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French dominatrix pimps clients out in 'Crypto Slave Farm'
I didn't think I'd ever have to type this but, Paris dominatrix 'Theodora' has been pimping out her clients to mine cryptocurrency in something she calls a "Crypto Slave Farm". Her slaves, will deposit cryptocurrency into a digital wallet with her clients turning into a "human ATM".
MarketWatch has the story, where they report: "... clients - many of whom never meet her in person - derive sexual pleasure from giving her gifts and money. Exchanges of money can range from several dollars in "tributes," as they are called, to gifts of more than six figures. Some clients even become a "human ATM," meaning they give her complete control over a bank account".
Theodora explains: "It's a form of psychological domination where money is the tool for the transfer of power. It's quite common for powerful men like politicians or CEOs to look for a form of sexual release by submitting to a woman - they are in control all the time during the day - and giving up control financially is a more tangible instrument of power for them".
Continue reading: French dominatrix pimps clients out in 'Crypto Slave Farm' (full post)
NVIDIA's new GeForce drivers: Game Ready for Battlegrounds
With the release of Battlegrounds v1.0 right around the corner, NVIDIA is preparing GeForce owners with their new Game Ready 388.71 WHQL drivers that provide the "optimal gaming experience" for PUBG.
NVIDIA says they spent "hundreds of hours of work from over half a dozen teams across three continents" to get it done, and here we are. You'll only need a GeForce GTX 1060 to reach 70FPS average at 1080p, while at 2560x1440 you'll need the beefier GeForce GTX 1070 to hit 72FPS average. For those at 4K, the GeForce GTX 1080 Ti hits 60FPS or higher in PUBG with the new Game Ready 388.71 drivers.
If you want to run Battlegrounds on Ultra settings, you'll need the GTX 1070 for 1080p, GTX 1080 for 1440p, and an overclocked custom GTX 1080 Ti for 4K.
Continue reading: NVIDIA's new GeForce drivers: Game Ready for Battlegrounds (full post)
G.SKILL reveals world's fastest DDR4-4000 SO-DIMM 32GB kits
G.SKILL today announced the world's fastest DDR4 SO-DIMM memory with 4000MHz speeds.
The new high-performance Ripjaws DDR4 memory kits run at 4000MHz frequencies with CL18-18-18-38 timings, offering speed and ultra-low latencies for powerful builds. The memory comes in 32GB (4x8GB) kits with voltages of 1.35V
"Featuring super high frequency and ultra-low CAS Latency, the Ripjaws DDR4-4000MHz CL18 32GB (4x8GB) kit is the fastest SO-DIMM memory solution for building an extreme performance mini-PC with the latest Intel Skylake-X CPU. The screen below shows an incredible 101106 MB/s bandwidth for read, using the AIDA64 benchmark," reads a press release sent out by G.SKILL.
Continue reading: G.SKILL reveals world's fastest DDR4-4000 SO-DIMM 32GB kits (full post)
The Witcher 3's new Xbox One X update targets 60FPS
The Witcher 3 is absolutely one of the best games ever made, and while the game still plays best on PC, CD Projekt RED is aiming to even out the playing field a bit with the game's new Xbox One X enhanced update.
Microsoft's new Xbox One X console is quite beastly by today's console standards with its highly optimized and scaled GPU and CPU specs, but the hardware still doesn't hold a candle to today's PC gaming tech. Then again it doesn't have to; while both platforms often share the same games they're also quite different. With the arrival of the Xbox One X a number of studios and publishers have released enhancement patches that allow their games to leverage the platform, and after saying it had no plans to release such a patch, CD Projekt RED has indeed launched an update for The Witcher 3.
The Witcher 3's Xbox One X patch, which is out now, has two modes: 4K Mode and Performance Mode. In the 4K Mode the game will run in "4K resolution" (probably not native) at 30FPS and also has enhanced features like boosted shadows, ambient occlusion, texture filtering, and 4K textures.
Continue reading: The Witcher 3's new Xbox One X update targets 60FPS (full post)
Denuvo DRM kept gamers from playing Shadow of War, others
If Denuvo Anti-Tamper's servers go down, you may not be able to play games you rightfully own that use the DRM tech.
According to recent reports, an interruption in Denuvo's DRM authentication servers cut off access to a number of games in Warner Bros. Interactive's catalog including older games like Batman: Arkham Knight and Mad Max, but also newer games like Middle-earth: Shadow of War. Apparently PC gamers were cut off from playing these titles until Denuvo's servers were brought back online, which they are at the time of writing.
PC gamers were forced to use specific means to circumvent the interruption, but the event poses an interesting question on game ownership and consumer rights in general. If Denuvo somehow goes out of business...what becomes of the games it protects?
