Graphics Cards - Page 7

Stay updated on GPU news covering NVIDIA GeForce RTX, AMD Radeon RX, Intel Arc, benchmarks, ray tracing, AI acceleration, and new releases. - Page 7

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'FSR Latency Reduction 2' will soon be the new name for AMD's Anti-Lag 2 technology

| Mar 30, 2026 9:27 AM CDT

AMD's Anti-Lag 2 technology is getting a rename, and it will now carry the FSR prefix, becoming FSR Latency Reduction 2.0. The move appears to be part of the red team's broader push to bring its various FidelityFX technologies under one unified FSR brand. Since FSR no longer refers exclusively to upscaling, AMD wants a single umbrella term that covers the several technologies working together under its gaming stack.

'FSR Latency Reduction 2' will soon be the new name for AMD's Anti-Lag 2 technology

The rename wasn't officially announced. Weeks before AMD's Redstone release last year, the company quietly updated its technology nomenclature, a change that only came to light after VideoCardz spotted it on AMD's website. FidelityFX Super Resolution became FSR Upscaling, Frame Generation became FSR Frame Generation, and two newer technologies, Ray Regeneration and Radiance Caching, also picked up the FSR prefix. Now, Anti-Lag 2 is the latest technology to receive this quiet change.

Anyone familiar with other GPU vendors will recognize what AMD is doing here. NVIDIA has long used the DLSS prefix to cover DLSS Super Resolution, DLSS Frame Generation, and DLSS Ray Reconstruction under one roof. Intel has taken a similar approach with XeSS 2.

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Continue reading: 'FSR Latency Reduction 2' will soon be the new name for AMD's Anti-Lag 2 technology (full post)

Several AMD RX 9070 XT models drop to $699, paired with a free SSD, PSU, or AIO

| Mar 28, 2026 11:08 AM CDT

AMD's RX 9070 XT is finally trending towards reasonable territory, with three custom triple-fan models from Sapphire, GIGABYTE, and ASRock now available for $699 via promo codes, courtesy of VideoCardz. In fact, Newegg has bundled these GPUs with extra hardware. Depending on the listing, builders can walk away with either a free 512GB SSD, a 750W PSU, or a 360mm AIO at no extra cost.

Several AMD RX 9070 XT models drop to $699, paired with a free SSD, PSU, or AIO

With no manufacturer immune to the recent surge in DRAM costs, GPU prices have been trending upward for months, with models having more than 8GB of memory hit the hardest. This has caused a significant restructuring in the mid-range market, where the RTX 5070 has climbed to $649 from its $549 launch, while the RTX 5070 Ti is reaching four-digit territory. It took several months for the RX 9070 XT to finally hit its $599 MSRP. This milestone only lasted several weeks before the DRAM crisis took hold, sending prices shooting above $700.

Newegg lists three models of the RX 9070 XT. The ASRock Challenger includes a 360mm AIO ($70 value), the GIGABYTE Gaming OC comes with a 512GB Gen 4 SSD ($113 value), and the Sapphire Pulse features a 750W PSU ($80 value). While all listings have a base price of $729, applying the on-site promo codes brings the final price down to $699. This is not a direct price cut, but the math speaks for itself. If you factor in the bundled goodies, the effective value of the GPU drops to near MSRP levels.

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Continue reading: Several AMD RX 9070 XT models drop to $699, paired with a free SSD, PSU, or AIO (full post)

Redditor bags RTX 5060 Ti for just $80 in insane Walmart find

| Mar 27, 2026 1:36 PM CDT

A lucky Walmart shopper secured an RTX 5060 Ti for just $80 and shared the details on Reddit, thanks to VideoCardz. After taxes, the total comes to almost $86, which still seems like an impossible figure given the card's current retail price. The GPU was marked down from its original retail price of $349 to just $80 for an insane 77% drop in price.

