The new Zelda game takes up nearly half Switch's storage

Yeah... so don't buy the digital copy of Zelda: Breath of the Wild - grab the physical retail version.

3 minutes & 40 seconds read time

We've just reported that Legend of Zelda: Breath of the Wild will be running at 900p when docked in the upcoming Nintendo Switch console, while it'll run at 720p undocked - but now we're finding out just how much space it'll take up on the new Switch console.

The new Zelda game takes up nearly half Switch's storage |

Nintendo has included just 32GB of internal storage, with the digital version of The Legend of Zelda: Breath of the Wild taking up 13.4GB of that - close to half of the internal storage. Remember that the Switch has expandable storage through microSDHC and microSDXC cards - which arrive in up to 512GB right now, but 1TB and 2TB SDXC cards will be supported by the Switch as well. We don't know yet if the USB port on Switch can be used as an external HDD just yet.

We also don't know how much the Switch OS and other apps and parts of the OS will take up, so we might find that Breath of the Wild will use up over half of the available storage space.

As for the SD cards, we can expect 1TB and 2TB cards in the future - but the largest microSD cards (256GB) cost $135+ right now.

Everything we know about the Nintendo Switch:


Anthony joined the TweakTown team in 2010 and has since reviewed 100s of graphics cards. Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering and has recently taken a keen interest in artificial intelligence (AI) hardware.

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