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Top 5 Gaming Fails of 2015 - A List We Wish We Didn't Have to Make (Page 1)

Top 5 Gaming Fails of 2015 - A List We Wish We Didn't Have to Make

We summarize the top 5 gaming fails of 2015, in a list we at TweakTown wish we never had to make. But still, here it is.

By Anthony Garreffa from Dec 17, 2015 @ 19:06 CST

The list we didn't want to make

This is something relatively new for us here at TweakTown, but it's something that I've personally wanted to do for quite some time. Gaming is a massive industry, and it's filled with overpromised titles that arrive broken, or unfinished with huge day one updates and continued patches to get it to working order.

I've been gaming since I was very young, and now at 32, I feel as if 9/10 AAA games launch with issues. I report on games every day, and with every AAA game launch, there are issues. These issues can stem from huge day one patches, to completely broken games that are even pulled from the market - in the case of the PC version of Batman: Arkham Knight, which was pulled from sale as it was so completely broken. Back in my day - so, so sorry for saying that - games were great. You purchased the game, installed the game, and it ran. There were no broken games that I remember that were so bad that they required patches - oh that's right, we didn't have the Internet to fall back on.

Developers polished their games to the point of when they said their games had "gone gold", it actually meant something. Development on the game had reached 100%, and it was ready to be sent for manufacturing (onto a physical disk... remember, no Internet back then). Now developers are pushing out visibly broken, or clearly unfinished titles - if they don't, they overpromise with a release date and then it gets pushed back by months, or sometimes into the next year like Uncharted 4, or Fable Legends, or if you're like Ubisoft - you delay The Division multiple times, once from 2014 to 2015, and again into 2016.

Now, I don't mind that games get delayed - it happens. But, if these delays happen, then I fully expect the game to launch with far fewer problems than most game releases these days. In the case of The Division, Ubisoft should be using all of this time (over an entire year) to polish the game to near perfection. The Division should launch without any major issues, a smaller day one patch if it's even required, and it should be a very polished experience from start to end. But you know what, I know it won't be - and I hate being cynical like that, but these game developers have made me this way.

Without further delay, let's get into 2015's biggest gaming failures.

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