Redditor bags RTX 5060 Ti for just $80 in insane Walmart find

While clearance sales are not rare, finding a current-generation GPU for just 23% of its retail price is an extreme outlier that has caught the attention of the PC hardware community. The specific model in question is the MSI Ventus 2x, which currently retails between $349 and $419, depending on the store at the time of writing.

While the 8GB variant of the RTX 5060 Ti has faced its fair share of criticism for its limited framebuffer in 2026, a deal this aggressive is hard to ignore. For the Redditor in question, the jump is particularly significant; they are upgrading from the Pascal-based GTX 1060 6GB. For the price of a modern AAA title, this user is gaining roughly 3x more performance and a significantly more efficient architecture. This jump also unlocks new features like DLSS, Frame Generation, and Ray Tracing.

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Continue reading: Redditor bags RTX 5060 Ti for just $80 in insane Walmart find (full post)

Intel finally announces 'Big Battlemage' with new Arc Pro B70 and Arc Pro B65 graphics cards

| Mar 26, 2026 1:04 AM CDT

It seems like we've been waiting for Intel to formally announce its 'Big Battlemage' graphics card for a couple of years now, with the good news being that the wait is finally over. However, according to recent rumors, the "bad" news is that 'Big Battlemage' isn't an Arc-based gaming product but an AI-focused workstation with an Intel Arc Pro B70 GPU that will ship with 32GB of GDDR6 memory and 608 GB/s of bandwidth.

Intel finally announces 'Big Battlemage' with new Arc Pro B70 and Arc Pro B65 graphics cards

It's set to launch with a $949 MSRP for the reference design, with third-party cards from ARKN, ASRock, Gunnir, Maxsun, Sparkle, and others on the way. Compared to the existing Arc Pro B60, the new Arc Pro B70 features 50% more memory and 60% more Xe cores, bringing the total to 32 Xe cores. And with that, AI performance across a wide range of workloads is said to be up to 60% higher.

In terms of the card's position in the market, Intel is pitting it against the more expensive NVIDIA RTX Pro 4000 graphics card, where, in a single-GPU setup, it offers up to 2X "tokens per dollar" on Linux with 367 TOPS of AI performance. In addition to the Intel Arc Pro B70, the company has announced the Intel Arc Pro B65, which is essentially the Arc Pro B60 with 32GB of VRAM instead of 24GB.

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Continue reading: Intel finally announces 'Big Battlemage' with new Arc Pro B70 and Arc Pro B65 graphics cards (full post)

NVIDIA releases GeForce Hotfix Display Driver 596.02 to fix stuttering in one game

| Mar 25, 2026 11:34 PM CDT

NVIDIA has released its second hotfix driver for the month, resolving issues with its main GeForce Game Ready drivers. GeForce Hotfix Display Driver 596.02, available as a Beta release, was issued by NVIDIA within a day of the recent GeForce Game Ready Driver 595.97 WHQL official driver update.

NVIDIA releases GeForce Hotfix Display Driver 596.02 to fix stuttering in one game

However, unlike some of the most recent hotfixes that have addressed serious performance-related bugs, this hotfix appears to be limited to one of the known issues listed in the GeForce Game Ready Driver 595.97 WHQL release notes. And that is, stuttering when playing Arknights: Endfield on PC with a GeForce RTX graphics card.

Arknights: Endfield is an action role-playing game based on the popular 2019 tower defense game Arknights, with gameplay similar to gacha-style titles like Genshin Impact and base-building elements. With its anime-inspired visuals, the game made its PC debut earlier this year, so this Hotfix driver release is probably only recommended for those playing the game.

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Continue reading: NVIDIA releases GeForce Hotfix Display Driver 596.02 to fix stuttering in one game (full post)

GeForce Game Ready Driver 595.97 is here, with only a handful of bug fixes

| Mar 24, 2026 9:29 PM CDT

NVIDIA has just released GeForce Game Ready Driver 595.97 - WHQL for GeForce RTX gamers, and based on the release notes, it appears to be a minor update. Part of that comes down to the fact that there's no game-specific 'Game Ready' support, with March's biggest releases like Resident Evil Requiem and Crimson Desert already covered in previous driver updates.

