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Windows 11 market share slips, users retreat back to Windows 10
Windows 10 has managed to pull some new or previous users from Windows 11 after Microsoft's latest operating system managed to secure the top spot on the Windows market share chart.
The data comes from Statcounter, which outlines that in October, 2025, Windows 11 held 58.18% market share, compared to Windows 10's 41.17%, but then in November 2025, Windows 11 dropped down to 53.7%, compared to Windows 10's 42.7%. While this is only a change of a few percent, it represents millions of users, especially considering Microsoft said Windows is currently active on over 1.4 billion devices worldwide.
Notably, Windows 7 increased its user base by roughly 3.9% during the same period. Data as of December 2025 indicates Windows 11 has 50.7% of the market, while Windows 10 increased to about 44.6%, and the remainder is Microsoft's previous operating systems.
Continue reading: Windows 11 market share slips, users retreat back to Windows 10 (full post)
European Commission to review 'Stop Killing Videogames' after 1.29 million signatures
The initiative "Stop Killing Videogames" was a massive success, attracting nearly 1.3 million signatures by its conclusion, surpassing the 1 million threshold set by the European Commission. With more than 1 million validated signatures, the "Stop Killing Videogames" initiative will be reviewed by the European Commission.
In a nutshell, the organizers of the Stop Killing Videogames initiative want regulations in place that require videogame publishers to leave their games in a functional state if they decide to no longer support them. For those unaware, the initiative was kicked into motion following Ubisoft's announcement of the shutdown of The Crew, and then EA did the same with Anthem.
The response for The Crew shutdown even spawned a lawsuit against Ubisoft, where it was alleged that Ubisoft was "duping consumers" into purchasing The Crew without informing buyers the game's servers would be shut down. If the EU deems the initiative worthwhile and decides to implement new laws, it would mean game developers/publishers would be required to leave their game in a functional state in perpetuity, or at the very least enable buyers of the game to access its files to still play privately, locally, or online, even if it isn't official servers.
Bethesda's Elder Scrolls 6 was barely planned when its teaser dropped in 2018
Bethesda has been tight-lipped about the details of The Elder Scrolls 6, with its head, Todd Howard, recently saying that development is underway and that the highly anticipated title is currently an "everyday thing."
The Elder Scrolls 6 was first teased by Bethesda in 2018, and since then, the details about the title have been scarce, with many fans of the franchise attempting to piece together what has leaked out and combine that with intoxicating speculation. Officially speaking, Bethesda hasn't revealed the location of the new game within the map of Tamriel, but according to Kurt Kuhlmann, the former co-lead designer on Skyrim, Bethesda agreed on the location for the sixth game during Fallout 4 development.
However, Kuhlmann said during a recent interview, the location wasn't locked in, but it was the general consensus that the suggested location was the location of choice for the next game, as everyone agreed. At the time, there was no story for this location, and according to the former Skyrim developer the studio didn't even begin to form a story, or get stuck into working on The Elder Scrolls 6 until around the release of the teaser trailer in 2018, as the studio released Fallout 4, Fallout 76, and then Starfield.
Rockstar weeks away from releasing Grand Theft Auto 6 details
An insider has shared that Rockstar Games may only release a digital copy of Grand Theft Auto 6 at launch, and those who want the physical edition will have to wait.
The reason? According to the Polish website PPL.pl, who cites the insider named Graczdari, which the site writes is responsible for managing the physical game sales in Europe, Rockstar Games still hasn't made any plans for a physical release of Grand Theft Auto 6, and more specifically, Graczdari says they are hearing that Rockstar won't release the physical copy of the game alongside the digital version to "prevent leaks".
The insider goes on to say they are receiving "conflicting reports," with some saying the "physical version will arrive three to four weeks after the digital release, while others say it won't happen until early 2027." Additionally, the insider writes that, "more information will be available in mid-February."
Continue reading: Rockstar weeks away from releasing Grand Theft Auto 6 details (full post)
Resident Evil Requiem has PS5 Pro modes for RT at up to 60FPS or without RT up to 120FPS
Resident Evil Requiem launches on February 27, with CAPCOM confirming that the game will have multiple PlayStation 5 Pro modes: RT (ray tracing) enabled @ up to 60FPS, or without RT it'll crank up to 120FPS.
