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RTS games aren't dead, Iron Harvest ends Kickstarter $1.5M+
Iron Harvest, the upcoming real-time-strategy title from KING-Art Games has announced on their Kickstarter page that they are closing their very successful campaign.
KING-Art Games announced on their Kickstarter page that they have received a massive $1,530,887 in total before closing the campaign, "We made $1,298,626 on Kickstarter plus an additional $232,261 via our PayPal shop, for an astonishing total of $1,530,887!" This huge achievement means that Iron Harvest is one of the "most successful video-game Kickstarters in recent years." That also means that the real-time-strategy genre is not completely dead as of yet, there still is quite a decent player-base waiting for a solid title to be released.
On the Kickstarter announcement, KING-Art Games explains the process they will have to go through to filter everyones pledges and support, here is what they had to say "We will get a list of everybody who actually paid, including their e-mail addresses, by the end of next week. After that (by the end of next week or the week after), we're going to send all supporters (regardless of whether you supported us on Kickstarter or at our shop) an email with information on how to access our KING Art Portal website." If you are interested in checking out the Kickstarter for Iron Harvest, the official website is here.
Continue reading: RTS games aren't dead, Iron Harvest ends Kickstarter $1.5M+ (full post)
Spider-Man prequel book announced, 'Hostile Takeover' reveal
Insomniac Games' upcoming Spider-Man title has had a book announcement from Titan Books, the announcement was for two books to be released relating to the game. One addressing the events before the game takes place, and the second being an art book revealing never before seen images of Spider-Man.
The announcement was shared through Polygon and explained that a novel written by David Liss titled "Marvel's Spider-Man: Hostile Takeover features some of Spidey's most famous friends and foes, including the Shocker, Echo, the Blood Spider, J. Jonah Jameson, Mary Jane Watson, and Wilson Fisk - the Kingpin." According to the announcement, the novel will also connect past character relationships to that of which will be featured in the game, essentially this novel is a prequel and definitely something you should pick up if you really want that full Spider-Man experience.
The second book is an artbook, titled "Marvel's Spider-Man: The Art of the Game", the book is written by Paul Davies and will feature exactly what you think it will, art. More specifically though it was detailed in the announcement that the book will be "Packed with never-before- seen images of Spider-Man, his costume and equipment, the Marvel version of his hometown New York, and the deadly villains he battles, fans will learn about every facet of the game, from the initial designs, blueprints, and the breathtaking final concepts." Check out the below images which also came with the announcement.
Continue reading: Spider-Man prequel book announced, 'Hostile Takeover' reveal (full post)
Intel offloads virus scanning to its GPUs, lowers CPU usage
Intel has announced new plans that would see the integrated GPUs on their processors used to scan for malware and viruses, something that will improve both performance and battery life on some PCs.
Rick Echevarria, Intel's platform security division VP explains: "With Accelerated Memory Scanning, the scanning is handled by Intel's integrated graphics processor, enabling more scanning, while reducing the impact on performance and power consumption. Early benchmarking on Intel test systems show CPU utilization dropped from 20 percent to as little as 2 percent".
Intel's new Threat Detection Technology is available on Intel's 6th/7th/8th gen processors, where it will move virus scanning abilities to the GPU, offloading it from the CPU. Right now virus scanners use the CPU to detect memory-based attacks, but entire system performance drops because of this. The company is hoping that offloading virus scanning to the integrated GPU that performance and power consumption will improve, as most PCs aren't using on-board GPUs to their full potential at all times. Might as well make use of that unused GPU power.
Continue reading: Intel offloads virus scanning to its GPUs, lowers CPU usage (full post)
PS5 lead console architect is asking devs what they want
I exclusively reported that the PS5 would feature a discrete GPU when it arrives, but then all the hype train started again with reports that the PlayStation 5 would be released this year - which is kind of ridiculous, and now we're hearing new reports that it won't arrive until 2020, which sounds much more reasonable.
