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Gaming - Page 1101

Get the latest gaming news on Switch 2, PS5, next-gen PlayStation, Xbox Series X|S, PC games, trailers, reviews, and more from TweakTown. - Page 1101

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AMD will power next-gen consoles, 5x performance per watt and VR ready

| Nov 12, 2015 6:26 PM CST

The current-gen consoles suck. There, it's out of the way. They are vastly underpowered, with gamers seemingly happy with 720p-ish graphics and 30FPS-ish frame rates. Well, it looks like the next-gen consoles will solve that.

Rumor has it AMD will once again be providing the APUs for the next-gen consoles, expected in 2018. These consoles will have at least 5x the performance per watt of the current generation, so we should expect at least 1080p 60FPS at a bare minimum, and more like 4K 60FPS. AMD is hoping to provide their next-gen APUs to Microsoft and Sony by 2018, so we should expect next-gen consoles to be teased sometime in 2017.

AMD is also shifting considerable focus into VR, where we can expect the next-gen consoles to be based around virtual reality. By then, PC gamers would've enjoyed the first, and most likely successive generations of Oculus Rift and HTC Vive (as well as many more), and with the Oculus Rift and HTC Vive requiring higher than 2560x1440 at 90FPS, next-gen consoles are going to need some serious GPU horsepower to drive high resolutions with sustained high frame rates.

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Continue reading: AMD will power next-gen consoles, 5x performance per watt and VR ready (full post)

Fallout 4 Guide Part 2: Building epic battles with console commands

| Nov 12, 2015 5:11 PM CST

I have to say that playing around with Fallout 4's PC console commands is almost as much fun as the actual game. Bethesda basically gives us the tools to become gods over the Commonwealth, letting us do whatever we want. The phrase "the world is your oyster" comes to mind, and using console commands you can shuck it all you want.

Fallout 4 Guide Part 2: Building epic battles with console commands

In this tutorial we'll not only give you some basic console commands, but we'll arm you with the tools to find any item ID in the game. So that means no more scouting websites and digging through posts to see if your favorite gear is up yet. Instead we'll show you how to find out with a simple command. Information is power, after all, and we aim to fully empower you with everything you need to have a blast with your godly abilities.

First let's start out with the basic commands. ID's for items, enemies and characters are only half of the puzzle. Think of the ID as the answer, but you still need the equation to balance everything out. In this short Google Doc you'll find a number of easy commands. Be sure to check this list of item ID's as a quick way to spawn goods. Apart from being able to spawn any item, NPC or boss in the game, the console adds the extra benefit of being able to earn achievements with buffs and cheats are active.

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Continue reading: Fallout 4 Guide Part 2: Building epic battles with console commands (full post)

Upcoming Nintendo smartphone games will all have microtransactions

| Nov 12, 2015 1:25 PM CST

Not so long ago, Nintendo revealed its first-ever smartphone game would be a free-to-play social Mii-hub called Miitomo. Like most free-to-play smartphone games, Miitomo is powered by freemium-style microtransactions built upon DeNA's market framework. However, it looks like every upcoming Nintendo-branded smartphone game will be riddled with paid content as the company makes an effort to fully tap the new platform.

Upcoming Nintendo smartphone games will all have microtransactions

"Games currently in the pipeline are all free to play," DeNA CEO Isao Moriyasu said during an earnings event, as reported by The Wall Street Journal. DeNA and Nintendo currently plan to release five different smartphone games up until March 2017, and all of them will be freemium-based experiences.

In a bid to tap the rich vein of mobile gaming and expand its presence, Nintendo partnered with the Japanese freemium moguls at DeNA, forming a union that is paced to inject Nintendo's quirky library onto the hugely popular mobile sector. The partnership came as a shock to many, as it was the first time Nintendo went outside of its first-party hardware pool to actively seek a widely accessible platform.

