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Jensen Huang's $2B bet: NVIDIA locks in laser tech to power AI's future
NVIDIA has announced a new multi-year strategic partnership that will see the company invest $2 billion to help develop next-generation advanced optics technologies designed to power future generations of AI.
In a new press release, NVIDIA announced a partnership with Lumentum, a US-based company building a new fabrication plant. The press release states that NVIDIA's investment will include a purchase commitment and future capacity access to advanced laser components, and that its $2 billion investment will support R&D, the capacity access, and general operations. Notably, the agreement is non-exclusive, meaning Lumentum is free to pursue partnerships.
Why make a $4 billion bet? NVIDIA is looking to secure the future technology to power AI factories, and that technology is optics. These systems use light instead of traditional electrical signals to move data between chips, servers, etc., and the technology is extremely promising, as it's already proven to offer higher bandwidth than electrical connections, which are already reaching power and performance ceilings. NVIDIA is looking to integrate this technology into its AI factories, which are increasingly bandwidth-intensive as more powerful GPUs are brought online and more sophisticated AI models are created.
Fallout 3 and Fallout New Vegas remasters could be in development by Iron Galaxy Studios
A report from January stated that remasters for Fallout 3 and Fallout New Vegas were currently in development, and these claims were substantiated by Bethesda's Todd Howard when the CEO said, "multiple Fallout projects" are in the works. What wasn't revealed was the studio behind the projects.
Well, it seems we now know which studio will be at the helm of the remasters, as a post on LinkedIn has revealed Iron Galaxy Studios heavily alluding to working on the Fallout franchise. The LinkedIn account for Iron Galaxy Studios shared an image of the classic Fallout loading screen with the caption, "Today's our February company meeting. It's time to catch up with what the company's been up to and what's coming up next for IG."
Looking closely at the image, we can see it's actually an image of a deck containing 72 slides. Additionally, Iron Galaxy Studios has previously worked with Bethesda Studios in the past, such as contributing to the development of Fallout 76, The Elder Scrolls Online, and even Skyrim. Furthermore, Iron Galaxy also assisted with the Nintendo Switch port of Skyrim. This experience indicates Iron Galaxy is more than capable of handling remasters of two of the most renowned RPG games ever made, Fallout 3 and Fallout New Vegas.
Paramount+ and HBO Max will fuse into one streaming service
Paramount Skydance and Warner Bros. Discovery have struck a deal to purchase the company, and its extremely valuable subsidiaries, plus IP, for $31 per share, following Netflix officially walking away from the table.
Warner Bros. Discovery made itself up for grabs last year, and Netflix quickly jumped at the opportunity to obtain many new forms of IP it could use to bolster its media offerings, along with services that it currently doesn't have under its expansive umbrella. Warner Bros. Discovery agreed to be acquired by Netflix for $82.7 billion back in December 2025, but that deal was quickly challenged by Paramount Skydance, which offered $108.4 billion, an offer $25.7 billion larger than Netflix.
Netflix recently stated it will not be matching Paramount Skydance's offer, which included a $7 billion regulatory termination fee if the deal fails when it reaches regulators, and a $2.8 billion breakup fee if Warner Bros. Discovery walked away from the deal with Netflix. Now, Paramount Skydance CEO David Ellison has said during a conference call on Monday what he intends to do with Warner Bros. Discovery's streaming service HBO once it falls under Paramount Skydance's umbrella, and that will be leaving it as it is.
Continue reading: Paramount+ and HBO Max will fuse into one streaming service (full post)
Highguard's dev team consists of less than 20 people after funding was pulled
Wildlight Entertainment, the devs behind the ill-fated Highguard, has reportedly diminished down to a team of less than 20 people, sources tell Bloomberg's Jason Schreier.
New information has surfaced on Highguard's disastrous release and the fallout that has ensued. New reports from Bloomberg indicate that Highguard's fall from grace, so to speak, was swift--the game amassed a high number of players shortly after launching, but the general feedback lambasted the F2P shooter, essentially casting the game off into the dreaded live service graveyard shortly after launch. It didn't help that the game actually released into controversy surrounding its marketing--or lack thereof.
That controversy heated up even further when it was revealed that Tencent had funded Highguard, leading gamers to feel duped by the assertions from Wildlight that they were fully independent. A quick double-check also shows that Tencent has a seat on The Game Awards' advisory board--in December 2025, The Game Awards showrunner Geoff Keighley gave Highguard the coveted last premiere slot of the showcase. It was previously believed that Keighley had chosen Highguard because he liked the game, which may well be true, however the absent disclosures of where the funding actually came from has made gamers suspicious.
