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Japan ushers in 10Gbps internet service for only $55 per month

By Anthony Garreffa | Connectivity & Communications | Feb 24, 2020 09:39 pm CST

Japanese ISPs are now offering super-fast 10Gbps internet connections, with NTT East and NTT West (Nippon Telegraph And Telephone) providing people with 10Gbps internet for just $55 per month.

Japan ushers in 10Gbps internet service for only $55 per month | TweakTown.com

10Gbps is pretty damn insane as it'll offer users over 1GB/sec download speeds, but you probably won't get those speeds for a variety of reasons. You'll need a SSD that can drive over 1GB/sec read/writes, with SATA III maxing out at 600MB/sec you're going to need an NVMe-based SSD capable of multiple gigabytes per second of speeds... for your internet connection.

The super-fast FLET's Hikari Cross compatible router is there for your 10Gbps internet service needs, costing around $4.48 per month on top of your $55 internet connection. You will have 10Gbps support as well as Wi-Fi 6 support, so you're looked after in both wired, and wireless connectivity at high speeds.

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AMD Big Navi specs: 5120 cores, 24GB HBM2e at 2TB/sec memory bandwidth

By Anthony Garreffa | Video Cards | Feb 24, 2020 09:11 pm CST

AMD is hard at work on its new Big Navi GPU, and now we have a fresh new rumor that is very exciting -- as it teases some truly monster specs that could really shake up the camp at Team Green, at least until Ampere is here.

AMD Big Navi specs: 5120 cores, 24GB HBM2e at 2TB/sec memory bandwidth 02 | TweakTown.com

The new report is coming from 'CyberPunkCat' on Twitter that reportedly has sources at SK Hynix that have provided him with an information sheet on the specifications of Big Navi -- including an insane 24GB of HBM2e memory that has an even-more-insane 2GB/sec+ of memory bandwidth.

The new spec sheet teases Big Navi with a much larger 5120 shading units, 320 TMUs, 96 ROPs, 80 compute units and 12MB of L2 cache. But it's the gigantic 24GB of new HBM2e memory on a 4096-bit memory bus spitting out a huge 2048GB/sec (2TB/sec) of memory bandwidth.

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Alan Wake was originally an episodic game series

By Derek Strickland | Gaming | Feb 24, 2020 07:13 pm CST

Alan Wake was almost an episodic game with its parts sold separately, but Microsoft scrapped that plan in favor of the more traditional retail sales model.

Alan Wake was originally an episodic game series | TweakTown.com

According to Xbox exec Phil Spencer, Microsoft's original vision for Alan Wake was more like reading a book than playing through a big game. The project was almost a series of smaller bite-sized games that would've been sold and released a la carte on the Xbox Store. That really wasn't the best way to launch the game, though, and instead opted to combine everything onto one disc and release in stores.

"When we started on Alan Wake we wanted to make it an episodic game. In fact, if you play through the game you can actually kind of see the structure of the episodes in the game. You know, it's about an author writing a book and the chapters and it all kind of made sense," Phil Spencer said in a recent interview with the Game Maker's Notebook.

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Cyberpunk 2077 ownership carries forward to Xbox Series X

By Derek Strickland | Gaming | Feb 24, 2020 06:45 pm CST

In an era where publishers make millions from re-selling games on new platforms, CD Projekt RED is taking a novel approach to cross-gen game purchases.

Cyberpunk 2077 ownership carries forward to Xbox Series X | TweakTown.com

Today CD Projekt RED announced that Cyberpunk 2077's ownership will carry forward between console generations. For example, if you buy Cyberpunk 2077 on Xbox One, you won't have to re-buy it again if CDPR releases a next-gen exclusive port.

"Gamers should never be forced to purchase the same game twice or pay for upgrades. Owners of Cyberpunk 2077 for Xbox One will receive the Xbox Series X upgrade for free when available," CDPR said on Twitter.

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Xbox Series X enhancement patches will upgrade current-gen games

By Derek Strickland | Gaming | Feb 24, 2020 06:19 pm CST

All Xbox One games are playable on the Xbox Series X, but developers can roll out enhancement patches to upgrade current-gen games with next-gen performance.

Xbox Series X enhancement patches will upgrade current-gen games 2 | TweakTown.com

Today Microsoft confirmed two major Xbox Series X backward compatibility features we'd predicted for a while: The next-gen console will natively upscale and play all legacy compatible games better than ever, and devs can add new forward-compatibility patches that update current-gen games to harness the full power of the system's highly-synergized hardware.

Microsoft is careful to say developers have full control on whether or not their games get enhanced on Xbox Series X. Given the console's massive power leap and capability over the Xbox One, devs have incredible potential to breathe new life into their games. This move is basically a next-gen version of the Xbox One X Enhanced patches that developers introduced since 2017.

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Xbox Series X natively plays all Xbox games better

By Derek Strickland | Gaming | Feb 24, 2020 04:35 pm CST

Microsoft's new Xbox Series X console will natively play all backward compatibility games better and optimize them with its boosted GPU and CPU hardware.

Xbox Series X natively plays all Xbox games better 4 | TweakTown.com

Today Microsoft confirmed something I've said from the beginning: Next-gen consoles are both extensions and evolutions of the current generation. The next-gen Xbox SX will play four generations' worth of Xbox games, hearkening all the way back to the OG Xbox era, all of which will play and look better than ever before.

