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RED unveils new 5K camera sensor, designed for OUTER SPACE
RED has just unveiled their new 5K Gemini sensor which fits inside of their new Epic-W camera, a new 5K shooter with dual-ISO mode that lets you switch between dynamic range and light sensitivity.
In the video above, RED explains: "Images exposed at ISO 3200 in low-light mode will be just as clean as images exposed at ISO 800 in the standard mode". RED unveiled the Gemini 5K sensor earlier this year, saying that it was designed with a specific use case - in outer space, and most people thought this was Elon Musk as RED teased it was for "a very special customer".
RED's new 5K sensor can shoot RAW 5K videos at up to 96FPS, and 2K videos at a huge 300FPS. The new RED Epic-W with Gemini 5K is available right now for $24,500 while RED says that it will be offering users an option to upgrade to current RED Epic-W 8K and Weapon Carbon Fiber owners in the near future.
Continue reading: RED unveils new 5K camera sensor, designed for OUTER SPACE (full post)
Geralt debuting to Soulcalibur VI receives a showcase video
The very well known character from The Witcher series has acquired a behind the scenes video detailing his debut to the newest title in the Soulcalibur franchise, Soulcalibur VI.
Recently we have seen classic characters from the Soulcalibur series, such as Nightmare, receive the same treatment as Geralt has above. The famous monster hunter has members of CD Projekt Red to detail Geralts debut to the new title. Borys Pugacz Muraszkiewicz, Director of the English Adaptations, Sebastian Kalemba, Head of Animation and Marcin Momot the Community Lead discuss what they had to do to eject Geralt from The Witcher 3 and place him into Soulcalibur VI.
All of the team members from CD Projekt Red are making sure that Geralt plays exactly the same as he does in his own respective games. So players that are worried that Geralt will be butchered coming to Soulcalibur VI fear not, as CD Projekt Red will be taking very good care of their golden child.
Continue reading: Geralt debuting to Soulcalibur VI receives a showcase video (full post)
Fortnite will soon get a guided missile taxi service, teaser
Epic Games is continuing the insane momentum of Fortnite by teasing more content to its playerbase, the new video shows what is to be future weapon added to the live game. Rocket riding taxi service incoming?
The below video shows a short cinematic of the weapon in use, it appears that the weapon will be player locked and when fired the missile will head directly for the target.
Of course this could be a subject of change as there is no known release date for the weapon it is hard to know its full capabilities as of yet. Judging from the below video, I would say that if this weapon contains a player lock feature it would most likely come with a considerable rarity drop rate as well.
Continue reading: Fortnite will soon get a guided missile taxi service, teaser (full post)
DOOM will receive 4K support on Xbox One X and PS4 Pro
Bethesda have announced on the official DOOM Twitter and their website that Xbox One X and PS4 Pro players will soon have the option to play DOOM in the beautiful 4K resolution.
Bethesda took to their blogpost to give a detailed outlook on when the enhanced edition was going to arrive, showing off a short video as well as a bunch of screenshots.
Here is what Bethesda had to say about id Software working on the graphical upgrades of DOOM: "When Doom launched in 2016, id Software focused on mixing cutting-edge graphics with relentless, fast-paced gameplay for users on all platforms. Now id is pushing the game's graphics even further with the release of a new 4K Update, arriving for PlayStation 4 Pro and Xbox One X on March 29th."
Continue reading: DOOM will receive 4K support on Xbox One X and PS4 Pro (full post)
Microsoft announce Sea of Thieves hits 2 million players
Yesterday, Rare released a massive patch for Sea of Thieves, today Microsoft have announced that Sea of Thieves has brought more than two million players to the game.
Microsoft have announced that Sea of Thieves has already taken the lead for best-selling Microsoft Studios first-party title on Windows 10. Not only does Sea of Thieves have quite an achievement in Microsofts books, but also streaming numbers for the newly released title is something to throw some recognition at as well. More than 100,000 players have streamed Sea of Thieves since its launch, this has resulted in more than 10 million hours watched.
As Sea of Thieves grows with its insane popularity, I hope to see Rare add a bit more content to the game. Rare didn't know that their title was going to be as popular as it has turned out to be, this resulted in problems arising within the game. On a positive note, Rare really are trying to keep players in the loop with the progression of their game, this is something i can really respect.
