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Telltale begins dismantling business and liquidating assets

By: Derek Strickland | More News: Gaming | Posted: 1 day, 22 hours ago

Telltale is preparing its funeral by finalizing its worldly affairs one step at a time.

 

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The saga of Telltale's demise is a sad one underlined by mismanagement and the ruthlessness of the games industry. The tale is almost over, though: the company has just started a process called assignment where it will liquidate its assets in an aim to settle its debt with creditors. Publication GameDaily confirmed that Telltale's liquidation is on the horizon, and will be handled by a company called Sherwood Partners.

 

The article goes into great depth about Telltale's closure proceedings. The devs aren't actually filing for bankruptcy and will instead undergo a process called "assignment," which essentially closes the studio down while selling assets to pay off any outstanding debts. We have no idea who has bid or even bought Telltale's assets--or what these assets actually are besides engine tech, given the studio licensed all of its games.

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THQ Nordic has 35 unannounced projects in development

By: Derek Strickland | More News: Gaming | Posted: 1 day, 23 hours ago

After picking up more major IPs, THQ Nordic now has 35 unannounced projects in development.

 

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In its third quarter earnings report, THQ Nordic delivered some interesting stats: out of the 55 games currently in development, 35 of them haven't been revealed yet. This poses an exciting and interesting prospect given the company's current IP pool, which includes Kingdoms of Amalur, Timesplitters, and countless others. This figure shows THQ has added yet another unannounced game to its slate--it had 34 mystery games in dev as of August 2018, and now it has 35. So maybe it's a new Timesplitters game? Yeah...we hope so.

 

"Our PR, marketing and sales teams across the globe did an extensive work supporting and building the demand for our pipeline of upcoming releases. Looking towards the upcoming two quarters, we are all excited about our key releases of Darksiders 3 and Metro Exodus. By the end of the quarter, we had 55 games under development, of which 35 are still in the pipeline waiting to be announced," the games-maker wrote in the report.

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Metroid Prime 4 is 'well into development'

By: Derek Strickland | More News: Gaming | Posted: 2 days ago

Development on Samus' new adventure is proceeding quite well and Nintendo already has an internal release target set for the game.

 

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No one knows when exactly Metroid Prime 4 will launch on the Nintendo Switch. Originally announced at E3 2017, Nintendo has been coy about specific details and has kept things mostly under wraps. Although the game is listed as TBD under Nintendo's public future slate of titles, Nintendo President Reggie Fils-Aime says the company has overseen enough development progress to set a tentative internal launch window.

 

"Internally, we have expectations about when [Metroid Prime 4] is going to be released. We haven't announced it, but yeah, the game is well in development," Fils-Aime told Mashable.

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Corsair keyboards and mice are coming to the Xbox One

By: Anthony Garreffa | More News: Peripherals | Posted: 2 days, 5 hours ago

Razer won't be the only ones with gaming peripherals on the Xbox One in the near future, with Corsair joining the list of licensed hardware partners for the Xbox.

 

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There are only a few keyboards, mice and headsets that work on the Xbox One from Corsair right now, but the company is putting more and more of them through testing and validation before they put them online.

 

Corsair explains: "CORSAIR is excited that the Xbox One team has opened up support for keyboards and mice. Xbox One players now have at their disposal the same precision and reliability that PC gamers have enjoyed from CORSAIR peripherals for years. Play titles such as Fortnite, Warframe, and Minecraft with CORSAIR wired and wireless keyboards and mice, with many more compatible games on the way".

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Rainbow Six Siege goes free-to-play for the weekend, Nov 18

By: Jak Connor | More News: Gaming | Posted: 2 days, 9 hours ago

Ubisoft has announced yet another free-to-play weekend for their strategic shooter Rainbow Six Siege. Players across all platforms will be able to join in on the action on November 15th.

 

 

Ubisoft has decided to make their shooter free-to-play for a weekend once again, the last month we saw Rainbow Six Siege go to free-to-play was on August 16th, with that weekend we also saw a 60% discount and it is the very same for this one. The developer has taken to their blog to post reminders about the benefits of participating in the free weekend. The post covers the basic, pre-loading of the game, playing with friends over the weekend, current purchasing options, progress and content availability.

 

In the entire post you will an image for each of the regions and the times the free weekend begins. The free weekend will be across all platforms; PlayStation 4, PC and Xbox One. For more information, please visit the official Ubisoft website here.

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Nintendo head wished Smash Ultimate launched in early 2018

By: Jak Connor | More News: Gaming | Posted: 2 days, 10 hours ago

Nintendo of America President, Reggie Fils-Aime has commented on the coming launch of Super Smash Bros. Ultimate, saying a December launch is tough and wished Ultimate launched earlier in the year.

