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ONEXPLAYER Mini: Core i7-1195G7 CPU, 1920x1200 display, 100W charging

Anthony Garreffa | Jan 13, 2022 11:04 PM CST

ONEXPLAYER has just launched its new Mini gaming handheld, which packs an Intel 11th Gen Core "Tiger Lake" CPU -- in fact, the flagship low-power Tiger Lake CPU in the Core i7-1195G7 -- and Iris Xe graphics.

ONEXPLAYER Mini: Core i7-1195G7 CPU, 1920x1200 display, 100W charging

Inside of the ONEXPLAYER Mini is the Intel Core i7-1195G7 processor, based on the 10nm node and rocking a quad-core configuration with CPU clocks at base 2.9GHz, and boost up to 5.0GHz. Power-wise, we're looking at tweaks of between 12W and 28W, but ONEXPLAYER hasn't been up-front about the default power settings just yet.

On the GPU side of things, we have built-in Iris Xe graphics, with the updated Xe-LP architecture that has 96 Execution Units (EUs) enabled. The GPU itself is clocked up to 1.4GHz, while there's a 7-inch 1920x1200 display with 323 PPI and 100% of sRGB coverage. ONEXPLAYER packs in a huge 10,455mAh high-capacity, a fast-charging battery inside of the Mini gaming handheld.

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Xbox One retired, Microsoft now exclusively produces Xbox Series X/S

Derek Strickland | Jan 13, 2022 5:11 PM CST

Microsoft has officially retired Xbox One family console production, and the last-gen system will no longer be manufactured by the company.

Xbox One retired, Microsoft now exclusively produces Xbox Series X/S

All systems in the Xbox One console lineup--including the original Xbox One, Xbox One S, and Xbox One X systems--are no longer being produced and manufactured by Microsoft. The company actually stopped making Xbox One systems in 2020, and is instead exclusively producing its new Xbox Series duo.

"To focus on production of Xbox Series X / S, we stopped production for all Xbox One consoles by the end of 2020," Xbox console marketing exec Cindy told The Verge.

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Continue reading: Xbox One retired, Microsoft now exclusively produces Xbox Series X/S (full post)

Activision's Bobby Kotick is #2 most-paid CEO in gaming

Derek Strickland | Jan 13, 2022 4:04 PM CST

A new report from Games One reveals the top-paid gaming CEOs of 2020, and Bobby Kotick didn't top this list this time.

Activision's Bobby Kotick is #2 most-paid CEO in gaming

The latest report from Games One highlights total compensation from gaming's top CEOs, showing how much executives earned throughout the games industry's historical 2020 boon period. It's worth noting the figures herein include salary, bonuses, and overall share/stock compensation plans.

Playtika CEO Robert Antokol makes the top spot with over $372 million in compensation through 2020. Playtika is known for its billion-dollar casino and casual games and launched an IPO in January 2021 worth $469.3 million.

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Continue reading: Activision's Bobby Kotick is #2 most-paid CEO in gaming (full post)

Halo Infinite's multiplayer to get 'serial narrative content'

Derek Strickland | Jan 13, 2022 3:01 PM CST

Halo Infinite's free-to-play multiplayer could get expanded storylines, new 343 Industries job listings indicate.

Halo Infinite's multiplayer to get 'serial narrative content'

Back in June 2021, Halo creative head Joseph Staten said Halo Infinite's multiplayer would tell a story. That hasn't really happened just yet. Infinite's season 1 battle pass very lightly pays homage to the Heroes of Reach and there's no real narrative outside of a great-but-hollow season 1 cinematic. The F2P multiplayer is held together by chaotic action, not story beats. That could change soon.

343 Industries is currently hiring a Halo Infinite writing director that will oversee and help create "serial narrative content" for Infinite's free-to-play multiplayer.

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Continue reading: Halo Infinite's multiplayer to get 'serial narrative content' (full post)

Analysts: GTA 6 to release by 2024 and help earn $9 billion

Derek Strickland | Jan 13, 2022 2:05 PM CST

Multiple video game market securities analysts predict Grand Theft Auto VI could release by 2024.

