Eric Naierman has just plonked down a cool $1.02 million on some sticker-sealed classic games, with it being one of the largest single-transaction sales in gaming history.
Eric Naierman is a dentist out of South Florida where he flew over to Denver in September to add to his gaming collection. He secured over three dozen of the most-wanted vintage games in the world, spending $1.02 million on it -- this sale is now one of the largest in gaming history.
All of the games that Naierman secured are "black box" and "sticker-sealed" games, meaning they're in absolute perfect condition. Naierman and a small group of partners called the Video Game Club secured a bunch of games for the original NES including sticker-sealed copies of Mario Bros. arcade edition, the two known copies of Gold, and the only copy of Balloon Flight and Gumshoe.
If you thought you were a fan of Grand Theft Auto... think again, because you're not as dedicated as this one gamer who has said they'll drive around GTA 5 until GTA 6 is released.
Rockstar Games confirmed Grand Theft Auto 6 back in 2015 saying they had "some ideas" on where it was going to take the franchise next, and while 4 years have passed since then, no new details on GTA 6 have surfaced. One gamer is now dedicating a lot of time into driving around the map of GTA 5 until GTA 6 is released.
YouTuber 10HoursMovies has already smashed through around 885 laps in GTA 5 so far... but what if Rockstar doesn't release GTA 6 until after the next-gen Xbox Scarlett and PlayStation 5 consoles are released? We're looking at December 2020 for the PS5, so Rockstar could wait until 2021 for Grand Theft Auto 6... that's a lot of driving in GTA 5 between now and then.
The Legend of Zelda: Breath of the Wild is one of the best games I've ever played in my 30+ years as a gamer, even with its questionable performance on the Nintendo Switch. But on the PC? In 60FPS? And now in VR? OMG.
Yeah, The Legend of Zelda: Breath of the Wild is now fully playable in the world of virtual reality on the PC and it seems to be quite the experience. BSoD Gaming has an extensive video with someone playing through Breath of the Wild in VR and seriously, it makes me want to play through it again in VR.
The team used an Intel Core i7-8700K, 16GB of RAM, and an NVIDIA GeForce GTX 1080 Ti to pull it off -- with far more than 60FPS average in Breath of the Wild in VR goodness. There will be fixes made along the way, but for now the experience is all that you want -- the world that Nintendo built in The Legend of Zelda: Breath of the Wild was already mind-blowingly gorgeous, and that is only amplified in VR by the looks of things.
Jedi: Fallen Order is optimized to push the PS4 Pro and Xbox One X to their limits.
Respawn's new singleplayer-only Star Wars game will have to separate modes on PS4 Pro and Xbox One X: a mode that prioritizes resolution with upscaled 4K visuals at 30FPS, and a performance mode that hits 1080p 60FPS. This is basically par for the course for current-gen games, and it's also likely Jedi: Fallen Order will hit close or even full native 3840x2160p on the Xbox One X. The PlayStation 4 Pro on the other hand will be upscaled 4K (likely from 1400p or thereabouts) due to its comparatively weaker hardware. Hopefully the game won't make the PS4 Pro sound like a jet about to take off.
Base PS4 and Xbox One consoles will be locked at 1080p 30FPS, however, which is a bummer considering the game is heavily action-oriented with intense boss fight sequences. Jedi: Fallen Order's cinematic scope and the limitations of each console are the likely culprits. PC will of course have uncapped frame rates and a ton of other optimizations, all wrapped with rather lenient spec requirements.
A bit ago a leaked photo showed off the PlayStation 5 devkit's design, confirming the original V-shaped patent sketch was authentic. Now some digital renders capture the that design in 3D form.
The renders come from LetsGoDigital and are stylized digital recreations of the actual physical PS5 development kit, complete with the manta ray color scheme, front-facing buttons and USB ports, and distinct ventilation.
The design is still pretty striking, but we shouldn't expect the final PlayStation 5 to look like this. Final consumer-facing products are almost always different than their respective devkits, except of course for the Xbox One X.
Leaked PS5 devkit on the left, 3D render on the right.
Just as we advised, Blizzard is apparently going big at Blizzcon 2019, and Diablo will be a huge part of the show.
Blizzard plans to reveal two big Diablo games at Blizzcon 2019: A remastered version of the beloved Diablo II, possibly including the Lord of Destruction expansion with its runewords and extra Assassin and Druid classes, and the next mainline game in the series, Diablo IV.
The news comes from Overwatch streamer Metro, who attributes the info to inside sources at Blizzard. Metro's leaks were validated when they accurately predicted Ashe's reveal in Overwatch before Blizzcon 2018 aired, so the source appears to be genuine.
Gamers frequently buy outside the Xbox Game Pass lineup, making it hugely instrumental for Microsoft.
Microsoft's $10 a month all-you-can-play Xbox Game Pass service is one of the most powerful forces in the industry. Not only does it make money from recurring subs every month, but it's actually leading to full game sales on Xbox LIVE. This phenomena was first highlighted by Phil Spencer, who confirmed Game Pass is sparking actual game purchases back in 2018.
Much to Microsoft's delight, Game Pass continues delivering. It's a kind of gateway to specific games that players wouldn't have tried otherwise, and when it turns out the games are good, players actually buy them outright to own them. Speaking at the GamesIndustry.biz Investment Summit, Xbox indie lead Agostino Simonetta said this trend of Game Pass inadvertently leading to game sales is continuing.
This Unreal Engine 4 storm demo shows incredible storm effects that are possible on older GTX 900 series GPUs...imagine what next-gen consoles will deliver?
Blue12 studios game developer Koola just released an amazing UE4 demo that looks like something right out of next-gen. The footage was captured in real-time and shows intense hurricane-force winds, with quite realistic effects like shaking trees, destructive debris, lightning and ambient lighting effects, and tons of collisions and particle physics going on.
Interestingly enough, this demo was captured on an older NVIDIA GeForce GTX 970 GPU, not an insanely powerful rig. It's actually not even optimized, so the demo could look even better with more horsepower and higher-end tweaks.
The murderous Baba Yaga or The One could show up in Mortal Kombat 11--at least that's what Ed Boon wants to see.
Mortal Kombat 11's character roster has all kinds of crossovers: There's The Joker from Batman, the T-800, and even Spawn. Netherealm is far from finished expanding MK11's DLC characters...so what's next? Ed Boon teases Neo from the Matrix, John Wick, or even an epic crossover with the Street Fighter series.
At this year's Brasil Games Show, Ed Boon discussed who he'd like to see make the cut onto the Mortal Kombat 11 lineup.
"There's so many...I can't name them all. Maybe somebody from Street Fighter, maybe Neo from the Matrix or John Wick could be a cool one," Boon said.
Contrary to reports, The Outer Worlds will get enhancements on the PlayStation 4 Pro too.
Private Division confirms The Outer Worlds will tap the PS4 Pro's extra horsepower with graphical optimizations. Obsidian's new spacefaring RPG will support upscaled 4K resolution on the PS4 Pro, and hits native 4K with 3840 x 2160 textures on Xbox One and PC. The Outer Worlds will instead hit a native 1400p on PS4 Pro. It was previously reported the game would only be optimized on Xbox One X.
"The Outer Worlds is enhanced for both Xbox One X and PS4 Pro. It includes 4K textures and resolution on Xbox One X and PC, and upsamples to 4K from 1440p on PS4 Pro. It looks great across all platforms," the publishing label said on Twitter.