 

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In a recent interview with Kotaku, Fils-Aime discussed Nintendo's coming line-up for the end of 2018. The President expressed very strong hope towards coming Nintendo titles such as Pokemon: Let's Go Eevee & Pikachu and Super Smash Bros. Ultimate. There would be a few things that Fils-Aime would change though if he was given the opportunity to do so, "Would I have loved to have seen, as an example, Smash Bros. launch earlier in the year? Certainly. An early December launch is challenging. It's challenging from a business perspective. It's challenging from a retailer perspective."

 

Fils-Aime continues and shines light towards the growth the Nintendo Switch is having, "But having said that, as I look at the pace of growth we've had, our ability to bring Fortnite to the system, our ability to have Diablo III on the system, Wolfenstein, you look at the third-party support which has been quite strong, when you look at the independent community support which has been quite strong, I believe when you and I reconnect in January and we look at our performance through the first 22 months of its life cycle, I believe we're going to be exceptionally proud of the result here in the U.S. of what Nintendo Switch has been able to do."

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Super Smash Bros. Ultimate Director does Ultimate Q&A

By: Jak Connor | More News: Gaming | Posted: 2 days, 11 hours ago

Ahead of the launch of Super Smash Bros. Ultimate, the games director, Masahiro Sakurai has answered some questions regarding the content of the coming game.

 

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Sakurai has answered these questions on Japanese magazine Famitsu, some of the topics that have been covered are the introduction of Incineroar, Ken, Amiibo launches, trophy removals, spirits, online matchmaking, elite matches, piranha plant and how close the game is away from completion.

 

Just like in the last Smash Ultimate Direct, Sakurai reiterates the concentration Nintendo will be putting into the deciding factors that will determine the online matchmaking system. Sakurai says "The game is completely synchronized. Distance (between players) is a top deciding factor." The Director continues and sheds some light towards the completion of the game and Adventure Mode, "I'd like to write more about Adventure Mode if given the opportunity. The ROM is already complete." In the entirety of this post you will find each the answers to each of the categories that are mentioned above.

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Game of Thrones Season 8: 'longer than 60 min' each episode

By: Jak Connor | More News: HT & Movies | Posted: 2 days, 12 hours ago

Game of Thrones will be getting its final season next April and as we move closer to the release of the first episode we are starting to learn about each episodes runtime.

 

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In a recent Reddit AMA, David Nutter, director of half of the final Game of Thrones episodes and the man behind the slaughter of the Red Wedding, answered a few questions regarding the coming season. One of the questions was regarding the episodes within Season 8 and their runtime, according to Nutter "Season 8 episodes will all I think be longer than 60 minutes. They'll be dancing around the bigger numbers, I know that for sure."

 

Being a massive Game of Thrones fan this is to be completely expected, we already knew last year that we were looking at almost movie-long episodes as we were riding on the cusp of that from last seasons episodes. The final season of Game of Thrones is going to be one of the biggest finales TV has ever seen, so hearing that each of the episodes are around 1hr+ is a great sign for fans, because we are going to want as much Game of Thrones as possible before it departs from the big screen.

Assassin's Creed Odyssey Nov patch: New Boss/Quests & More

By: Jak Connor | More News: Gaming | Posted: 2 days, 13 hours ago

Ubisoft have announced their coming content update for Assassin's Creed Odyssey, the update will be feature a bunch of content from new quests, new game features, balancing updates a raised level cap and even new mythical beasts to slay.

 

 

The November content update planned for Assassin's Creed Odyssey will be adding a bunch of new features for gamers. Starting off, we have beginning of the 'Lost Tales of Greece' questlines, the first quest is titled 'The Show Must Go On' and will take players back to the Battle of 300 in the form of an actor playing King Leonidas. The second quest is called 'Divine Intervention', players will encounter a mysterious women who will "test your qualities through several divine trials!"

 

The content update will also be adding 'Epic Events', in these events players will have to hunt down Epic Mercenaries or Epic Ships. Players that complete these tasks will be rewarded with either Orichalcum, new ship designs, gear or more. Ubisoft have also thrown a new boss into the mix within this content update, introducing Steropes the Cyclopes. Steropes will be found through a new quest titled 'The Lightening Bringer', players will have to defeat Steropes and upon completion will receive a legendary bow.

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Fortnite update intros 'Food Fight' Limited Time Mode, more

By: Anthony Garreffa | More News: Gaming | Posted: 2 days, 13 hours ago

Epic Games has just revealed that the latest update to Fortnite in v6.30 will include a new objective-based multiplayer mode that is called Food Fight, in a blend of capture the flag and a protect-the-VIP modes. Check out the teaser video below:

 

 

Fortnite's new Food Fight game mode will see 12v12 teams that will start on their respective sides of a huge barrier, with each team protecting their respective mascot (Durrr Burger or the Tomato Head) with the barrier stopping either team from entering enemy territory for many minutes in the opening of the game, where players can build fortification to protect their mascot.

 

Food Fight will see you battling in the Durrr Burger and Pizza Pit, as you build defenses to defend your mascot and attack the enemy mascot... but no, well, food fights? This is a disappointment, it would've been awesome to have actual food fights in a Fortnite update called Food Fight.

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