New leaked GTA 6 footage was found on an old phone from 4 years ago
New supposedly "leaked" footage of the highly anticipated Grand Theft Auto 6 has emerged online, and it already has the GTA 6 community divided about whether it's real or not.
The footage was posted to Instagram by the account "vice.city.alligator," an account that only has twenty followers and was recently created. The poster claims to have discovered the footage when they were "clearing out an old phone," and explained it was sent to them by a former Rockstar employee about two months before the 2022 leaks happened.
Notably, the account writes it has been sitting on the footage for ages, but since the Rockstar employee no longer works at the developer, they figured they'd release the footage, which, admittedly, they say "shows nothing."
Continue reading: New leaked GTA 6 footage was found on an old phone from 4 years ago (full post)
Starfield PS5 pricing revealed alongside confirmed release date
Bethesda's Starfield released on Xbox and PC in September 2023, and since then, we have been hearing rumors that Microsoft was going to bring the space-adventure title over to PlayStation. Those rumors have turned out to be true as the prominent leaker, billbil-kun, has stated the title will arrive on PlayStation in the form of two editions on April 7, 2025.
The report from Dealabs states the space epic will be arriving on PlayStation in two forms: a standard edition priced at $49.99, and a premium edition for $69.99. Moreover, it will be getting a physical and digital release, with pre-orders for both expected to begin at the end of this month.
If this information is true, and considering it is coming from billbil-kun, one of the most reliable sources for leaked gaming-related information within the entire industry, we can expect that Bethesda will be making the official announcement within the coming weeks, as the leaker points to pre-orders for the title opening on March 18 or March 17.
Continue reading: Starfield PS5 pricing revealed alongside confirmed release date (full post)
New Xbox CEO may have hinted more cloud-native games are on the way
Xbox's new CEO Asha Sharma seems to hint that more streaming-native games and experiences are in development for Microsoft's cloud gaming service.
After 25 years, the Xbox games division is making big changes that will lay out its service-oriented, digital-first future. Phil Spencer has retired, and Sarah Bond has resigned, with previous Microsoft AI exec Asha Sharma now taking the reins for Microsoft Gaming (aka Xbox). Thanks to an internal memo shared by Windows Central, gamers now have a better idea of what to expect from Sharma's leadership.
Sharma has some interesting things to say about Xbox's future. The CEO mentions immediate access to "instant and seamless" experiences, and that Xbox will build this content. Microsoft already has one cloud-native game in development in partnership with Kojima Productions--Hideo Kojima's new horror game OD is powered by cloud technology, however specifics about how exactly the gameplay will work remain unclear.
Continue reading: New Xbox CEO may have hinted more cloud-native games are on the way (full post)
Robocop, Terminator game publisher delays showcase amid financial turmoil
Games publisher and accessory-maker Nacon has acknowledged its dire financial straits while delaying its upcoming content show until the company gets its money situation under control.
Nacon, the publisher behind Robocop and Terminator games, isn't doing so well right now. The majority of the company is owned by French entertainment giant BigBen Group, and late last month, Nacon filed for insolvency because it couldn't pay back its debts on time. As of publication of this article, the French courts have yet to approve Nacon's insolvency proceedings and subsequent judicial reorganization.
Now that practically everyone in the gaming sphere already knows about Nacon's situation, the company admits its position while formally delaying its planned Nacon Connect show, which is essentially a kind of mini-E3 where new games are highlighted.
Xbox hiring new marketing managers following disastrous 'This is an Xbox' ad campaign
Microsoft is hiring two new marketing specialists to help lead Xbox into the future.
Xbox's marketing took a nosedive in 2013 with the highly unpopular always-online Xbox One announcements, and the games division hasn't really bounced back since. Over a decade later, the sentiment around Xbox is indeed better, but it's far from its heyday. Well, the sentiment was better, until Microsoft rolled out one of the most confusing advertising campaigns of all time.
Microsoft's "This is an Xbox" marketing strategy was focused on one thing: reminding consumers they don't need an Xbox console to play Xbox games. Predictably, this led to people simply buying less Xbox consoles (Xbox console sales are at their lowest, revenue-wise) while also creating a very real schism behind the scenes among the teams working on the brand. It's been revealed that the campaign was ultimately greenlit by former Xbox president Sarah Bond, who has now resigned from Microsoft.
