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Killer Klowns From Outer Space game: 7vs3 asymmetrical multiplayer
Hot on the heels of horror hits like Friday the 13th The Game and Evil Dead, a Killer Klowns From Outer Space game is actually happening.
Pop culture is shifting to the past and the 80s are coming back with style. We've seen many game adaptations of classic horror franchises (Nightmare on Elm Street game when?) pop up over the years, and now one of the more obscure cult hits is getting its turn: Killer Klowns From Outer Space.
Developed by Teravision. the Killer Klowns From Outer Space game will be a 10-player multiplayer game with 7 vs 3 action, with 7 Klowns against 3 Humans. The devs explain there are five classes per side, with each class having their own proficiencies, attributes, and active abilities. Oh, and one of the things about the game is the Klowns literally have a LOL (Laugh Out Loud) ability that "terrorizes" their foes.
Continue reading: Killer Klowns From Outer Space game: 7vs3 asymmetrical multiplayer (full post)
Marvel's Spider-Man Remastered on PC: RTX 3090 Ti runs 8K 60FPS+
Marvel's Spider-Man Remastered is a treasure for PC gamers, but what about pushing it to its limits? That's exactly what we did, running the game at the enthusiast-level 8K resolution: 7680 x 4320, or 4x the pixels of 4K and 16x the pixels of 1080p.
Running a game as good-looking as Marvel's Spider-Man Remastered at 8K requires considerable grunt, so we ran the very best GPU silicon on the planet from both sides of the camp: including the AMD Radeon RX 6950 XT and Radeon RX 6900 XT as well as NVIDIA's brutally fast GeForce RTX 3090 Ti, GeForce RTX 3090, and GeForce RTX 3080 Ti graphics cards.
AMD and NVIDIA's fastest GPUs can run the game at 8K with the help of FSR 2.0 and DLSS 2.4 enabled, but NVIDIA's flagship GeForce RTX 3090 Ti is the only graphics card capable of running Marvel's Spider-Man Remastered with ray tracing enabled (which looks awesome, by the way) with a commanding 55FPS+ average at 8K with DLSS 2.4 enabled and set to "Ultra Performance".
Continue reading: Marvel's Spider-Man Remastered on PC: RTX 3090 Ti runs 8K 60FPS+ (full post)
The Game Awards returns in December with new best adaptation category
The Game Awards will return in early December 2022, complete with an IMAX showing and a brand new award category.
Geoff Keighley's annual awards show is coming back for its 9th consecutive run (has it been that long already?) and as usual, Keighley is promising "spectacular game announcements and world premieres." The Game Awards 2022 will be held on December 8 in the Microsoft Theater in Los Angeles, California, and will be streamed across services like YouTube, Twitch, Twitter, Facebook, and even TikTok. The show will also have special IMAX screenings for gamers and fans that can't attend in person.
The big news is TGA 2022 will now have a brand new Best Adaptation awards category. This includes transmedia adaptations of video game franchises including movies, TV shows, podcasts, books, comics, and other sources of entertainment that "authentically adapt the source material."
Continue reading: The Game Awards returns in December with new best adaptation category (full post)
Sony DualSense Edge PS5 Pro controller announced
Sony has revealed its new premium answer to the Xbox Elite controller.
Sony's new PlayStation 5 DualSense Edge is a new high-end controller aimed at enthusiast gamers, complete with paddles, customizable buttons, and swappable analog sticks. The news comes weeks after the controller was originally leaked by Tom Henderson, and folds into Sony's plans to blend gaming with esports with its new INZONE lineup of hardware.
"Designed to give you an edge in gameplay by allowing you to create custom controls, the DualSense Edge wireless controller invites you to craft your own unique gaming experience tailored to your playstyle," Sony said in a recent PlayStation Blog post.
Continue reading: Sony DualSense Edge PS5 Pro controller announced (full post)
Destiny 2 Lightfall: New darkness strand subclass adds grappling hook
Destiny 2's new subclass isn't poison; it's a new Darkness power called Strand.
Destiny 2's big new Lightfall expansion is coming in February 2023. Unlike other expansions, Lightfall is a big, bombastic and colorful macho hero power fantasy straight out of the 1980s. It's something that you'd see in an old action flick with a significant sci-fi bent, and the best part about the expansion is the brand new subclass.