Continue reading: Denuvo DRM kept gamers from playing Shadow of War, others (full post)
Magic Leap's mysterious AR headset gets revealed
After months of teasing, Magic Leap finally reveals its mysterious new AR headset: the Lightwear.
The Lightwear headset isn't exactly wireless: it works in conjunction with a wired lightbox that projects a photonic field that appears over the wearer's field of vision, allowing for a number of different unique activities including gaming, shopping, entertainment, and possibly even digital work. Like the Hololens and much of AR and VR tech, the ball is really in developers' collective courts, and how well the tech is utilized depends on the software and innovation specific content-makers are able to glean.
Magic Leap's AR headset is more like a pair of goggles that actually houses a powerful miniature PC that's akin to a MacBook Pro or an Alienware PC, complete with a GPU and CPU combo. The (likely expensive) tech also uses spatial awareness for audio and visuals, meaning you can walk and the projections will follow your steps. Wearers can project screens onto walls as well as objects and animated characters right before their eyes, turning the surfaces of the real-world into a virtual playground of sorts.
Continue reading: Magic Leap's mysterious AR headset gets revealed (full post)
YouTube has signed a deal with two new music labels
Anyone that listens to music online knows there is already a variety of choices for a streaming websites or apps that make available a very large percentage of what most people want to listen to. Services such as Google Play Music or YouTube Music are some of choices but now Google is set to release their third streaming service called 'YouTube Remix.'
Reported by Bloomberg, YouTube has signed a deal with two new record labels; Universal Music Group and Sony Music Entertainment. This deal will allow for YouTube to host songs from each of the labels in hopes to bring more content to the streaming service and sway more people to turn towards YouTube instead of Spotify or Pandora.
Since YouTube has been battling with copyright laws with music for quite some time now, the launch of this new service YouTube Remix and the label deal now in effect YouTube will no doubt convert this new service into a paid subscription to then not only strengthen the already made relationships with labels but also to attract new ones.
Continue reading: YouTube has signed a deal with two new music labels (full post)
Chrome will acquire a built-in ad blocker from Google
Google is set out to rid the annoying ads from its web service, upgrading Google Chrome with a new built-in ad blocker which will be designed to remove any annoying ads that ruin Chrome's web experience.
This new built-in ad blocker will not be blocking all ads across the internet but will instead mainly concentrate on the ones that are super-annoying which is any that are influencing the users experience. What is good to know though is that if the website has a intrusive amount of ads the new ad blocker will instead of blocking just a few, it will remove all ads on the site even if the other ones meet the required standard.
Google assures owners of websites that it has been working very closely with publishers to ensure that the new feature is agreed upon before going live. Google also hopes that since Chrome will have it's own built-in ad blocker that people will stop using third-party software to block ads.
Continue reading: Chrome will acquire a built-in ad blocker from Google (full post)
Lyft assists the visually impaired with augmented reality
Lyft has partnered up with Aira, an assistive community that is dedicated to making those who have impaired vision lives much easier to manage. Lyft has decided to work with this company to make create a much easier way for those that have impaired vision to use the Lyft service and the answer is augmented reality.
Aira agents will now be able to call Lyfts for Aira users, the Aira agents will be able to convey essential information such as the location of the vehicle, the drivers name, pick-up spot, fare cost and estimated time of arrival.
The agents will also stay connected to the passenger when traveling in Lyft to ensure a safe means of transportation to the desired location, to top this off the agents take it one step further and even give directions for the last 50 feet of the walk, making sure clients have arrived to where they needed to go.
Continue reading: Lyft assists the visually impaired with augmented reality (full post)
Wolfenstein II confirmed to be coming to the Nintendo Switch
At Fun & Serious Game Festival in Bibaio, Gamereactor caught up with Andreas Ojerfors senior game designer and Tommy Tordsson Bjork narrative designer and asked them some question about their game.
The Nintendo Switch version of Wolfenstein II: The New Colossus has been confirmed by Bethesda for early 2018 and was commented on by Ojerfors, he said "That's a collaboration with a different studio that we're working together with," but later confirms that it is Panic Button that will be porting the game over "It's the same as the Doom studio" and "the same people."
Ojerfors continued and complimented the studios efforts "they're experts at the Switch an now they're experts with the [id Tech 6] engine so we work with them, and the Doom version turned out to be really kick-ass on the Switch so I think Wolfenstein will be the same,"
Continue reading: Wolfenstein II confirmed to be coming to the Nintendo Switch (full post)
New Dragon Ball FighterZ trailer, open beta details reveal
Bandai has released a new trailer for the upcoming Dragon Ball FighterZ, the trailer gives a long look at what is to be expected throughout the next game as well as a very good look at some new characters from the more recent release of Dragon Ball Super. Also, to go with the new trailer release is the details of a open beta the game will be featuring next month.
