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Steam announced it gained over 10 million new users in three months

Anthony Garreffa | Gaming | Jan 16, 2014 2:30 AM CST

Steam Dev Days has kicked off, with announcements flowing - we just heard that Alienware will launch its Steam Machine in September - but now we're hearing about some massive growth on Steam.

Over the past three months, Valve has seen an additional 10 million users join Steam, which has seen its total user base climb from 65 million to 75 million users. Breaking this down into geographical locations, 41% of sales come from the US, and 40% from Europe. Russia and Brazil's markets grew the most year-over-year, with Russia's market increasing 128%, and Brazil's market 75%.

What about the Steam mobile app? Well, that has a total of 7 million people using it, and a split of 55% and 45% for Android, and iOS, respectively.

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Continue reading: Steam announced it gained over 10 million new users in three months (full post)

Adobe launches new 3D printing feature for Photoshop Creative Cloud

Charles Gantt | Software & Apps | Jan 15, 2014 11:41 PM CST

Tonight Adobe announced an exciting new feature for its Photoshop Creative Cloud software. The new 3D Printing feature allows users to create, color, and texture their 3D models and then button them up for 3D printing. Photoshop will also build support structure into the model to ensure everything prints exactly as planned.

As a heavy Photoshop user and avid 3D printing guru, this will definitely be something I try out in the coming weeks. While I think I may still prefer the tested methods of modeling an object and then prepping it for printing using a service such as NetFab, but who knows, Adobe could have just changed the game for experienced Photoshop users who are into 3D printing.

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Continue reading: Adobe launches new 3D printing feature for Photoshop Creative Cloud (full post)

XYZ Printing shows off its sub $500 da Vinci 3D Printer at CES 2014

Charles Gantt | Modding | Jan 15, 2014 7:00 PM CST

CES 2014 - 3D Printing was arguably the hottest category at this years Consumer Electronics Show, and we got the chance to stop by their booth on the show floor where XYZ Printing was showing off its sub $500 da Vinci 3D Printer. XYZ Printing is owned by the New Kinpo Group, a company that has been making normal printers for decades.

Pooling from its years of experience, XYZ Printing developed what can only be considered as one of the most refined consumer level 3D printers on the market today. The da Vinci's exterior is something that would look at home in anyone's workroom or office and would fit in alongside any other office machine. Furthermore, the da Vinci is fully enclosed which lends for a better build environment as well as acting as a safety barrier when the machine is running.

The da Vinci is a FDM-based printer and utilizes proprietary filament cartridges, which enable the company to provide consistent printing results and negates the issues with consumer supplied filament which might be of lower quality and cause issues. A build area of 7.8-inches cubed allow for large model creation, and is large enough for almost anything you need to print. XYZ has also built a "Cloud Database" which contains thousands of printable models, so users get a truly plug and play experience.

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Continue reading: XYZ Printing shows off its sub $500 da Vinci 3D Printer at CES 2014 (full post)

PAPAGO shows off new 1080p Action Cam and Dash Cam at CES 2014

Charles Gantt | Cameras, Printers & Scanners | Jan 15, 2014 6:00 PM CST

CES 2014 - Between scheduled meetings I had about an hour to walk the CES floor in one of the many ballrooms that were set up to house the thousands of vendors who were showcasing their products for media, buyers, and analyst. I happened to stumble across the PAPAGO booth and got to check out their newly released line of video camera devices that have just launched in the US.

Being an avid Airsoft player, their small cylindrical 1080p GoLife Extreme Action Camera instantly caught my eye. The GOLife Extreme is a lightweight and rugged small action camera that features a rechargeable battery and allows for full 1080p capture during even the most extreme sporting outings. Having recently researched action cameras for my Airsoft outings, the GoLife Extreme is definitely the lightest and smallest of the models I have looked at, and would be perfect for anything where a lightweight camera is desired to capture all of the action.

Action cameras are awesome, but PAPAGO is most famous for its line of Dash Cameras, and the company was showing of its latest P3 dashcam at CES. The P3 records your commuting trips in full HD and features a built-in G-Sensor that automatically backed up all recorded footage in the event of a collision. Additionally the P3 features an integrated GPS navigation system, and the device can wan you when you exceed the speed limit.

