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Galaxy S8 rumored to cost $849, launches on March 29
Samsung is ramping up for the release of its new flagship smartphone, with a new rumor that the company will unleash the Galaxy S8 on March 29.
Not only that, but Samsung will kick off the pricing on the Galaxy S8 at $849 - not bad considering it should have some nice new features up its sleeve, like a fingerprint sensor built into the display - and what's sure to be the best display on a smartphone on the market.
The source of the rumor if WCCFTech adds that the $849 price will push the Galaxy S8 "out of the normal consumer's reach", yet that's the current rate - and sometimes considerably more for the highest storage on previous Galaxy/Note smartphones, and the iPhone.
Continue reading: Galaxy S8 rumored to cost $849, launches on March 29 (full post)
Microsoft loves PC gaming, no HDR support in Halo Wars 2
In its push for PC gaming being the champion of Windows, Microsoft won't be supporting HDR in Halo Wars 2 - while Mass Effect: Andromeda will (thanks, BioWare).
343 Industries Design Director, Clay Jensen, has confirmed that Halo Wars 2 will not have HDR support on the PC, but it will support 4K - which, in 2017 - all games should. Speaking with Fenix Bazaar, Jensen said: "I wish that I could say yes. Unfortunately, we are not going to have HDR support for Halo Wars 2. We do support 4K on PC, which looks gorgeous, and you definitely need to play that because it's stunning".
Halo Wars 2 could have HDR support post-launch, but it seems it won't be happening - Jensen adds: "It's something that, certainly in future titles, we'll be looking to support it. Unfortunately, not for this launch".
Continue reading: Microsoft loves PC gaming, no HDR support in Halo Wars 2 (full post)
Pentium G4560 costs $64, fights Core i5-2500K at $270
Intel looks to have an impressive value for money processor based on its new Kaby Lake architecture available, with the new Pentium G4560 costing just $64 - and it competes against processors worth 3x as much.
ComputerBase has released their full performance review on the Pentium G4560, seeing performance from the $64 processor that outperforms the 6-core AMD FX-6300, keeps up with Core i3-6100 processor, and even the $230 former gaming champion, the Core i5-2500K.
The site has a 'total rating' of application and games at 1080p, where you can see that the Pentium G4560 and Core i5-2500K are neck and neck.
Continue reading: Pentium G4560 costs $64, fights Core i5-2500K at $270 (full post)
Modified Tesla Model S goes from 0-100 in 2.1 seconds
Tesla's Model S P100D is the quickest production car in the world. When Ludicrous mode is turned on, it can achieve 0 to 100 km/h (0-60 mph) acceleration in 2.5 seconds, which is quite impressive. With the new Ludicrous Plus Software update, the results are even better and the time drops to 2.4 seconds.
But, it doesn't end there. Although it isn't a production vehicle, this modified Tesla Model S, created for the Electric GT Championship, goes from 0-100 km/h in an insane 2.1 seconds.
The car isn't a race car, but it has been modified. The team had to remove around 500 kilos from the curb weight, and they also boosted the horsepower to 778.
Continue reading: Modified Tesla Model S goes from 0-100 in 2.1 seconds (full post)
Airbus wants to start testing flying cars this year
According to Airbus CEO Tom Enders, flying cars might become a reality sooner than we think. At a digital tech conference in Munich, Enders said that the company is hoping to start flying a demonstration vehicle for single-person transport by the end of the year.
Reuters says that Enders explained how this type of transportation would save billions on concrete bridges and roads.
"One hundred years ago, urban transport went underground, now we have the technological wherewithal to go above ground," Airbus CEO Tom Enders said at the DLD digital tech conference in Munich, as reported by Reuters.
Continue reading: Airbus wants to start testing flying cars this year (full post)
Pokemon GO generated an insane $950 million in 2016
In approximately six months since its release on July 2016, Pokemon GO has officially earned $950 million revenues throughout the year, analyst firm App Annie reports.
