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Is Capcom unsure about Nintendo Switch?
Capcom, who's Monster Hunter series is one of the best-selling franchises on Nintendo's 3DS handheld, may be unsure about supporting its new Switch handheld-console platform unless its newly released Street Fighter game performs well.
In a recent interview with Japanese games publication Toyokezai, Capcom President and Chief Operating Officer Haruhiro Tsujimoto discussed the company's future plans in regards to Nintendo Switch support. "As far as the Nintendo Switch, we released Ultra Street Fighter II in May, so we will consider our response [to the platform] while looking at the situation."
Mr. Tsujimoto's words can be taken in a number of ways; first, Capcom may shy away from the Switch if Ultra Street Fighter II doesn't sell very well.
Continue reading: Is Capcom unsure about Nintendo Switch? (full post)
Divinity Original Sin 2 launches this September
Larian Studios today announced that its new RPG sequel Divinity: Original Sin 2 will release on September 14, 2017.
Divinity: Original Sin 2 features a massive upgrade of features and content over 2014's original release, including a sprawling story arc set 1,000 years after the first game, tons of new tactical and strategic tweaks to give players different opportunities in battle, new mechanics like the spellcrafting system which lets players combine spells, and a wide variety of new skills and abilities. Divinity: Original Sin 2 even offers dueling: players can challenge others online in arena-based PvP matches.
"Divinity: Original Sin 2 features five playable races and a new tag system that lets players shape the background and motivations of their characters, from noble elven cannibals to swarthy dwarven outlaws. Each choice you make shapes the world, impacting how you complete quests, solve problems, and build relationships - go anywhere, take anything, and kill anyone, but be careful of the repercussions!" Larian said in an official press release.
Continue reading: Divinity Original Sin 2 launches this September (full post)
Unity valued at $2.8 billion
Following its most recent $400 million investment, Unity Technologies is now valued at $2.8 billion.
Unity, whose video games toolset and engine powers countless games across all platforms, has boosted its value by 86% since last summer by securing more investment capital, The Wall Street Journal reports. This means the San Francisco-based games technology company is now valued at a total of $2.8 billion.
Like Crytek with its CryEngine, Unity's games-making tools, assets, and engine are much more lucrative and profitable thank the company's actual games. In fact, Unity affirms that its engine powers "one-third of the current 1,000 top-grossing free-to-play games" across mobile, consoles and PC. That means Unity powers about 333 out of 1,000 of today's most popular F2P games, including Pokemon GO.
New Dragon Age game could be big-budget, not RTS spinoff
I originally predicted that BioWare's new Dragon Age game would be a spinoff like a Dragon Age Tactics spinoff or maybe even a card game like Gwent, but signs point to the new project being a fully-fledged triple-A sequel RPG instead.
I've been reporting on BioWare's new Dragon Age game for over a year now, and throughout that time my speculations and predictions have changed. Now with Eurogamer's recent interview with Sunless Sea writer Alexis Kennedy, who's helping BioWare write a portion of the new Dragon Age game, my predictions have changed again.
Kennedy affirms that the new Dragon Age game will have full voice-acting like traditional games in the series, as well as quests, and he'll actually be writing dialog and plot points for the quests in his "particular section of the game." Seeing as Dragon Age is typically separated in multiple acts with different regions as the stage for continued quests, this serves as possible evidence of a full Dragon Age game.
Continue reading: New Dragon Age game could be big-budget, not RTS spinoff (full post)
Tekken 7 PC requirements revealed
Bandai Namco has revealed Tekken 7's PC spec requirements, and they're pretty interesting.
Tekken 7 marks the very first time the fighting franchise crosses over to PC, and Bandai Namco has put lots of effort into ensuring the game runs smoothly on the platform. While we're not sure if Tekken 7's frame rates will be uncapped, we do know the game will have native 4K textures and can at least run at 4K 60FPS on an NVIDIA GeForce GTX 1080. If you hadn't noticed, Bandai Namco has teamed up with NVIDIA for Tekken 7.