GeForce Game Ready Driver 595.97 is here, with only a handful of bug fixes

However, the statement that it "optimizes your experience in the latest titles featuring DLSS, ray tracing, path tracing, and NVIDIA Reflex" titles does indicate that there is some optimization in the driver. That said, it does fix a couple of bugs, including potential texture corruption in Halo Infinite caused by 595 drivers. It also fixes some stability issues with DLSS Frame Generation when paired with Instant Replay.

As always, GeForce Game Ready Driver 595.97 - WHQL is available via the NVIDIA App or direct download from NVIDIA here. Here's a look at the full release notes.

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Continue reading: GeForce Game Ready Driver 595.97 is here, with only a handful of bug fixes (full post)

Someone bought a GeForce RTX 5090 on Amazon and received a box full of laundry detergent

| Mar 24, 2026 2:03 AM CDT

Buying the world's fastest gaming GPU, the GeForce RTX 5090, is an expensive endeavour, and the last thing you'd want is to be scammed. Unfortunately, we live in a world where getting scammed is a very real risk, and for one unlucky gamer in India, their new GIGABYTE GeForce RTX 5090 WINDFORCE OC 32G turned out to be an empty box filled with bubble-wrapped laundry detergent.

Someone bought a GeForce RTX 5090 on Amazon and received a box full of laundry detergent

As spotted on Reddit (via VideoCardz), the GPU was purchased for roughly $3,000 USD (yeah, GeForce RTX 5090 prices have skyrocketed since its debut last year) through a third-party vendor. According to the post, the order was 'Fulfilled by Amazon' and actually shipped from one of their warehouses. Once the GPU arrived, the buyer planned to record an unboxing video when they discovered that the physically damaged GIGABYTE packaging contained a 1kg packet of Ghadi detergent powder.

Naturally, this is the last thing you'd want when opening a box that should contain a GeForce RTX 5090. And to make matters worse, Amazon has reportedly refused to issue a refund (after an eight-day review) on the grounds that the correct product was shipped. According to the buyer, the packaging lists a weight of 1.56kg even though the GeForce RTX 5090 GPU in question weighs almost double that.

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Continue reading: Someone bought a GeForce RTX 5090 on Amazon and received a box full of laundry detergent (full post)

Crimson Desert now boots on Intel Arc GPUs with full optimization on the way

| Mar 23, 2026 1:54 PM CDT

The gaming community has done it again. Pearl Abyss, the studio behind chart-topping title Crimson Desert, has changed course and announced that support for Intel Arc GPUs is on the way. The announcement comes right after Pearl Abyss officially confirmed that the game does not support Intel Arc GPUs at all, and explicitly suggested that Arc owners seek refunds.

Crimson Desert now boots on Intel Arc GPUs with full optimization on the way

The studio has now updated its stance following community backlash and says it is working on compatibility and optimization support for Intel Arc GPU systems.

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Continue reading: Crimson Desert now boots on Intel Arc GPUs with full optimization on the way (full post)

DLSS 5 only takes 2D rendered frames and motion vectors as input, not 3D game engine data, confirms NVIDIA

| Mar 20, 2026 4:53 PM CDT

NVIDIA's latest DLSS 5 technology has been nothing if not controversial, with some hailing it as one of the most transformative leaps in real-time graphics, while others dismiss it as little more than 'AI slop'. In a conversation with YouTuber Daniel Owen, NVIDIA's Jacob Freeman has revealed a lot more about the specifics of the technology; details that would otherwise be veiled behind layers of marketing language.