Since its launch, Pokemon GO has been a smash hit phenomenon that's taken the mobile world by storm. Although the interest has petered off, in its hey-day the game generated an incredible $200 million in its first month. In fact, Niantic's Pokemon GO broke the $800 million mark in just 110 days--a feat that overshadowed mobile mega-hits like Candy Crush Saga, Puzzle & Dragons, and Clash of Clans.
"By attracting millions of non-gamers, it reached a level of success that eludes even some of the most successful traditional video games. This was thanks to the game's beloved intellectual property, simple mechanics, real-world augmented reality gameplay, and perhaps most of all, its social nature," App Annie said in its latest reports.
Continue reading: Pokemon GO generated an insane $950 million in 2016 (full post)
Nintendo Switch will have 'steady pacing of content'
The Nintendo Switch's launch lineup is rather sparse: when the system releases on March 3, 2017, it'll launch with 12 games, and half of those are Japanese games. Nintendo has officially defended the lineup by promising that the Switch will have a "steady march of content" throughout 2017.
Nintendo America President Reggie Fils-Aime echoes the points I made in my recent video about the Switch launch games. The launch is just the beginning--not the final destination--and Nintendo will have an arsenal of unique and innovative games rolling out on the handheld-console hybrid throughout 2017 and beyond. Fils-Aime's words echo the promises of Nintendo President Tatsumi Kimishima, who promised that the Switch would have a "full software lineup" within its life cycle.
"Launch day is not the be-all and the end-all," Nintendo of America President Reggie Fils-Aime said in a recent interview with CNET. "It really is the steady pacing of content that continually reinforces for the people who bought into the platform why they made a smart choice, as well as what compels people who might be sitting on the sidelines to jump in."
Continue reading: Nintendo Switch will have 'steady pacing of content' (full post)
Faraday Future stops factory construction to afford CES
At this year's CES, Faraday Future unveiled their highly anticipated electric vehicle - the FF 91. The FF91 is their first production vehicle, and the company plans for it to compete directly with Tesla.
However, the company is struggling with certain financial problems for a while now and although the production of the FF 91 is planned for 2018, we will see if the company will stick with that schedule.
The electric car has attracted a lot of interest, and the company announced that in only 36 hours they have collected 64,124 reservations.
Continue reading: Faraday Future stops factory construction to afford CES (full post)
Switch's paid online is made to attract third-party devs
Nintendo's decision to follow in Microsoft's and Sony's footsteps and charge its userbase to play online via a new subscription plan was perhaps the most disappointing announcement to come out of the system's big reveal. Now Nintendo reveals the main reason it made this controversial move: to win over and attract more third-party developers.
Lack of proper third-party support is what killed the Wii U console. Nintendo wants to completely reverse this with its new Switch handheld-console hybrid, and has taken many steps to ensure that third-party developers have the tools and incentives they need to bring their games over to the platform.
The Japanese console-maker is keen on providing an attractive environment for third-party devs and publishers in an attempt to win them over; and based on the massive third-party Switch partner listings that includes most of the major publishers and studios in the industry I'd say it's working.
Continue reading: Switch's paid online is made to attract third-party devs (full post)
Samsung smartwatches now compatible with iOS devices
Samsung has announced the expansion of iOS compatibility across the latest Gear family of devices including the Gear S3, Gear S2, and Gear Fit2.
Users can already download the Samsung Gear S app for the Gear S2 and Gear S3 or the Samsung Gear Fit app for the Gear Fit2 on compatible iOS devices from the Apple App Store. The app is compatible with the iPhone 5, iPhone 5S, iPhone 5C, iPhone 6, iPhone 6 Plus, iPhone 6S, iPhone 6S Plus, iPhone 7, iPhone 7 Plus, and iPhone SE (iOS 9.0 and above).
Younghee Lee, Executive Vice President of Global Marketing in Mobile Communications at Samsung Electronics said in a statement:
Continue reading: Samsung smartwatches now compatible with iOS devices (full post)
The new Zelda game takes up nearly half Switch's storage
We've just reported that Legend of Zelda: Breath of the Wild will be running at 900p when docked in the upcoming Nintendo Switch console, while it'll run at 720p undocked - but now we're finding out just how much space it'll take up on the new Switch console.