Continue reading: Microsoft announce Sea of Thieves hits 2 million players (full post)
LEGO The Incredibles announced for the Nintendo Switch
Nintendo has released an announcement trailer on their official YouTube channel, it is no other than the The Incredibles being debuted to the Nintendo Switch, in LEGO form!
From the above trailer we can see each of the characters using their respective family powers in building a massive Incredibles logo made out of LEGO. In the description of the video it is detailed that players will be tackling crime together as a family, they will be exploring action-packed story levels in locations such as Municiberg and New Urbem.
Players will also be able to "assemble incredible LEGO builds either on your own or team up with family and friends in two-player co-op mode for twice the fun." LEGO The Incredibles will be coming to Nintendo Switch users on June 15th 2018.
Continue reading: LEGO The Incredibles announced for the Nintendo Switch (full post)
PlayStation VR price drops to $299
Sony has shaved off $100 from its PlayStation VR starter bundle.
The PlayStation VR bundles have gone through lots of iterations through the years, but now might be the best time to pick one up if you're in the market. The base PSVR bundle, which includes a headset, PS Camera, a demo disc and a copy of the DOOM VFR game, has been discounted to $299 (notice the lack of PS Move controllers). If you want a more complete PS4-powered VR experience then Sony's bigger $349 bundle is for you: it includes a headset, a PS Camera, 2x PS Move controllers, and Skyrim VR to boot. The latter of which is a pretty big deal--Bethesda packed the full Skyrim experience into a VR experience.
But this permanent $100 discount could indicate Sony is readying a new PlayStation VR headset--the same way HTC lowered the cost of the Vive VR while announcing the more advanced Vive Pro. We know that Sony has patented new advanced VR controller technology that should accompany a refreshed PSVR headset, which should in turn roll out alongside the company's next-generation PlayStation system.
Continue reading: PlayStation VR price drops to $299 (full post)
Luminous Productions' new games may have live services
The new Luminous Productions dev studio is indeed working on AAA games, but it's likely that some of these titles will have online-based live services (think Final Fantasy XV's online Comrades mode).
On the heels of Final Fantasy XV's major development milestones (releasing on PC, pushing the Luminous engine to new heights, etc) Square Enix recently opened up a new studio called Luminous Productions made up of key FFXV devs including game director Hajime Tabata and a portion of his team. This new studio will develop AAA games and other entertainment content and it's very likely that the powerful, proprietary Luminous games engine will power these titles. But it's just as likely that Square Enix will bake in live services into these future games to ensure a longer tail and stronger long-term revenues to boot.
While scouting Luminous Production's new website I saw some job openings that caught my eye. The studio is hiring a live services planner that will create, implement, and oversee the engagement-driving live services that will undoubtedly be incorporated in Luminous Productions' future games.
Continue reading: Luminous Productions' new games may have live services (full post)
Square Enix makes new studio with Final Fantasy XV devs
Final Fantasy XV was such a huge achievement across consoles and PC that Square Enix has opened a new studio centered around key devs from the FFXV team.
Much like its MMO forebear, Final Fantasy XV had a rocky dev cycle that spanned many years. The game changed considerably over time and Hajime Tabata, who helmed the game's development, led a team through hellfire and back to deliver the final product we can enjoy today. To make Final Fantasy XV, Tabata and his team had to crunch, innovate, iterate, and obsessively test, fix, tweak and tons of other things involved in game dev--and their latest milestone is getting a console-optimized game to not only run on PC hardware, but to do so excellently with extra features. And through tons of hard work, the team achieved this.
Thanks to the hardships of FFXV, the developers became tougher, faster, and all-around more efficient and better at their jobs. The old adage "diamonds are formed under pressure" is quite apt here, and as a result of this evolution, Square Enix has opened a new studio called Luminous Productions that will likely use FFXV's Luminous engine to power future games--and possibly new IPs.
Continue reading: Square Enix makes new studio with Final Fantasy XV devs (full post)
Kirby Star Allies latest update adds 90's Kirby characters
The latest update to hit the newly released Kirby Star Allies has been released, update '2.0' is now live and has added a bunch of 90's Kirby characters.