Now there's news from Eurogamer and Digital Foundry editor Richard Leadbetter, who said that Sony's lead console architect that is the brain child behind the PlayStation, Mike Cerny. Cerny has reportedly been "hitting the road" to talk with developers to see what they want inside of the next-gen PS5, and that's the only development in the PlayStation 5 so far. Developer kits are reportedly not in the wild, period.
Sony will use a discrete GPU according to my sources, and I wouldn't be surprised to see an 8C/16T processor in the form of the Ryzen 7 2700. I think we'll need to see at least 16GB of RAM, and at least 2-4TB of HDD space for future-gen games that will be in 4K. I'm hoping the PS5 is completely 4K exclusive, pushing next-gen games at 60FPS minimum. Anything else would be a disappointment, really.
Continue reading: PS5 lead console architect is asking devs what they want (full post)
Detroit: Become Human renders at native 4K on the PS4 Pro
Detroit: Become Human will be one of the biggest PS4 exclusives of 2018, with Heavy Rain developer Quantic Dream now teasing that Detroit will be rendering at native 4K on the PS4 Pro.
Quantic Dream's art director Christophe Brusseaux said in a recent interview with IGN that the PS4 Pro "allowed us to release a game in native 4K", which is exciting for current, and future PS4 Pro owners. Brusseaux said: "Our IGN First month of coverage with PS4's exclusive Detroit: Become Human continues! In this new look at the cinematic PS4 adventure game from inside Quantic Dream's Paris-based development studio, we look at the custom, made-for-PS4 tech that powers the game, including the native-4K benefits of PS4 Pro".
Detroit will render at 1080p 30FPS on the normal PS4 while the beefed-up PS4 Pro will push it out at 4K 30FPS, with both versions featuring HDR support. This will be impressive to see, but remember that earlier this year at GDC the developer said Detroit would render at 4K "checkerboard" at 30FPS, so the art director could've said something wrong... but I really hope he didn't.
Continue reading: Detroit: Become Human renders at native 4K on the PS4 Pro (full post)
Spotify to unveil future of its mobile app, hardware soon
Spotify as a new event on April 24 that it has sent to the media, inviting them to enjoy presentations from their R&D boss Gustav Soderstrom, the VP of Product Development Babar Zafar, and the Global Head of Creator Services Troy Carter.
We should expect that there will be multiple new announcements, with a look at the future of the Spotify mobile app, as well as their ventures into the hardware world. We should expect a spiffy new mobile app that will hopefully debut not long after April 24 for Android and iOS, but the hardware side of things has me just as interested.
We should expect changes to their free subscription service, something that Bloomberg reports will be easier to use, especially for people accessing Spotify on mobile devices.
Continue reading: Spotify to unveil future of its mobile app, hardware soon (full post)
AMD slams GPP in blog post by ex-NVIDIA exec now at AMD
NVIDIA could most likely feel the voodoo doll that AMD has of them being poked and prodded overnight, with AMD coming out with a body slam against the GeForce Partner Program, or GPP.
For those who don't know the GPP is a new program that will see AMD add-in board partners who make both GeForce and Radeon graphics card need to have a very fine line between Radeon and GeForce. For the last few years we've seen AIB partners market GeForce and Radeon graphics cards in the same brands like ROG by ASUS, but now that the cat is out of the bag with AREZ, things are going to heat up.
Funnily enough, Scott Herkelman used to work for NVIDIA but is now the Corporate VP & GM of Radeon Gaming at AMD posted on the Radeon blog, where he said:
Continue reading: AMD slams GPP in blog post by ex-NVIDIA exec now at AMD (full post)
ASUS unveils AREZ, new Radeon brand forced by NVIDIA's GPP
We all knew it was coming with a bunch of rumors flying through the internet, but now it has been 100% confirmed: ASUS has given up their ROG brand for Radeon graphics cards by introducing their new AREZ brand.
AREZ is derived by Ares, the Greek god of War, with ASUS explaining in their press release: "AREZ-branded graphics cards are built using industry-leading automated manufacturing to provide AMD gamers and enthusiasts with superior cooling technology and a robust software ecosystem".
