Video Cards & GPUs News - Page 6
Here's a look at Radeon RX 7700 XT and 7800 XT models from ASRock, ASUS, Sapphire, and more
Moments ago, AMD lifted the lid on the Radeon RX 7700 XT and Radeon RX 7800 XT - two GPUs that the company is positioning as direct competitors to the GeForce RTX 4060 Ti 16GB and GeForce RTX 4070, respectively. For the full breakdown on specs and performance (supplied by AMD; we'll have to wait until launch to see full reviews pop up online), be sure to check out our in-depth breakdown of what was announced.
Alongside the reveal of a new reference design for the AMD Radeon RX 7800 XT, which features a dual-fan setup and the same industrial look as the flagship Radeon RX 7900 XT and XTX combo, we also got a look at what's coming from AMD's partners. For the Radeon RX 7700 XT and Radeon RX 7800 XT launch on September 6, 2023 (the same day as Starfield drops), here's a look at cards from AMD's AIB partners.
A list includes ASRock, ASUS, Biostar, GIGABYTE, PowerColor, Sapphire, Vastarmor, XFX, and Yeston. Before we get to the gallery, here's a quick look at the hardware for these two AMD offerings. Arriving the same day as Starfield is handy because if you buy any one of these cards you get a free copy of the game.
AMD lifts the lid on FSR 3 and its DLSS 3-like Fluid Motion Frames will work on all GPUs
After what feels like an eternity (it's only been nine months), AMD has finally confirmed that its FidelityFX Super Resolution 3 update, or FSR 3, is "Coming Soon." With the company's new Fluid Motion Frames technology, alongside Anti-Lag+, it's set to finally deliver Team Red's answer to NVIDIA's groundbreaking DLSS 3 Frame Generation technology that debuted with the GeForce RTX 40 Series last year.
AMD's FSR 3 and Fluid Motion Frames will offer a massive performance uplift ala DLSS 3, image credit: AMD.
Unlike NVIDIA's approach, AMD's FSR and Fluid Motion Frames won't use specialized AI hardware or deep learning to deliver its "massive performance" uplift. It'll be compatible with all GPUs, including three generations of RDNA graphics cards across the Radeon RX 5700, RX 6000 Series, and the new RDNA 3-powered RX 7000 Series.
The first two titles that will use FSR 3 (which you'll have to enable in-game) will be Square Enix's Forspoken and the brand-new Immortals of Aveum, which uses the latest Unreal Engine 5.1 technology. In the case of Forspoken on the new Radeon RX 7800 XT, the 36 fps 4K Ultra-High RT jumps up to 122 fps with FSR 3 Performance mode.
AMD Radeon RX 7700 XT and Radeon RX 7800 XT revealed - specs, price, performance, and details
AMD has finally announced new products to complete its RDNA 3 line-up of GPUs for PC gamers - with the Radeon RX 7700 XT (starting from USD 449) and Radeon RX 7800 XT (starting from USD 499) both getting a full reveal and a confirmed September 6, 2023, launch-the same day as Bethesda's Starfield.
As part of its presentation to the press (ahead of the on-stage Gamescom showcase), AMD noted that the new Radeon RX 7700 XT and Radeon RX 7800 XT have been developed for gamers who play on 1440P displays. Which, per the latest data from Steam, has grown by over 40% in the past year. And it's not hard to understand why; 1440P offers a noticeably crisper image than 1080p.
But enough about monitors, let's take a closer look at the Radeon RX 7700 XT and 7800 XT - covering full specifications, memory, power consumption, performance metrics (as supplied by AMD), and more.
AMD's FSR 3 is again rumored to be imminent - so brace yourself for a first glimpse tomorrow?
Don't look now - well, actually do look, or you'll miss it - but AMD is purportedly ready to reveal FSR 3, or at least an initial teaser, quite possibly tomorrow.
If you recall, Moore's Law is Dead recently aired the rumor that FSR 3 might just be coming out in September - or certainly at some point in Q4 - after a whole lot of radio silence since the announcement of the frame generation tech to rival NVIDIA DLSS 3.
In Moore's Law is Dead's latest video, another source has now assured the YouTube leaker that while they don't have specifics about FSR 3, there is suddenly a lot of buzz about the tech at AMD, and some staff are acting as if it's about to launch.
NVIDIA's plan to scupper AMD's new RDNA 3 GPUs could be a price cut for the RTX 4060 Ti
NVIDIA might be about to cut pricing on its RTX 4060 Ti, perhaps as part of a plan to combat AMD's mid-range activity, namely the incoming RDNA 3 GPUs.
You can't have missed that AMD is readying the launch of what's likely a pair of mid-range graphics cards, supposedly the RX 7700 XT and 7800 XT (this is heavily rumored at this point - and we should see these GPUs tomorrow).
As is often the case when new graphics cards come out, the rival firm may decide to react in some way, and NVIDIA may have a price cut planned for the RTX 4060 Ti as a response - albeit an unofficial one.