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Continue reading: Upcoming Nintendo smartphone games will all have microtransactions (full post)

New Fallout 4 glitch lets you rack up infinite bottlecaps

| Nov 12, 2015 10:38 AM CST

Fallout 4 has only been out for two days now, but gamers are busily deconstructing its layered surfaces and cataloging exploits. Just like every Bethesda game, Fallout 4 has an infinite money glitch that users are exploiting to rack up caps pretty fast.

New Fallout 4 glitch lets you rack up infinite bottlecaps

The glitch is actually pretty easy to do, and involves buying and reselling ammo from vendors. After spending countless hours exploiting the Talking Mudcrab Merchant in Morrowind, I'm not surprised that the money bug is built around bartering. The glitch is a step-by-step process, and the video tutorial above shows off five different parts. First off you'll want to buy out any one specific type of ammo from the vendor, then sell back a single round. After that go ahead and sell back the remaining rounds. Selling it separate stacks makes a single round glitch out and stay in your inventory so you can keep selling it over and over.

To do this glitch you want to start off with a high-earning round, like .308 rounds. I'm curious to see if this works with Mini-Nukes or not. Those atomic explosives are worth quite a bit and you could clean out any merchant in no time flat. Apparently the glitch also works with other types of ammo. Remember that every merchant's cap stash replenishes every 24 hours, so you can go to Diamond City, clean out the merchants, sleep for a day, and repeat.

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Continue reading: New Fallout 4 glitch lets you rack up infinite bottlecaps (full post)

Force Awakens director announces Unreal Engine 4 powered game Spyjinx

| Nov 11, 2015 11:20 PM CST

J.J. Abrams has announced he's working on a new game called Spyjinx, where he'll be working with Epic Games' subsidiary company Chair Entertainment, and his production company Bad Robot, with Spyjinx arriving in 2016.

Force Awakens director announces Unreal Engine 4 powered game Spyjinx

Bad Robot will be working with Chair Entertainment on Spyjinx, with the video above seeing Geoff Keighley talking with Abrams and Chair Entertainment co-founder Donald Mustard about their partnership. When talking about his desire to work with the studio on his first game, Abrams said: "I'm such a fan of what Chair has made and allowed me and my kids to play".

He added that Bad Robot has been wanting to expand into the gaming industry, with Spyjinx being powered by Unreal Engine 4, and will offer "a unique mix of action strategy gameplay, dynamic world building and RPG character development".

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Continue reading: Force Awakens director announces Unreal Engine 4 powered game Spyjinx (full post)

Valve celebrates Steam Machine release with huge gaming sale on Steam

| Nov 11, 2015 12:29 AM CST

Valve is celebrating the launch of Steam Machines with a huge PC gaming sale, with 45 games on sale. Each of the 45 games are compatible with SteamOS, which means you can buy a Steam Machine and play any of these games without a problem. As for the games, here's a list:

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Continue reading: Valve celebrates Steam Machine release with huge gaming sale on Steam (full post)

Fallout 4 wasteland survival guide part 1: basic tips

| Nov 10, 2015 6:17 PM CST

After months and months of waiting, Fallout 4 is finally here. As with any massively open world created by Bethesda, Fallout 4's Commonwealth can be daunting in its scope. Fallout 4 is truly titanic in nearly every way and sometimes that can be pretty intimidating, especially when it's all brand new. Fear not, brave traveler! TweakTown has you covered. You can use our handy tips and hints guide to help point you towards the path of wasteland mastery.

Fallout 4 wasteland survival guide part 1: basic tips

One of the most important tips I can give you is to be totally mindful of how Perks and SPECIAL stats work. Fallout 4 makes some key changes to character progression, and some SPECIAL stats are more weighted than they used to be. All of them are important, but some of them have a more dramatic effect on earlier levels. In this section, I'll tell you what kinds of things you want to shoot toward depending on your style of play.