Destiny 2's new subclass is called Strand, and it takes direct inspiration from The Matrix and Doctor Strange. Strand essentially lets you manipulate the fabric of reality with green, glowing light; guardians will have a brand new grappling hook that can hook onto any point in any environment--even free-floating air--and also has offensive mix-and-match abilities for disabling foes, damaging them with explosive attacks, and more.
Continue reading: Destiny 2 Lightfall: New darkness strand subclass adds grappling hook (full post)
Nagoshi's first game for NetEase will be 'like a Tarantino film'
Yakuza creator Toshihiro Nagoshi has opened up a little bit about his new upcoming game, and it sounds pretty damn good.
In a recent interview with 4Players, Nagoshi delivers some interesting tidbits on his first game for NetEase. The Yakuza series mastermind says his new game will take inspiration from Quentin Tarantino's films, who are jam-packed with a unique auteur style that somehow blends tons of cinematic homages with stark originality.
Nagoshi specifically mentions that his game may take the choice bits and pieces from Tarantino's works--the more memorable quirky humor mixed with a certain degree of violence. While not explicitly mentioned, Nagoshi seems to lean more towards Pulp Fiction's camaraderie, storytelling, and mobster crime than Kill Bill's blood-spraying mayhem.
Continue reading: Nagoshi's first game for NetEase will be 'like a Tarantino film' (full post)
PlayStation VR2 coming in early 2023, PlayStation France reports
UPDATE: Sony's PlayStation UK account has also Tweeted the same announcement.
Sony's next-gen PlayStation VR2 headset is coming early 2023, PlayStation France has confirmed.
A new Tweet from PlayStation France may have accidentally revealed the PSVR2's release window ahead of schedule, The Tweet, which is still live, simply states "Disponible debut 2023," which translates to "available early 2023."
Continue reading: PlayStation VR2 coming in early 2023, PlayStation France reports (full post)
New Tales From the Borderlands game reveal set for Opening Night Live
Tales From the Borderlands is coming back, but Telltale may not be involved in the new game.
Gearbox Software and 2K Games have confirmed a new Tales From the Borderlands game will be revealed at Gamescom's Opening Night Live ceremony tomorrow, August 23 at 2PM EST. Both the publisher and developer teased a few images on Twitter, but exact details on the project (and those involved) are largely unknown.
It does appear that Telltale Games isn't developing the game, and this could mean a more action-oriented focus for the project. Telltale Games developed the first Tales From the Borderlands game and received generally favorable reviews.
Continue reading: New Tales From the Borderlands game reveal set for Opening Night Live (full post)
Project Cars games will be delisted starting next month
aProject Cars 1 & 2 will be pulled from Steam, the PlayStation Store, and the Xbox marketplace starting next month, developer Slightly Mad Studios has confirmed.
A bit ago EA bought Codemasters for $1.2 billion, which included Slightly Mad Studios and games like F1 and Project Cars. Now the developers have confirmed licensing rights for the racing sims have ran out and some games will be pulled off the market. The removals will happen in the next few months: Project Cars 2 will be delisted from all platforms on September 21, and Project Cars will be removed on October 3.
Slightly Mad Studios was careful to say that Project Cars and Project Cars 2 will retail full functionality and features for those who already own a copy. The game simply won't be available for sale after those dates.
Continue reading: Project Cars games will be delisted starting next month (full post)
Saudi government has 'no objection' to Microsoft's Activision buyout
Saudi Arabia appears to be the first worldwide government to not object to Microsoft's $68.7 billion buyout of Activision-Blizzard.
From the FTC in the United States to CADE in Brazil, anti-competitive regulatory bodies across the world are currently scrutinizing Microsoft's proposed acquisition of Activision-Blizzard. Now it looks like the first overseas agency has chosen to let the deal go through.
Saudi Arabia's General Authority for Competition (GAC) has announced that it will not object to Microsoft's deal to purchase Activision-Blizzard's outstanding shares. "General Authority for Competition issued a NO OBJECTION CERTIFICATION with respect to the completion of the economic concentration transaction between Microsoft Corporation and Activision Blizzard, Inc.,"reads a recent Tweet from the agency (here's a direct link to the GAC website, too).
Continue reading: Saudi government has 'no objection' to Microsoft's Activision buyout (full post)
Embracer takes over Middle-earth, will expand Tolkien's legacy
Embracer Group has acquired Middle-earth Enterprises and now has free reign to make video games based on Tolkien's legendary Lord of the Rings saga.