In the last Nintendo Direct, Nintendo said that they would be bringing some classic 90's Kirby characters to the world of Kirby Star Allies, this promise has now been fulfilled in the latest update.
The five characters that have been added in this patch are as follows: Rick, Coo, and Kine from Kirby's Dream Land 2, Marx from the Kirby Super Star games, and Gooey from Kirby's Dream Land 3. All of these characters can be summoned at Dream Palaces anywhere throughout the game.
Continue reading: Kirby Star Allies latest update adds 90's Kirby characters (full post)
PUBG Mobile supports keyboard and mouse, emulators dominate
The recent discovery of keyboard and mouse support for PUBG Mobile through the use of an Android emulator has sparked an unfair advantage amongst the PUBG Mobile community.
PUBG Mobile already contains some pretty stiff controls, these controls hinder most players into performing actions much more slowly when compared to a keyboard and mouse. I suppose you could call them 'clever', but not fair players, have decided to see if PUBG Mobile works through an Android emulator on their PC. To their joy and everyone else in the games demise it works with keyboard and mouse support.
The above video shows a YouTuber named Shivaxi who has released video showing that is completely possible, he even admitted that this being possible on the mobile version of the game could result in other players thinking that he is "cheating."
Continue reading: PUBG Mobile supports keyboard and mouse, emulators dominate (full post)
Fortnite breaks some MAJOR YouTube gaming records
Fortnites massive popularity is hard to not notice as the game sky-rockets smashing records everywhere, now YouTube gaming content lead Ryan Wyatt has said that Fortnite has broken some YouTube gaming records.
The recent livestream that was conducted by Spanish YouTuber 'elrubiusOMG' recently broke the 1m concurrent viewers mark, this was more than the recently popular Drake and Ninja stream not to long ago. Wyatt address the recent Battle Royale tournament stream in his tweet, saying it has over "42M live views, and set a record for biggest single live gaming stream @ 1.1M concurrent."
This was not the only record that was broken, according to Wyatt "Fortnite holds the record for the most videos related to a video game uploaded in a single month EVER." This is massive achievement considering games with such of a craze as Minecraft, and the uploads that spawned from that, or even the COD: Modern Warfare 2 trickshot video days. Fortnite has beaten them all on a monthly comparison.
Continue reading: Fortnite breaks some MAJOR YouTube gaming records (full post)
Rare pushes out a 19.53GB patch for Sea of Thieves
Rare has pushed out a massive update for the recently released Sea of Thieves, this updates includes numerous fixes around performance, lighting, movements and more.
In the developer update that contained a variety of different information regarding the future for Sea of Thieves: It was detailed by Executive Producer Joe Neate, that instead of spending more time reducing the size of the update they decided to just get the patchwork done and get it out there, then they will worry about the size for future patches.
Here is what Neate had to say on the patch size, "Our ideal scenario was that we got that patchwork done and we released a smaller patch, but we've made the decision to get that full game update [out there] because of all the fixes it's got which is going to improve the experience for everyone," he said, "but it is a full game size update ... you're going to be downloading the client again."
Continue reading: Rare pushes out a 19.53GB patch for Sea of Thieves (full post)
Sea of Thieves developers address current game problems
Rare have taken to their YouTube channel to release the first developer update detailing their progression through Sea of Thieves' problems.
Craig Duncan and Joe Neate run players through the current long list of problems that Sea of Thieves is facing. Neate discusses the some of the main issues that players have, and further details how the developers are on track to reprimand these problems and get the game on track to where it should be.
According to both Duncan and Neate the problems surrounding achievements was due to letting a massive influx of players on the servers once the game went live, this caused numerous problems. The developers decided to turn off the achievement feature so more players could enjoy the Sea of Thieves experience at once, simultaneously Rare has stored achievements server side for each player so no one misses out. This should result in players logging in and gaining multitudes of achievements at once throughout this week sometime.
Continue reading: Sea of Thieves developers address current game problems (full post)
NVIDIA reveals Quadro GV100, packs Volta GPU and 32GB HBM2
GTC 2018 - NVIDIA has just unveiled its new Quadro GV100 workstation graphics card, which is now powered by the Volta GPU architecture and sees the combination of HBM2 as well.