Analysts: GTA 6 to release by 2024 and help earn $9 billion

With the help of Zynga, Take-Two Interactive plans to deliver record bookings in FY2024. The company, which will soon merge with Zynga in a huge $12.7 billion deal, plans to achieve a compound annual growth rate (CAGR) of 14% in the three-year period between FY21 and FY24. This implies $9 billion in net bookings for FY24. For perspective, it took Take-Two five years to hit its current 17% CAGR from FY17 to FY21.

It's believed that GTA 6 will be the main driver for these earnings, at least on Take-Two's part. Zynga's contributions will be from a litany of mobile titles. Two securities analysts have seemingly corroborated predictions that I made back in May 2021 surrounding GTA 6's release--the hugely anticipated Grand Theft Auto 6 could release by March 31, 2024.

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Continue reading: Analysts: GTA 6 to release by 2024 and help earn $9 billion (full post)

God of War 3 looks glorious at 8K + ray tracing + Mythic Mod

Anthony Garreffa | Jan 13, 2022 11:13 AM CST

God of War is now available on the PC after being a PlayStation exclusive for many years, and while that is being enjoyed by gamers across the world on the PC -- the very best version of the game -- God of War 3 has been tweaked, run at 8K with ray tracing, and more. Check it out:

God of War 3 looks glorious at 8K + ray tracing + Mythic Mod

YouTuber Giulio Guglielmi, aka MassiHancer, has tweaked the latest MassiHancer mod to work with RPCS3 settings (the PlayStation emulator) so that it can run 8K (7680x4320) more stable. He's using NVIDIA's flagship GeForce RTX 3090 graphics card, a dedicated ReShade preset -- which includes Pascal Gilcher's Screen Space Ray Tracing Global Illumination shader.

The game looks good on its own, but man... at 16x the pixels of 1080p and 4x the pixels of 4K, I don't think God of War 3 could look any better at 8K. But when you add in the reflections that ray tracing provides, adding in Global Illumination, you've got God of War 3 looking, unlike anything the next-gen consoles could ever wish for.

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Call of Duty: Warzone, Vanguard Season 1 refresh: Attack on Titan gear

Anthony Garreffa | Jan 12, 2022 6:27 PM CST

The final season of Call of Duty: Vanguard and Warzone Pacific is upon us, with Activision-Blizzard unleashing Attack on Titan in a new collaboration with Call of Duty.

Call of Duty: Warzone, Vanguard Season 1 refresh: Attack on Titan gear

The first bundle, which is inspired by Captain Levi Ackerman, acts as the first major update to Call of Duty: Vanguard and Warzone Pacific of 2022. The new bundle will be released as part of the midseason update, adding Daniel Yatsu from Attack on Titan, in his iconic Survey Corps outfit.

Call of Duty: Vanguard and Warzone Pacific's midseason update arrives tomorrow, with the Attack on Titan-themed goods dropping on January 20. There's a new Operator, a new weapon, new content for Zombies, various bug fixes, and as usual, oh-so-much more.

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Continue reading: Call of Duty: Warzone, Vanguard Season 1 refresh: Attack on Titan gear (full post)

WipEout devs making new Twisted Metal game for Sony

Derek Strickland | Jan 12, 2022 4:36 PM CST

Firesprite Games, which includes veterans from former WipEout developer Sony Liverpool, is currently working on the new free-to-play Twisted Metal reboot.

WipEout devs making new Twisted Metal game for Sony

Sony's new Twisted Metal game was originally in development at Lucid Games, the UK-based studio behind Destruction AllStars, but the project's lead has been handed off to Firesprite Games, sources tell VGC. Firesprite was acquired by Sony in 2021 and is very close to Lucid Games--both are in Liverpool--and it's possible the two studios are co-developing the project.

Lucid Games' Matt Southern has also joined Firesprite; Southern worked on MotorStorm for Sony.