This pretty much confirms that ASUS has dropped the Republic of Gamers brand from Radeon graphics cards, which will be reserved for NVIDIA's GeForce GTX line of products. ASUS is expected to sell multiple different cards in the AREZ brand that include Expedition, Phoenix, Strix (non-ROG), and Dual.
Continue reading: ASUS unveils AREZ, new Radeon brand forced by NVIDIA's GPP (full post)
Far Cry 5 has been cracked on PC
Far Cry 5 has been cracked on PC less than a month on the market, despite multiple layers of copy protection.
Cracking group CPY recently confirmed that Far Cry 5's DRM has been successfully circumvented--which is undoubtedly welcome news to gaming pirates everywhere. The game itself uses three layers of protection from Denuvo, EAC, and VMProtect, and actually uses the latest Denuvo 5.0 version to boot.
Ubisoft will likely handle this by releasing a patch that locks players out of the game via an update, and it'll be interesting to see if the publisher keeps using Denuvo to secure its games in the future. Before Far Cry 5, Assassin's Creed: Origins was the latest game to feature multi-layer protection, which stood in the way of cracking for multiple months.
Continue reading: Far Cry 5 has been cracked on PC (full post)
Call of Duty: Black Ops 4 may not have singleplayer campaign
Activision's hugely anticipated Call of Duty: Black Ops 4 won't have a traditional singleplayer campaign, key sources have told Polygon.
Up until 2018 (if reports are accurate) campaign modes have been the peanut butter to the Call of Duty franchise's multiplayer jelly, and the two essentially merged make a complete game. But it appears this age-old formula is getting scrapped because of dev timelines. Anonymous industry sources have told Polygon that Black Ops 4's campaign mode wouldn't have been finished in time for the game's planned October launch. A tipster told Charlie Intel that Blops 4's campaign was "too outlandish, too out there" and it was scrapped by Activision. It's possible the truth lies on either side or somewhere in the middle.
In a bid to fill the singleplayer-sized hole, Treyarch is reportedly putting more dev effort into multiplayer. This means incorporating the Black Ops zombies mode as well as some new/expansive co-op modes and content. It's also possible that the game's story will be synergized with the co-op aspects, possibly something like a Firefight + campaign mish-mash scenario.
Continue reading: Call of Duty: Black Ops 4 may not have singleplayer campaign (full post)
Dark Souls remaster on Switch delayed a bit
The Dark Souls remaster port on Nintendo's handheld console hybrid will miss its original May 25 release date, publisher Bandai Namco today confirmed.
The upcoming Dark Souls remaster is still on target for Xbox One, PS4 and PC, but the devs behind the Switch flavor need extra time to ensure optimum performance on the system. Dark Souls on Switch is now slated for "Summer 2018" and might be pushed back a few weeks or so. No definite timeline was given. Since the Switch uses lower-end hardware when compared to the easier scalability between today's modern consoles and PC the console can be a bit more complicated to develop certain games onto.
"Due to the nature of causality, we must announce that the Nintendo Switch version of #DarkSoulsRemastered will be pushed back to summer of 2018, and with it, the release of the Solaire of Astora amiibo. PC/PS4/X1 versions will maintain their May 25th release date," the Dark Souls Twitter account wrote.
Continue reading: Dark Souls remaster on Switch delayed a bit (full post)
Kingdom Come: Deliverance mod gives third-person view option
A modder has taken to Kingdom Come: Deliverance to release a PC mod that allows for players to view their character from the third-person point of view.
Modder 'Fuse00' has explained that this mod is for keyboard and mouse users only as there is currently no gamepad support. Fuse00 also recommends that players that desire to implement this mod should use a mouse that has 5+ buttons.
Now you might be thinking that is this mod is 100% perfect and looks amazing, unfortunately though there is still quite a few creases that need to be ironed out. An example of this is that currently the game will not allow the players to interact with anything high above their character, as well as there is no archery support at the moment as there is no way to aim in third-person mode. To view the full mod advantages and disadvantages check out the official Nexus Mods website here.