The new Quadro GV100 is the first Quadro graphics card to feature the Volta GPU architecture, and it's also the first to feature HBM2 technology. NVIDIA's current Tesla V100 is virtually identical to the Quadro GV100, with its Volta GPU architecture and HBM2 memory technology.
NVIDIA's refreshed Quadro GV100 features the same specs as the Tesla V100, with new AI-dedicated Tensor cores that help out with AI models, alongside the faster NVLink bandwidth that scales far higher and faster in multi-GPU rigs.
Continue reading: NVIDIA reveals Quadro GV100, packs Volta GPU and 32GB HBM2 (full post)
NVIDIA's DGX-2: 16 x Tesla V100s, total of 512GB HBM2, $399K
GTC 2018 - NVIDIA kicked off their annual GPU Technology Conference by unveiling the new Quadro GV100 graphics card, as well as the refreshed Tesla V100 with 32GB of HBM2, but the new DGX-2 was the ultimate unveil.
NVIDIA's new DGX-2 packs a huge 16 x Tesla V100s with 32GB of HBM2 each for a total of 512GB of HBM2. The entire unit consumes 10kW of power, is capable of a huge 2 PFLOPs of compute performance and weighs 350 lbs.
Each of the Tesla V100s with 32GB of HBM2 are connected through NVIDIA's new NVSwitch technology, which packs an insane 14.4TB/sec of bandwidth.
Continue reading: NVIDIA's DGX-2: 16 x Tesla V100s, total of 512GB HBM2, $399K (full post)
The Walking Dead Game has had in-engine footage revealed
A dev diary has been released by Overkill, it details the experiences the developers have had through the on-going creation of The Walking Dead game.
The video shows the first glimpses of the in-game engine as well as some gameplay footage of buildings and other assets that will be found in the game.
As you could already imagine players of this title will be immersed with a post-apocalyptic world that will require survival from not only one player but two as well. The title falls into the co-op first-person shooter genre and will require players to use variety set of skills, examples include: stealth, strategy and of course action packed headshots. Check out the above trailer for a better dive into what Overkill has for their survival horror.
Continue reading: The Walking Dead Game has had in-engine footage revealed (full post)
Sea of Thieves producer announces 'Death Cost' idea is dead
Recently we heard about Rare implementing a 'Death Cost' mechanic to their newly released game but after the highly controversial community feedback the idea has been deemed dead in the water.
Rares Executive Producer, Joe Neate, announced on Twitter that the team at Rare have "heard the feedback" from the idea and have concluded that "the proposed 'Death Cost' in Sea of Thieves is, well, dead."
Neate admits that the developer "messed up with the messaging around this, and it's now gone. Thanks for the honest feedback & discussion on this."
Continue reading: Sea of Thieves producer announces 'Death Cost' idea is dead (full post)
Star Citizen crowd-funding hits $181m raised, new milestone
Since 2012 we have been watching the massive effort from Cloud Imperium Games to create Star Citizen, it certainly has grown since that time and now it has reached a new milestone, passing over $181 million raised.
Not only does Star Citizen, on a crowd-funding level have something to celebrate, but also another factor to throw some recognition at is their registered player count. The title has caused over 2 million players to register, hitting another milestone for the developer.
Currently, as I'm writing this Star Citizen has raised $181,058,276 and has just passed over the 2 million registered user mark. This massive achievement in crowd-funding means that on average each player that is donating, has donated around $90 each for the title to be completed. If you are interested in Star Citizen and want to check out what the title has to offer the link can be found here.
Continue reading: Star Citizen crowd-funding hits $181m raised, new milestone (full post)
New PlayerUnknown's Battlegrounds map revealed with images
Some images have been unveiled by NVIDIA and PUBG Corp that show off a new map that is currently in development.
The new map features a 4 x 4 km area which will see shorter and faster paced games. The team over at PUBG Corp currently has plans to bring this new map to the test servers next month, they hope that bringing the map to players early will result in enough time to add the correct balancing fixes it will need for the live servers.
Check out the images below for a better look at the coming map. A side not when looking at the images is to keep in mind that the map is currently a work-in-progress, meaning that on release it will look much better than what is showcased here.
Continue reading: New PlayerUnknown's Battlegrounds map revealed with images (full post)






















