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Here's our first look at AMD's new Magnus APU for the next-gen Xbox console
AMD is cooking up its next-gen semi-custom Magnus APU for Microsoft's next-generation Xbox console, and now we have our first leaked render of the Magnus APU itself. Check it out:
In his latest video leaker Moore's Law is Dead had one of his MLID community members strike up a render of AMD's new Magnus APU, which features Zen 6 + Zen 6c CPU cores and a powerful RDNA 5-powered GPU.
AMD is working on Radeon desktop chiplets that will go into a console -- making it pretty much a powerful APU -- with a ton of next-gen APUs like Medusa Point, Medusa Halo, Medusa Halo Mini, and more that MLID has been leaking over the last few months.
BioShock 4 devs lay off 1/3rd of studio shortly after hiring superstar manager
BioShock developer Cloud Chamber has had its ranks diminished by heavy layoffs as publisher Take-Two Interactive takes control over the next game.
The next BioShock game has been in development for about 10 years, and new updates show that it won't be out for another few years. Sources tell Bloomberg's Jason Schreier about the current state of BioShock and the team that's making it.
Game dev studio Cloud Chamber has had its staff reduced by nearly 1/3rd, with 30% of employees being laid off. This reorganizational reduction affected about 80 out of the 250 people that work at the studio. The significant drop in personnel will delay BioShock 4 even further, with reports saying that Cloud Chamber and 2K had originally wanted to release the game by the end of 2026 or in Q1 2027.
Borderlands 4 expected to sell 6 million units at launch, Gearbox has extremely high confidence
Gearbox and Take-Two have high aspirations for Borderlands 4 sales.
In a recent interview with Insider Gaming, Gearbox CEO Randy Pitchford said some very optimistic things about sales figures. Borderlands 4 was embroiled in a pricing controversy just months ago, with gamers fearing an $80 price tag due to comments from Pitchford...but the game ended up priced at $70. Now with that hurdle out of the way, both Gearbox and Take-Two expect big numbers.
According to the interview, Pitchford excitedly states that Borderlands 4 will push the entire franchise past the 100 million sales mark: "A lot of people predicted that Borderlands wasn't going to work. Now here we are with [Borderlands having become a] franchise. We will break 100 million units with this launch, easy."
Biggest Battlefield 6 map leak silences 'it only has small maps' jokes
Battlefield 6's open beta weekends have wrapped up, and EA, along with the developers, has published a community update on the changes they will be making to the game ahead of its public release.
One of the criticisms of the public beta was the lack of map variants for all game modes, and, particularly, the size of the available maps. At the time, DICE and EA intentionally curated the selection of maps in the beta weekends to make sure the "full-octane version of Battlefield" was achieved. Additionally, the smaller maps were selected to see what Battlefield 6 is like at its highest tempo. Now that those tests are complete, EA has confirmed the full release of Battlefield 6 will feature larger maps, and the biggest map seen so far has just leaked online.
This isn't the first time we have heard of the map Mirak Valley, as a few days ago, datamining resulted in two maps being leaked in the form of extremely high resolution renders. However, new leaks have emerged that claim Battlefield 6 will feature "Mirak Valley and the remake of Operation Firestorm from Battlefield 3 will be playable in the upcoming Battlefield Labs testing," meaning they will both be playable in the public game when it releases.
Continue reading: Biggest Battlefield 6 map leak silences 'it only has small maps' jokes (full post)
Elden Ring on Switch 2 is in shambles, Bandai forbids any gameplay capture
Elden Ring on the Nintendo Switch 2 is in such a poor state that Bandai Namco refused to let people capture gameplay of it at Gamescom 2025.
The Nintendo Switch 2 version of FromSoftware's critically acclaimed title Elden Ring is officially called Elden Ring: Tarnished Edition, and the current state of the game is seemingly living up to its name, as reports indicate the port is in a dire state.