In the trailer we can see a selection of new characters such as a Hit, Goku Black and Beerus which will of course all be playable. In addition to new characters what else is seen in the trailer is old characters and their respective scenes with certain villains throughout the anime. An example of this is Gohan versing Cell or Goku turning Super Saiyan for the first time, these scenes will be in-game and are called Dramatic Scenes, Bandai Namco said "when certain team character combinations are chosen or specific finishing moves are performed" these scenes will trigger.
It is assumed that you will require a Xbox Gold or a PS Plus subscription to participate in the open beta and will begin on January 14th at 12 AM PT / 3 AM ET / 9 AM CET and will run until the same times on the 16th of January.
Continue reading: New Dragon Ball FighterZ trailer, open beta details reveal (full post)
Tesla Semi truck orders are going through the roof
Tesla sent shock waves throughout the transportation industry when it unveiled its new Semi electric truck, but how have pre-orders been going since? Amazingly well, that's how.
According to Morgan Stanley analyst Adam Jonas, Tesla Semi pre-orders have been doing extremely well, and could be as high as 1230 vehicles so far. Jonas said in a note that Business Insider got their hands-on: "The game-changing capabilities and economics of the Tesla semi potentially set off separation between the technology leaders and the laggards among carriers, shippers, truck OEMs and suppliers".
When you've got companies like Pepsi, Walmart, and Sysco pre-ordering the electric Semi trucks from Tesla, it's easy to get excited. Pepsi has reportedly ordered 100 new Tesla Semi trucks, while Walmart has committed to 15 of them. UPS has stepped up, pre-ordering 125 new Tesla Semi trucks, their biggest order yet.
Continue reading: Tesla Semi truck orders are going through the roof (full post)
NiceHash is coming back online tomorrow!
NiceHash has been embroiled in a massive Bitcoin heist over the last few weeks, where some $60 million+ was stolen, forcing the company to close its doors to miners, temporarily.
Well, the company has announced on its website that they are coming back online, where they said: "Dear Miners: Final checks are in progress and NiceHash.com platform will be back online and operational tomorrow, December 20, 2017 until 24.00 CET".
Once NiceHash is back online, you might need a guide to get you going again - it just so happens I wrote one in the days leading up to the hack.
Continue reading: NiceHash is coming back online tomorrow! (full post)
Battlegrounds servers will be reset before v1.0 release
Can you believe we're this close to the v1.0 release of PlayerUnknown's Battlegrounds on the PC, with the smash hit game of 2017 finally breaking out of its Steam Early Access shackles.
Ahead of the v1.0 release, developer Bluehole will be resetting the Battlegrounds leaderboards - and that is happening real soon. The leaderboards on the PC will be reset on December 19 at 6PM PT/9PM ET, which works out to 3AM CET/12PM AEST on December 20.
The new season will start when the v1.0 release lands on the PC sometime on December 20, but official confirmation will be announced "soon". As for what v1.0 of PUBG will entail, we can look forward to climbing and vaulting (which makes things so much easier) with creator Brendan "PlayerUnknown" Greene himself saying that it "will change the game severely".
Continue reading: Battlegrounds servers will be reset before v1.0 release (full post)
ARK: Survival Evolved cross-play enabled between Xbox and PC
Studio Wildcard has just announced that they've enabled cross-play between the Windows 10 Store and Xbox One versions of ARK: Survival Evovled, as it's now an Xbox Play Anywhere title.
ARK has also passed 12 million sales across all platforms including PC, Xbox One, and PS4 while there is the new Aberration expansion which adds five new Biomes, 14 new creatures, and 30 new craftable Engrams. The new expansion costs $19.99, but can also be purchased as part of ARK's Season Pass which costs $44.99.
The big issue here is that the cross-play goodness is locked to the Windows 10 Store version of the game, while millions of gamers own it on Steam and are locked away from playing it with their friends on Xbox One because of it. Sigh.
Continue reading: ARK: Survival Evolved cross-play enabled between Xbox and PC (full post)
Sumo Digital IPO valuation hits 145 million pounds
Forza Horizon 3 and Crackdown 3 developer Sumo Digital is now worth 145 million pounds per the company's new IPO.
The games developer, which is currently working on Microsoft's first-party exclusive Crackdown 3 as well as Dead Island 2, didn't meet the initial IPO valuation estimate of £150 million made by The Times, falling £5 million or so short from the value that sources told the publication.