CAPCOM director Koshi Nakanishi said: "When playing on PS5 Pro, you can take advantage of the ray tracing on/off feature. When it's on, you can play at 4K output, 60FPS, and full ray tracing. When it's off, those with a monitor that supports high frame rates can play at a maximum of 120FPS, with an average of 90FPS. We've spent a lot of time optimizing it".
Nakanishi continued: "What personally impressed me about the PS5 Pro was its high frame rate. You might be wondering if you can really tell the difference, but when you go back to 60FPS, it still feels a bit lacking. The difference in the amount of information makes the world seem more persuasive".
Razer Synapse Web is a new tool for customizing gear directly from Chromium-based browsers
When it comes to customizing your PC peripherals, like keyboards and mice, you used to need to install custom software for each branded device in your system. One of the welcome changes over the past year or so has been the gradual shift to a web-based approach powered by Chromium-based browsers, which can now effectively 'talk' to USB devices.
And with that, Razer has announced the beta release of Razer Synapse Web, a lightweight web-based interface for customizing Razer devices. Without dedicated software, users can now fire up Google Chrome, Microsoft Edge, or Opera, then head to https://synapse.razer.com to begin customizing.
Unfortunately, Razer's Synapse ecosystem is currently limited to a single device or line-up, the new Razer Huntsman V3 series, which includes the new Razer Huntsman V3 Pro TKL 8KHz, Razer Huntsman V3 Pro 8KHz, and Razer Huntsman V3 Pro Mini.
RTX Remix 1.3 is available now, adds new RTX Remix Logic feature for modders
NVIDIA's RTX Remix platform began as an impressive tool for modders, allowing them to take classic PC games and give them a modern ray-tracing visual overhaul via a simple and intuitive interface. With over 100 RTX Remix mods out in the wild and impressive projects like Half-Life 2 RTX looking like full-blown remakes, this week's release of RTX Remix 1.3 brings a new and major feature to the platform.
Called RTX Remix Logic, it enables the Remix platform to "detect game logic," allowing modders to add new layers of immersion and dynamic features to their creations. Game logic can be something as simple as opening a door, pressing a switch, or something like 'when an enemy is close,' which can then trigger visual changes from a pool of 900+ settings and effects.
One example we were shown in person at CES 2026 involved changing the weather, time of day, and season of Half-Life 2's Ravenholm to a random setting whenever you opened the door. Another example was the addition of night vision when looking down a scope, while another had the screen react and warp to alert you when an enemy was close.
NVIDIA FrameView 1.7 adds overlay customization and the ability to track 800+ FPS performance
NVIDIA's FrameView is a platform-agnostic application for monitoring and recording in-game performance, with metrics ranging from frame rates and frame times to system latency and even performance per watt. With support for GeForce RTX, Radeon RX, and Intel Arc graphics cards, it's a handy tool for monitoring, capturing, and analyzing PC gaming performance.
This week, NVIDIA released FrameView 1.7, a significant update to the app that adds several welcome features while fixing several bugs. One notable update is the addition of a Customizable Overlay, which lets you display all metrics for real-time monitoring or choose from various presets.
With control over font size and backgrounds to improve readability, the big thing here is having direct access to FrameView's extensive list of recorded statistics and data. NVIDIA also notes that the update improves High Frame Rate Support, with improved accuracy and calculation for game running at 800+ FPS.
Forza Horizon 6 might be cloud-only on the ROG Xbox Ally X, according to the specs
As part of its big reveal during the recent Xbox Developer Direct presentation, we got a firm release date of May 19, 2026, for the PC and Xbox Series versions of the highly anticipated Forza Horizon 6. Alongside being the biggest entry in the series to date, it shifts all of its open-world racing action to Japan, presenting the country's large cities, mountainous regions, and forests in stunning detail.
Already available to pre-order, developer Playground Games and publisher Xbox Game Studios have posted the 'Minimum' PC System Requirements for the game. Although we're unsure what in-game settings and frame rate this targets, the desktop GPU requirements are fairly modest - you'll need at least a GeForce GTX 1650, Radeon RX 6500 XT, or Intel Arc A380.
However, in a surprising move, the system requirements also list the Intel Arc B390, the integrated GPU (iGPU) found in Intel's new Panther Lake processors, as part of the 'Minimum' requirement.
ZOTAC says the 'very survival' of GeForce RTX GPU manufacturers and distributors is at stake
The current memory crisis is driving up prices across a wide range of PC hardware, and with no signs of slowing, it could have a far-reaching impact on consumer-facing companies. ZOTAC GAMING is a brand well-known among PC gaming enthusiasts and is widely regarded as the manufacturer of some of the best GeForce RTX graphics cards.