DLSS 5 only takes 2D rendered frames and motion vectors as input, not 3D game engine data, confirms NVIDIA

NVIDIA has now confirmed that DLSS 5 takes only a scene's 2D-rendered frame and its motion vectors as input. This stands in contrast to marketing claims that the technology is 'anchored to source 3D content,' a phrase that suggested a deeper understanding of the game engine. In reality, as the model sits at the end of the graphics pipeline, it only sees the 2D frame and remains blind to the 3D geometry of objects.

Likewise, the model lacks access to PBR (Physically Based Rendering) properties provided by the engine. As a result, it is forced to infer what the material is supposed to look like rather than reading these properties directly from the game engine. This forces the model to rely on semantic labeling to identify clusters of pixels as eyes, cheeks, lips, etcetera. If the training data is biased toward perfect faces, the model risks reinterpreting or 'yassifying' a character's face to a generic standard, rather than preserving the developer's original intent.

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Continue reading: DLSS 5 only takes 2D rendered frames and motion vectors as input, not 3D game engine data, confirms NVIDIA (full post)

AMD Radeon Software Adrenalin 26.3.1 brings day one Crimson Desert support and introduces FSR 4.1

| Mar 19, 2026 10:29 PM CDT

AMD Software: Adrenalin Edition 26.3.1 is here, and it's a big one for PC gaming as it adds support and optimization to two of the biggest releases for the month, Crimson Desert and Death Stranding 2: On the Beach. It's also a must for RDNA 4 gamers with a Radeon RX 9000 Series graphics card, as it introduces FSR Upscaling 4.1, the latest version of AMD's AI- or ML-based Super Resolution solution.

AMD Radeon Software Adrenalin 26.3.1 brings day one Crimson Desert support and introduces FSR 4.1

According to AMD's Jack Huynh over on social media, FSR 4.1 brings "Sharper image quality for ML-based upscaling, delivering finer details and smoother camera motion across all ML-powered AMD FSR games." Compared to the already impressive FSR 4.0, the new FSR 4.1 improves the quality of objects in motion and their overall detail.

As seen in the Crimson Desert video above, AMD Software: Adrenalin Edition 26.3.1 also includes FSR Ray Regeneration 1.1 to enhance ray-traced reflections and global illumination. Two notable updates that help AMD's FSR remain a competitive alternative to NVIDIA DLSS for Radeon RX 9070 XT and Radeon RX 9060 XT owners.

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Continue reading: AMD Radeon Software Adrenalin 26.3.1 brings day one Crimson Desert support and introduces FSR 4.1 (full post)

Intel's latest Arc update cuts game load times by up to 3x by adding pre-compiled shaders, and it already supports 13 games

| Mar 18, 2026 9:14 PM CDT

Microsoft recently announced that it plans to address shader compilation stutter by bringing Advanced Shader Delivery for Windows to PC. After NVIDIA confirmed that it will be available for GeForce RTX gamers, Intel has now joined the list of GPU vendors working on enabling this technology for its Arc GPUs.

Intel's latest Arc update cuts game load times by up to 3x by adding pre-compiled shaders, and it already supports 13 games

Intel has rolled out its Graphics Shader Distribution Service in the 32.0.101.8626 WHQL Game On driver, which the company says will improve first-time load times by up to 2x on Arc B-series graphics cards and Intel Core Ultra Series 2 and Series 3 processors with integrated Arc graphics.

These significant performance bumps come from automatically downloading pre-compiled shaders for your games, so you don't have to stare at your screen each time the game compiles shaders. There is cloud infrastructure in the background doing the heavy lifting, but for gamers, it all comes down to one thing: reduced stuttering on first launch.

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Continue reading: Intel's latest Arc update cuts game load times by up to 3x by adding pre-compiled shaders, and it already supports 13 games (full post)

NVIDIA updates roadmap, with new details on its next-gen GPU 'Feynman' coming in 2028

| Mar 17, 2026 9:32 PM CDT

NVIDIA has updated its data center roadmap for its GPU and CPU lineup at GTC 2026, with the company focused on updating its AI-focused GPU architecture every year. With NVIDIA set to roll out its Vera Rubin architecture and platform this year, which includes the Vera CPU and Rubin GPU, we also got details on its next major GPU architecture, called Feynman, set to arrive in 2028.