AMD's new Radeon 7700 XT and 7800 XT graphics cards teased by ASRock and PowerColor
Even though the big Gamescom event is now underway in Germany, AMD's "Gaming Festival" is scheduled to kick off on Friday, August 25th, with AMD GPU Chief Scott Herkelman set to hit the stage at 5 pm local time. AMD has already hinted that it will unveil its "next major product announcements" for the Radeon brand, and now we've got more definitive proof that it will cover multiple GPU announcements.
PowerColor teases new Radeon GPUs "coming soon," image credit: PowerColor.
Based on leaks, rumors, and common sense, the mysterious new Radeon products will cover the mid-range and enthusiast graphics cards for the RDNA 3 line-up - the Radeon RX 7700 XT and the Radeon RX 7800 XT. In addition, we might also get to see some new software innovations from the company, like the long-awaited FidelityFX Super Resolution 3 or FSR 3, which is essentially AMD's version of NVIDIA DLSS 3 Frame Generation.
Ahead of the presentation, a few of AMD's closest partners in the GPU field have taken to social media and the Gamescom show floor to tease the reveals - with ASRock putting "RDNA 3" placeholders on its booth next to existing products.
NVIDIA DLSS Primer: Super Resolution, Frame Generation, and Ray Reconstruction explained
NVIDIA's DLSS or Deep Learning Supersampling suite of technologies and features now covers multiple generations of GeForce RTX hardware, advances, and upgrades. And to be honest, with DLSS 2 Super Resolution, DLSS 3 Frame Generation, and now DLSS 3.5 Ray Reconstruction, it can get a little confusing as to what does what - and what's supported by what hardware.
DLSS now covers a broad range of technologies for GeForce RTX hardware, image credit: NVIDIA.
What began as a way to upscale an image with the aid of AI to improve performance without adversely affecting image quality now extends to cover AI-based Frame Generation to improve perceived performance by up to 4X and Ray Reconstruction to make ray-traced lighting, reflections, and other effects look cleaner, sharper, and more realistic than what's possible with 'DLSS Off.'
Let's start at the beginning with DLSS 2 Super Resolution and how it makes use of the AI-based Tensor Cores in all GeForce RTX hardware - from the GeForce RTX 2060 up to the current flagship model, the GeForce RTX 4090.
NVIDIA GeForce Game Ready Driver 537.13 adds support for Starfield with no mention of DLSS
NVIDIA's latest Game Ready Driver is here, and it brings official support for the upcoming release of Starfield on PC alongside the New Frontiers expansion for ICARUS. "Our latest driver is Game Ready for Starfield," is all NVIDIA has to say on the matter, which means the game will not launch with any GeForce RTX technologies like DLSS and Reflex.
NVIDIA's GeForce Game Ready Driver for Starfield is here, image credit: Bethesda.
When a major title with RTX support gets a Game Ready Driver, it's usually accompanied by performance data showcasing what performance (with and without DLSS enabled) to expect across the GeForce RTX line-up - which is not the case here.
As mentioned the other day, modders plan to add DLSS Super Resolution and DLSS 3 Frame Generation support into Starfield as soon as the game goes live. For those looking for a DLSS-based performance bump when exploring any of the game's thousand planetary bodies - you'll need to wait for the modding community to save the day.
NVIDIA's 'true' entry-level GPUs will be the RTX 3060 and 3050 for years to come, rumor reckons
NVIDIA still has a large stock of Ampere chips to get rid of at the lower-end of the market - and these will represent the main entry-level offerings from Team Green for years to come, we're told.
This is the latest gossip from YouTube leaker Moore's Law is Dead, who shared the info in a new video discussing all manner of topics (mostly revolving around AMD, mind).
Moore's Law is Dead tapped one of his top-tier NVIDIA sources to find out that Team Green has no fewer than six million Ampere GPUs still to push through and sell. Those are GA106 and GA104 chips which are the engines of RTX 3050 and RTX 3060 graphics cards (and also the RTX 3070 in some cases with GA104).
NVIDIA introduces DLSS 3.5, uses AI to improve ray-traced images for all GeForce RTX GPUs
NVIDIA's DLSS has been one of the most significant gaming technologies to emerge in the past decade, a form of upscaling that leverages the power of AI and dedicated hardware to boost performance without adversely impacting image quality. With last year's arrival of the GeForce RTX 40 Series, NVIDIA introduced DLSS 3 and Frame Generation, which added a new AI layer that created entire frames.
Frame Generation makes the previously unplayable playable for ray-tracing and full path-traced titles like Cyberpunk 2077 (using the new RT Overdrive Mode) and Portal with RTX. Not to mention opens the door to being a great tool that all 40 Series cards can benefit from - from the entry-level GeForce RTX 4060 to the flagship beast, the GeForce RTX 4090.
Today NVIDIA is announcing the arrival of DLSS 3.5, which unlike DLSS 3 and Frame Generation, is compatible with all GeForce RTX GPUs. What does the .5 add to the DLSS stable? Well, a little something called Ray Reconstruction.