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Continue reading: WipEout devs making new Twisted Metal game for Sony (full post)

Feature-complete build of Horizon Forbidden West leaked

Derek Strickland | Jan 12, 2022 3:25 PM CST

A full build of Horizon Forbidden West has leaked early onto the internet--beware of spoilers!

Feature-complete build of Horizon Forbidden West leaked

Horizon Forbidden West has repeatedly been leaked out into the wild, sources tell Video Game Chronicle. The build is apparently an early version that's essentially content complete with all of the core gameplay features and mechanics intact, but isn't entirely finalized and is missing art assets and the like. This may make it easier for Guerrilla Games and Sony to track down.

Sony has responded to the leaks as any billion-dollar company protecting its IPs would: By issuing DMCA takedowns and strikes across social media. The leaked images have been scrubbed from Twitter, Imgur, and even 4Chan is feeling the pressure.

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Continue reading: Feature-complete build of Horizon Forbidden West leaked (full post)

Sony brings PS4 production out of retirement to offset PS5 demand

Derek Strickland | Jan 12, 2022 12:22 PM CST

Sony will continue manufacturing PlayStation 4 consoles to help buoy sales and offset dwindling PlayStation 5 supply.

Sony brings PS4 production out of retirement to offset PS5 demand

Sony originally planned to halt PS4 production in 2022. Due to chip shortages and restricted PS5 supply, Sony is keeping the aging PS4 alive for another year. Bloomberg reports that Sony will produce 1 million PS4s in 2022, presumably in calendar year, to help counter lower-than-expected hardware sales.

PS4 sales have dried up considerably over the past few quarters. In Q2'21, Sony shipped a paltry 200,000 PS4s, a figure representing a 87% decrease from the 1.5 million PS4s it shipped in Q2'20. Through FY21, Sony has shipped just 700,000 PS4 consoles to retailers as opposed to the 3.4 million PS4s it shipped in the same period a year ago.

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STALKER 2 gets a massive delay to the very end of 2022

Derek Strickland | Jan 12, 2022 12:22 PM CST

S.T.A.L.K.E.R. 2 is the first major game delay of 2022, developer GSC Game World announced.

STALKER 2 gets a massive delay to the very end of 2022

Upcoming horror FPS S.T.A.L.K.E.R. 2 has been delayed for 7 months and will now launch on December 8, 2022 on Xbox Series X and PC. This is the first major AAA delay made in 2022 and probably won't be the last, but it was made for good reason: The developers say they want more time to polish and test the game.

The news was made shortly after the developers reversed a particularly disastrous PR campaign centered around NFTs. The S.T.A.L.K.E.R. 2 team originally planned to launch its own metaverse complete with cryptographically-signed NFTs.

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Continue reading: STALKER 2 gets a massive delay to the very end of 2022 (full post)

Take-Two to bring mobile games to Zynga ad tech platform within 1 year

Derek Strickland | Jan 11, 2022 5:55 PM CST

Take-Two Interactive hopes to have its mobile games running on Zynga's powerful ad tech platform 12 months after its combine deal closes.

Take-Two to bring mobile games to Zynga ad tech platform within 1 year

Take-Two plans to buy Zynga shares in a massive $12.7 billion deal that has the two behemoths combining their efforts. The deal, which is so complimentary that Take-Two CFO Lainie Goldstein described it as a "hand in glove fit," would give the GTA publisher a powerful foothold in the growing billion-dollar mobile games industry.

One of the biggest opportunities for Take-Two is surging recurring consumer spending revenues thanks to Zynga's in-house ad platform. Zynga monetizes its games in two ways: with microtransactions and in-game ads. The ad platform is already established, and Take-Two hopes to bring its own mobile games Dragon City, Monster Legends, Top Eleven, Two Dots, and WWE SuperCard to the platform within 1 year after the deal closes. TTWO expects the Zynga combine will close in Q1 FY23 (by June 2022), so these games could be running on Zynga's ad platform by June 2023.

