Porting games over to Nintendo Switch might be easy

Derek Strickland | Gaming | Nov 16, 2016 3:33 PM CST

One of the major worries about Nintendo's new Switch handheld-and-console hybrid is games--specifically if it's easy for developers to port their games onto. The Wii U, in comparison, failed because it was a nightmare for developers. Considering the Switch has massive third-party support from the greatest devs and publishers in the games industry, one could assume that porting its quite easy and efficient, as NVIDIA CEO Jen-Hsun Huang seems to hint.

Porting games over to Nintendo Switch might be easy

During NVIDIA's most recent financial earnings call, company CEO Jen-Hsun Huang mentions that the Nintendo Switch shares a link to existing platforms like PC, PS4 and Xbox One. This could possibly hint that the system is equipped with specific optimizations and tools to allow easy porting of existing and upcoming console and PC games.

"The quality of games has grown significantly. And one of the factors of production value of games that has been possible is because the PC and the two game consoles, Xbox and PlayStation, and in the future - in the near-future, the Nintendo Switch, all of these architectures are common in the sense that they all use modern GPUs, they all use programmable shading and they all have basically similar features."

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Serious Sam VR is an exciting and energetic shooter

Lana Jelic | Virtual & Augmented Reality and 3D | Nov 16, 2016 1:23 PM CST

Serious Sam has been around for quite some time, but the VR version made this game even more globally recognizable and popular. Created and developed by Croteam, Serious Sam is one of the best VR games I've tried.

I met with Croteam, the developer of Serious Sam, at this year's Reboot InfoGamer in Croatia and first thing I noticed were huge lines of people who wanted to try the game. And why not, Croteam had the most attractive booth at InfoGamer - a huge mixed reality display where you could watch gamers inside virtual reality.

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Fog of War, Hardcore modes go live for Battlefield 1

Sean Ridgeley | Gaming | Nov 16, 2016 12:25 PM CST

Yesterday's monster patch for Battlefield 1 (BF1) addressed all of the top complaints about the game and then some, with the exception of no Hardcore mode. Today that's addressed too, as the mode is live, as well as a new survivalist mode called Fog of War.

Hardcore, if you're not familiar with it from previous Battlefield games, disables niceties like spotting, HUD, nametags, killcam, and health regen, while doubling bullet damage and enabling friendly fire. Regarding BF1 specifically, elite classes are disabled. Suffice it to say, it's a very different game.

Fog of War, meanwhile, is similar to hardcore in that it disables minimap spotting, nametags, the HUD, elite classes, ,and health regen. However, it keeps 3D spotting, killcam, and friendly fire, and disables all vehicles and weapons, except for melee and handguns, while keeping fog always on. Also, it's Team Deathmatch on the Argonne Forest map only.

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NSFW - Ubisoft apologizes for Watch Dogs 2 nude NPCs

Derek Strickland | Gaming | Nov 16, 2016 11:18 AM CST

The NPCs in Watch Dogs 2 are flamboyant, dynamic, and free...well, maybe a little too free: there's been sightings of explicitly naked male and female NPCs throughout the city that bare all.

NSFW - Ubisoft apologizes for Watch Dogs 2 nude NPCs

In our Watch Dogs 2 first impressions article, I commented on how impressive the game's NPCs are, and how the AI makes you feel like you're in a living, breathing world. The characters are actually so realistic that they'll do hilariously human things like run around naked after a drunken night out, or even exercise in the nude. Sometimes, ladies will even walk around with crotchless panties on...and Ubisoft didn't censor their naughty bits out.

Ubisoft has since apologized for this oversight, and vows that explicit genitalia will be patched out despite the game being rated as M for Mature.

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Nintendo Switch to let you play modded Skyrim on-the-go

Derek Strickland | Gaming | Nov 16, 2016 10:11 AM CST

Ever wanted to play Skyrim with mods while on-the-go? Nintendo's new Switch console-and-handheld hybrid may make this dream a reality.

Nintendo Switch to let you play modded Skyrim on-the-go

Despite Bethesda's warnings, Skyrim: Special Edition will reportedly launch as a Nintendo Switch launch game, with mod support coming to the platform at a later date.

Unnamed sources at Nintendo have told Laura Kate Dale at Lets Play Video Games that Skyrim: Special Edition is not only coming to the Nintendo Switch, but it'll be a day-one game. Sadly, mod support likely won't be available at the game's launch, and Switch's mods will be similar to the Skyrim's PS4 gimped mod support: limited to just 1GB and no new textures or models.

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EA only bringing a 'game or two' to Nintendo Switch

Derek Strickland | Gaming | Nov 16, 2016 9:12 AM CST

Nintendo's new Switch handheld-and-console hybrid will have extensive third-party support from major publishers, but EA remains uncertain about the system, and only plans to bring "one or two" games over to the platform.