You don't have to have your character completely planned out from step one. Don't get yourself in a tizzy looking at all the perks and trying to maximize and plot out every aspect of your progression. This should be a more fluid, natural experience. That being said you need to have a general idea of what you want to do in the game. I've come to find that Agility is really important, so don't neglect it. Action Points determine the max sprinting rate, melee attacks, VATS and sneaking efficiency, which are pretty universal.

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Continue reading: Fallout 4 wasteland survival guide part 1: basic tips (full post)

Best Buy sale offers 40-inch 1080p HDTV and Xbox One for $500

| Nov 10, 2015 2:00 PM CST

Black Friday is almost here, and that means a ton of insane tech deals will start rolling in. Best Buy has just unveiled its Black Friday ad revealing some pretty substantial savings on game consoles, TV's and tablets. But one deal combines the best of both worlds with a games console and HDTV bundle.

Best Buy sale offers 40-inch 1080p HDTV and Xbox One for $500

This particular Best Buy doorbuster bundle consists of a 40-inch 1080p Samsung HDTV with a Xbox One console for just $500. With a price like this we can't expect the Xbox One to come with a good game, but at least you'll get the Lego: The Movie video game. Even still the bundle is pretty impressive, even if the Xbox One system isn't. There's only one bit of bad news: it's a store-only doorbuster, so you'll probably have to wait in line for 10 or so hours to get it.

Best Buy also has you covered if you're looking to expand your new Xbox One's games library with some substantial video games savings. You can pick up hit Xbox One titles like Grand Theft Auto V, Assassin's Creed: Syndicate and Forza 6 for just $34.99. Other savings include games like The Witcher 3: Wild Hunt and The Elder Scrolls Online for just $24.99.

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Continue reading: Best Buy sale offers 40-inch 1080p HDTV and Xbox One for $500 (full post)

Report: GTA V publisher uses hired muscle to intimidate modder

| Nov 10, 2015 10:11 AM CST

Take-Two Interactive isn't happy when users create unauthorized mods using the GTA V toolset, and the publisher will often flex its power to shut them down. We've seen game companies instantly squash copyright content across YouTube and the like, but Take-Two is pretty serious about GTA V mods--especially when a free mod offers an alternative to the massive cash crop that is GTA Online.

Report: GTA V publisher uses hired muscle to intimidate modder

It looks like Take-Two went far enough to send hired muscle in the form of private investigators to intimidate one such modder. GTAV modder ntauthy, who's responsible for GTA V's popular FiveM mod that completely circumvents GTA Online, reports that two PI's showed up on his doorstep. The modder says the PI's were sent by the publisher in an attempt to persuade him from continuing further development on FiveM.

"So I just got a pair of PIs at my door claiming to be sent by Take Two, handing me a phone with a person somewhere in the UK or US or whatever to 'discuss how to cease my activities with regard to Grand Theft Auto', that 'they know what happened before with Activision and want to not get the lawyers involved at this time', however they 'have tested their legal standing already and are quite certain of their point' and 'aren't willing to accept any solution other than ceasing my activities'. Oh, they also 'couldn't disclose any conversations they're having with other modification developers', didn't want to talk about general modification policy as 'it was just about my case' and admitted they 'looked through my source code'."

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Continue reading: Report: GTA V publisher uses hired muscle to intimidate modder (full post)

Star Wars Battlefront install size is 27GB on PC, less on consoles

| Nov 10, 2015 5:29 AM CST

Halo 5 is here, and so is Fallout 4 - but there's still one seriously large game around the corner; Star Wars Battlefront. It has been revealed that on the PC, it will come in at 27GB.

On the Xbox One, Star Wars Battlefront will be a 19GB installation while on the PS4 it'll clock in at 23GB. The beta from last month was 7GB on the now current-gen consoles, while the PC download was 11GB. Why is Star Wars Battlefront so small? Well, it is a multiplayer-only title, which would shave some of the installation size - but it's a breath of fresh air for sure, with these 50GB+ installations lately.

