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Gaming Posts - Page 89

NBA Live 19 will allow players to create their own court

By: Jak Connor | More News: Gaming | Posted: 4 hours, 28 mins ago

Players are going to be absolutely stoked to know that EA are going to be allowing for ballers to customize and create their very own basketball courts in NBA Live 19.

 

 

From the video we can see that almost every aspect of the court can be customized. Players can hit-up their court with sports themes, change the color entirely, make their own color palettes, choose their own patters, put images of their favourite player on their and much more.

 

Even though this is not a fundamental gameplay change, the new great customizational ability players have with the "Create Your Court" will no doubt grant some higher levels of immersion. Players will be able to enjoy their games much more when they are playing on a court they customized specifically to their wants. NBA Live 19 will be available on September 7th. For further information regarding NBA Live 19, visit the official NBA Live 19 website here.

The post-apocalyptic world of Flotsam, scavenge and build

By: Jak Connor | More News: Gaming | Posted: 5 hours, 28 mins ago

After the world has gone full apocalypse the remaining survivors need to rebuild and they can only do that from what they find floating on-top of the water, introducing you to Floatsam, the garbage town builder.

 

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Floatsam is a garbage town survival game that allows for players to scavenge the ocean for remains of the once beautiful city. Players will be required to acquire any debris that float by to further build their small town and survive.

 

Floatsam is being developed by Pajama Llama Games and is published by Kongregate. According to Kongregate's Director of Production Kevin DuPuy "Flotsam is a really fun project; the game's vibrant atmosphere brings a lot of character and personality to the often-grim survival genre. From building food trucks in your floating garbage town to everyone's favorite character 'Steven' the seagull, Pajama Llama has somehow made a post-apocalyptic, fight for survival setting that is both colorful and inviting."

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Horror title SCORN delayed until sometime in 2019

By: Jak Connor | More News: Gaming | Posted: 7 hours, 28 mins ago

Ebb Software, the developers behind the upcoming first-person horror title SCORN have announced that their game will sadly be delayed to 2019. It isn't all bad news though.

 

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For those that don't know, SCORN is an atmospheric first-person horror adventure title that will propel players into an isolated world designed to fiddle with the players mind. The world is nightmareish and different scenarios will entice the thought of "is this real or is this a dream."

 

The developers behind the title, Ebb Software have announced on the Steam Listing that the title has to be delayed to 2019. This is due to the development company receiving a substantial investment "We managed to sign an excellent deal with the great investment fund and acquire additional funds for the development of Scorn." The delay is so the company can come at the title with a fresh look and give players an overall better experience now that they can build a much more higher quality game. If you are interested in checking out SCORN, visit the official Steam listing here.

New Shadow of the Tomb Raider trailer showcases enemies

By: Jak Connor | More News: Gaming | Posted: 8 hours, 28 mins ago

Square Enix has released yet another short trailer for Shadow of the Tomb Raider, this time we get to see a variety of enemies that Lara will be facing.

 

 

From the trailer we can see that not only are well equipped soliders out for Lara's blood but the wildlife will also be. The trailer showcases Lara fighting eels, tight spaces underwater, leopards and even elite soldiers called 'Trinity Soliders' who are on the look out for her through their thermal goggles.

 

This isn't the first short and sweet trailer that has been released by Square Enix, the publisher has also revealed 15 minutes of 4K gameplay footage, some home-made weapons that will be used by Lara and even some 'Deadly Tombs.' The new Shadow of the Tomb Raider will release on September 14th fo PlayStation 4, Xbox One and PC. There has been no plans for a Nintendo Switch release.

PS5 may release in late 2019

By: Derek Strickland | More News: Gaming | Posted: 13 hours, 31 mins ago

Sony's next-generation PlayStation 5 console could release in the tail end of 2019, but it all depends on the supply of critical hardware components.

 

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In a recent market report, firm analyst Hideki Yasuda predicts the PlayStation 5's launch could happen in late 2019. This seems to clash with remarks from Sony corporate. "We will use the next three years to prepare the next step, to crouch down so that we can jump higher in the future," Sony Interactive President John Kodera said in a press meeting in May. It's believed the PS5 will not be part of Sony's current three-year plan and won't release before the fiscal year ending March 31, 2021.

 

The system's launch timing depends directly on part availability--chiefly on the supply of multilayer ceramic capacitors (MLCCs). Japanese electronics manufacturer TDK will be making the high-end MLCCs used in the PS5, but shortages may occur with the rollout of new mobile technology. If supply is constrained the PlayStation 5 should miss 2019 and release at a later date, possibly in 2020 or 2021 thus aligning with previous analyst predictions.

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Analyst: Switch to sell 25 million units this fiscal year

By: Derek Strickland | More News: Gaming | Posted: 14 hours, 24 mins ago

Nintendo will exceed its original Switch shipment forecast for FY2018 by 25%, a key industry analyst predicts.