Nintendo Life has written that it was among the few able to try out the unreleased title at Gamescom, and speaking to Kotaku, reporter Felix Sanchez said, "It's really bad, and I understand why they don't want you to see this, because wowie zowie, it is terrible. Of course, you're never going to see the light of this-maybe it will just release in that state, but I can't imagine they will do that-It was like playing Ocarina of Time. It was like 20 frames per second, sometimes I was like, 'This has dropped [to] 15 frames per second.'"
Battlefield 6 gameplay designer responds to controversial movement changes
The open beta weekends for Battlefield 6 have concluded, and the developers behind the highly anticipated title have posted a community update on the changes they plan to make based on player feedback.
The community update was posted to EA's official website and details several interesting changes developers will be making ahead of the public release of Battlefield 6. One of those changes is readjustments to the movement mechanics.
According to the update, movement mechanics have been adjusted to create a more balanced and traditional Battlefield experience, with nerfs specifically to the horizontal speed carried from a slide into a jump. This change seems to be targeting Call of Duty players who commonly slide and jump around corners to get the drop on an unsuspecting opponent.
Battlefield 6 open beta: most players in Battlefield history with 420M matches, 92M hours
We all know that the Battlefield 6 Open Beta was a massive success, but now EA and Battlefield Studios have announced that gamers pumped over 92 million hours of play time across over 420 million rounds of the game.
There were 420,127,450 total matches of the Battlefield 6 Open Beta played, with 92,351,578 hours of gameplay, while over 4 billion enemies were killed, there were over 30 million friendlies revived. The most-played class was Support with 26%, Assault with 32%, Engineer with 23%, and finally, Recon with 19% deployed in the BF6 Open Beta.
The final destruction receipt for the Battlefield 6 Open Beta rings up at $196 billion, while a fun statistic is that 7.4 million players died being zapped by the defibrillator, while there were also 5.3 million total road kills. EA and Battlefield Studios learned a considerable amount during the Open Beta, where the team says it's taking a moment to look back at it, and share their key learnings and in-game changes that the team is making based on player feedback and in-game data.
Analogue delays Nintendo 64 FPGA console for the third time, now coming in Q4
Analogue has announced what is hopefully the final delay for its Nintendo 64 FPGA console.
The Analogue 3D has been delayed again, and is now expected to ship in Q4 2025.
"We know this sucks. Another delay, announced late, after months of patience. We feel it too. Analogue3D has been in development for 4 years, obsessively, and it's at 99%. The last 1% is where we're focused," the console-makers said today.
Team Cherry reveals why Hollow Knight Silksong took so long to make, tease DLC or new game
Silksong has been in development for 6 years...why did it take so long? A new report from Bloomberg's Jason Schreier reveals an interesting look at how Team Cherry makes their games.
Hollow Knight Silksong hasn't been in development hell for the past few years--a stark contrast to the AAA industry. Instead, the developers at Team Cherry just took their time and had fun along the way, not rushing the process and making sure the creativity wasn't disrupted by too much stress. It also helps that Team Cherry didn't have to worry about deadlines, overstepping budgets, and hiring/integrating whole teams.
"It was never stuck or anything. It was always progressing. It's just the case that we're a small team, and games take a lot of time. There wasn't any big controversial moment behind it," Team Cherry co-founder Ari Gibson tells Bloomberg.
Bungie boss Pete Parsons leaves as studio reportedly becomes slowly absorbed by Sony
Bungie CEO Pete Parsons is leaving the studio after more than 20 years with the company.
Bungie today announced that CEO Pete Parsons would be stepping down, and current Destiny 2 general manager Justin Truman would be taking the helm to lead the studio.
"After more than two decades of helping build this incredible studio, establishing the Bungie Foundation, and growing inspiring communities around our work, I have decided to pass the torch," Parsons said in the update.
New Halloween game lets you play as Michael Myers and hunt players in 1978 Haddonfield
Illfonic, the developer behind a multitude of horror movie-based video games, is now taking on the ultimate serial murdering stalker simulator: John Carpenter's Halloween.