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Continue reading: Star Wars Battlefront install size is 27GB on PC, less on consoles (full post)

Gamer spends $30,000 on Star Citizen so far, says he'll spend more

| Nov 9, 2015 5:11 PM CST

With close to $100 million in funding so far, Roberts Space Industries is going to infinity and beyond with Star Citizen, but so is one gamer in particular, who has spend $30,000 on the unfinished game so far, with no signs of stopping.

Ozy311, or Chris spoke with PC Gamer, where he said that he has taken up second jobs to fund his Star Citizen adventure, where he calls Star Citizen creator Chris Roberts one of the most influential people of his life. Even after spending $30,000, Ozy311 says that he'll continue to spend more on the game. Ozy311, or Chris, spent $15,000 on highest package in the game 'The Completionist with the Million Mile High Club', and many ships after that.

Chris explains where his interest started when it comes to Star Citizen, where he said: "Well, we're all of the era growing up with Star Wars, Star Trek, just the fantasy of not being stuck to this planet. Through growing up with all the different flavors of Star Trek, and Star Wars, Battlestar: Galactica, and Starship Troopers, and Firefly. All these science fiction movies, and you just wish you could live that life. There's always been stabs and attempts at it and, it's not been done correctly yet. Chris Roberts came back after being gone for so long, and had a vision, saying that he felt the technology and the PC market was there now to try to create his ultimate dream. He put forth a Kickstarter and it's done amazingly well. He only asked for $2 million and here we are, over $94 million later, and it's going strong".

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Continue reading: Gamer spends $30,000 on Star Citizen so far, says he'll spend more (full post)

Microsoft unveils first wave of Xbox One backward compatible games

| Nov 9, 2015 9:16 AM CST

Playing Xbox 360 games on Microsoft's Xbox One console has been a hugely requested feature since the console released in 2013. Now Microsoft is making good on their promise by releasing the full list of the first 104 Xbox 360 games that have made the cut. Sadly it looks like a good portion of popular favorites are absent--most notably Red Dead Redemption and Call of Duty: Black Ops.

Microsoft unveils first wave of Xbox One backward compatible games

Backward compatibility is here, but it's not coming with the huge bang we all expected. Sure Microsoft is going to release it on November 12 with the advertised "over 100 Xbox 360 games", but I must say that the list is pretty underwhelming. But don't worry, Xbox fans: Microsoft affirms that this is just the beginning of backwards compatibility, and "more titles will be revealed starting December". That seems to be a big trend with Microsoft and the Xbox brand, always telling us great things are coming later on.

Anyway, let's take a quick scan of the games. There's a ton of Xbox LIVE Arcade titles on here with games like Sonic the Hedgehog 1-3, Super Meat Boy, Metal Slug 3, Perfect Dark, Doom II and Ikaruga. Then there's the gimmicky Kinect games that probably don't interest much of anybody. The main AAA games include old gems like Mass Effect, Mirror's Edge, Borderlands, Just Cause 2, Assassin's Creed II, Rainbow Six Vegas 1 & 2, and Fallout 3...which no one will likely play with Fallout 4 releasing tomorrow. But hey, when Halo: Reach becomes playable, maybe we'll finally have a good Halo game on the Xbox One?

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Continue reading: Microsoft unveils first wave of Xbox One backward compatible games (full post)

Fallout 4 already seeing users complain about performance on PS4

| Nov 8, 2015 4:15 PM CST

Well, we knew this would happen - well at least I did - and here we are, Fallout 4 is experiencing performance problems on the Xbox One and PS4. Users are reporting that the frame rate drops to well below 30FPS, even when there's no on-screen action.

One user 'Kenzodielocke' reported that on his PS4 the game "has massive problems holding the 30fps when inside buildings, cages or whatever you have a load time when you get in". He continued: "This get's way worse when people shoot at you or throw molotow cocktails. I am no technical expert, but I think this game might be locking itself like The Witcher 3 did. Firefights in buildings feel exactly like fights in The Witcher 3 in the swamp when it's raining. In the open world the game has hiccups too, but not as bad as in buildings. This just isn't fun, when you can't even aim properly because of the frame rate".

