other enthusiast-grade specs.

ASUS' new gaming laptop rocks liquid-cooled GTX 1080 SLI

The ASUS ROG GX800 is the "world's most powerful Windows 10 Professional gaming laptop" and the "world's first gaming laptop to provide real 4K UHD gameplay" thanks to its high-end specifications. The ROG GX800 taps its liquid-cooled Hydro Overclocking System add-on dock for extreme overclocking across the board: the laptop's onboard Intel i7 6820HK can hit 4.2GHz and its dual NVIDIA GeForce GTX 1080s to hit 1961MHz and VRAM overclocked to 5200MHz with the liquid-cooling add-on, and RAM can be OC'ed to 2800MHz.

The ROG GX800 rocks a 60Hz 18.4-inch 16:9 LED 4K IPS G-Sync display with 100% Adobe RGB, with its internal components clocking in with an Intel Core i7 6820HK Processor, up to 64GB of 2800Mhz DDR4 RAM, dual NVIDIA GeForce GTX 1080 SLI with 16GB of GDDR5X VRAM, and a 512GB PCIe SSD with support for up to three M.2 PCIe-based SSDs in RAID 0. The performance notebook also features a full ROG Aura RGB mechanical keyboard.

Continue reading: ASUS' new gaming laptop rocks liquid-cooled GTX 1080 SLI (full post)

PS4 Pro held back by Jaguar CPU, here's the proof

Derek Strickland | Gaming | Nov 21, 2016 11:26 AM CST

When Sony announced its new 4K-ready PlayStation 4 Pro would launch with mismatched hardware--a powerful new AMD Radeon Polaris GPU alongside the woefully outdated Jaguar CPU--we predicted the inevitable bottlenecking would occur. Lo and behold, we've just received some new evidence on the PS4 Pro's CPU.

PS4 Pro held back by Jaguar CPU, here's the proof

Eurogamer's Digital Foundry has identified a clear instance where the PlayStation 4 Pro's CPU is preventing adequate performance, mainly in frame rates. Batman: Arkham City and Arkham Asylum actually have native PS4 Pro without any Forward Compatibility patches or updates, but their enhancements have been added stealthily and are solely focused at boosting raw performance; the upgrades are unoptimized and not very streamlined, with some scenes being entirely based on the PS4 Pro's overclocked 2.1GHz Jaguar CPU instead of the Polaris GPU, which more than doubles the original PS4's graphics processing power.

Digital Foundry finds that the scenes that only tap the PS4 Pro's 2.1GHz Jaguar CPU only provide a minimal bump in FPS, with one scene hitting just a 6FPS bump, which actually directly corresponds to the 31% boost in the CPU's overclock. The publication hints that if the PS4 Pro had a more optimized and powerful CPU, these specific scenes would have better frame rates.

Continue reading: PS4 Pro held back by Jaguar CPU, here's the proof (full post)

Elon Musk to launch 4425 satellites for global internet

Anthony Garreffa | Science, Space, & Robotics | Nov 21, 2016 1:01 AM CST

Elon Musk is getting closer to being the real life Tony Stark, with his private rocket launch service SpaceX requesting permission from the government to launch a "massive satellite network that would provide high-speed, global internet coverage", reports Reuters.

SpaceX would eventually launch 4425 satellites, with Musk predicting it would cost at least $10 billion, and that was nearly two years ago when he first announced the project in January 2015. The latest details on the project include technical detailed of the proposed network, but there isn't a mention of the costs involved.

The financial backers of SpaceX include Alphabet's Google Inc and Fidelity Investments, who have pumped over $1 billion into Elon Musk's space company. SpaceX will launch around 800 satellites at first, which will cover the United Spaces, Puerto Rico, and the US Virgin Islands. SpaceX said in technical documents that it filed to the government: "The system is designed to provide a wide range of broadband and communications services for residential, commercial, institutional, government and professional users worldwide".

Continue reading: Elon Musk to launch 4425 satellites for global internet (full post)

Battlefield 1 visual downgrade on PC after latest patch?

Anthony Garreffa | Gaming | Nov 20, 2016 9:08 PM CST

Here we go... DICE is being ripped apart by PC gamers right now, as the latest patch for Battlefield 1 has downgrade the graphics - with screenshots below as proof, reports DSO Gaming.

The comparison between Battlefield 1 before, and after the patch were captured by Arrogant_Amigo, which shows that the latest version looks worse than BF1 did before it was patched. The post-patch version of Battlefield 1 doesn't have tessellation on muddy terrain, and less terrain quality/decoration, reduced HBAO+, shadow resolution or shadow draw distance.