Tekken 7's PC requirements are a bit strange and indicate the Unreal Engine 4-powered fighter is quite RAM intensive. You'll need at least 6GB of RAM to run Tekken 7, but you can skate away with an Intel Core i3-4160 and an NVIDIA GeForce GTX 660 or GTX 750Ti with 2GB of VRAM. Tekken 7 will be a DirectX 11 game and it takes a whopping 60GB of installation space. Recommended specs aren't too harsh either: Bandai Namco wants you to have 8GB of RAM, an Intel Core i5-4690, and an NVIDIA GeForce GTX 1060 equivalent.
Continue reading: Tekken 7 PC requirements revealed (full post)
Far Cry 5 box art shows villains, airplanes, and chaos
Ubisoft has released Far Cry 5's official box art, showing us the game's main villain and confirming the religious-based plotline.
Far Cry 5 was officially confirmed days ago, and Ubisoft is set to reveal the game in a trailer this Friday. Ahead of Far Cry 5's official showcase, the publisher dropped new key art for the game to give us our first glimpse at its main characters. No information was released about the game--only the picture--but the image tells us quite a bit. In fact, Ubisoft threw in some extra blasphemy by recreating The Last Supper with Far Cry 5 characters, outright confirming the religious aspect.
For instance, we already know Far Cry 5 takes place in modern-day Montana, and is heavily based on a religious cult held in check by armed guards. Now we get a good look at the villains we'll no-doubt be taking down: the main baddie in the center who's likely in charge of the cult in Hope County, Montana, alongside his henchmen, which includes an Army vet with a pet direwolf.
Continue reading: Far Cry 5 box art shows villains, airplanes, and chaos (full post)
Microsoft Studios now named MS Studios Global Publishing
Microsoft's key first-party publishing arm has received a name change, and may embrace deals with foreign developers abroad.
Microsoft Studios is now officially named Microsoft Studios Global Publishing, which may indicate a monumental shift towards publishing games across the globe instead of titles based in North America. The branch has a widespread focus that includes development and publication of key first-party and third-party titles, and the name change should signify that developers from other countries are now aboard.
Xbox division head Phil Spencer recently took a trip to Japan to gauge interest in the Xbox platform, which was a big success: Spencer affirms that many developers want to make games for the Xbox platform. We're betting that Spencer's trip has a lot to do with the production company's new focus, and that we'll see lots of Japanese third-party games quite soon.
Continue reading: Microsoft Studios now named MS Studios Global Publishing (full post)
How Mario Rabbids crossover is a big missed opportunity
The Nintendo Switch's rumored Mario x Rabbids crossover game is real, and it's called Mario + Rabbids Kingdom Battle...but the game represents a big missed opportunity for Nintendo, and here's how.
Accord to recent leaks, Mario + Rabbids Kingdom Battle is a tactical turn-based RPG with squads that's somewhat in the vein of XCOM, and merges Ubisoft's Rabbids with Nintendo's beloved Mario franchise. The crossover game will feature 8 different characters (4 Rabbid impersonators alongside Mario, Luigi, Princess Peach and Yoshi) each with their own playstyles and tactical abilities. But unlike XCOM, the new Nintendo Switch tactical RPG is local co-op only and has no online component.
This is a huge missed opportunity for the Japanese console-maker, and the Switch system as a whole. The Nintendo Switch's paid online subscription service is the foundation of the system's future in regards to big hit franchises, and the industry's top publishers like EA, Ubisoft, and Activision will not bring their biggest games to the Switch unless it has an appealing online framework.
Continue reading: How Mario Rabbids crossover is a big missed opportunity (full post)
Battlegrounds' new patch: Early Access beats AAA games
PlayerUnknown's Battlegrounds is blowing up on Steam right now, with the Early Access game doing big business selling over 2 million copies so far. But for me, the most impressive thing is that the developer is continuously patching the game, bringing more performance, optimizations, and features in what feels like every week or two.