The thread on NeoGAF is huge, so feel free to read through it for more people complaining about the performance and FPS in Fallout 4. There are people without problems, but it seems like even with the day one patch, performance issues are there.

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Continue reading: Fallout 4 already seeing users complain about performance on PS4 (full post)

Blizzard teases the possibility of Warcraft 4 and Starcraft 3

| Nov 8, 2015 1:24 AM CST

We all know that Blizzard would make untold amounts of money if they were to release a new Warcraft or Starcraft game, but at Blizzcon, not only did the studio release the full trailer to the Warcraft movie, it teased sequels to two of its biggest franchises.

During an interview with Starcraft II lead developer Tim Morten and GameSpot, Morten said: "I can tell you that, today, our focus is 100% on this content that we've announced here at the show. What the future holds really depends so much on what we hear back from players. We love RTS, we love this genre. The StarCraft universe is fantastic; the Warcraft universe clearly has more stories that can be told".

He continued: "There are new Blizzard IPs; there's the potential to make completely new stories altogether. We want to hear back from our players what they would be excited about, but as a team, we've just been so busy finishing Legacy of the Void and teeing up this new content that we haven't had a chance to make any decisions".

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Continue reading: Blizzard teases the possibility of Warcraft 4 and Starcraft 3 (full post)

343i promises to fix Halo 5's aiming while announcing new REQ packs

| Nov 7, 2015 12:11 PM CST

Halo 5 has proven to be a huge boon for Microsoft and 343 Industries. The game has earned a staggering $400 million since its release, making it the most successful Halo game launch ever. Players have also spent an insane $500,000 on in-game REQ packs. Even with these huge numbers quite a few gamers still aren't happy with Halo 5, and 343i has pledged to fix things...but not before it teases new REQ packs.

343i promises to fix Halo 5's aiming while announcing new REQ packs

In a new community blog update, 343 Industries has acknowledged that Halo 5 has some serious issues with its multiplayer aiming. The studio goes into a long diatribe explaining that the issue is caused by a "slow turn bug" that occurs due to "variance in controller hardware".

The explanation reads more like damage control. The whole part about how 343i worked alongside the Halo Pro team and used feedback gleaned from the Halo 5 beta and remote user feedback via Halo surveys just reads as a kind of blame deflection. After delivering promises, 343 Industries reveals it's ready to unleash a new series of REQ packs for users to spend their money on starting November 16. But don't worry, Halo 5 is getting four new maps to justify that half a million dollars in "crowd-funded" content.

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Continue reading: 343i promises to fix Halo 5's aiming while announcing new REQ packs (full post)

Activision's upcoming Call of Duty movie will be filmed at 24FPS

| Nov 7, 2015 1:41 AM CST

Activision Blizzard may have spent a huge $5.9 billion acquiring King Digital Entertainment, the makers of Candy Crush, but it has larger plans for some of its biggest franchises - TV and movies.

The company has revealed it has opened up a new film and TV studio that will create content based on Activision Blizzard's extensive library of franchises. The company has secured former Disney executive Nick van Dyk to co-lead its new venture, with another not-yet-named Senior Creative Executive joining the team. Van Dyk will run the physical production, distribution, finance, strategy and operations of the new project.

The first project has already started, with a new animated TV series based on the Skylanders game called Skylanders Academy. Skylanders Academy has some large voice talent attached, with Justin Long (Alvin and the Chipmunks, Ask Me Anything), Ashley Tisdale (High School Musical), Norm Macdonald (Saturday Night Live) and Jonathan Banks (Breaking Bad, Better Call Saul).