As the prices of its various GPUs have increased, the company's Korean office has issued a statement to its online customers in the region, apologizing for canceling its cashback rewards program and raising prices one month after its first wave of GPU price increases. The post confirms that, in addition to memory supply constraints, the supply of GeForce RTX 50 Series graphics cards will be reduced in the coming months.
Translated by @harukaze5719 on social media, ZOTAC not only says that the "current situation is extremely serious," but things have gotten to the point where the "very survival of graphics card manufacturers and distributors" could be at stake.
NVIDIA rumored to outsource to Intel in 2028, collaborate on next-gen Feynman architecture
NVIDIA is reportedly considering outsourcing semiconductor production to Intel in 2028, as well as a partial cooperation between the companies on its next-generation Feynman GPU architecture.
In a new report from DigiTimes picked up by analyst @Jukan on X, we're hearing that thanks to TSMC pretty much dominating advanced processes and advanced packaging, it is a new target for the United States.
Chip companies are having to deal with the 'heavy responsibility' of American manufacturing, with cost issues and capacity shortages. The current model of highly concentrated semiconductor production with TSMC over the last few years has moved towards a new strategy: 'multi-sourcing and risk diversification'.
GeForce Game Ready Driver 591.86 for Highguard and ARC Raiders 'Headwinds Update' is here
GeForce Game Ready Driver 591.86 is here, adding support for ARC Raiders' new Headwinds Update, the new multiplayer 'raid shooter' Highguard that recently launched, and the new 3D real-time strategy RPG Arknights: Endfield. The new driver for GeForce RTX owners also fixes a couple of bugs, including one related to Windows Automatic Color Management.
ARC Raiders, the extraction adventure from Embark Studios, is one of 2025's biggest sellers, with over 12 million copies sold. The Headwinds Update adds new content, rewards, and ways to play the game, with GeForce RTX 50 Series owners getting full access to DLSS 4 with Multi Frame Generation to boost performance, with DLSS Super Resolution and NVIDIA Reflex available for all RTX gamers on PC.
Highguard, the new free-to-play shooter that got its big reveal at The Game Awards, also supports DLSS Super Resolution with the new DLSS 4.5 second-generation Transformer model available via the NVIDIA App. Rounding out the game support, Arknights: Endfield features DLSS 4 with Multi Frame Generation and DLSS Super Resolution, with NVIDIA noting that performance on GeForce RTX 50 Series GPUs is improved by an average of 3X at 4K when enabled.
NVIDIA's new Vera CPU will be a competitor to AMD EPYC and Intel Xeon CPUs
NVIDIA will be offering its next-gen Vera CPUs as a standalone part of the infrastructure, with wherever the CPU workload is, it will run on NVIDIA CPUs... meaning it'll compete against AMD's mega-successful EPYC processors as well as Intel's fleets of Xeon CPUs.
In a new interview between Bloomberg and NVIDIA CEO Jensen Huang regarding the upcoming Vera CPU plan, Jensen said: "For the very first time, we're going to be offering Vera CPUs. Vera is such an incredible CPU. We're going to offer Vera CPUs as a standalone part of the infrastructure. And so not only, not only can you run your computing stack on NVIDIA GPUs, you can now also run your computing stack, wherever their CPU workload, run on NVIDIA CPUs".
Jensen continued, adding: "Vera is completely revolutionary...Coreweave is going to have to race if Coreweave's going to be the first to stand up Vera CPUs. We haven't announced any of our CPU design wins, but there are going to be many".
Ken Levine's new game isn't an FPS, it's a 'Judas simulator'
BioShock creator Ken Levine will release a new game in 2026, but it's not a shooter--it's more of a simulator where choice and consequence shape gameplay.
Judas, the new game from BioShock's Ken Levine, has been in development for over a decade. Half of that time was spent creating the game's principal gimmick: a next-level reactivity system where NPCs dynamically respond to what players choose to do.
In that way, Ken Levine offhandedly jokes in a recent interview with Game Informer that the project is a "Judas simulator" because players take on the role and essentially shape their own version of the titular character, interacting with the world through the eyes of, well, a Judas.
Continue reading: Ken Levine's new game isn't an FPS, it's a 'Judas simulator' (full post)
Zombies can use chainsaws in Resident Evil 9, Capcom explains with Day of the Dead movie logic
Capcom has a very interesting take on zombies in Resident Evil 9 that channels some of the movie logic found in Romero's 1985 horror classic.
