Bethesda has made its E3 2019 showcase official, where we should see more about their next game 'Starfield' but also a deep-dive into DOOM Eternal is being promised.
Start speculating! Refresh @WalmartCanada. Most importantly... save the date! #BE3 is coming on Sunday, June 9th (5:30 PM PT).— Bethesda (@bethesda) March 18, 2019
More details -- including registration -- are coming soon. Can't attend? We will be streaming the whole thing live! #E3 https://t.co/6No81maSXz pic.twitter.com/EIMQjznqsT
The official Twitter account for Bethesda announced the Bethesda E3 Showcase for 5:30PM PT on June 9, 2019 in LA. Bethesda will be livestreaming the entire thing, where we will have our first deep dive into DOOM Eternal, with Bethesda teasing it will be a "hell of a night". Nice pun there, guys.
Bethesda teases: "Team Bethesda returns to Los Angeles for our 5th Annual Bethesda E3 Showcase. It's going to be a hell of a night. We have got an in-depth look at DOOM Eternal plus much, much more. We want to "Be Together" with all of you this year and with that in mind we are planning to invite more of you, our biggest fans, to join us on our biggest night of the year. Official invitations - with additional event details, including how to register for a chance to attend this year's showcase - are coming soon".t
The news of Halo: Master Chief Collection coming to the PC and especially on Steam, blew most gamers away. It lit the internet on fire with excitement that Microsoft of all companies, with its own digital distribution platform (which sucks) was going to make its flagship franchise available on Steam.
Steam, which is owned by Valve, and Valve which is owned by Gabe Newell, was an interesting choice to say the least. Newell has come out and said a few things about Halo: MCC coming to the PC when a fan e-mailed him about it all and asked whether getting the game onto Steam was an easy task.
Newell replied, saying: "The credit for this goes to Phil Spencer and his team at Microsoft. They made it happen, so, yes, it was simple for us".
The full Master Chief Collection is coming to PC and Steam (including Reach), but Xbox One owners will have to double-dip to play it on the platform.
343 Industries confirms that The Master Chief Collection won't be part of Microsoft's Play Anywhere, a program that allows one game to be shared across both Windows 10 PCs and Xbox One consoles. The initiative is one of the building blocks of Microsoft's unique cross-platform Xbox-as-a-service foundation. Without support, this means existing MCC owners on Xbox One will have to re-buy the whole anthology--or individual slices of it--to play games like Halo 3 and Reach on PC.
Studio head Bonnie Ross says The Master Chief Collection was made before Xbox Play Anywhere existed, so that's the reason why it's not supported. "One of the questions we've gotten is 'will MCC PC support Xbox Play Anywhere?' While MCC shipped before the XPA Play Anywhere, we are exploring ways to make sure that we show our appreciation and recognition for the support we've had from the amazing fans on MCC and we'll have more to announce as we get closer to launch."
The Master Chief Collection's impending PC release is a massive undertaking, and Microsoft plans to hold tons of internal beta tests for the six-game Halo anthology.
At the recent Halo Championships event, 343 Industries recently announced Halo Insider program, a new initiative for testing out new Halo games. The program offers fans across Xbox One and PC the chance to try out new games like Halo: Infinite and the hugely anticipated PC version of Master Chief Collection in their fledgling states, and shape them over time with valuable feedback. Users can even test out the Steam version of the Master Chief Collection.
"Halo Insiders who choose to opt in to console or PC flighting will be considered for early access play sessions with in-development Halo games," the announcement reads. "Every improvement to Halo: The Master Chief Collection over the past year was the direct result of Insiders participating in flights and sharing feedback to the development team. Each public flight has specific goals, meaning not all Insiders will be selected for every flight."
Respawn Entertainment is unleashing Season 1 of Apex Legends otherwise known as Wild Frontier, tomorrow at 10AM PST/1PM ET. EA has now revealed what we can expect inside of the Season 1 Battle Pass, which we've got detailed below:
- 1000 Apex Coins (these can be put toward the next Battle Pass if you like)
- Apex's first ever 3-stage Evolving Legendary Weapon Skin (Havoc)
- Exclusive Epic PDW weapon skin
- Legendary Apex Pack with Guaranteed 1+ Legendary
- Epic Apex Pack with Guaranteed 1+ Epic
- 5 standard Apex Packs
- 3 Legend skins
- 20 exclusive rare weapon skins
- 9 exclusive banner frames
- 9 exclusive intro quips
- 9 exclusive seasonal stat trackers
- Exclusive badges, Battle Pass boosts and more!
The new Battle Pass will cost 950 Apex coins which works out to $10, but EA is also offering the Battle Pass Bundle that will cost 2800 Apex coins and will throw you right up to level 25 instantly. The pass will also unlock Lifeline Revolutionary, Wraith Survivor, and Mirage Outlaw skins instantly so you can use them right away.