Nintendo has included just 32GB of internal storage, with the digital version of The Legend of Zelda: Breath of the Wild taking up 13.4GB of that - close to half of the internal storage. Remember that the Switch has expandable storage through microSDHC and microSDXC cards - which arrive in up to 512GB right now, but 1TB and 2TB SDXC cards will be supported by the Switch as well. We don't know yet if the USB port on Switch can be used as an external HDD just yet.
We also don't know how much the Switch OS and other apps and parts of the OS will take up, so we might find that Breath of the Wild will use up over half of the available storage space.
Continue reading: The new Zelda game takes up nearly half Switch's storage (full post)
Zelda: Breath of the Wild - 900p docked, 720p undocked
Nintendo's new Switch console hasn't had its innards completely detailed yet, but most of the games that were shown off during their recent unveiling event looked to be running at 60FPS.
Now we have some concrete details on Legend of Zelda: Breath of the Wild, which will be running at 900p when docked, and 720p for portable/undocked mode, courtesy of Digital Foundry. The site said there were considerable improvements over the E3 2016 build which was running on the Wii U, which had "serious performance issues".
Both the 900p and 720p resolutions will be locked at 30FPS, with the only times performance dips were noticed were "during very heavy alpha and post-processing effect situations, and possibly sometimes from streaming issues", reports VG247.
Continue reading: Zelda: Breath of the Wild - 900p docked, 720p undocked (full post)
Super Mario Odyssey hits 7 million views on YouTube
Nintendo unveiled their next-gen Switch console in better detail to the world a few days ago, and one of the massive surprises was the first-party title Super Mario Odyssey. The trailer, which I've embedded below, has been viewed over 7 million times.
Super Mario Odyssey is a Nintendo Switch exclusive, with Nintendo providing an open world experience like we've never seen before - continuing, but expanding heavily on the work they did on Super Mario 64.
Nintendo has been enjoying mostly positive buzz for its new Switch console, with everyone and their dog waiting for The Legend of Zelda: Breath of the Wild, which the company unveiled the gameplay trailer to 7 months ago now - which has 10.9 million views.
Continue reading: Super Mario Odyssey hits 7 million views on YouTube (full post)
Mass Effect: Andromeda will support HDR10, Dolby Vision
One of my personal highlights of CES 2017 would have to be NVIDIA's unveiling of their new 4K-capable 144Hz G-Sync displays that support HDR. They are absolutely beautiful in person, and now we're going to be getting some games to play them on.
According to BioWare boss Aaron Flynn, Mass Effect: Andromeda will support HDR10 - as well as Dolby Vision. The BioWare team has said they are not rushing the game out to market, as it has been in development for 5 years now, according to the game's lead designer, Ian Frazier.
Mass Effect: Andromeda is going to be one of the biggest PC releases of the year, and HDR is going to be a big driver behind it. I can't wait to get my hands-on a pair of GTX 1080 Ti graphics cards, a new 4K 144Hz HDR-capable G-Sync display (or 3...) and Mass Effect: Andromeda for some HDR gaming goodness.
Continue reading: Mass Effect: Andromeda will support HDR10, Dolby Vision (full post)
GIGABYTE's Aorus brand is ready for next-gen GPUs
GIGABYTE kicked some serious graphics card ass in 2016 with their solid Xtreme Gaming series, but the company is shifting gears into the Aorus brand.
The first Aorus-based graphics card will be the GeForce GTX 1080 Xtreme Edition, slightly modified from the Xtreme Gaming series card. The Aorus GeForce GTX 1080 Xtreme Edition features clocks of 1784/1936MHz for base and boost, respectively.
The usual 8GB of GDDR5X is here at the standard 10GHz, with 2 x 8-pin PCIe power connectors that will ensure the Aorus GTX 1080 Xtreme Edition will smash past 2GHz on a GPU overclock. But now we'll talk about how the Aorus version is different to the Xtreme Gaming version.