Arrogant_Amigo claims:

Continue reading: Battlefield 1 visual downgrade on PC after latest patch? (full post)

Director boards 'Mortal Kombat' film reboot

Ben Gourlay | Celebrities & Entertainment | Nov 20, 2016 8:53 PM CST

It's been nearly 20 years since the ill-fated 'Mortal Kombat' film sequel 'Annihilation' hit screens in 1998, but it looks that a third film in the series is actually going to happen now that Warner Bros. has found a new director.

According to Variety, Australian director Simon McQuoid who's best known for helming TV commercials for PlayStation and Xbox has been tapped to director a reboot of the franchise. Whilst the film will be McQuoid's first, there seems to be a lot of support in place, with 'Conjuring' and 'Aquaman' director James Wan acting as producer, and 'Mortal Kombat' executive producer Lawrence Kasanoff returning.

It's still early days for the project, but if all goes well it could come as soon as 2018.

Continue reading: Director boards 'Mortal Kombat' film reboot (full post)

Nintendo Switch launch games teased, 2017 will be huge

Anthony Garreffa | Gaming | Nov 20, 2016 7:31 PM CST

As we get closer to the launch of Nintendo's next-gen Switch console, we find out more information on launch games through a Twitter post by Laura Kate Dale.

Nintendo Switch launch games teased, 2017 will be huge

Dale tweeted that her lay out for Switch software throughout the first six months of the Switch launch, with a few ports coming soon. On the launch day of the Nintendo Switch, Dale reports that there will be:

In the first six months, we should expect:

Continue reading: Nintendo Switch launch games teased, 2017 will be huge (full post)

Find 'Jason Bourne' and win a free Blu-ray!

Ben Gourlay | Contests & Giveaways | Nov 20, 2016 6:08 PM CST

To celebrate this week's release of 'Jason Bourne' on Blu-ray and DVD, we have 15 Blu-rays to give away thanks to our friends at Universal Sony Home Entertainment.

You know his name. Years after the events of The Bourne Ultimatum, former CIA assassin Jason Bourne (Matt Damon) resurfaces just as his former employers are implementing a new program aimed at hunting him down. Now fully recovered from his amnesia, Bourne teams up with Nicky Parsons (Julia Stiles) to uncover the truth behind his father's death, while simultaneously exacting revenge and evading the government forces hot on his trail. Paul Greengrass returns to helm this sequel, which co-stars Tommy Lee Jones, Alicia Vikander, Riz Ahmed, and Vincent Cassel.

To go into the running to win a prize, simply correctly answer the following question:

Continue reading: Find 'Jason Bourne' and win a free Blu-ray! (full post)

Star Citizen becomes the most ambitious game EVER

Anthony Garreffa | Gaming | Nov 20, 2016 6:05 PM CST

Holy balls is Chris Roberts really shooting for the stars with Star Citizen, announcing changes to not only the development process of Star Citizen, but teasing the future of the game - and pulling the entire world, contributors, and fans of the game into the development process much more intimately.

Roberts used the 4th anniversary of Star Citizen's appearance on Kickstarter to announce major changes in the way the developer interacts with the world when it comes to the current development timeline of the game. Roberts wrote a very personal post on the official Star Citizen website, where he said: "Whether or not to share this kind of information has been a long running debate among the team here at Cloud Imperium Games. Target dates are not release dates, and everything you see will shift at some point, sometimes slightly and sometimes wildly. The danger in doing this has always been that casual observers will not understand this, that there will be an outcry about delays every time we update the page".

Roberts continued: "We've taken stock, thought through everything and decided that, while that is a risk, above all we trust the community that has given us so much support. The community that has let us focus our passions on this incredible project. You have allowed us to take this journey, you have tracked and followed so much of how game development works... and now we think it is right to further part the curtain and share with you our production process".

Continue reading: Star Citizen becomes the most ambitious game EVER (full post)

Titanfall 2 sales force EA to heavily slash prices

Anthony Garreffa | Gaming | Nov 20, 2016 5:15 PM CST

We already reported that Titanfall 2 sales were expected to be "beyond disappointing", but we didn't know exactly how disappointing the sales could be - and now, well - we do.

EA has slashed the price of Titanfall 2 heavily, with research firm Cowen & Company predicting the sales of Titanfall 2 to be bad, where they reported: "We think the game got squeezed between Battlefield 1 and [Call of Duty: Infinite Warfare]. We suspect EA believed that by launching two shooters next to Call of Duty it could put a large dent in its biggest competitor, but instead EA appears to have wound up shooting its own foot off".