Embracer is taking over the world of gaming and the world of Middle-earth. The decentralized giant has now purchased some of the powerful IP rights in the history of entertainment with the acquisition of Lord of the Rings content rights-holders.
Middle-earth Enterprises, a division of the Saul Zaentz company, can do a lot of things with Tolkien's universe including video game adaptations, films, board games, theme parks, merch, and even stage plays. They don't, however, own the rights to Tolkien's literary works. Embracer does not own the Lord of the Rings publishing rights--only the rights for certain adaptations.
Continue reading: Embracer takes over Middle-earth, will expand Tolkien's legacy (full post)
SEGA is turning more 90s Genesis and Dreamcast classics into movies
SEGA has announced plans to adapt two more iconic gaming franchises into feature-length films: Comix Zone and Space Channel 5.
The billion-dollar success of the Sonic The Hedgehog films has changed how games companies think about film adaptations. Sonic broke the decades-long curse that Nintendo originally started with the ill-fated Mario Bros. film with Bob Hoskins and John Leguizamo. Now SEGA wants to expand its properties even more, and has announced plans to bring more of its games to the big screen.
Comix Zone and Space Channel 5 are the next round of games getting the silver screen treatment. Comix Zone, a stylish side-scrolling beat-em-up where a comic artist gets pulled into his comic book creation, was released in 1995 for the SEGA Genesis. Space Channel 5 is another cult hit released on the SEGA Dreamcast in 1999 as a dancing game with a distinct 1960s retro-futurism style.
Continue reading: SEGA is turning more 90s Genesis and Dreamcast classics into movies (full post)
Zuckerberg reveals updated metaverse graphics amid mass ridicule
Meta was roasted en masse for sharing a very graphically downgraded image of its Horizon Worlds metaverse. Now Mark Zuckerberg shows everyone how Horizon will really look.
A few days ago, Meta CEO Mark Zuckerberg shared an image of what its new metaverse would look like. The graphics were decidedly unimpressive, especially for a company that has spent $18 billion on its VR and metaverse plans since 2020. The image was memed mercilessly and the fledgling metaverse platform was turned into a laughing stock.
In a bid to get ahead of the negative PR (or at least as much as possible), Zuckerberg shared a new upgraded image of what Horizon Worlds will actually look like and assured consumers (and watching investors) that Horizon was rapidly iterating and accelerating. The differences between the images remind us of the leap from DS to the Nintendo Switch--there's a stark night-and-day contrast.
Continue reading: Zuckerberg reveals updated metaverse graphics amid mass ridicule (full post)
New Blade game possibly in development at Ubisoft
UPDATE: Ubisoft has squashed the rumors: "We're not making a Blade game," the publisher said.
Ubisoft could be developing a new AAA game based on Marvel's stylish katana-wielding vampire hunter.
New evidence suggests that Ubisoft could be working on a new Blade game for Marvel. The info was compiled by YouTuber JorRaptor and lays out a pretty convincing series of events pointing towards a potential Blade game of some sort. It's all speculation of course and nothing has been confirmed.
Continue reading: New Blade game possibly in development at Ubisoft (full post)
Blizzard has an 'army of developers' to support Diablo IV live content
Blizzard reiterates something that most gamers already knew: Diablo IV is meant to be a never-ending live service game, and Blizzard is ready to serve up tons of content year-round.
Yesterday Blizzard confirmed that Diablo IV will two forms of monetization: an optional premium currency used to purchase cosmetic microtransactions, and paid season passes that will give cosmetic rewards. This will fund the most ambitious content expansion in Diablo history with tons of seasonal updates.
Blizzard recently said that it has an "army of developers" ready to bombard players with Diablo IV content. The game will expand with seasonal structure that sees 4 seasons a year. Every 3 months, gamers will get a bunch of new free content to consume and digest including new items, quality-of-life improvements, questlines and characters, and randomized events to make things interesting. Seasons are also like Ladders in Diablo II and require players to restart a brand new character for the 3-month term.
Continue reading: Blizzard has an 'army of developers' to support Diablo IV live content (full post)
PlayStation PC launcher could transform Sony's games business
Datamined info suggests that Sony could be preparing its own PlayStation games launcher on PC. If true, Sony has a unique opportunity to unify PlayStation consoles with the PC platform...but it'll take a lot of planning to pull it off.
Sony has broken down its walled garden and is now sharing its precious, once-console exclusive games to PC. It's a good business plan; selling games on as many platforms as possible means more revenues. It's doing well so far, and Sony expects to make $300 million from PC this year.