Bluehole's latest patch for Battlegrounds is called the Early Access Month 2 Update, with the team "currently in the middle of profiling the servers to attempt to track down the cause of the lag, but as I have said before, this will take us time to complete, so I ask for your patience while we work to improve server performance for all players". Next month, the update will be "focused on improving server performance, the optimisation process won't stop there, and we will continue to improve performance of the servers all the way through Early Access".
Battlegrounds' latest update will drop to the Stable Servers today at 5PM KST/1AM PDT/8AM UTC, and will take 1 hour to complete.
Continue reading: Battlegrounds' new patch: Early Access beats AAA games (full post)
Crackdown 3 coming to PC, is an Xbox Play Anywhere title
Crackdown 3 has been officially confirmed for the PC, after being teased for the PC - but not confirmed, the news was delivered directly from the official Crackdown Twitter page.
They tweeted "Crackdown 3 will indeed be a Play Anywhere title," meaning you'll be able to play on your Xbox and PC systems, with Crackdown 3 to surely be made available through the Windows Store for Windows 10 gamers. Reagent Games has previously confirmed Crackdown 3 for 2017, and I'm now hoping for new information on the game, and hopefully a tease of it on the PC, at E3 next month.
Continue reading: Crackdown 3 coming to PC, is an Xbox Play Anywhere title (full post)
Borderlands 3 teased for 2018 release
Red Dead Redemption 2 and Borderlands 3 may both release in 2018, significantly driving up Take-Two's earnings.
After announcing last year's earnings, Take-Two Interactive delivered a forecast for the next fiscal year and possibly teased the release of Borderlands 3. The company expects a massive net sales revenue spike of $2.5 billion for Fiscal Year 2019 (April 2018 - March 2019) thanks to Rockstar's Red Dead Redemption 2, which was just delayed to Spring 2018, and a "highly anticipated new title from one of 2K's biggest franchises." We're betting that the mystery 2K franchise is Borderlands 3.
Take-Two Interactive confirmed that its current year roadmap (Fiscal Year 2018) will be quite sparse thanks to the delay of Red Dead Redemption 2, which was originally slated to release in Fall 2017. The company plans to fall back on its massively lucrative digital monetization strategies via Grand Theft Auto Online and NBA 2K while key developers work on the big triple-A hits. Given the current light release slate, Take-Two releasing Red Dead Redemption 2 and Borderlands 3 in the same fiscal year makes sense as the company will want to return to big hit sales--and both Red Dead Redemption 2 and Borderlands 3 should have in-game microtransaction monetization paths to ensure continued revenue streams.
Continue reading: Borderlands 3 teased for 2018 release (full post)
Red Dead Redemption 2 to release after April 2018
Rockstar Games recently confirmed that Red Dead Redemption 2 will be delayed to Spring 2018, and now the studio's parent company Take-Two Interactive iterates the sequel will be part of its Fiscal Year 2019 roadmap.
Red Dead Redemption 2 will no longer be part of the company's current Fiscal Year 2018 roadmap, and has instead been delayed into FY2019, Take-Two Interactive CEO Strauss Zelnick today confirmed. This means the highly anticipated western sequel will not launch before the company's 2018 fiscal year ends on March 31, 2018, and will instead release from April 1, 2018 onward. We originally predicted the game would release in February or March 2018 to round out Take-Two's Q4 earnings, but the company has confirmed this isn't the case--much to shareholder's and investor's frustrations.
"As announced yesterday, Rockstar Games has decided to move the release of Red Dead Redemption 2 to Spring 2018. As Rockstar stated, Red Dead Redemption 2 will be their first game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that they deliver the best experience possible. Such decisions are not made lightly, and are driven by our team's unwavering commitment to unparalleled quality," Take-Two CEO Strauss Zelnick said in the company's fiscal earnings call.