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Continue reading: Take-Two to bring mobile games to Zynga ad tech platform within 1 year (full post)

Halo franchise game sales figures: Will Halo Infinite ignite sales?

Derek Strickland | Jan 11, 2022 4:04 PM CST

As Halo Infinite sales continue hitting top spots among key marketplaces, we take a look at historical franchise sales for more context.

Halo franchise game sales figures: Will Halo Infinite ignite sales?

Unlike previous Halo games, Halo Infinite is insulated against low sales. The free-to-play multiplayer offers a way to make long-term revenues without a $60 pay gate. Despite this free access point, Halo Infinite's premium campaign looks to be selling decently.

Infinite is the #3 best-seller on Amazon, is the 18th best-selling game on the PC Microsoft Store, and has sold an estimated 800,000+ copies on Steam (based on Game Discover Co. Simon Carless' conversions, Halo Infinite's campaign could've sold anywhere from 500,083 - 833,472 units in 2021). Halo Infinite's campaign is also the 15th top paid game on Xbox.

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Continue reading: Halo franchise game sales figures: Will Halo Infinite ignite sales? (full post)

Xbox Series X/S shipments estimated at 12 million, beats Xbox One, 360

Derek Strickland | Jan 11, 2022 3:04 PM CST

Microsoft's dual-console plan with the Xbox Series generation has paid off, culminating in the most quickest-selling Xbox console hardware gen of all time.

Xbox Series X/S shipments estimated at 12 million, beats Xbox One, 360

Xbox boss Phil Spencer recently re-confirmed the Xbox Series X/S duo is the fastest-selling Xbox consoles of all time. This isn't a surprise--Microsoft CEO Satya Nadella first confirmed the news way back in July 2021 during a Q4 call, saying: "Xbox Series S and X are our fastest-selling consoles ever, with more consoles sold life-to-date than any previous generation."

Six months later, that fact remains true. The Series X and S models are selling extremely well due to astronomically high demand (driven by scalpers and genuine desire from consumers alike). "At this point [we have] sold more of this generation of Xboxes, which is Xbox Series X and S, than we had any previous version of Xboxes," Spencer said in a recent New York Times column.

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Continue reading: Xbox Series X/S shipments estimated at 12 million, beats Xbox One, 360 (full post)

343i to fix some of Halo Infinite's biggest issues by February

Derek Strickland | Jan 11, 2022 12:14 PM CST

343 Industries plans to fix some of Halo Infinite's biggest issues with a February patch.

343i to fix some of Halo Infinite's biggest issues by February

In a long-winded post on the Halo forums, Halo community director Ske7ch confirms 343i is back from their holiday break and ready to start fixing Halo Infinite's myriad of issues. The first major fix will be Big Team Battle, which Ske7ch says is playable in its current state (our data shows an 80% failure rate), but a big BTB patch is currently in testing and certification process. There's no ETA on the BTB patch, however.

Another big patch is coming mid-February that will address cheaters and other unspecific problems. Ske7ch says 343i is "actively triaging" to determine what issues are the most important to fix and plans to "get as much as we can" into the February update. The goal is to fix things without breaking others...however that might be impossible due to how Halo Infinite has been developed.

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Continue reading: 343i to fix some of Halo Infinite's biggest issues by February (full post)

LEGO may cut ties with Activision-Blizzard over abuse scandal

Derek Strickland | Jan 11, 2022 11:17 AM CST

LEGO is the latest company to re-evaluate its partnership with Activision-Blizzard in wake of the ongoing abuse scandals.

LEGO may cut ties with Activision-Blizzard over abuse scandal

LEGO announces that it is contemplating its relationship with Activision and has delayed the release of a new Overwatch-themed LEGO product (the Overwatch 2 Titan) as a result. It's entirely possible LEGO could cut ties with the game developer entirely and cancel future sets--it's also worth noting the Overwatch sets are currently sold out on the LEGO website.

"We are currently reviewing our partnership with Activision Blizzard, given concerns about the progress being made to address continuing allegations regarding workplace culture, especially the treatment of female colleagues and creating a diverse and inclusive environment," LEGO said in a statement spotted by The Brick Fan.

