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TweakTown News Posts - Page 4

Crytek suing Star Citizen developer for breach of contract

By: Anthony Garreffa | More News: Gaming | Posted: 3 days, 21 hours ago

Back when Star Citizen was first announced and became a Kickstarter star, the game was powered by CryEngine, with developer Cloud Imperium Games moving over to Amazon's Lumberyard engine in 2015.




Crytek has recently filed a complaint against CIG, with the company stating they agreed to a below-market rate of their license to use CryEngine in Star Citizen, with Cloud Imperium Games agreeing to prominently display the CryEngine logo in their game. Crytek alleges that the use of their CryEngine branding in Star Citizen was a "critical component" of the agreement between the two companies.


Crytek goes as far as saying Chris Roberts himself "publicly sought to minimize Crytek's contribution to Star Citizen".


The lawsuit goes deeper, as Crytek claims that in the terms of its deal with CIG, the developer had to send Crytek a list of bug fixes and optimizations that it had made to the CryEngine source code. Back in November 2015, Crytek reportedly contacted CIG and were after a "long overdue" list of bug fixes and optimizations CIG made to CryEngine, but the developer did not provide them.

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Battlegrounds on the Xbox One/One X runs like a pile of crap

By: Anthony Garreffa | More News: Gaming | Posted: 3 days, 22 hours ago

Now that Battlegrounds is released onto the Xbox One and Xbox One X consoles after months of teases, we know how much of an absolute mess it is on Microsoft's two consoles. The Xbox One X version of PUBG is definitely the superior one out of the two, with the Xbox One version of the game slipping down to just 4FPS at times.



PUBG is heavily CPU-bound which sees the Xbox One X running at 4K on Medium settings, while the slower Xbox One runs at 1080p, both versions with 100% screen scale and 90-degree field-of-view. You can find these settings by plugging a keyboard into the Xbox One X and pressing 'o'.


Driving around in a vehicle will see the Xbox One X with 26FPS average or so, while the Xbox One is much choppier with an average of 20FPS or so. In the cities, PUBG runs much smoother on the Xbox One X at 30FPS, while the Xbox One varies between 24-30FPS, but varies city to city thanks to the lack of full-map optimization at a game engine level.

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Samsung to push Android 8.0 Oreo to Galaxy S8/S8+ in January

By: Anthony Garreffa | More News: Mobile Devices, Tablets & Phones | Posted: 3 days, 23 hours ago

If you've been using your Galaxy S8 or Galaxy S8+ for the last few weeks and wondered when the new Android 8.0 'Oreo' operating system will hit your device, the answer is you won't be waiting too much longer.




Samsung will be pushing out Android 8.0 updates to both the Galaxy S8 and S8+ in late January, meaning we have just six more weeks to wait. The news is coming directly from a Samsung Beta community admin in the UK, who said the official Oreo update will hit the Galaxy S8/S8+ "end of Jan or maybe early Feb if we have more issues".




We should expect a late-January release considering Mobile World Congress 2018 kicks off in late-February, where we should be introduced to the new Galaxy S9 which is meant to rock Qualcomm's new Snapdragon 845 (at least in some markets). Not only that, but it will possibly be the fastest-charging smartphone in the world courtesy of Quick Charge 4 technology found inside Snapdragon 845.

NVIDIA TITAN V: 82MH/s when overclocked, RX Vega 64: 37MH/s

By: Anthony Garreffa | More News: Video Cards | Posted: 4 days ago

NVIDIA's new TITAN V graphics card is meant to be the flagship AI/deep learning card, but the $2999 product is being used as a mining card in more articles I've seen than anything else.




Any YouTuber or GPU reviewer getting these cards are jumping into mining first with our friends at HotHardware putting the TITAN V through its paces. We have the TITAN V pushing a huge 69MH/s of Ethereum mining performance using Claymore v10.2, an impressive result considering AMD's flagship Radeon RX Vega 64 is only capable of 37MH/s.




But when the new TITAN V is overclocked (thanks to NVIDIA's use of HBM2 on a super-wide memory bus providing masses of memory bandwidth) it cranks out an incredible 82MH/s, beating out even two Radeon RX Vega 64s mining in the same system.

Animal Crossing Pocket Camp earns $17 million to date

By: Derek Strickland | More News: Gaming | Posted: 4 days, 1 hour ago

In less than two months of availability, Nintendo's latest smartphone game Animal Crossing Pocket Camp has raked in $17 million in revenues, analyst firm Apptopia reports.




Despite racking up 25 million downloads, Apptopia isn't particularly impressed with the game's total revenues of $17 million. In fact the firm notes that Animal Crossing Pocket Camp may not come close to Nintendo's other smartphone games, Super Mario Run, which started off slow out of the gate but apparently delivered consistent earnings, and Fire Emblem Heroes, a landmark successful game that taps the "gacha" business model. Apptopia cites Animal Crossing will be third in place because it doesn't have a competitive online mode of play.