PC gamers get it even better, with the Standard and Deluxe Edition already 33% off, but now there's another 20% discount by using the code 'TITAN20'. This drags the price down to 50% off of its original launch price, with the Deluxe Edition also benefitting from these price drops.

Continue reading: Titanfall 2 sales force EA to heavily slash prices (full post)

Dead or Alive designer: PS4 Pro 'is just rhetoric'

Anthony Garreffa | Gaming | Nov 19, 2016 2:36 AM CST

In an interview with Polygon, Tomonobu Itagaki - the designer who has worked on massively popular games like Dead or Alive and Ninja Gaiden, hasn't got the best things to say about Sony's new PS4 Pro console.

He was asked about a sequel to his latest game Devil's Third, where he wasn't certain about the hardware coming after the PS4 Pro and Microsoft's upcoming Xbox Scorpio console. He said that Microsoft and Sony are pushing out the faster consoles because of VR, because the original Xbox One and PS4 were simply not up to scratch.

Itagaki said: "We don't know what the next hardware is going to be. So, there's a high chance [Devil's Third 2] will come out on the PC. I think that the future is stormy. It's difficult to see beyond that. I'm talking about the consoles past those, past Project Scorpio. I'd like to release Devil's Third 2 on PlayStation 5 and whatever comes after Xbox One. But I don't think that's the way it's going to happen".

Continue reading: Dead or Alive designer: PS4 Pro 'is just rhetoric' (full post)

Mafia 3 somehow makes the top 10 games of October

Anthony Garreffa | Gaming | Nov 19, 2016 12:46 AM CST

I don't know how it has happened, but Mafia 3 has made it into the top 10 games of October 2016. The console version of the game was in a much better state than the beyond pathetic version on the PC, and according to NPD Group's report, it slotted into the second-best selling game of the month.

EA DICE took out the coveted #1 spot with the much-deserved Battlefield 1, and The Coalition take #3 with Gears of War 4. The digital sales of BF1, GoW 4, Skyrim, and Titanfall 2 weren't counted - so these numbers and positions would be much different with digital sales taken into consideration.

The top 10 list:

Continue reading: Mafia 3 somehow makes the top 10 games of October (full post)

Wikileaks being 'astroturfed', under government control

Anthony Garreffa | Current Affairs | Nov 18, 2016 11:24 PM CST

For those who have been keeping tabs on the 2016 presidential election (and let's face it... how does anyone not with the entire media machine cranking along non-stop) - there are a small group that have been closely watching the events surrounding Wikileaks.

Wikileaks being 'astroturfed', under government control

In the weeks leading up to the election, Wikileaks dumped out a slew of emails surrounding the former Chairman of the 2016 Hillary Clinton presidential campaign, John Podesta - and there are now some suspicious events taking place - all throughout 2016.

Just as Julian Assange's internet connection was severed in the Ecuadorian Embassy, his deadman switch was enabled. At roughly the same time, the massive DDoS attack took place that affected millions of people, websites, Twitter, Facebook, and more.

Continue reading: Wikileaks being 'astroturfed', under government control (full post)

AMD reaffirms HDR abilities, HDMI 2.0 is the limitation

Anthony Garreffa | Graphics Cards | Nov 18, 2016 10:18 PM CST

Just as I was laying down to hopefully fall asleep after a massive 18-hour work day, I read a story over at TechPowerUp sourced from German tech site Heise.de, that AMD Radeon graphics cards were limited in their HDR abilities... well, click bait can be bad sometimes, and we now know the truth.

The original story can be read here, which claimed that Radeon graphics cards were reducing the color depth to 8 bits per cell (16.7 million colors) or 32-bit, if the display was connected to HDMI 2.0, and not DisplayPort 1.2 - something that spiked my interest.

10 bits per cell (1.07 billion colors) is a much more desired height to reach for HDR TVs, but the original article made it out to seem like this was a limitation of AMD, and not that of HDMI 2.0 and its inherent limitations. Heise.de said that AMD GPUs reduce output sampling from the "desired Full YCrBr 4: 4: 4 color scanning to 4: 2: 2 or 4: 2: 0 (color-sub-sampling / chroma sub-sampling), when the display is connected over HDMI 2.0. The publication also suspects that the limitation is prevalent on all AMD 'Polaris' GPUs, including the ones that drive game consoles such as the PS4 Pro," reports TPU.

Continue reading: AMD reaffirms HDR abilities, HDMI 2.0 is the limitation (full post)

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