Continue reading: GIGABYTE's Aorus brand is ready for next-gen GPUs (full post)
Survive the 'Inferno' in our latest Blu-ray giveaway
To celebrate this week's release of 'Inferno' on Blu-ray and DVD, we have 15 Blu-rays to give away thanks to our friends at Universal Sony Home Entertainment.
His greatest challenge. Humanity's last hope. In this contemporary action thriller, the famous symbologist Robert Langdon (Tom Hanks) wakes up in an Italian hospital with amnesia and finds himself the target of a manhunt. Langdon teams up with Sienna Brooks (Felicity Jones), a doctor he hopes will help him recover his memories. Together, they race across Europe and against the clock to stop a virus that would wipe out half of the world's population.
To go into the running to win a prize, simply correctly answer the following question:
Continue reading: Survive the 'Inferno' in our latest Blu-ray giveaway (full post)
Samsung's inquiry blames batteries for the Note7 fiasco?
Samsung's fiasco with the Note7 still hasn't been forgotten, and the company wants to put the entire case behind them before the official announcement of the Galaxy S8 planned for April.
In order to get a fresh start, the company has yet to unveil the results of the investigation concerning the Note7 devices catching fire. Samsung should announce the official results of the investigation in a week, just a day before unveiling their fourth-quarter earnings results, but a source close to the case has confirmed that the cause of the exploding Note7 devices is the batteries, as suspected.
Samsung's Note7, announced in August, was initially recalled in September and the company replaced the devices with new ones which contained batteries from a different supplier. However, those devices proved to be unsafe as well, and the Korean giant had no other option but to end the production of the Galaxy Note7.
Continue reading: Samsung's inquiry blames batteries for the Note7 fiasco? (full post)
Nioh is finalized and ready for production
Koei Tecmo today announced that Nioh, Team Ninja's upcoming brutal action RPG, has been finalized and is ready to start production onto discs.
Nioh is a rather interesting PS4 exclusive that's essentially samurais meet Dark Souls: the game will be quite difficult for everyday players, but no doubt die-hard Souls fans will find it to their liking. I tried out the alpha and beta versions of Nioh and found it to be extremely well executed, if not sadistic.
Continue reading: Nioh is finalized and ready for production (full post)
Halo 6 might be finished as Project Scorpio launch game
343 Industries, the dev team responsible for the Halo franchise, has just lost one of its key guiding forces. Would this high-ranking exec jump ship mid-project, or does this departure signal that Halo 6, 343i's next major triple-A Halo game, is already finished and ready for a release on Microsoft's next-gen Project Scorpio console?
Project Scorpio needs a big hit game to compliment it's release. I've talked about the system's sparse launch lineup, and I still contend that Microsoft has some surprises in store for us...and based off of recent news, I think that Halo 6 will be a launch game on Microsoft's "monster" 4K-ready Project Scorpio console. Why do I think this? It all has to do with the departure of Matt McCloskey, 343 Industries ex-Chief Operating Officer.
Matt McCloskey just left 343 Industries to join Twitch as vice president of commerce. According to his LinkedIn profile, McCloskey was a huge transformative force for the Halo series.
Continue reading: Halo 6 might be finished as Project Scorpio launch game (full post)
Microsoft patents foldable smartphone
Foldable phones are coming: LG will roll out flexible OLED panels to use in its next-generation phones, and Samsung will follow suit with its own foldable phone. Now it looks like Microsoft wants in on the action: Redmond has filed a patent for a very unique transforming foldable mobile device.
We've seen Microsoft's Surface lineup meld ultrabooks and desktops with the Surface Book, and now it looks like the company will use flexible displays to make a mobile phone that transforms into a tablet. The company has filed a patent for a very specific foldable phone that can essentially swap between a tablet and a phone at will.
According to the patents, the device can fold in half longways like a piece of paper via a special hinge on the underside. It's two halves can be laid flat to make a larger display to simulate a tablet mode, and then fold in half to simulate a mobile phone. The patent also shows a three-sided triangular form factor which uses three displays, hinting Microsoft has a ton of different ideas about this technology.
Continue reading: Microsoft patents foldable smartphone (full post)