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Continue reading: PAPAGO shows off new 1080p Action Cam and Dash Cam at CES 2014 (full post)

Silverstone unveils a Thunderbolt 2 external GPU solution at CES

Charles Gantt | Graphics Cards | Jan 15, 2014 5:00 PM CST

CES 2014 - Intel's Thunderbolt 2 is widely considered the data connection of the future, and rightfully so as nothing else comes close to its transfer speeds. The protocol is so fast that companies can connect GPUs externally to devices such as laptops to give them a boost when needed.

Silverstone was showing off its XG2 Station, a Thunderbolt 2 External GPU housing designed in partnership with ASUS at the 2014 CES. The XG2 housed a AMD Radeon 7970 and small form factor power supply along with an ASUS designed main board that provided the Thunderbolt to PCIe connectivity. Unfortunately we did not get to demo the device, and no word was given on if or when we might see the XG2 Station hit the retail market.

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Continue reading: Silverstone unveils a Thunderbolt 2 external GPU solution at CES (full post)

Silverstone's new Raven Z RVZ01 is the perfect Steam Machine chassis

Charles Gantt | Cases, Cooling & PSU | Jan 15, 2014 4:00 PM CST

CES 2014 - The buzzword at this years Consumer Electronics Show was definitely "Steam Machine," and with 12 official models being unveiled everyone was buzzing about Valve and its partners. The PC and Gaming enthusiast world in general do not like to purchase their rig pre-built though and Silverstone has a DIY Steam Machine Solution for that market.

Silverstone's new Raven Z RVZ01 Mini-ITX case is designed with small form factor builds in mind that need to lay horizontal for inclusion into a living room setup. Measuring in at just 15-inches wide by 13.5-inches deep, this case will fit into any space with clearance of about 4.5-inches, which makes it the perfect size for home theater use or to build that custom Steam Machine. The Raven Z RVZ01 has enough room inside for a decent sized GPU, ample storage, and even an AIO Liquid Cooling Solution.

Silverstone has removed the full 5.25-inch bay and replaced it with a space sized perfectly for a slot-load dvd drive, while enough room for a small PSU still exist. Magnetic dust filters cover the intake ports which makes for very easy cleaning. The fans pictured are part of Silverstone's new chassis fan lineup and are less than half the thickness of a regular 120mm fan. Finishing things off are vibration isolating rubber feet which ensure a quiet living room gaming experience

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Continue reading: Silverstone's new Raven Z RVZ01 is the perfect Steam Machine chassis (full post)

Gartner: More than 99% of apps don't make any money

Michael Hatamoto | Mobile Devices | Jan 15, 2014 4:46 AM CST

Less than 0.01 percent of consumer mobile apps will make money and be considered a hit by developers by the end of 2018, according to research firm Gartner. Almost 90 percent of paid apps are downloaded less than 500 times every day, earning less than $1,250 per day.

"The vast number of mobile apps may imply that mobile is a new revenue stream that will bring riches to many," said Ken Dulaney, Gartner VP and analyst, in a statement. "However, our analysis shows that most mobile applications are not generating profits and that many mobile apps are not designed to generate revenue, but rather are used to build brand recognition and product awareness or are just fun."

Mobile app use grew 115 percent year-over-year from 2012 to 2013, though 94.5 percent of all mobile apps downloaded by 2016 will be free apps, Gartner predicts.

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Continue reading: Gartner: More than 99% of apps don't make any money (full post)

Valve quietly updates Steam, allows Big Picture Mode to work with VR

Anthony Garreffa | Extended Reality (XR) | Jan 15, 2014 12:33 AM CST

Valve pushed an updated version of Steam into the warm hands of gamers across the world yesterday, but most don't realize that this is actually quite a milestone for the world of virtual reality, or VR.

The latest version of Steam allows you to use a VR headset, such as the Oculus Rift, with Steam's Big Picture interface. Big Picture was originally made for the living room, but with a VR headset on, the interface has a curved screen which hovers in front of your viewpoint, where you can see all of it between games.

This is an interesting development, considering Steam Dev Days starts today. Steam Dev Days will see Valve embrace the world of VR, with rumors of the company unveiling its own VR headset. I don't think we'll see that, but more of a close embrace of all companies working on VR, such as Oculus VR. We should also see Oculus VR's Palmer Luckey on-hand at the event, but unfortunately, no press are invited to the event.