There's just one thing missing: Console-to-PC integration. Right now gamers have to buy titles on Steam or the Epic Games Store, both of which are segregated from the PlayStation platform. Cross-platform integration is where the real money is. Sony could solve this issue with its own PlayStation PC launcher, which could unify consoles and services together in an ecosystem. It won't be easy...and it could be pretty costly. But if done right, Sony could make the most out of the PC platform.
Continue reading: PlayStation PC launcher could transform Sony's games business (full post)
PlayStation console exclusive Death Stranding coming to Game Pass PC
The games industry is a wild place. Often developers, publishers, and platform-holders will make big-budget marketing and exclusivity deals that are typically hush-hush. Things get really interesting when two separate companies publish the same game on different platforms. Case in point: Death Stranding, which is coming to Xbox Game Pass in a few days.
The Xbox Game Pass Twitter made it obvious that Death Stranding was coming over, but it's still kind of surprising. Sony paid big bucks to fund and publish the game on PlayStation 4 and PlayStation 5, keeping Kojima Productions' first game off of Xbox for an undetermined period of time. Then 505 Games got publishing rights for the game on PC, releasing the game on Steam and the Epic Games Store. Now 505 Games is releasing Death Stranding on Xbox Game Pass, which is a direct billion-dollar competitor to the PlayStation empire.
Death Stranding will be available on Xbox Game Pass for PC on August 23, 2022 at 12am UTC / 5pm PT / 1am BST / 9am JST.
Continue reading: PlayStation console exclusive Death Stranding coming to Game Pass PC (full post)
NVIDIA GeForce NOW update: 1440p 120FPS in the browser, on your PC
NVIDIA has pushed out a big new update for GeForce NOW, which drives up the support for higher resolutions and frame rates inside of your Chrome browser on the PC.
The company is really pushing for gamers to be more addicted than ever before, where NVIDIA says game streaming through GeForce NOW is the "easiest way to spice up a boring study session". NVIDIA's new update for GeForce NOW can stream all of the best PC games across virtually all devices... including low-powered PCs with games running inside of the Chrome or Edge web browser.
NVIDIA says that its top-tier "RTX 3080" members can "level up their browser gameplay" to a huge 1440p resolution (2560 x 1440) and 120FPS. You don't need an app installed at all, since you just need to open up a Chrome or Edge browser on your PC and go to play.geforcenow.com to select the new resolution and refresh rates in the GeForce NOW "Settings" menu. No downloads, no hassles, just gaming.
Continue reading: NVIDIA GeForce NOW update: 1440p 120FPS in the browser, on your PC (full post)
STALKER-themed supermarket opens up shop in Kyiv, Ukraine
STALKER 2 developer GSC Game World has teamed with Ukrainian supermarket chain Silpo, in opening a new STALKER-themed Silpo grocery store in Kyiv, Ukraine.
Inside the STALKER-themed Silpo grocery store you'll find artwork, props, and even foodstuffs themed from STALKER. Walking around, and shopping in the supermarket must feel like you're literally in the middle of a store inside of the Chernobyl Exclusion Zone.
Not only is there the regular grocery shopping area of the STALKER-themed Silpo grocery store, but there's a shop called "Vlasna Confectionary" that sells coffee, drinks, pizza, pastries, and sweets to eat and drink while they're shopping. There's also a "Traditional Shop" that sells products that were manufactured by Ukrainian companies.
Continue reading: STALKER-themed supermarket opens up shop in Kyiv, Ukraine (full post)
Bandai Namco to 'narrow down number of titles' to focus on popular IPs
Bandai Namco executives say the publisher will be more selective in what games it chooses to develop and release in the future.
Most games companies saw a drop in earnings in Q1...but Bandai Namco was an exception. The company made $692 million on digital games in Q1, up over 130% year-over-year, driven by strong sales of games like Elden Ring (which is at 16.6 million copies sold now). Bandai Namco wants to keep the ball rolling and has assured investors that it will be more selective in the development projects that it invests in--an interesting comment since Bandai is jumping headlong into the nascent metaverse.
"From this term, in order to improve the quality of titles in development, we have further strengthened our judging system through a support committee of high-level producers," Bandai Namco executive management told investors in a Q1 Q&A session.
Continue reading: Bandai Namco to 'narrow down number of titles' to focus on popular IPs (full post)






