 

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According to Ace Securities analyst Hideki Yasuda, Nintendo should overshoot its original Switch console sell-in targets for the current fiscal year by 5 million units. In its first quarter earnings the Japanese games-maker forecasts 20 million Switch sales through the fiscal year ending March 31, 2019, whereas Yasuda expects the company to actually move 25 million units worldwide. While Nintendo typically makes conservative hardware sales estimates, analysts note the console's strong demand across the globe--much of which is fueled by an ever-building software slate.

 

This sales goal will be quite challenging, current Nintendo President Tatsumi Kimishima said in the filings. The console-handheld hybrid's games offering will shift units, Mr. Kimishima notes, primarily in the holiday season.

 

"Our sales targets for Nintendo Switch hardware and software during this fiscal year will not be an easy challenge to meet, but we are putting all of our efforts into doing just that. If you look at our software lineup for the fiscal year that we showed at E3, you can see a relative trend that the titles that resonate most with consumers are concentrated toward the latter half," he said in the filings.

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No Man's Sky was always about cosmic loneliness

By: Derek Strickland | More News: Gaming | Posted: 15 hours, 25 mins ago

One of the principal feelings you get about No Man's Sky when you play it is that it's huge, and it's this intergalactic massiveness that conveyed Sean Murray's inspiration: loneliness.

 

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When I reviewed No Man's Sky in 2016 I said it wasn't a game about discovery, but a game about getting lost: lost in a sprawling, every-shifting universe filled with so much to see and uncover...but there was one feeling that overrode all of that. This was loneliness, a kind of inner isolation nestled in an epic journey across the stars, an intimate endeavor that was meant to be different but also the same for everyone. According to Hello Games' Sean Murray, this was by design.

 

In a recent interview with IGN, Murray said a few interesting things about No Man's Sky. The goal was to bring this kind of insular, personal adventure and give players near-infinite opportunities to continue losing themselves in the universe.

 

"[No Man's Sky] was this huge, broad game. And it delivered on a thing that I always wanted, which was this feeling of loneliness, which sounds strange I know, but a kind of a science fiction loneliness. You, out in the world, amongst the vastness of the universe," Sean Murray said in the interview.

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New Evil Dead game in the works

By: Derek Strickland | More News: Gaming | Posted: 16 hours, 5 mins ago

A new game based on the cult classic film series Evil Dead is currently in development, actor Bruce Campbell recently confirmed.

 

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While horror icon Bruce Campbell has hung up the chainsaw and will no longer play Ash Williams in any Evil Dead movies or shows, he'll lend his voice to an upcoming video game. In a recent interview with Bloody Disgusting, Campbell outed the existence of the project, describing it as an "immersive kind of dealio".

 

When asked if Campbell's retirement affected any future game adaptations, the actor told Bloody Disgusting's Meagan Navarro: "Oh no no, that's different. I have previous obligations I have to fulfill. They are doing a video game. A whole immersive kind of dealio. I'll be Ash for that, because I wouldn't want someone else's voice hamming it up," he said.

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Fox to adapt Vampyr into TV series

By: Derek Strickland | More News: Gaming | Posted: 1 day, 14 hours ago

Cable network FOX is making a live action television series based on the excellent Vampyr game, proving the stars do align sometimes.

 

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When I first learned about Vampyr's premise--that of a vampire doctor who can either heal or feed on those around him, or both--I thought one thing quite clearly: it's an absolute perfect fit for a TV or movie adaptation. The game's story is winding and clever, its early 1900's London grim and dark, and its themes macabre but also unique (I love the idea of a vampire doctor who keeps denizens alive like cattle just so he can feed on them in the future). In my Vampyr review I noted that the game's themes are darkly enchanting and Dr. Acula's arc of development is bloody good...and even noticed some interesting parallels to other shows like Tales From the Crypt.

 

Other than FOX securing the rights, not much is known about Vampyr's TV series right now. We have no clue who will play Dr. Jonathan Reid (aka Dr. Acula) but we do know that Wonderland Sound and Vision will produce effects and work alongside DJ2 Entertainment to create the show. No release date or window was given and it could take some time to flesh out Dontnod's grim and foggy world, but I for one can't wait to see what FOX and company cook up.

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Burnout Paradise Remastered debuts to PC August 21st

By: Jak Connor | More News: Gaming | Posted: 3 days, 3 hours ago

Criterion Games, the developers behind the classic destruction based racer Burnout Paradise have announced that the remastered version of Burnout Paradise will be drifting onto the PC August 21st.

 

 

According to the Twitter post on the Criterion Games Twitter page, Burnout Paradise Remastered will be arriving on the PC August 21st, but for those that want to hit the streets now they can do so through Origin Access and Premier. Burnout Paradise Remastered will be featuring numerours improvements when compared to the original game, some improvements include: increased textures, greater visual fidelity, 4K resolution support and much more.

 

Members that have Origin Access basic will be able to get a 10-hour trial of the title and Premier subscribers will be receiving the full game in its entirety. For players that already own the game and are interested in upgrading to the remastered version, you will have a hefty 75% discount. Burnout Paradise Remastered will be launching on Origin August 21st, for further information visit the official Origin listing here.

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