Gaming News - Page 122
Corsair and Ubisoft let you create your own video game lightshow that'd make Daft Punk proud.
Corsair's RGB iCUE dynamic lighting software just got an update to support Ubisoft's new Hyper Scape battle royale game. With the latest software version, gamers can sync up their iCUE RGB devices with Hyper Scape to create some scintillating radiance that matches gameplay in real-time. The result is an immersive and chaotic experience that just adds to the thrill.
Hyper Scape is already pretty stylish and colorful so the iCUE integration is definitely welcome. The free-to-play battle royale hasn't released yet, but Ubisoft is holding technical beta tests and you can get in by watching an approve Twitch stream (check Dr. Lupo for a quick invite).
UPDATE: According to a new Walmart listing, the Atari VCS is set to launch on November 27, 2020.
After many delays, redesigns, and interruptions from COVID-19, Atari's PC-console hybrid finally has a Fall 2020 shipping date.
The new Atari VCS PC-console hybrid is set to start shipping to Indiegogo backers this Fall, the company said in a recent press release. The news comes alongside an announcement of Missile Command: Recharged, the latest remaster-style re-release of an old-school classic on the VCS system. The fleet of newly redesigned classics serve as the major draw to the VCS insofar as software, but it's the system's unique Linux-based design that stands out.
Atari is branding the VCS as a true multmedia console that can switch to and from an open-ended PC at will. Gamers can load up multiple operating systems like Windows 10, Chrome OS, or Linux and play PC games in the console's Sandbox Mode. This allows lots of flexibility for the platform and is pretty innovative. Gamers can also switch back over to the VCS' native mode and play games specifically made for the platform on Atari's storefront, which will sell old-school retro classics and re-imagined titles with new modern designs.
Horizon Zero Dawn Complete Edition is launching on Steam and the Epic Games Store on August 7, 2020, complete with PC-specific features not available on PS4.
This August, Sony is officially breaking PS4 exclusivity with its debut first-party PC port. Guerrilla Games' excellent sci-fi action RPG will look and play better on PC than it ever did on PS4 thanks to platform-specific optimizations like uncapped FPS, 4K resolution textures, 21:9 support, FoV sliders, and even an HDR toggle. The result culminates in one of the best-looking games Sony has released to date...and it's a PC re-release of a 2017 game.
Gamers can also play with a controller and Guerrilla has baked in full button remapping on both M&KB and controller options. There's also a built-in benchmarking tool that will automatically set in-game performance based on your rig's hardware capabilities. These high-end textures and models will come at a steep data cost, though: The game clocks in at 100GB on both storefronts.
Bloober Team says the Xbox Series X's raw CPU and GPU power lets them get "a little crazy" while developing The Medium.
The Medium, the new Beksinski-esque horror game from Layers of Fear dev Bloober Team, was built from the ground up to utilize the Xbox Series X's high-end power. The Medium will be a next-gen spectacle that pushes new features like ray traced visuals and audio, ultra-fast loading times for completely seamless transitions, high-end resolutions, tight frame rates, and new atmospheric effects that redefine the genre.
The Xbox Series X's revolutionary PCIe 4.0 SSD will dramatically boost every game played on the system, but cinematic games will benefit even more thanks to interruption-free gaming. "The SSD and how it allows for no noticeable loading times is certainly a big deal for us. Thanks to it, you can create a more cinematic and atmospheric experience, and keep the player immersed in the game - with no immersion-breaking loading screens," Bloober Team producer Jacek Zieba told the Xbox Wire.
Cyberpunk 2077's wall-running feature has been nuked from the final game. Why? It was a design decision and the mechanic just didn't fit the overall gameplay flow.
First-person wall-running is weird and doesn't always fit. Case in point: Wall-running in Mirror's Edge felt disorienting and was a big reason why I didn't continue playing the game. Now it looks like CD Projekt RED feels the same because they've removed that specific parkour maneuver from Cyberpunk 2077.
"Ah, the wall running! That is something that we removed due to design reasons, but there's still going to be a lot of flexibility in how you move, that's for sure," level designer Max Pears told GameReactor.
Cyberpunk 2077 is looking better with each day that passes, with two new screenshots being revealed in a recent exclusive by GameStar. Here's the first one:
We have a gorgeous shot of the Arasaka building and its logo, with a slick futuristic car and probably the best puddles we've ever seen in a game. The second new screenshot of Cyberpunk 2077 is a battle against multiple enemies.
In this screenshot we see a revolver being used for some old school feels in a fictional future world, with some beautiful fire effects and reflections on display.
Fortnite is celebrating July 4 in style this year, with developer Epic Games adding Captain America to the game as a comic-themed skin for you to buy.
Captain America will cost gamers 2000 V-bucks, which equates to $20 in the real-world. For $20 you're going to get the slick Captain America skin, his iconic shield -- which by the way isn't just cosmetic, you wear it on your back in the game and use it as a pickaxe -- awesome!
Not only that, but there's a cool Captain America-themed fireworks emote for sale... perfect if you wanted to celebrate July 4 with a bang this weekend. If you want to celebrate Independence Day with a bang, that'll cost you 300 V-bucks on top of the 2000 V-bucks for the Captain America skin.
One of TV's most fearsome villains could show up in one of gaming's most popular franchises.
In a recent interview with Collider, Giancarlo Esposito, who played Gustavo Fring in Breaking Bad, said he's working on a big new video game project.
"It's been my year, so to speak. It started with The Mandalorian, and then a video game I did which is going to be huge, that I can't really mention," Esposito said in the interview (around the 11:06 mark).
Ubisoft's new free-to-play sci-fi battle royale shooter Hyper Scape could help revolutionize engagement by marrying streaming and viewers in a brand new way.
Hyper Scape isn't just an average battle royale game. Not only is it fast-paced, stylish, and quite fluid, it has the makings of an extremely powerful driver for long-term engagement (and, by extension, monetization). Ubisoft isexperimenting with features that could shake up the games industry as we know it, especially for big-name companies that focus strongly on live games.
The real secret sauce to Hyper Scape is the game's Twitch integration features. Viewers can see real-time data on streamers as they play, including loadouts and game stats, giving them instant info on-the-fly. With these tools, users can more easily emulate their favorite streamers' plays and strategies to become more skilled at the game, which will keep them playing for longer periods of time.
Sony is making a bid to buy Chinese games company Leyou Technologies, who currently owns a majority stake in Warframe developer Digital Extremes.
Sony wants to acquire Leyou Technologies, an overseas holdings company with a number of high profile IPs and developers attached to it, sources tell Bloomberg. The buyout would arm Sony with a plethora of major free-to-play breadwinners like Warframe, as well as other projects like the upcoming Lord of the Rings MMO.
Leyou is currently valued at over $1 billion, but Sony has deep pockets when it comes to gaming investments. The Japanese games giant earned over $18 billion from PlayStation gaming in 2019. Leyou's arsenal of licensed and F2P games would contribute greatly to these earnings and give Sony a more established foothold in the Chinese and global markets.