"Even though the revenue is not impressive, Animal Crossing had a much stronger launch than Fire Emblem did in terms of downloads," Apptopia told GamesBeat. "It has a much stronger worldwide brand and player base, whereas Fire Emblem is more popular in Japan."

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Nintendo to team up with more mobile games makers

By: Derek Strickland | More News: Gaming | Posted: 4 days, 2 hours ago

Following the big success of the Nintendo Switch handheld-console hybrid, which has sold through 10 million units in less than a year, the Japanese games-maker is now taking aim at bolstering its mobile gaming lineup.




In order to build up a strong smartphone gaming business, Nintendo is looking to build new partnerships outside of the one it currently holds with DeNA, sources tell The Wall Street Journal. Nintendo's push into smartphone gaming is rather fledgling and the company has made a few mistakes along the way, namely with the improper handling of its Super Mario Run mobile game, which uses the company's most instantly recognizable and high-profile character in a pay-to-play runner.


Nintendo's plans with the smartphone gaming business have traditionally been to bring awareness to its console and handheld hardware and software rather than make money directly. However this plan seems to have shifted with the likes of the newly successful Animal Crossing Pocket Camp and older Fire Emblem Heroes, which both offer in-game purchases. According to analyst firm Newzoo the global games market will breach $108 billion in 2017, and mobile gaming will make up the lion's share of 42%, or $46.1 billion this year.

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Street Fighter 30th anniversary collection includes 12 games

By: Derek Strickland | More News: Gaming | Posted: 4 days, 4 hours ago

Capcom is celebrating the 30th anniversary of one of its best-selling franchise with a massive 12-game collection.



The newly announced Street Fighter 30th Anniversary Collection combines 12 classic fighting games (half of them include all the infamous variations of of Street Fighter II) into one huge, affordable package. I can't help but wondering why this wasn't tried out earlier in the year when Capcom released the rather lackluster Ultra Street Fighter II on Switch. Now Capcom has doubled down on Switch support, and plans to help kick off their new fiscal year with a bevy of releases including Monster Hunter World and the new Street Fighter Collection.


The collection will have full online multiplayer and a host of extras including a music gallery, concept art, and much more. The packed release is slated for a May 2018 launch for $40 on Xbox One, PS4, PC and Nintendo Switch.

Continue reading 'Street Fighter 30th anniversary collection includes 12 games' (full post)

Titan Quest coming to consoles in 2018, even Switch

By: Derek Strickland | More News: Gaming | Posted: 4 days, 9 hours ago

Beloved 2006 ARPG Titan Quest is making a big jump to consoles in 2018, THQ Nordic today announced.




Titan Quest's console port is actually coming to all modern consoles including the PS4, Xbox One, and even the Nintendo Switch. The latter is a very welcome surprise and I'm wondering if it'll have some form of couch or on-the-go co-op action, especially given the Switch's transforming nature. The publisher notes that the Switch version doesn't yet have a release date and will likely miss the March 2018 timeline for the other versions.


THQ Nordic is also offering two editions of the game: the standard edition, which comes with the base game and the Immortal Throne expansion, for $30; and a collector's edition (PS4, Xbox One, PC) for $120 that includes a Greek helmet replica, a special box, and a notepad.

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Lyft is officially open for service in Toronto, Canada

By: Jak Connor | More News: Business, Financial & Legal | Posted: 4 days, 11 hours ago

Last month Lyft announced that their company was taking their service international, marking their very first expansion to another country other than the United States. Lyft is expanding their service to Canada, more specifically the capital city of the country Toronto.




Lyft will be brining their full service to Canada which includes Lyft Plus, Lyft Preimiere, Lyft Lux and Lyft Lux SUV. Users of this service will be able to hail rides to and from Toronto's Pearson Airport which in turn will directly compete with the already taxi service there as well as Uber. Lyft might just be able to squeeze into the market though, as the company has racked up a whopping 100 million rides within three months, compared to taking four years to get to that figure the first time.


It will be no surprise if Lyft decide to lower ride fares and surcharge fees for the first couple of months that they are getting set up in Toronto, this would encourage the immediate use of the Lyft service rather than users turning to their typical Uber or legacy taxi.

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10 million Nintendo Switches have already been sold

By: Jak Connor | More News: Business, Financial & Legal | Posted: 4 days, 12 hours ago

Nintendo has said in a press release that the Nintendo Switch since the release of the console on the third of March this year has finally surpassed 10 million units. That number is quite an achievement as the time frame from those sales is not a large one, in comparison Sony's PlayStation 4 which needed around 10 months to reach that milestone back in 2014.




Not to long ago Nintendo said that it expected Switch sales to surpass the sales of the Wii U and now the company has said that this December they are planning to release more consoles to consumers for them to enjoy over the Christmas holidays. What contributes to the sales of the Nintendo Switch is their win at the Games Awards with The Legend of Zelda: Breath of The Wild and also the success of Super Mario Odyssey.


With this success it can be assumed that the Switch sales are not going to be slowing down over the festive season, what will be interesting though is if the sale percentage will stay strong heading into next year.

Continue reading '10 million Nintendo Switches have already been sold' (full post)