Batman: Arkham Knight is finally playable on PC thanks to new patch

After months of waiting, Batman: Arkham Knight gets patched on PC.

1 minute & 43 seconds read time

PC gamers will be relieved to find that Batman: Arkham Knight is finally playable on the platform, but with Metal Gear Solid V: The Phantom Pain and Mad Max on Steam, WB might have been too little too late.

Batman: Arkham Knight is finally playable on PC thanks to new patch |

"Good news - testing for the interim patch has been completed and it is now available for those who already have Batman: Arkham Knight for PC," read the official patch notes. "As a reminder, the patch brings major performance improvements including consistent frame rates and VRAM optimization."

The patch is targeted to fix the game's crippling latency issues and crashes by beefing up system memory and VRAM optimization as well as adding "improved performance on all GPUs". Other messy blemishes like low-resolution texture bugs have been supposedly smashed, and Arkham Knight will now run better on HDD's.

This patch isn't an end-all fix-all solution, however, and Warner Bros. Interactive makes it clear that Arkham Knight still needs some work. Future updates will continue to slap band-aids on the game with additions like SLI and Crossfire support, and a fix for the pesky memory issue that plagues who play the game on NVIDIA GPU's with 8GB of RAM on a Windows 7 OS. Future updates will also address issues present with AMD GPU's on Windows 10.

Below is a list of the changes the new patch brings and what WB plans to fix in the future:

  • Reduced frame rate hitches
  • Optimizations for system memory and VRAM usage
  • Improved performance on all GPUs (requires the latest drivers)
  • More Comprehensive In-Game Settings
  • Fixed low resolution texture bugs
  • Fixed hitches when running on mechanical hard drives (HDD)

In addition to the above, we're continuing to work on the following for future updates:

  • Adding support for SLI and Crossfire
  • Adding support for the latest DLC & Season Pass content
  • Adding support for additional updates such as Photo Mode
  • Continued improvements and bug fixing for a Windows 7 specific memory issue that occurs on configurations with 8GB of system RAM and some NVIDIA GPUs during extended game play
  • Continued improvements for Windows 10 specific issues on systems with some AMD GPUs

Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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