Continue reading: Kingdom Come: Deliverance mod gives third-person view option (full post)
Street Fighter V new DLC character announcement, meet Falke
Capcom has released a new gameplay trailer on their Street Fighter YouTube channel, the gameplay trailer introduces the new character Falke, the Guardian Hawk.
Falke certainly does look like quite a unique character, her staff named Harmony has the ability to infuse Psycho Power into objects and release it through them.
Check out the above video to see Falke in action, or if you are interested on the upcoming characters official description here it is: "Falke was built to be an alternative clone for M. Bison. She was heavily experimented on by Shadaloo and was forced to train day in, day out to achieve perfection. Falke has the unique ability to infuse Psycho Power into objects and release it through them, mainly through her staff, which she named Harmony. Years of harsh training went by, causing Falke to spiral deep into despair, wishing for it all to end. Finally, Ed came to her rescue and they both were able to escape Shadaloo. Now, the two have a sibling-like bond and are searching for others like them in need of help."
Continue reading: Street Fighter V new DLC character announcement, meet Falke (full post)
Nintendo Switch update 5.0.2, stability improvements added
Nintendo has rolled out their newest system update for the Nintendo Switch, patch 5.0.2 will "enhance the user's experience."
According to the 5.0.2 patch notes, the update will be featuring "General system stability improvements" that have a goal of enhancing the "user's experience."
Nintendo explain that they have fixed a problem with the motion controllers as well as resolved an issue with user icons. Here is exactly what they had to say: "Resolved an issue that caused motion controls to respond incorrectly when playing games that use the feature." This is the second one: "Resolved an issue that caused user icons for recommended friends to not display correctly."
Continue reading: Nintendo Switch update 5.0.2, stability improvements added (full post)
Over $1mil of crypto stolen from influential crypto investor
Today during a live stream on Diary of a Made Man, Ian Balina noticed something astray... he was being hacked! Balina is a Blockchain and Cryptocurrency investor who has over 150,000 subscribers on his YouTube channel where he reviews ICOS. Balina looks to have lost over $1,000,000 in this hack.
When he first realised this was happening he put out a tweet showing his ether wallet addresses where his tokens were stolen from and also the wallet addresses of the hackers, asking for help from his Twitter community. The tweets have subsequently been deleted by Balina. The three wallets of the hackers coming to $1,396,986.31 in total, as of writing this article yet you can watch live as the tokens are being moved out, presumably sold, even as soon as 9 minutes ago.
In truly terrible form, there are people commenting in etherscan on the hackers wallet address asking for a slice of the pie by posting their addresses and asking for some of the stolen tokens. Unfortunately, people are saying that Balina made himself too much of a target by posting snapshots of his portfolio which contained upwards of $3,000,000 in tokens.
Continue reading: Over $1mil of crypto stolen from influential crypto investor (full post)
Agony's PC version will have a censorship removal option
The Kickstarter project Agony has had an update to their Kickstarter page, the Unreal Engine 4-powered hell will have censorship, but the PC version will have the option to remove this feature.
PlayWay explained on their post that the reason for the censorship is due to the title not being able to be released on consoles if it is an AO (adult only) rating. PC gamers will be glad to know that there is a "special, optional patch for PC that will remove the aforementioned "censorship." PlayWay "wanted to do something similar for consoles"but unfortunately "from a technical and legal point of view it is simply not possible."
Console gamers may but upset with this turn of events and PlayWay are aware of that, so the developer has decided to allow "backers who have bought the console version of Agony will be able to convert it into a PC version." There is currently no details on how players will have to go about this conversion but PlayWay does say that some clarity will be shed in their next update.
Continue reading: Agony's PC version will have a censorship removal option (full post)
Bitcoin is the internet... in the 1980s!