Resident Evil games are heavily influenced by all forms of horror media, and in its multi-decade span, the series has redefined what terror actually is. But like all media--especially a gestalt one like video games--the Resident Evil franchise takes cues from the greats that came before it, and in this instance, Capcom's latest Resident Evil 9 once again borrows from the master of the undead himself, George Romero.
In a recent interview with Game Informer, Resident Evil 9 game director Koshi Nakanishi confirmed the zombies in RE9 can use tools and even chainsaws to attack players. Capcom offered an explanation, and it might sound familiar to horror fans: The zombies still have memories from when they were human, so they remember how to use things like chainsaws. It's a lot like how Bub the zombie remembered how to shoot a gun in Day of the Dead.
AMD Ryzen 9850X3D leak indicates CPU is just 3% faster than 9800X3D - but what did you expect?
With AMD's Ryzen 9850X3D about to be released, a fresh leak shows that this new CPU is purportedly just a few percent faster (on average) than the 9800X3D for frame rates in 1080p.
VideoCardz picked up a post from a known leaker on X, chi11eddog, who showed a comparison between these CPUs in seven games (running with an RTX 5090 at Full HD resolution).
Check out the graph above, and as you can see, in some games, the difference is, well, nothing - which is the case for Battlefield 6 and Monster Hunter Wilds, which are essentially a dead heat.
Two indie games have cancelled their Xbox versions
Two indie games have recently cancelled their Xbox versions, and while this is undoubtedly the result of the tough realities of games development, it could also show that game developers are putting more priority on PlayStation 5 and PC platforms than they are for Xbox.
Over the past few days, I noticed an interesting development: Indie game devs are starting to cancel the Xbox versions of their games. Recently, I've seen two games do this: 1348 Ex Voto, an extremely stylish medieval sword fighting game, and the other is a game set in a more recognizable and higher-profile brand, with Nickelodeon's Splat Pack, a combination of old retro games put in a single package.
Each group has its own individual reasons on why the Xbox versions are cancelled, and while there's no comments from Limited Run Games on the Nickelodeon Splat Pack other than a confirmation of the Xbox SKU cancellation, the team behind 1348 Ex Voto explained their situation.
Continue reading: Two indie games have cancelled their Xbox versions (full post)
'AI should be a choice. Here's where you stand': 90% of DuckDuckGo users vote no to AI in poll
If you thought AI was hated by Windows 11 users, that's nothing compared to the denizens of DuckDuckGo based on a new poll by the maker of the search engine.
VideoCardz spotted the results of the poll where a healthy 175,000 votes were cast. 90% of respondents chose to say no to using AI with the search engine, with the remaining 10% happy to go with AI in their results.
That's a resounding thumbs-down for AI, but we should, of course, take the source into account here.
Intel's XeSS 3 arrives with Multi-Frame Generation - so now AMD lags behind NVIDIA and Arc GPUs
Intel has released its latest graphics driver which provides support for XeSS 3 with Multi-Frame Generation, bringing its upscaling box of tricks up to speed with NVIDIA's equivalent tech in DLSS 4.
As VideoCardz spotted, this is the Arc Graphics driver version 32.0.101.8425/8362 which has just arrived. It also boasts support for the new Arc B390 and B370 integrated GPUs in Intel's Panther Lake mobile chips.
Multi-Frame Generation means that XeSS frame gen can now insert up to three additional artificial frames, meaning a 3:1 ratio of real and 'fake' frames to help speed up frame rates more dramatically. Of course, it's not quite as straightforward as that, but still, it's great to have MFG on board for Arc GPUs.
New 3v3 'raid shooter' Highguard is out - it's free, but very much a love or hate game so far
Highguard is a free-to-play 'PVP raid shooter' which was showcased at the end of The Game Awards, and it emerged yesterday - to a very mixed response.
On the one hand, the game from Wildlight Studios - which has a number of former Respawn staff on board (of Apex Legends fame) - received a battering (mostly) with the reviews on its Steam page. But on the other hand, some gamers are enjoying it, and feel that Highguard is being unfairly treated by its detractors.
Whatever you think of the game - if you've tried it, or just watched some gameplay footage (and I fall into the latter camp) - there's one thing that's clear: it's highly polarizing.






