Continue reading: Red Dead Redemption 2 to release after April 2018 (full post)
Red Dead Redemption 2 delay causes stock dive
Rockstar Games today announced Red Dead Redemption 2 would be delayed to Spring 2018, and investors and shareholders aren't too happy about the delay.
The stock value of Take-Two Interactive, Rockstar's parent company, recently dived by 8.75% in after-hours trading following the announcement of Red Dead Redemption 2's delay. The parent company recently reassured investors that Red Dead Redemption 2 would release Fall 2017, and now shareholders are understandably frustrated. Just three days ago Take-Two stock surged to a near-record high.
Take-Two promised that Red Dead Redemption 2 will release during its Fiscal Year 2018 timeline, and it's still technically possible that the game will meet these promises, as the sequel has been delayed to Spring 2018. Rockstar Games is pressured to ensure the game launches before the company's fiscal year ends in March.
Continue reading: Red Dead Redemption 2 delay causes stock dive (full post)
Destiny 2 on PC: no dedicated servers
For the first time ever, Destiny is coming to PC with its new sequel. Although Bungie is doing their best to ensure the game properly taps the raw power of the PC platform, Destiny 2 is missing something quite big: dedicated servers.
Bungie has officially confirmed that Destiny 2 won't use dedicated servers on PC, despite the fact that it'll have online 4v4 multiplayer PVP modes on the platform. When asked if Destiny 2 features P2P servers or dedicated servers, Bungie's Luke Smith said "It is a complicated typology. We do not have dedicated servers for Destiny 2 on PC," Smith said in a recent interview with PC Gamer.
The studio has already confirmed that Destiny 2's PC version will be exclusive to Blizzard's Battle.net client, but Bungie will maintain the game's online shared-worlds shooter's servers. Blizzard's Battle.net will just be used for "login and social services."
Continue reading: Destiny 2 on PC: no dedicated servers (full post)
Red Dead Redemption 2 delayed to Spring 2018
Rockstar today confirmed that Red Dead Redemption 2 has been delayed to Spring 2018 on PS4 and Xbox One.
Rockstar Games says that they need the extra time to ensure Red Dead Redemption 2 delivers the best possible experience. "This outlaw epic set across the vast and unforgiving American heartland will be the first Rockstar game created from the ground up for the latest generation of console hardware, and some extra time is necessary to ensure that we can deliver the best experience possible for our fans," the studio said.
"We are very sorry for any disappointment this delay causes, but we are firm believers in delivering a game only when it is ready. We are really excited to bring you more details about the game this summer."
Continue reading: Red Dead Redemption 2 delayed to Spring 2018 (full post)
FF14: Stormblood's job level-up potions cost $25
Final Fantasy XIV director and producer Naoki Yoshida today confirmed the prices for the new job-class boosting items that will be rolled out in the game's new Stormblood expansion.
Final Fantasy XIV: Stormblood will feature specific convenience items that let users skip key parts of the game as well as single-boost potions that instantly raise a single job to max level. These conveniences items are labled as "Tales of Adventure" and will be sold on the game's Mog Station storefront, which allows players to buy in-game cosmetics for real money. These new job potions represent the first step in selling items that have a clear affect on the game.
The game's new job-level boost items, called Tales of Adventure, will cost $25, will be released on Jun 16, and can only be used to increase a single job to level 60. Yoshi-P confirms that there will be different Tales of Adventure for each job, so you'll have to buy them individually at $25 a pop to level up all your jobs to max level (if you wanted to skip the game, of course). But that doesn't matter because players will only be able to buy one Tales of Adventure job-boost per account until Patch 4.1 rolls out.
Continue reading: FF14: Stormblood's job level-up potions cost $25 (full post)
Destiny 2 replaces major subclasses and abilities
Destiny 2's new subclasses don't actually add anything extra to the game, they replace some of the most interesting abilities and classes that the original had to offer.