A new Halloween game is in development from Illfonic, the same developers behind Friday the 13th: The Game. The Halloween project essentially swaps Jason Voorhees for OG slasher Michael Myers and is being made in close conjunction with original Halloween film director John Carpenter, who is executive producer on the game.
Halloween will have both online and offline modes, similar to Friday the 13th: The Game, as well as a story mode that allows you to play as Michael Myers. Illfonic aims to recreate an authentic version of 1978 Haddonfield set amidst a hunter vs prey backdrop, and based on the trailer, they've done an exceptional job.
Black Myth Wukong runs at 60FPS on Xbox Series S after all
Microsoft's Xbox Series S once again shows its capabilities in the right hands as Game Science manages to get Black Myth Wukong running at 60FPS on the system.
Black Myth Wukong can achieve 60FPS on the Xbox Series S after all, new frame rate tests have shown. The news comes after months of back-and-forth controversy about Wukong's delay on Xbox, with speculation that Sony paid extra to keep the game off of Xbox.
Now it's been revealed that Wukong can hit a steady 60FPS on the Series S in performance mode, however there's some screen-tearing issues in balanced mode.
Continue reading: Black Myth Wukong runs at 60FPS on Xbox Series S after all (full post)
New Cronos The New Dawn gameplay footage shows brutal Dead Space combat with Cronenberg horrors
Horror fans should keep Cronos: The New Dawn on their radar, especially those who like Dead Space or even Resident Evil.
At Gamescom 2025, Polish game developer Bloober Team released a sizable 10-minute gameplay trailer for their new sci-fi thriller, Cronos: The New Dawn. The footage shows off what exploration will be like in the final game, complete with enemy encounters, scavenging loot and resources, and crafting.
The trailer also makes Cronos look like a medley of different games, with references to games like Dead Space, Resident Evil, and even Halo 3's distinct Flood biomass designs. The game also pays great homage to sci-fi body horror, with splicing and effects that would make directors David Cronenberg and John Carpenter proud.
Want a real test for your RTX 5090 gaming PC? 3DMark's new ray tracing benchmark looks fearsome
When it comes to synthetic gaming benchmarks, 3DMark is where it's at, and the suite now has a more punishing version of its ray tracing test.
Say hello to Solar Bay Extreme which has just been announced by UL Solutions (as VideoCardz noticed) and is now available for free as an update to 3DMark. (Although you need to pay for the benchmark suite in the first place, at least on Windows or Mac - it's free for mobile).
This is, of course, a fresh take on the existing Solar Bay ray tracing test, but an extreme version as the name makes clear.
Xbox ROG Ally and Ally X price reveal date moved over US custom fees
Gamecom is here, and among the massive selection of new gaming-related announcements, Xbox and ASUS have confirmed the release date for the highly anticipated handheld, the Xbox ROG Ally and Ally X.
Leading up to the event, it was rumored that Xbox and ASUS were going to be pricing both handhelds at $599 and $899, with the Ally getting the $599 sticker and the more powerful Ally X getting the $899. It was also leaked that pre-orders for the handhelds were going to open up during Gamescom, but that has yet to happen. A new report from renowned industry leaker Billbil-kun has explained what has happened behind the scenes for ASUS and Xbox to delay the confirmation on the prices, and by extension, the lack of pre-order availability.
Both handheld devices are scheduled to launch on October 16, 2025, but for how much? No one knows, not even Xbox and ASUS, as IGN was told by both companies that they had to delay the announcement on the prices due to fluctuations in US customs fees. However, potential buyers can expect an announcement on pricing sometime in September or October.
Continue reading: Xbox ROG Ally and Ally X price reveal date moved over US custom fees (full post)
Hollow Knight Silksong release date revealed, launches in just two weeks
Team Cherry reveals new acrobatic gameplay footage for Hollow Knight Silksong while confirming a September release date for the hugely anticipated sequel.
