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Gaming Posts - Page 90

Bethesda's cancelled Terminator game had you play as a T-800

By: Derek Strickland | More News: Gaming | Posted: 2 hours, 10 mins ago

On the heels of its 1996 MS-DOS shooter SkyNet, Bethesda made a sequel that let you play through the perspective of the deadly T-800.




Earlier today I commented on the marked lack of new Terminator games. The titanium tyrant is finding its way into a bunch of new games including Gears of War 5, Ghost Recon Breakpoint, and possibly even Mortal Kombat 11...but won't star in a game of its own. But back in the day anyone could make a game based off of John Cameron's epic duology--it was a Wild West for Terminator games--and Bethesda had something unique planned.


In a recent interview with IGN, Bethesda Games Studios' Todd Howard gave some history to the studio's short-lived run with the franchise. Bethesda made two Terminator games--Future Shock in 1995 and SkyNet in 1996--during a time when no one actually owned the rights to the franchise. It was incredibly advantageous for the team and gave them lots of freedom. "I loved Future Shock. At that time, legally, no one owned the Terminator license. It was a legal battle, and in that period we were doing Terminator games in check with nobody. Nobody said 'we approve that.' We did whatever the hell we wanted," Todd Howard said.

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The Witcher 3: Wild Hunt won't have day 1 download on Switch

By: Jak Connor | More News: Gaming | Posted: 2 hours, 47 mins ago

During Nintendo's E3 2019 presentation we learned that the rumors were true and that CD Projekt Red's Witcher 3: Wild Hunt will be coming to the Nintendo Switch. Now some more information has been released regarding the port.




According Twitter user Wario64, the Nintendo Switch version of the game won't be having a day one download if the title is purchased in the physical format. The game will be shipping on a 32GB cartridge and contain the entirety of the game, including both the DLC's: Heart of Stone and Blood and Wine.


The physical package also contains a compendium, map and many stickers. The port for Wild Hunt will be played at 540p on the Nintendo Switch in hand held mode, and docked the game will be bumped up to 720p. The pre-order for The Witcher 3: Wild Hunt can be found on Amazon for $60, a link is located here.

New Alien MMO shooter could be a ways off

By: Derek Strickland | More News: Gaming | Posted: 4 hours, 22 mins ago

The next Alien video game won't be Alien: Isolation 2, but a MMO-style shooter from a small San Jose-based studio called Cold Iron.




A new Alien game is in the works but it could resemble something like Destiny instead of the ultra-creepy and clastrophobic horror of Alien Isolation. The game hasn't officially been announced, but was confirmed back in 2018 as a massively multiplayer online shooter for consoles and PC built with Unreal Engine 4. This year saw Alien: Blackout, a new mobile game that continued Ellen Ripley's story, and now Cold Iron's new MMO could deliver an action-packed survival power fantasy set around the 1986 Aliens film.


There's just one problem: the game probably isn't close to being finished. Cold Iron Studios is currently hiring for multiple key positions to help work on the game. At the time of writing, Cold Iron Studios has 22 job openings that were posted on June 13, eight of which are for lead and senior roles. As these jobs are filled we should see Cold Iron ramp up development on the project in earnest.

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Nintendo Switch system update 8.1.0, minimal changes

By: Jak Connor | More News: Gaming | Posted: 7 hours, 47 mins ago

Nintendo has issued out the newest firmware update for their Nintendo Switch system. Don't worry, nothing major has been changed, in fact barely anything has been changed at all.




Nintendo has brought up the Nintendo Switch version to 8.1.0 and this time round The Big N hasn't added any new features, new additions or software to the system. Instead we just have "General system stability improvements to enhance the user's experience" which is quite standard to say the least.


It isn't really surprising that this system update is a small one considering the version 8.0.0 was a massive update filled with a bunch of new features and improvements, more information on that here. If you want to read up on the previous system updates, visit the official Nintendo website here.

New Age of Empires IV information to be released this year

By: Jak Connor | More News: Gaming | Posted: 8 hours, 47 mins ago

If you were following this years E3 2019 presentation regarding Microsoft's Age of Empires franchise you would of probably noticed that no new Age of Empires IV news was revealed. Instead, it has been scheduled in for later this year.




If you didn't know, Relic Entertainment are developing Age of Empires IV and while there has been radio silence on the title for about two years now Microsoft hasn't forgotten about it. In an interview with PC Gamer, Microsoft's Executive VP of Gaming, Phil Spencer dicussed the relationship with Relic and the progression of the game. Starting off strong, Spencer said that Microsoft will "talk about it more this year" and that "we're making good progress with it."


Spencer touches on their relationship with Relic, saying "Relic's great as a studio" and that "They did the best job of, 'here's what we think Age should go to". Spencer also says that they as a company are "learning a lot revisiting Age 1, and Age 2. Those communities continue to exist, and they have large player bases, and there's a lot of feedback". So it seems Microsoft and Relic are teaming up and combining their knowledge bases with player feedback, to bring the best experience to Age of Empires IV as possible.