As you get through the levels in Apex Legends, Battle Pass holders will earn rewards that will include skins for your Legends and weapons, trackers, and badges. There are over 100 items that EA and Respawn have ready to be unlocked, all within the first season.
Star Wars is awesome, and retro gaming is awesome...but what happens when you combine the two together? This custom-made Millennium Falcon Nintendo console, of course.
Star Wars and Nintendo megafan Chris Scott has quite the talent for crafting consoles out of spaceships. Scott revealed his latest creation, a combo SNES and NES wrapped in a snazzy Millennium Falcon shell, on the Nintendo Over 30's Club Facebook page, which obviously led to massive acclaim.
The two-in-one Corellian YT-1300 light freighter console can run both SNES and NES games, and even lights up in the back for
hyperspace travel ambient effects.
Bethesda today confirmed its E3 2019 plans, which include a stage show for its biggest upcoming games...and Starfield could be one of them.
Bethesda's E3 2019 gala will basically be a rehash of everything announced at last year's show, including the hellishly explosive DOOM Eternal, the two-player co-op Wolfenstein Youngblood, open-world post-apocalyptic RAGE 2, and plus maybe a few surprises. "E3 is coming, and on Sunday, June 9, Team Bethesda returns to Los Angeles for our 5th Annual Bethesda E3 Showcase. It's going to be a hell of a night. We have got an in-depth look at DOOM Eternal plus much, much more," the devs announced.
But one highly anticipated sci-fi game could make another appearance, as teased in the starry night sky on Bethesda's E3 reveal. Originally announced at E3 2018, Bethesda's latest game Starfield is its most ambitious project yet and is still probably a ways off from release. Starfield is Bethesda Game Studios' first new IP in decades, and promises to be a "singleplayer space epic" that delivers unique RPG-driven action. All of BGS' internal studios are working on Starfield, including its new Austin and Dallas branches.
OtherSide Entertainment have decided to separate with publisher, Starbreeze Studios while also announcing that System Shock 3 development is well on the way.
In a recent post to their website, OtherSide Entertainment has announced that the relationship between them and Starbreeze has ended due to the current finnancial situation Starbreeze is going through. For those that don't know, Starbreeze is dealing with massive company losses after the catastrophe with OVERKILL's The Walking Dead, the company is looking at losses of $135 million and is currently aiming for overall stability.
The post has also mentioned that despite the separation between OtherSide Entertainment and Starbreeze, the development progress of System Shock 3 has been unaltered. Deus Ex creator, Warren Spector has created a team for System Shock 3 and gave a statement in the post, here is what he had to say; "We parted ways with Starbreeze (amicably), which means we are in the process of lining up a new publishing partner. Happily, given the pedigree of System Shock and the progress we've made so far there's already a lot of interest. Has the situation affected development? Not really. The team is still, as we say, 'psyched and cranking' - in other words, continuing as normal. I'm confident we can bring System Shock 3 to market and have it take its place as a leading title in the immersive simulation genre".
It seems that the development progress of System Shock 3 is around the 65% margin, who will be the titles next publisher? It is unknown at this stage but I think it was a good idea by OtherSide Entertainment to move away from Starbreeze considering the company has filed for bankruptcy. I will be sure to update you when the next publisher is announced for System Shock 3.
Valve has just released a new DOTA 2 betting app onto the App Store and Google Play Store, the app allows users to bet on DOTA 2 eSports matches with in-game money.
The app has already been released and allows for Android and iOS users to win shards by predicting what DOTA 2 team wins the eSports Circuit matches. The betting uses in-game money instead of using real-world money, and also allows for its users to personalize their news feed which is in-built into the app.
Valve's new app also encourages its users to create their own 'pro-player' roster in the Fantasy Challenge mode which will reward playerss with shards. Its quite obvious of what Valve's motives are with the DOTA Pro Circuit app, they want its users to be always looking at the eSports games of DOTA and to keep its viewers there they will be rewarded with some currency. To check out the app on iOS click here, for a link to Google Play, click here.
Square Enix has confirmed that there is a brand new Octopath Traveler game in development for the Nintendo Switch.
In an interview with the Japanese magazine Famitsu, Tomoya Asano, the producer for the first Octopath Traveler has said that a sequel for the JRPG is currently in the works and will be released onto the Nintendo Switch. it is unclear when the title is planned for launch. According to Stealth, a Global Market Researcher, "the Yokoyama team of Square Enix is the one working on the Octopath mobile game."
The first Octopath Traveler was very-well received by the JRPG community, but that doesn't mean it didn't come with its faults. The expectations for the sequel will be quite high, but if the sequel is anything like the first game fans of the series shouldn't be disappointed. Unfortunately was no release date mentioned in the news tip from Nintendo First Order Reaver.