Silksong is coming sooner than you thought. Way sooner. It's not coming in 2026, or even in holiday 2025. Silksong will be released in two weeks, on September 5, 2025.
Team Cherry's platforming sequel has been one of the most anticipated games in recent memory, with fans clamoring for more info about the indie sensation. Hollow Knight, the first game in the series, is one of the most acclaimed and lauded independent games in recent memory.
ASUS explains what the Xbox Ally X's new NPU actually does
ASUS clears up some of the confusion around the Xbox Ally X's new Neural Processing Unit (NPU), giving clear examples of how the new chips will actually affect the gameplay experience.
Microsoft and ASUS today announced the Xbox Ally and Xbox Ally X would launch on October 16, and while pricing wasn't revealed, leaks show the duo will cost $599 for the Xbox Ally and a whopping $899 for the higher-end Xbox Ally X model. The price jump is due to the Ally X's powerful AI Z2 Extreme chip from AMD, a new customized processor that leverages an NPU to optimize workflows.
ASUS has revealed some more details on what the NPU will actually do. The new AI chip will boost resolution scaling via Automatic Super Resolution (Auto SR), which could free up the CPU and GPU for other resource-heavy tasks. The Xbox Ally X's NPU will also do minor things like automatically recording gameplay clips and footage for users to share.
Continue reading: ASUS explains what the Xbox Ally X's new NPU actually does (full post)
New Ghost of Yotei trailer reveals why samurai protagonist Atsu seeks bloody revenge
The developers at Sucker Punch showcase Atsu's unyielding quest for bloody revenge in Ghost of Yotei's latest trailer footage.
Like its predecessor, Ghost of Yotei's story is soaked in bloody vengeance. Players take on the role of Atsu, a swordsmith's daughter who met a cruel murderous fate from a gang of outlaws. Imbued by spiritual energy, Atsu now wields her fearsome ruthlessness alongside her lethal samurai blades, cutting down foes with brutal precision.
"Journey with Atsu in this unique story of healing and redemption that runs deeper than vengeance. Traverse the vast lands of Ezo, master new weapons, and forge alliances to avenge the death of her family at the hands of the Yōtei Six," reads a new description published by Sony.
Indiana Jones DLC 'The Order of Giants' confirmed in new trailer, releases on Switch 2
Indiana Jones and the Great Circle is officially getting its first DLC, and the full game will be arriving on the Nintendo Switch.
The news was confirmed at Gamescom 2025 Opening Night Live, where Indiana Jones and the Great Circle took center stage in a new trailer. The upcoming DLC is titled "The Order of the Giants," and developers Machine Games provided some gameplay footage in the above trailer. Notably, story expansion will be available for free to owners of the Indiana Jones and the Great Circle Premium Edition, Collector's Edition, and Collector's Bundle, but can also be purchased separately for those who grabbed the standard edition.
As for what the DLC entails, "The Order of the Giants" takes Indy to the depths of Rome, where he is chasing down a myth of a beast. Indy encounters Father Ricci, a young priest desperate to track down a Roman artifact, and as you can probably expect, this standard treasure hunt quickly turns into a perilous journey as Indy runs into sinister plots, a cult, gladiator games, and much more. The upcoming DLC is slated to include new puzzles, new enemies, and returning characters.
Tales of Xillia Remastered coming in October with QoL features like enemy battle toggle
The rumors were right: Bandai Namco announced a new remaster of the PS3 classic Tales of Xillia, complete with new quality-of-life features and upgrades.
The new Tales of Xillia remaster finally brings the fan-favorite RPG onto other platforms--the original had sat locked away on the PS3 for decades. The game comes packed with great time-saving mechanics like enemy battle on/off toggles, as well as on-screen HUD indicators for destination zones.
Tales of Xillia Remastered releases on PS5, Switch, Xbox Series X/S, and Steam this Halloween, October 31, 2025. It will cost $40.






