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Dying Light 2 only takes 20 hours to beat, Techland clarifies

Derek Strickland | Jan 11, 2022 10:05 AM CST

Following the reports of Dying Light 2 being 10x as long as Breath of the Wild, Techland jumps in to add much-needed perspective on their new open-world game.

Dying Light 2 only takes 20 hours to beat, Techland clarifies

Dying Light 2 is a huge game--the biggest Techland has made--that can last up to 500 hours if you do and see everything in the game. If you're not a completionist and just want to play the main storyline, you're looking at around 20 hours of playtime. The developer also says that it'll take roughly 80 hours to beat the main story and complete all the side quests, which is about 60 hours worth of optional missions, quests, and content.

If you're a hardcore enthusiast then you can spend hundreds of hours in Dying Light 2. Techland says the 500+ hour figure comes from QA testers who have done everything possible in the game; every quest, side quest, multiple choice endings, uncovering the entire map and finding item and collectible within the huge world.

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Continue reading: Dying Light 2 only takes 20 hours to beat, Techland clarifies (full post)

Top most expensive video game acquisition buyouts of all time

Derek Strickland | Jan 10, 2022 5:47 PM CST

Take-Two Interactive made video games history with its recent $12.7 billion Zynga buyout offer. For context, we've compiled a list of the top video games buyouts and acquisitions throughout the years.

Top most expensive video game acquisition buyouts of all time

Today, GTA parent Take-Two decided to offer $12.7 billion for mobile games developer Zynga. This is the largest buyout in the history of the video games industry and would create one of the most powerful gaming powerhouses on the planet. To put things into perspective we've put together a list of the major billion-dollar video game company acquisitions and buyouts.

The data includes deals all the way back to 2005, when Namco bought Bandai for $1.7 billion, to the present day with Embracer's huge $3.1 billion offer for Asmodee and the record-breaking Take-Two-Zynga combine.

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Continue reading: Top most expensive video game acquisition buyouts of all time (full post)

Take-Two's $12 billion Zynga buyout is largest in video games history

Derek Strickland | Jan 10, 2022 4:42 PM CST

Take-Two Interactive is prepared to pay up to $12.7 billion for mobile games titan Zynga. The deal represents the largest acquisition buyout in video games history.

Take-Two's $12 billion Zynga buyout is largest in video games history

Grand Theft Auto and NBA 2K parent company Take-Two Interactive is planning to make video games history with the single largest buyout of all time. The publisher has made an offer to buyout Zynga's shares for $9.86, which implies a total price of $12.7 billion.

Take-Two's offer for Zynga beats Tencent's $10.2 billion buyout of Supercell in 2016 and Microsoft's $7.5 billion acquisition of ZeniMax in 2021.

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Continue reading: Take-Two's $12 billion Zynga buyout is largest in video games history (full post)

Rust has sold 12.4 million copies in the last 8 years

Derek Strickland | Jan 9, 2022 5:15 PM CST

Indie game sensation Rust has now sold over 12.4 million copies on consoles and PC since release, developer Face Punch confirms.

Rust has sold 12.4 million copies in the last 8 years

Rust is putting some seriously good numbers. The game has sold over 12.481 million copies on all platforms since originally launching in December 2013, and a staggering 1.111 million copies of DLC have also been purchased by gamers across the globe. These are huge numbers for any indie game and put Rust behind behemoths like Stardew Valley. Other surprising stats include 1.1 billion hours of Twitch streams and 4.2 million hours broadcasted on the platform.

"2021 was an exceptional year for Rust in almost all regards, after 8 years of continuous development Rust has gone from strength to strength. In 2021 Rust blew up on Twitch, we saw record-high player counts, released Voice Props DLC Pack, World revamp, missions, freight trains, underwater labs, gestures, submarines, MLRS and so much more," the developer wrote in a Steam Community update post.

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Continue reading: Rust has sold 12.4 million copies in the last 8 years (full post)

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