"This is a significant step forward in Sumo's journey to become a global leader in premium development and creative services to the video game and wider entertainment industries. We have had an overwhelmingly positive response to the IPO, which has been very well supported by blue chip institutional investors," Sumo Digital founder and CEO Carl Cavers said in an announcement.
Continue reading: Sumo Digital IPO valuation hits 145 million pounds (full post)
PUBG's first Xbox patch rolls out
It's no secret that PlayerUnknown's Battlegrounds runs quite poorly on the Xbox One (not even the higher-end Xbox One X can run it very well) where it can drop to just 4FPS in some cases although it's meant to run at 30FPS on both systems. The team has heard all the feedback and now PUBG has received its first update in an effort to fix the hiccups.
While it's true PUBG on Xbox is in a game preview beta state, and that Bluehole is concentrating mostly on the fully-fledged PC release that's slated to launch quite soon, gamers didn't expect the last-man-standing shooter to run so poorly on consoles (but maybe it should be expected given PCs typically smash consoles and PUBG doesn't exactly run spectacularly on PC). The development team, which consists of both Bluehole and Microsoft's internal teams, has announced an official update that aims to shore up the rough edges a bit. By no means is this an official fix, and the game probably won't be out of the Xbox Game Preview program any time soon.
Most notably in the patch notes is the mention of "first pass visual and performance improvements," which aren't specific enough to glean any real details and may only result in a slight FPS bump or visual fidelity increase. Remember consoles have trade-offs, especially the base Xbox One which is quite...bad at times. Other improvements include "slightly improved anti-aliasing on Xbox One and Xbox One S," and the team has actually disabled keyboards.
Continue reading: PUBG's first Xbox patch rolls out (full post)
Nintendo researching 'interesting ideas' with Switch JoyCons
Nintendo is currently researching and developing new ways to tap the JoyCon's potential.
One of the best things about the Nintendo Switch is that it's a portable arcade machine that can be played by two people on-the-go. Sure not every game supports local co-op/multiplayer in this way, but more than a few do, and they offer up a unique way to experience interactive gaming. This is all made possible by the handheld-console hybrid's JoyCon controllers, which can detach from the tablet screen and be used by two people (or more). But this isn't the end: Nintendo wants to find new and exciting ways to use the JoyCons in tandem with software to provide even more fun and value to the system.
"A really exciting hardware feature of the Nintendo Switch is the fact that you can separate the controllers. This makes lots of new forms of play possible, and we're currently researching a lot of different and interesting ideas," Nintendo exec Yoshiaki Koizumi told Engadget in a recent interview. "We've also seen many amazing and great ideas from our third-party development partners, as well as the Nindies community."
Continue reading: Nintendo researching 'interesting ideas' with Switch JoyCons (full post)
Blizzard's new unannounced FPS should have vehicles
Blizzard is working on a brand new unrevealed FPS with a "robust games engine," and thanks to the latest job listing it appears the game should have vehicles of some sort.
Since 2016 we've known that Blizzard is making a brand new first-person shooter that uses a fresh and higher-end games engine, and little by little the dev has released more clues about the project. For example, the new game might be Overwatch-related; outside of the obvious FPS clues an older Blizzard job listing specifically called for candidates to have a "knowledge and understanding of the Overwatch universe."
Now even more clues are slowly being revealed. A recent Blizzard job listing for its Irvine studio calls for a senior software engineer of gameplay and vehicles, pretty much confirming the new game (Overwatch 2?) will have vehicles and the physics system to accompany them. The listing says candidates should have "expertise engineering highly-optimized networked vehicle physics and game systems."
Continue reading: Blizzard's new unannounced FPS should have vehicles (full post)
Phone screens will become self-regenerative soon
Now that mobile phones have become a necessity in everyday life and a very large amount of the population carry the device, a common thought across peoples minds is the breaking of your precious phone screen and the annoyance of having to go and get it replaced. Luckily, we are making advancements in phone screen technology to prevent the breaking from occurring in the first place as well as now a much more possible solution, self-regenerative phone screens.
Researchers in Tokyo have discovered a new polymer that will be able to do just this and will be the future of self-healing phone screens. Professor Takuzo from the University of Tokyo published a study in Science called "Mechanically robust, readily repairable polymers via tailored non-covalent cross-linking," this new glass is called "polyether-thioureas" and will be able to heal itself with only the pressure from our hands.
This special glass was actually found by accident by a graduate student named Yu Yanagisawa, Yanagisawa thought that the material was going to turn to a glue like paste but was shocked at the discovery of the individual shard of glass reforming with each-other at just 21 degrees Celsius, hand temperature.
Continue reading: Phone screens will become self-regenerative soon (full post)






