NVIDIA updates roadmap, with new details on its next-gen GPU 'Feynman' coming in 2028

The successor to Rubin and 2027's Rubin Ultra, Feynman, will represent a major step for NVIDIA by introducing advanced 3D stacking technology to increase density and improve communication among the various hardware components that power the next generation of AI. In addition, Feynman will be paired with the new Rosa CPU for integrated systems, building on the foundation of Grace in the current Blackwell era.

NVIDIA's roadmap, with Feynman coming in 2028, also lists "custom HBM," which would most likely refer to the next memory evolution beyond HBM4 and HBM4e. We'll have to wait for more details on this new high-bandwidth memory solution. Still, it's safe to assume that its bandwidth and performance will be tailored for increasingly more complex AI models and systems where memory bandwidth and capacity are key.

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Continue reading: NVIDIA updates roadmap, with new details on its next-gen GPU 'Feynman' coming in 2028 (full post)

NVIDIA launches single-slot RTX PRO 4500 Blackwell Server Edition GPU

| Mar 17, 2026 8:57 PM CDT

At NVIDIA GTC 2026, the company has expanded its server lineup with the new efficient single-slot RTX PRO 4500 Blackwell Server Edition GPU. NVIDIA describes it as an "energy-efficient multi-workload accelerator designed to deliver breakthrough performance across a broad range of enterprise workloads," which, of course, includes AI inference as well as other high-end computing tasks, such as video processing.

NVIDIA launches single-slot RTX PRO 4500 Blackwell Server Edition GPU

With 10,496 CUDA Cores, which is slightly lower than the number featured in the gaming-class GeForce RTX 5080 GPU featuring the same GB203 chip, it's also packed with 32GB of GDDR7 memory on a 256-bit interface to deliver memory bandwidth of 800 GB/s. Power consumption-wise, it lives up to its efficient label with the single-slot passively cooled GPU drawing up to 165W.

Naturally, the single-slot form factor is designed for servers and data center racks with multi-GPU setups, where a dozen GPUs could be installed in a single system. The RTX PRO 4500 Blackwell Server Edition GPU is similar, spec-wise, to the dual-slot actively cooled RTX PRO 4500 Blackwell, albeit with a lower power rating and slightly reduced memory bandwidth.

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Continue reading: NVIDIA launches single-slot RTX PRO 4500 Blackwell Server Edition GPU (full post)

Jensen Huang reiterates DLSS 5 gives developers full artistic control, says gamers are 'completely wrong' about the tech

| Mar 17, 2026 8:08 PM CDT

Since the debut of NVIDIA's "25-year graphics breakthrough," the response has been resoundingly negative. Gamers are complaining that the technology is adding an AI beauty filter to their favorite characters, ruining the game's original art style and calling it "AI Slop."

Jensen Huang reiterates DLSS 5 gives developers full artistic control, says gamers are 'completely wrong' about the tech

Jensen Huang, founder and CEO of NVIDIA, has come forward to address these remarks, immediately stating, "They're completely wrong."

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Continue reading: Jensen Huang reiterates DLSS 5 gives developers full artistic control, says gamers are 'completely wrong' about the tech (full post)

NVIDIA unveils next-generation AI infrastructure is going off planet

| Mar 17, 2026 9:32 AM CDT

NVIDIA has unveiled the new Vera Rubin AI platform, specifically designed to advance AI into its next phase of reasoning, automation, agentic-based workloads, and continuous responses. However, not all that power will be allocated to the numerous AI server farms around the world; some of it is destined for off-planet use.