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Continue reading: Valve quietly updates Steam, allows Big Picture Mode to work with VR (full post)

It took EA over six month to get offline mode into SimCity

Anthony Garreffa | Gaming | Jan 14, 2014 11:31 PM CST

We reported yesterday that EA finally announced an offline mode for its SimCity reboot - something I think is too little, too late - but the update is at least here now. But, it took EA quite some time to get it here.

The developer has explained how much work it did to provide offline mode in SimCity, where Lead Engineer, Simon Fox, explains: "The original creative vision for SimCity was to make a game where every action had an effect on other cities in your region. As such, we engineered the game to meet this vision, setting up the player's PC (client) to communicate all of its information to the servers. That means that our entire architecture was written to support this, from the way that the simulation works to the way that you communicate across a region of cities. So yes, while someone was able to remove the 'time check' shortly after launch, they were unable to perform key actions like communicating with other cities that they had created locally, or with the rest of their region(s), or even saving the current state of their cities."

Fox says it took over six months of coding to get here, which is a massive effort for the developer. Fox continues: "My team did, however, see a path forward towards Offline, one that would maintain the integrity of the simulation. Lucy once said that Offline wouldn't be possible 'without a significant amount of engineering work,' and she's right. By the time we're finished we will have spent over 6 ½ months working to write and rewrite core parts of the game to get this to work. Even things that seem trivial, like the way that cities are saved and loaded, had to be completely reworked in order to make this feature function correctly."

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Continue reading: It took EA over six month to get offline mode into SimCity (full post)

Battlefield 4 on PC updated, increased stability and tweaks included

Anthony Garreffa | Gaming | Jan 14, 2014 10:25 PM CST

A small update was pushed out by DICE for Battlefield 4 on the PC yesterday, which includes a bunch of stability, balancing and player spawning fixes. Stealth jets have also been tweaked, with a 25% increase in the amount of damage their cannons can do. A full list of fixes is below:

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Continue reading: Battlefield 4 on PC updated, increased stability and tweaks included (full post)

AMD's Mantle tech used for RTS game, allows 5,000 on-screen units

Anthony Garreffa | Graphics Cards | Jan 14, 2014 7:56 PM CST

We know that by leveraging AMD's so far impressive Mantle technology, DICE can squeeze up to 45% more performance out of Battlefield 4. But with a gaming market focused on first-person shooters (FPS), what can AMD's technology do for other genres, such real-time strategy (RTS) games?

Well, there's a game called Nitrous, which uses AMD's Mantle programming tool to speed up the communication between the CPU and GPU. This increase in communication sees the on-screen unit count climb from the usual 50-70 units, to around 5,000 units. These 5,000 units aren't just mindless pieces of robots on your screen, but they can be AI- or physics-driven entities.

Dan Baker, Oxide founder and previous Graphics Lead on Civilization V, has said: "It's a difference of at least an order of magnitude. Take the most complex scene you've ever seen in StarCraft II and multiply it by 10."

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Continue reading: AMD's Mantle tech used for RTS game, allows 5,000 on-screen units (full post)

Super Bowl 2014 will broadcast in 4K Ultra High Definition

Michael Hatamoto | Displays | Jan 14, 2014 3:01 PM CST

CBS plans to use six Ultra High Definition (UHD) cameras to broadcast Super Bowl XLVII, able to capture video up to 500 frames per second, providing a very clear, HD picture.

During the Consumer Electronics Show (CES) earlier this year, many high-definition TV manufacturers showed off UHD providing a whopping 3840x2160 resolution to TV viewers.

"We're using an unprecedented array of technology," said Ken Aagard, CBS Executive VP of operations, in a statement. "This year, we'll be using an innovative native 4K camera replay system we're calling 'Heyeper Zoom,' and given the right moment, we're hoping we can show something that will be really special."

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Continue reading: Super Bowl 2014 will broadcast in 4K Ultra High Definition (full post)

Research: augmented reality can find success in evolving workplace

Michael Hatamoto | Extended Reality (XR) | Jan 14, 2014 1:37 PM CST

The fascination surrounding augmented reality will yield countless potential users in the consumer and enterprise markets, with AR adoption on the rise, businesses can use the budding technology to complement and enhance internal business processes, according to the Gartner research group.