EA only bringing a 'game or two' to Nintendo Switch

Nintendo President Tatsumi Kimishima has promised that the Switch will launch with a "full software library," and the company has revealed a huge list of third-party partners that includes the greatest names in the games industry. It's clear that the Switch will be very different than the Wii U's failed third-party support, and devs and publishers are keen on backing the device. EA, on the other hand, remains a bit skeptical on the Switch's success, and says they plan to bring as few as two games over to the new platform--but rest assured, they'll be a big AAA games.

"In terms of Nintendo, in their announcement they announced that we'll be supporting with a game or two on that new platform. We haven't yet announced what game, but you should assume that it's one of our bigger games we've been involved with," EA CFO Blake Jorgensen said at a UBS tech show.

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PS4 Pro owners have an edge in Battlefield 1 multiplayer

Derek Strickland | Gaming | Nov 16, 2016 7:13 AM CST

The Polaris-grade GPU in Sony's new 4K-ready PlayStation 4 Pro is giving owners a tangible advantage while playing online multiplayer games such as Battlefield 1.

PS4 Pro owners have an edge in Battlefield 1 multiplayer

Eurogamer reports that DICE's PS4 Pro enhancements for Battlefield 1 are pretty significant, actually boosting in-game frame rates by up to 47% percent over existing PS4 consoles. That means Battlefield 1 running on a PS4 Pro can have a frame rate boost of anywhere from 10-15 FPS, and this performance jump actually translates into online multiplayer.

"Battlefield 1 running on PlayStation 4 Pro offers a tangible performance advantage over standard PS4 owners, potentially offering a gameplay advantage to owners of Sony's upgraded console hardware. In our tests, there's anything up to a 47 per cent frame-rate advantage in scenarios where the Frostbite engine is under the greatest stress," Eurogamer's Richard Leadbetter writes.

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Chinese company busted adding backdoor to US smartphones

Well now... security researchers have discovered many models of Android smartphones that feature a secret backdoor that is sending all of your data to servers in China.

The authorities aren't 100% clear on whether this is another attempt at mining data for advertising purposes, or if the Chinese government is scooping up as much information for its own intelligence or not. But never fear, security firm Kryptowire discovered multiple models of smartphones that had firmware that collected "sensitive personal data about their users and transmitted this sensitive data to third-party servers without disclosure or the users' consent".

A company named Shanghai Adups Technology Co Ltd used a pre-installed firmware over-the-air (OTA) update that was monitoring these devices without detection. Adups was able to secure the users' location, who they talk to, contact lists, and the content of text messages, as well as countless amounts of personal data. The International Mobile Subscriber Identity (IMSI) and the International Mobile Equipment Identity (IMEI) were also part of the data that Adups was taking, which was being sent every 72 hours.

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HP's new super-small PC packs Intel Xeon, M.2 SSD, more

Anthony Garreffa | Computer Systems | Nov 16, 2016 12:30 AM CST

HP has just unveiled its new mini PC that features workstation-class hardware, with the new Z2 Mini packing an Intel Xeon CPU, NVIDIA Quadro mobile M620 graphics, and M.2 SSD - which all fits into a 2.3-inch-high case, that HP says is "90 percent smaller than a traditional business-class tower".

With the maxed out configuration, HP's new Z2 Mini is twice as powerful as any competing mini PC on the market, and will work with six displays in its stock form. HP is aiming for CAD, design, graphics and 3D users - but gamers shouldn't be swayed away from it, either.

HP's new Z2 Mini is 63% quieter than their own business-class mini PCs, thanks to the company deploying a custom cooling system. HP explains that the engineering of the Z2 Mini as "the octagon form of the Z2 Mini is the most uniquely designed workstation in HP's 35 years of workstation history".

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Dishonored 2 crap perf on PC 'totally on us' says dev

Anthony Garreffa | Gaming | Nov 15, 2016 10:28 PM CST

Arkane Studios is still picking itself up after being blown into a million pieces at the launch of Dishonored 2 on the PC, which has horrible optimization and massive performance issues. The developer is distressed over the PC performance issues, but it looks like you'll still need a beefy PC to play Dishonored 2, no matter what.

You might remember that you need a GeForce GTX 1070 to run Dishonored 2 on Very Low at 1080p, barely hitting 40-60FPS. Dishonored 2 Game Director Harvey Smith tweeted at the time: "That rig on very low and 1080 should run around 60fps", when asked about a GTX 1070 level PC.

But in a recent tweet, Smith said: "game will always need a beefy pc for ultra, but there are a number of fixes we're making". So there you have it. You'll always need a monster PC to handle the game, proving that it's an unoptimized mess - because if it wasn't, then the graphics need to justify the huge GPU requirement to handle Very Low at 1080p.

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