NVIDIA unveils next-generation AI infrastructure is going off planet

During NVIDIA's GTC 2026 presentation, company CEO Jensen Huang unveiled the Vera Rubin Space Module, which Huang says will deliver up to 25x times more AI compute than Hopper-generation H100. According to the announcement, six commercial space companies have already adopted the new Vera Rubin Space Module, which NVIDIA says is specifically designed for orbital data centers that are running LLMs in space.

Huang explained during the keynote that NVIDIA is seeking a way to expand its AI computing stack beyond Earth, leading to the creation of "AI factories in space". The Vera Rubin Space Module is designed to solve a current problem in data transfer in space: satellites capture large swaths of data and then have to send it back to Earth for processing. That process introduces latency and bandwidth requirements, but with the Vera Rubin Space Module, the idea is that inference compute is much closer to where the data is being generated, reducing latency, processing time, etc.

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MSI confirms GeForce RTX 50 Series shortage and more price increases incoming

| Mar 17, 2026 6:28 AM CDT

In a new report in Taiwan's United Daily News publication (auto-translated), MSI's General Manager Huang Jinqing has warned investors in a recent briefing that 2026 is shaping up to be the "most severe year since the company was founded." Naturally, this is due to current DRAM, storage, and even GPU supply and pricing issues driven by demand for all things AI and AI infrastructure.

MSI confirms GeForce RTX 50 Series shortage and more price increases incoming

And when it comes to graphics cards, of which MSI is a key GeForce RTX partner, the company estimates a supply gap of around 20%, meaning NVIDIA isn't able to provide the stock and GPUs needed to maintain the broader consumer PC market. Not only that, but MSI also predicts this will lead to the PC market shrinking by 10 to 20% in 2026, a larger figure than the one we recently reported from the International Data Corporation (IDC).

When it comes to the company's plans to weather the storm, so to speak, in 2026, it will focus on the mid-range and high-end GeForce RTX market, with cards like the GeForce RTX 5060 and RTX 5070, and the price of its graphics cards will increase by anywhere between 15 and 30%. The goal is to increase profit and profit margins as the overall volume decreases.

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Continue reading: MSI confirms GeForce RTX 50 Series shortage and more price increases incoming (full post)

GeForce RTX path tracing performance will be a million times faster in the future

| Mar 16, 2026 12:27 AM CDT

Saying one thing is a million times more something than another thing is often hyperbole, but during a recent GDC 2026 presentation, NVIDIA's John Spitzer said exactly that when it comes to path tracing performance on future GeForce RTX graphics cards. Of course, this comes with a caveat: performance compared to NVIDIA's pre-RTX Pascal-era GeForce GTX graphics cards that lacked dedicated ray-tracing and AI hardware. Yes, it's all thanks to AI.

GeForce RTX path tracing performance will be a million times faster in the future

Real-time path tracing or full ray tracing is so demanding on GPU hardware that it's only possible thanks to a wide range of AI-powered rendering technologies such as DLSS Super Resolution, Frame Generation, RTX Mega Geometry, and more. As these features are available on the current RTX Blackwell-powered GeForce RTX 50 Series, NVIDIA says it has already achieved 10,000X faster path-tracing performance than in the Pascal era.

"If you look at the performance there with just a software RT core to today, where we have fourth-generation RT cores, we have third-generation Tensor cores, we have DLSS 4.5, which is able to infer 23 out of 24 pixels rendered," NVIDIA VP of Developer & Performance Technology, John Spitzer, said. "These are multiplicative, that you can multiply them all together to get a scaling factor that, combined with the algorithm, eventually gave a 10,000 times that we've improved the performance over the last 10 years."

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Continue reading: GeForce RTX path tracing performance will be a million times faster in the future (full post)

COLORFUL's iGame GeForce RTX 50 Ultra Series blends hip-hop art with high performance

| Mar 15, 2026 11:56 PM CDT

COLORFUL has announced a new line-up of GeForce RTX 50 Series graphics cards, powered by the latest RTX Blackwell architecture. The new iGame GeForce RTX 50 Ultra Series blends a similar hip-hop-inspired design and aesthetic to last year's Ultra lineup, albeit in a darker black colorway that highlights the purple flourishes.