CNBC Fast Money's Brian Kelly has likened Bitcoin adoption to the internet adoption stages in the way it will change tech, but we are only in the 1980s internet adoption stage. He said he thought we might be 1995 internet stage but after the last couple of months talking to people, its still very early days!
Laura Shin, a crypto/blockchain journalist, echoed the same sentiment in her interview with CNBC Africa, saying that people are drawing parallels between bitcoin and the internet and we are in a very early phase of growth in this industry. Shin went onto say that it's a good idea to try and get in on the ground floor and ride the wave up as there are so many big players coming in and providing good infrastructure solutions which did not exist until recently.
Investment tycoon who loves rocking bitcoin ties, Tim Draper, again, another big player saying we are in the baby stage. Draper says "It is a hundred trillion dollar market. So that means, that we have a long way to go in a crypto market. We're now in the hundreds of billions, it's like it's got a thousand times on what it is now to go." Draper predicts that bitcoin will be $250,000 by 2022! When Brian Kelly was asked about Draper's prediction, he said it sounds crazy but when we look at bitcoin's history, it's very possible!
Continue reading: Bitcoin is the internet... in the 1980s! (full post)
God of War composer discusses Kratos' theme and immersion
It is less than a week now until God of War is released and to add to the intense countdown Sony has released a new video detailing the chosen music for God of War and more specifically Kratos' theme.
Bear McCreary is the composer behind the new God of War, he is known for creating soundtracks for games and T.V shows, examples include: Outlander, The Walking Dead, Black Sails and Defiance.
McCreary delves into the creation of Kratos' theme, explaining that the music behind the characters will be evolving with the characters personal growth. This choice of musical progression allows for the characters in-game to give off a sense of being 'human', players will be much more immersed in the story as they watch the personal growth of characters change with their theme music. Check out the above video to hear Bear McCreary explain his musical vision for Kratos.
Continue reading: God of War composer discusses Kratos' theme and immersion (full post)
Bitcoin surges $1,000 in less than an hour
Crypto communities erupted in the past 24 hours with bitcoin having its biggest single-day surge since December! In only an hour bitcoins price surged by over a thousand dollars from just under $7,000USD to just over $8,000USD. The price how now sitting around $7,765, up 12.07% since yesterday. Some reports suggested that bitcoin had processed the most amount of trades within a one-hour period on April 12 than any other day in its 10-year history.
The market is beautiful and green across the board, getting everyone excited! EOS still holding 5th place in the top ten in preparation for the airdrop. There has certainly been enough positive news in the community for people to relax and buy up some more while we are currently hovering around the $7,000-$8,000 mark. Keep in mind, on this day last year, bitcoin was trading at $1,201 and had a market cap of only $19,541,300,000.
This week the news has seen Goldman Sachs executive leave to become COO of Galaxy Digital, the Rockefeller family's VC fund, Venrock, announcing a partnership with CoinFund, Apple co-founder Steve Wozniak saying bitcoin is more legitimate than other systems and now a beautiful surge that has put it back in mainstream media focus, we just might be able to hold this point and even surpass it!
Continue reading: Bitcoin surges $1,000 in less than an hour (full post)
Sea of Thieves update will stop it from being too BORING
Sea of Thieves isn't the most exciting game at launch, with Rare completely aware of this so the developer will be making some changes in their upcoming May update that will address at least some of the boredom.
In the upcoming update to Sea of Thieves, the developer will be introducing The Hungering Deep, something that focuses on a "new AI threat" and a special event. Not only that, but Rare will be including weekly events that they promise will add "new mechanics" and rewards. Later in the summer we're told to expect a new ship type with Cursed Sails, and a new region with Forsaken Shores.
Both of these updates will include new gameplay dynamics, AI enemies, and rewards. The developer has said that their plans are more "fluid" after they promised pets and ship captaincy earlier, something the developer has said is now "on the back burner" while they address immediate problems of... well, not much to do in Sea of Thieves.
Continue reading: Sea of Thieves update will stop it from being too BORING (full post)






