Using AR to help identify potential workplace hazards, for example, could lead to a safer and more productive office or production facility. Location-based and computer aided vision is still developing, and it will take time for business to jump onboard, but there is great potential in the years to come.

"AR is most useful as a tool in industries where workers are either in the field, do not have immediate access to information, or jobs that require one or both hands and the operator's attention," said Tuong Huy Nguyen, Gartner principal research analyst, in a media statement. "As such, the impact on weightless industries is lower because these employees often have constant and direct access to the information they need (such as knowledge workers)."

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Continue reading: Research: augmented reality can find success in evolving workplace (full post)

Vuzix developing see-through smart glasses for major hardware partner

Michael Hatamoto | Extended Reality (XR) | Jan 14, 2014 12:35 PM CST

Smart glass manufacturer Vuzix has entered a manufacturing partnership with a tier 1 partner to develop a new generation of see-through smart glasses. The undisclosed partner hasn't been announced, but the prototypes will use the Vuzix see-through optics engine, with the first phase to be completed in 2015.

Manufacturers are trying to develop new smart glasses that closely resemble designer eyewear, but additional research and development time is necessary.

"Many analysts and industry executives are expecting this space to exhibit continued rapid growth," said Paul Travers, Vuzix President, in a press statement. "This was evident at CES last week. With the anticipated growth in this sector, those wearable products that address the real needs of the customer stand to garner the largest market share."

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Continue reading: Vuzix developing see-through smart glasses for major hardware partner (full post)

Brain-computer interface shows great potential over next 12 years

Michael Hatamoto | Science, Space, & Robotics | Jan 14, 2014 10:17 AM CST

Intel and other established tech companies are showing interest in the blossoming brain-computer-interface (BCI) market, according to Mind Solutions. BCI is a dedicated communication pathway between the human brain and a device - with early focus on helping medical patients recover from severe physical injuries.

With the help of Intel and other companies, Mind Solutions hopes to see BCI become more common place over the next few years. As the number of transistors powering PCs and mobile devices increases, especially as technology surpasses neurons in the human brain, there is great potential for long-term development.

"We will finally remove the fiction from the science fiction," said Mooly Eden, Intel head of perceptual computing, during CES. It will be possible to "open a car door with our finger, receive constant information about our health" along with using devices that "interface directly with your brain."

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Continue reading: Brain-computer interface shows great potential over next 12 years (full post)

Burger-flipping robot makes 360 gourmet burgers per hour

Anthony Garreffa | Science, Space, & Robotics | Jan 14, 2014 12:31 AM CST

Don't you hate it when you see an advertisement for a burger, but when you buy it, it looks nothing like it? Well, Momentum Machines has unveiled the 'Smart Restaurants' machine, a robot that is capable of making 360 gourmet burgers, per hour.

These burgers can be customized, which is nothing for this robot. The robot is 24 square foot machine, which is pictured above. Momentum Machines has said: "Fast food doesn't have to have a negative connotation anymore. With our technology, a restaurant can offer gourmet quality burgers at fast food prices. Our alpha machine replaces all of the hamburger line cooks in a restaurant. It does everything employees can do except better."

Better yet, it will make custom orders like a pro. The robot will only slice the toppings seconds before it places them onto the burger, ensuring you get the freshest burger possible. It will slide up specific slices of meat and toppings, and is a more sanitary, cleaner way of making gourmet burgers. Momentum Machines says that because of these robots' efficiency, restaurants can cut down on labor costs, and spend more on better quality ingredients.

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Continue reading: Burger-flipping robot makes 360 gourmet burgers per hour (full post)

NVIDIA's Tegra K1 smashes the competition in early becnhmarks

Anthony Garreffa | Processors | Jan 13, 2014 10:48 PM CST

I was pretty impressed what what I read about NVIDIA's Tegra K1 processor at CES 2014, but it looks like the new SoC will be kicking some serious benchmark ass when it hits.