The Xbox Series X will have its own built-in boost mode functionality that automatically and natively upscales the performance of all supported games across the Xbox, Xbox 360, and Xbox One eras. This means all games will run better on the Xbox Series X, and older titles in particular will benefit from enhanced frame rates, better load times, reduced screen tearing, and adjusted resolution.

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Xbox Series X 12 TFLOP GPU confirmed, 4x Xbox One CPU and 8x GPU power

By Derek Strickland | Gaming | Feb 24, 2020 03:48 pm CST

Today Microsoft revealed more Xbox Series X specs, confirming a powerful 12TFLOP RDNA 2-powered GPU on AMD's Big Navi refresh while showing just how big the leap from current- to next-gen actually is.

Xbox Series X 12 TFLOP GPU confirmed, 4x Xbox One CPU and 8x GPU power 3 | TweakTown.com

Contrary to the recent leaked specs, the Xbox Series X will have a 12 TFLOP GPU that's better than any current Navi GPU on the market, reinforcing Microsoft's original "double the Xbox One X's GPU" statements. With its new heavily customized 7nm AMD SoC, the Xbox Series X's GPU is eight times as powerful as an Xbox One, and it's Zen 2 CPU is four times as powerful as the lower-end Jaguar CPU found in the original launch Xbox One.

"Xbox Series X is our most powerful console ever powered by our custom designed processor leveraging AMD's latest Zen 2 and RDNA 2 architectures. Delivering four times the processing power of an Xbox One and enabling developers to leverage 12 TFLOPS of GPU (Graphics Processing Unit) performance - twice that of an Xbox One X and more than eight times the original Xbox One.

"Xbox Series X delivers a true generational leap in processing and graphics power with cutting edge techniques resulting in higher framerates, larger, more sophisticated game worlds, and an immersive experience unlike anything seen in console gaming."

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US lost nearly a billion dollars worth of weapons & equipment in Syria

By Jak Connor | Business, Financial & Legal | Feb 24, 2020 12:33 am CST

A new report by the Department of Defence has revealed that the United States has failed to account for $715.8 million dollars worth of weapons and equipment while in Syria.

US lost nearly a billion dollars worth of weapons & equipment in Syria | TweakTown.com

Members of the Special Operations Joint Task Force-Operations Inherent Resolve (SOJTF-OIR), which is apart of the United States' Combined Joint Task Force in Syria, purportedly "did not maintain comprehensive lists of all equipment purchased and received". These weapons and equipment were supplied to the United States and allies during the years of 2017 and 2018. Not only were weapons and equipment not accounted for, but some of the weapons and equipment that were accounted for suffered rust due to them not being correctly stored.

The report says that this rust happened because of "SOJTF-OIR personnel did not divest or dispose of CTEF-S equipment, which led to overcrowding at the BPC Kuwait warehouse". The Department of Defence report doesn't state if the 'lost' weapons and equipment ended up in the hands of Daesh and Al-Qaeda affiliates, but according to the Military Times some of it did "battlefield losses by partner forces and as a result of Islamic State [Daesh] fighters plundering the armories of U.S.-backed groups in early 2014 as the jihadi group surged across Iraq and Syria".

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Hostel director Eli Roth to direct Borderlands movie

By Derek Strickland | TV, Movies & Home Theatre | Feb 23, 2020 11:57 am CST

After five years in development hell, the Borderlands movie finally has a director...and it's a good one.

Hostel director Eli Roth to direct Borderlands movie | TweakTown.com

Renowned horror creator Eli Roth will direct the new Borderlands film for Lionsgate, sources tell Variety. Roth, who is mostly known for his gore-tastic, visceral, and brutal imagery found in films like Hostel, Cabin Fever, and Green Inferno, plans to bring his wicked vision to the video game series' big-screen adaptation.

"I'm so excited to dive into the world of 'Borderlands' and I could not be doing it with a better script, producing team, and studio. I have a long, successful history with Lionsgate - I feel like we have grown up together and that everything in my directing career has led to a project of this scale and ambition. I look forward to bringing my own energy, ideas, and vision to the wild, fun, and endlessly creative world of the game," Roth told Variety.

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Activision hunting Warzone leaker, DMCAs Reddit to learn identity

By Derek Strickland | Gaming | Feb 23, 2020 10:57 am CST

Activision is hunting down the Reddit user who leaked out Call of Duty Warzone's artwork, and is using the Digital Millennium Copyright Act to secure the leaker's personal info from Reddit.

Activision hunting Warzone leaker, DMCAs Reddit to learn identity | TweakTown.com

Activision has filed a DMCA subpoena to Reddit in an attempt to unmask Assyrian2410, the Reddit user who revealed key art for the publisher's new Call of Duty Warzone battle royale game. As The Hollywood Reporter notes, sites like Reddit aren't held liable for copyright infringement from leaks as long as they take the content down and adhere to requests made by the copyright holders--in this case, Reddit is pressured to surrender the user's digital identifiable information.

The billion-dollar games-maker is aggressively seeking to pursue criminal charges against the leaker, which is somewhat uncharacteristic of the company. Then again, Warzone might be the biggest thing Activision has made in the last few years and represents a perfect culmination of its digital engagement-driven strengths, and is the result of millions of investment spending into new technology and services.

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