COLORFUL's iGame GeForce RTX 50 Ultra Series blends hip-hop art with high performance

Visually, they look impressive, with a gradient of purples and neons in the holographic finish and RGB graffiti on the side. With a large heatsink and triple fans for cooling, this new lineup covers all models from the GeForce RTX 5060 up to the GeForce RTX 5070 Ti. All options ship with an out-of-the-box OC Mode, with the most powerful model including an iGame GeForce RTX 5070 Ti Ultra OC SFF variant for compact builds.

In addition, COLORFUL has announced the new iGame GeForce RTX 50 Ultra DUO Series, featuring a similarly stylish design with compact dual-fan cooling. COLORFUL is releasing iGame GeForce RTX 5060 Ultra DUO and iGame GeForce RTX 5060 Ti Ultra DUO models, including RTX 5060 Ti variants with 8GB or 16GB of VRAM.

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Continue reading: COLORFUL's iGame GeForce RTX 50 Ultra Series blends hip-hop art with high performance (full post)

Microsoft plans to fix shader-related stutters and long load times for PC gamers

| Mar 15, 2026 11:01 PM CDT

Playing a modern PC game, we have all grown accustomed to the 'shader compilation' process, which can take seconds or several minutes to complete. This process, designed to minimize stutter that occurs when new shaders are compiled in real time, also increases the time it takes to get into the action. And it's not always a one-and-done thing, as changes to settings and game updates can restart the shader compilation process.

Microsoft plans to fix shader-related stutters and long load times for PC gamers

At GDC 2026, Microsoft announced that it's bringing Advanced Shader Delivery for Windows to PC gamers, with NVIDIA confirming that it will be available for GeForce RTX gamers later this year. It's an ambitious update that is rolling out via the latest AgilitySDK 1.619 release, where developers can generate a "state object database (SODB) file" and then use an "offline compiler to compile the state objects into a precompiled shader database (PSDB)."

Although that's the technical summary of what's involved, the good news for gamers is that pre-compiled shaders for their specific GPU model will be downloaded as part of installing the full game, so the process will be automated and seamless. And for developers, there's also a new Stats API that can be used for optimization and seeing how the game runs in relation to the "shader cache hit rate."

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Continue reading: Microsoft plans to fix shader-related stutters and long load times for PC gamers (full post)

Thermal Grizzly's WireView Pro II GPU protection device is available in White

| Mar 15, 2026 10:28 PM CDT

Thermal Grizzly's WireView Pro II is designed not only to measure the power consumption of modern graphics cards or GPUs that use the new 12V-2x6 connector, like NVIDIA's flagship GeForce RTX 5090, but also to prevent potential damage. With per-pin current monitoring, it can detect and alert users of any potential load issues.

Thermal Grizzly's WireView Pro II GPU protection device is available in White

The WireView Pro II is an enhanced version of the company's original design and features a CNC-machined aluminum housing with active cooling via a 30-mm fan and 90-degree cable routing. It sports a 320x170-pixel TFT-IPS color display for real-time monitoring of critical measurements such as total power, highest-current pin, voltage, and hottest sensor. And with safety being a key feature of the WireView Pro II, there are both audible and visual warnings if limits are exceeded.

Plus, there's automatic data logging via the included USB-C-to-USB-2.0 cable, making it a fantastic tool for overclockers and those with high-end systems looking to keep tabs on GPU power usage. And with the rise of white-colored PC builds and components, Thermal Grizzly has announced it's launching a WireView Pro II White Edition, available to pre-order via the company's official storefront.

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Continue reading: Thermal Grizzly's WireView Pro II GPU protection device is available in White (full post)

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