Some leaked benchmarks involving Lenovo's ThinkVision 28, which is powered by the Tegra K1 SoC, have leaked. These leaked benchmarks are using Futuremark's 3DMark, where the Tegra K1 SoC just dominates the competition. Keep in mind that the ThinkVision 28 was actually clocked at just 2GHz, and not the 2.3GHz that NVIDIA claims the Tegra K1 can be operated at.

Other benchmarks suggest that NVIDIA's Tegra K1 processor can also beat an Intel Haswell-powered notebook with integrated graphics. This is a big deal, as a Haswell-powered notebook will chew up much more power than an SoC. It looks like NVIDIA is onto a big, mobile winner here, folks.

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Continue reading: NVIDIA's Tegra K1 smashes the competition in early becnhmarks (full post)

Intel reportedly working on two new Broadwell-based NUCs

Anthony Garreffa | Computer Systems | Jan 13, 2014 10:33 PM CST

We only just reported that Intel is looking to release its Broadwell CPUs earlier than expected, but it looks like the chipmaker is working on two new NUC units based on the freshly shrunken CPU technology, codenamed Broadwell.

Intel engineers are currently working on two new NUCs, the "Rock Canyon" and "Maple Canyon". Starting with what we know on the Rock Canyon, which is expected to be pushed toward the consumer market, where it will be marketed toward being in your living room, with technologies making it feel more at home. We should see USB 3.0, HDMI and DisplayPort technologies inside, as well as being ready to take an infrared receiver module. On top of that, it should feature an M.2 PCI Express-based slot for SSDs.

The Rock Canyon NUC will also reportedly feature NFC technology which will allow it to connect to your smartphone or tablet, as well as WiChrg technology. It looks like the most consumer-friendly NUC yet, improving on the already great NUCs on the market.

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Continue reading: Intel reportedly working on two new Broadwell-based NUCs (full post)

VisionTek unveils CryoVenom liquid cooled Radeon R9 290

Charles Gantt | Graphics Cards | Jan 13, 2014 8:46 PM CST

CES 2014 - VisionTek has just unveiled its latest high-end GPU and its features and price will surprise you. The new CryoVenom is based on a Radeon R9 290 and is fitted with a custom-built water cooling block that is said to offer a cooling performance increase of up to 38-percent.

VisionTek says that the custom liquid cooling block allows the Radeon R9 290 to be overclocked by as much as 24-percent, something that is just not possible with air coolers which have trouble just keeping the card at operating temperatures at stock clocks. Sweetening the deal, the CryoVenom R9 290 emits under 10dB of noise, ensuring for the most quiet Radeon R9 290 experience available on the market today!

Not only is the VisionTek CryoVenom R9 290 faster, cooler, and quieter, it's cheaper as well. With other R9 290 GPUs retailing for as much as $700, VisionTek has managed to offer the CryoVenom R9 290 for just $550. The card features a nickle plated block with acrylic top plate and fittings for standard G-1/4 fittings. For anyone looking for a liquid cooled R9 solution, this is the card for you!

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Continue reading: VisionTek unveils CryoVenom liquid cooled Radeon R9 290 (full post)

President Obama will announce massive NSA reform this Friday

Charles Gantt | Hacking, Security & Privacy | Jan 13, 2014 7:48 PM CST

The White House has announced that President Obama will on Friday, announce plans for NSA reform. Obama is expected to leverage a mix of executive orders and actions that will fundamentally change the way the NSA can gather information. One of the biggest actions that will be put into motion is the extension of privacy rights to non American citizens.

Other actions include the creation of a so-called "Privacy Advocate" which will argue on the peoples behalf in front of the Foreign Intelligence Surveillance Court, which now only hears arguments for spying on behalf of the government. Obama is also expected to call for a complete restructuring of the phone-data program, and will state that data collected should be held by phone companies or a third party as to offer a barrier from unwarranted access to private files.

Personally, I caution everyone to remember that most of this is still smoke and mirrors, and true reform would involve ceasing any and all collection of information on American citizens without a court order. Furthermore, Obama would have never acted to reform these policies if it would not have been for Edward Snowden and his very loud whistle blowing. While this may seem like a small victory, more work will need to be done before the NSA can truly be given the title of "reformed."

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Continue reading: President Obama will announce massive NSA reform this Friday (full post)

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