As a Destiny player, I'm excited about Destiny 2. But I have one very, very big problem with the sequel: Defender Titans are now dead, being replaced with the new Sentinel class. Now I've only ever played as a Titan in Destiny, and as soon as I saw the Defender subclass tree, I knew I wanted to be a support character based on replenishing shields and protecting my fireteam. This was all facilitated by one of the most enjoyable abilities in any shooter: the Ward of Dawn "bubble shield." That won't be in Destiny 2, and neither will the Warlock's potent resurrection spell from the Sunsinger tree.
I had a strong feeling that Destiny 2 would replace classes, and make no mistake, these new subclasses simply wipe out their respective elemental forerunners: Titan's void-based Defender is now replaced with the shield-bearing Sentinel subclass; Hunter's arc-based Bladedancer is now replaced with the spear-bearing Arcstriker subclass; and Warlock's beholden solar-based Sungsinger is now replaced with the fire-sword bearing Dawnblade. Apart from wiping out some of Destiny's favorite classes, the sequel dramatically changes the skill tree to make things much more consolidated.
Continue reading: Destiny 2 replaces major subclasses and abilities (full post)
Far Cry 5 isn't a Western, set in modern day Montana
Ubisoft today released a teaser trailer for Far Cry 5, confirming a modern-day setting for the sequel.
Despite speculation, Far Cry 5 won't take place in the old west, but it will take place in Montana. Ubisoft today made good on its promise of Far Cry 5 news "coming very soon" by launching a live-action teaser clip for the game. The clip is made from the footage recorded from production company Nightcall's captures of Montana's great prairie.
The clip gives us many clues about the game itself, and directly corroborates the rumors of tje religious cult gone wrong theme. The opening sequence shows a man running in fear, and then armed security sounding a bell with a dead man's head. This highly suggests that the religious followers in the game's fictitious setting of Hope County, Montana are kept prisoner by armed force, and anyone who tries to escape is summarily executed--and humiliated.
Continue reading: Far Cry 5 isn't a Western, set in modern day Montana (full post)
27-year-old gamer without eyes still plays games
I've always thought that you would need eyes to play most games, but there is a 27-year-old gamer that has pumped countless hours into games over his life, all without eyes.
Toby Ott is 27 years old, and was born with a rare condition called bilaterial anophthalmia, which means he was born without eyes. In the documentary Gaming Through New Eyes, they explain it hasn't stopped Toby from playing games since he was a young child. Toby has played through games that millions of other games, including myself, have played - like fighting games with Injustice, and even RPGs like Final Fantasy.
Toby says he plays Final Fantasy for its story and characters, as well as its gameplay. But how the hell does he play the game without seeing, is something that anyone would ask - with Toby having a friend help him through the structure of the game's menus, where Toby will memorize how many button presses to get to a specific menu or action.
Continue reading: 27-year-old gamer without eyes still plays games (full post)
Xbox One S now streams 4K video from Amazon
There's one thing that makes the Xbox One S purchase worth it: its 4K video content abilities with its built-in 4K Blu-ray drive and 4K streaming capabilities.
With a new update for the Xbox One S, it will now work with Amazon Video and 4K content. Microsoft has said that with the latest Amazon Video app for the Xbox One, it will provide 4K streaming support. With top-rated Amazon original shows like Man in the High Castle, Sneaky Pete, and The Grand Tour, the new 4K streaming feature on Xbox One S is going to be a big deal.
Xbox One S can now stream 4K video from Netflix, Hulu, and Amazon - as well as the growing library of 4K Blu-ray discs. Not too bad at all for a console, even the PC finds that hard to do as you require a Kaby Lake-based processor from Intel, and the use of Microsoft's own Edge browser in Windows 10.
Continue reading: Xbox One S now streams 4K video from Amazon (full post)






