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Continue reading: Activision's upcoming Call of Duty movie will be filmed at 24FPS (full post)

Call of Duty: Black Ops 3 is completely FUBAR on PC right now

| Nov 6, 2015 9:22 PM CST

Another AAA launch across multiple platforms, and it looks like we have another mess. Activision has launched Call of Duty: Black Ops 3, with this year's COD release developed by COD franchise veterans Treyarch - except, it's very buggy.

There are various issues being reported online about the game on the official Black Ops 3 forums, and the Steam Community forums. The issues range from rendering the game being impossible, it not booting up properly, and if users get to the main menu they can't select any options. There are a myriad of performance problems, with huge performance issues even on high-end hardware like GeForce GTX 980 Ti cards. CPU usage hits 100% even on decent processors, too.

Treyarch is telling gamers to play around with the .ini file for the game, where the studio notes that there are "very low frame rates" on "certain [Intel Core] i5 CPUs" and that it's working on a fix. The studio has also said that players should enable V-sync and setting the frame rate to something below the refresh rate on your monitor. But Activision (and Treyarch) these problems should not exist, not on a game with a $100 million+ budget, and not on a game where the graphics engine hasn't changed for more than a decade.

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Continue reading: Call of Duty: Black Ops 3 is completely FUBAR on PC right now (full post)

Ubisoft reveals Assassin's Creed Syndicate PC requirements

| Nov 6, 2015 1:11 PM CST

While Ubisoft has already launched its new Victorian England assassin adventure on consoles, PC gamers have to wait until later this month before they can jump into the gang-riddled streets of London. In order to make sure your rig is in tip-top shape Ubisoft has shared Assassin's Creed: Syndicate's full PC spec sheet.

Ubisoft reveals Assassin's Creed Syndicate PC requirements

In order to run Syndicate on PC users will need at least an Intel Core i5-2400 CPU, 6GB RAM, and at least a GeForce GTX 660 or AMD Radeon R9 270. Interestingly enough the devs are really pushing for cards with 3GB VRAM in order to hit a "recommended experience". Check the full spec sheet below and be sure to fire up a program like Speccy for quick comparisons.

Supported OS

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Continue reading: Ubisoft reveals Assassin's Creed Syndicate PC requirements (full post)

Halo 5 players spent $500,000 on microtransactions since launch

| Nov 6, 2015 8:30 AM CST

Halo 5 isn't even two weeks old yet, and the community has already spent an insane amount of cash on the in-game microtransactions. 343 Industries has introduced players to a new kind of addiction, and it's paying dividends for the studio and Microsoft.

Halo 5 players spent $500,000 on microtransactions since launch

Microsoft has spent a lot of time tooting its own horn with Halo 5, touting that the game has "smashed records" to become the biggest Halo launch in history. Now 343 Industries has revealed a different kind of milestone, inadvertently announcing that Halo 5 players have shelled out no less than $500,000 in REQ pack purchases since the game launched.

"Earlier this year, we announced that the tournament prize pool would start at $1,000,000, and today, we're excited to announce that thanks to your REQ Pack crowdfunding, an additional $500,000 has already been added to the pool. This sets the current Halo World Championship prize pool at $1,500,000, and the total continues to grow each day."

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Continue reading: Halo 5 players spent $500,000 on microtransactions since launch (full post)

Remedy confirms Alan Wake 2, hopes that Quantum Break could come to PC

| Nov 5, 2015 2:35 AM CST

Even though it'll probably never happen, Remedy Entertainment boss Sam Lake has said that he'd hope to see Quantum Break reach the PC one day. Keep in mind that Quantum Break is exclusive to the Xbox One.

Lake teased the world during his interview with Game Informer, all while confirming that Alan Wake 2 is coming. During the interview, Lake said that his favorite game is Half-Life 2, which is just awesome. Lake was asked if Quantum Break would be delayed again, to which he replied "no", so at least we have that.

Game Informer's interview with Sam Lake can be watched here, and it's one of the most hilarious I've ever seen - check it out!

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Continue reading: Remedy confirms Alan Wake 2, hopes that Quantum Break could come to PC (full post)

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