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Mortal Kombat 11 gets ranked seasonal play in Kombat League

By: Jak Connor | More News: Gaming | Posted: 9 hours, 47 mins ago

So you think you are pretty good at Mortal Kombat 11, you enjoy spilling blood, guts and despair on your enemies. Well, its time to kick it up a notch then isn't it? Welcome to the Kombat League, play at your own will.



Its time to put the story and AI aside for a moment and dive into some real action in Mortal Kombat 11's newly announced Kombat League. Developer NetherRealm Studios has announced the new mode which is basically their version of ranked seasonal play. Players will have four weeks to attempt to climb their way from the starting rank of apprentice and eventually working their way to the top to achieve Elder God status.


As expected, winning matches elevates players closer to their next rank. Climbing ranks will reward players will exclusive cosmetic rewards that can only be acquired from that specific season of Kombat League. Players will also be rewarded at the end of the season based on their highest climbed ranked. Meaning that if you start off going really well and climb nice and high in the ranks, then go on a loose streak and fall back down, you won't be rewarded on your current position, instead you will be rewarded on your highest achieved rank. Mortal Kombat 11's Kombat League 'Season of Blood' begins tomorrow on June 18.

Cyberpunk 2077 has multiple endings based on player choices

By: Jak Connor | More News: Gaming | Posted: 10 hours, 47 mins ago

Cyberpunk 2077 easily took the spotlight at this years E3, and gamers alike cannot wait to dive into the massive world created by CD Projekt RED. What about the ending though?



At E3 2019, YongYea managed to sit down with CD Projekt RED's Mateusz Tomaszkiewicz, the quest director for Cyberpunk 2077 to ask him a series of popular community questions regarding the title. One of the questions that were asked was aimed at the games ending, and if there would be multiple endings that would be determined by the players choices earlier in the game, the short answer - yes.


Tomaskiewicz also touches on the multiple ways players will be able to go about playing the game. An example of this would be if a player wanted to not use any cybernetic augmentations for their character, and instead want to progress through the game as humanly as possible. Tomaskiewicz says this example is completely doable if a player so chooses. It seems that whatever choices players make through progressing through Cyberpunk 2077 will have butterfly effects on the games ending, which means every choice is pivotal and also that Cyberpunk 2077 will have some decent replay value. Cyberpunk 2077 is launching on the Xbox One, PS4 and PC next year in April.

Dragon Ball Z: Kakarot has diverse large regions to explore

By: Jak Connor | More News: Gaming | Posted: 11 hours, 47 mins ago

During E3 2019, Bandai Namco revealed their new Dragon Ball title that is currently in the works, Dragon Ball Z: Kakarot. We have now learned that while Kakarot won't be a traditional open world game it will still have large diverse environments.



According to a recent interview with Dualshockers, Bandai Namco's producer and director of Dragon Ball Z: Kakarot, Hara Ryosuke and Kimoto Kazuki, respectively, discussed Kakarots world design and what players can expect from the title. Ryosuke mentioned that Kakarot won't be a traditional open-world experience, but instead will take players to extremely wide and expansive areas or zones. Within these zones players will experience pivotal parts of Goku's story.


Here is what Ryosuke said exactly "I kind of want to mention I don't think this is a true open world in the way we've kind of come to understand the definition of an open world today. There are several very large and wide expansive areas or zones if you will where you can experience different sagas of the Goku story. They'll be unlocked as you progress through the narrative."

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Cyberpunk 2077 ran on 8700K, 32GB RAM, TITAN RTX at E3 2019

By: Anthony Garreffa | More News: Gaming | Posted: 13 hours, 57 mins ago

The PC that powered Cyberpunk 2077 during E3 2019 was pretty damn beefy to say the least, with developer CD PROJEKT RED revealing the PC specifications of the PC running the game at the show.




Inside of the Cyberpunk 2077 E3 2019 demo PC the developer used an Intel Core i7-8700K, ASUS ROG Strix Z370-I GAMING motherboard, 32GB RAM, and a super-beefy NVIDIA TITAN RTX. Other than that, there was a Samsung 960 Pro 512GB M.2 SSD while the RAM is in the form of G.SKILL Ripjaws V, and powering it all was a Corsair SF600 PSU.

Control with RTX turned on at 1080p hit 60FPS during E3 demo

By: Anthony Garreffa | More News: Gaming | Posted: 15 hours, 41 mins ago

Remedy was at E3 2019 showing off its upcoming game Control, with the RTX version of the game powered by NVIDIA GeForce RTX graphics cards looking absolutely beautiful with all of its ray tracing technology on display.



The developer was using all of the RTX tools inside of Control including reflections, contact shadows, diffuse global illumination, and transparent reflections. Even with it enabled, the game was pretty damn steady at 60FPS -- something I can personally attest to, seeing it running on GeForce RTX hardware on the floors of E3 2019.


Unlike DSOGaming, I know what speccs were powering the RTX-enabled versions of Control but alas, I cannot tell you what was inside. The graphics cards inside were SUPER powerful, let's just say that. The effects, I spent a good 15-20 minutes slowly enabling and disabling them and was able to notice so many little details that RTX adds to the game increasing the immersion much more than it seems on photos and YouTube videos.



There's also 18 minutes of gameplay footage of Control from E3 2019 that you can check out above.

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