New God of War franchise confirmed by senior writer, stars Kratos' wife Faye
Several pieces of information have hinted at a new God of War franchise being developed by Sony Santa Monica Studio, and it's based within the God of War universe.
A LinkedIn page screenshot of a Senior Writer at Sony Interactive Entertainment has confirmed there is a new franchise being developed within the God of War universe, with the employee writing, "Helped shape narrative vision and creative direction at Sony Santa Monica Studio for a new franchise within the God of War universe, developing characters, storylines, and original lore that expanded the acclaimed IP."
Initially, it was rumored that God of War creator and studio lead Cory Barlog was working on a new sci-fi as his next title, but according to Bloomberg's Jason Schrier, that is "nonsense," and now that we know there is a new God of War franchise underway, it seems that is what Barlog is actually working on. Additionally, in a ResetEra post, Schrier wrote, "it's not a new IP but it might feel like one."
Lenovo's 'Modular AI PC' is a laptop with dual screens and a detachable keyboard
In addition to the Legion Go Fold, Lenovo has another impressive concept to showcase at the Mobile World Congress (MWC) event in Barcelona. The ThinkBook Modular AI PC Concept is described as a device built for AI-powered business computing, featuring a modular design with multiple displays and a detachable keyboard.
"The concept is centered on the idea of 'carry small, use big,' enabling a single device to support productivity, collaboration, and content consumption across different scenarios," Lenovo explains. With a 14-inch ultrathin ThinkBook laptop serving as the basis for the design, the secondary display is a fully integrated "portable travel monitor" that supports horizontal and vertical orientations.
What makes the ThinkBook Modular AI PC Concept unique is that with the detachable keyboard, the second display can sit in that spot, next to the laptop, or even above the main screen. With a 19-inch viewing area, it's a versatile productivity enhancer.
Industry insider confirms new Witcher 3 DLC existence
Rumors have been circulating for quite some time about a new DLC for the critically acclaimed Witcher 3: Wild Hunt, and now a well-known industry insider has backed up these claims by saying the DLC does, in fact, exist.
Previous rumors indicated the DLC would take players to a far-eastern region of Zerrikania, but only last week those rumors were squashed by UV o grach, a former Gry-Online journalist who reportedly has connections to the Polish gaming industry. According to the latest rumors, the new DLC won't include a new region for players to explore, but instead will be an expansion of a region players know very well, Velen. The report states the purpose of the DLC will be to fill in the missing spots on the map between The Witcher 4's story and The Witcher 3's, essentially, the DLC would act as a bridge between the two games.
Now, in a recent X post, renowned leaker and industry insider NateTheHate has revealed the DLC actually does exist, but didn't give any details on when it will be released or unveiled by CD Projekt Red. Unfortunately, that is all we have on the rumored Witcher 3 DLC, and until CD Projekt Red makes an official announcement it's wise to take all this information with a healthy amount of skepticism, especially if you are a Witcher 3 fan such as myself, as getting excited for another DLC for one of the best games ever made and then realizing it isn't true can be quite tough. Fingers are crossed, though.
Continue reading: Industry insider confirms new Witcher 3 DLC existence (full post)
PlayStation 5 Pro's upgraded FSR 4-powered PSSR upscaling debuts with Resident Evil Requiem
Sony's Mark Cerny, the Lead Architect for the PS5, PS5 Pro, and the upcoming PS6, has confirmed that the upgraded version of its PSSR (PlayStation Spectral Super Resolution) will be rolling out to players in the coming weeks. PSSR is the company's take on DLSS and FSR 4, as it's an AI approach to upscaling that improves performance and image quality.
"We've been hard at work on a new version of PSSR, which takes a very different approach to not only the neural network but also the overall algorithm," Mark Cerny writes in the announcement. "We are happy to share that Resident Evil Requiem is the first title to use this more advanced PSSR, which is helping to keep both frame rate and image quality high."
Mark Cerny also confirms that this new version of PSSR is a major upgrade over the version that launched alongside the PlayStation 5 Pro console, as it's based on the same technology that powers AMD's impressive FSR 4 for the Radeon RX 9000 Series of desktop PC graphics cards - modified and optimized for the PS5 Pro.
Grand Theft Auto 6 pre-orders imminent after PlayStation data reveals new additions
Take-Two Interactive and Rockstar are firm on the release date for Grand Theft Auto 6, but what we don't know is how much the highly anticipated game will cost, or when the marketing for the title will begin.
However, a tidbit of information could suggest that marketing for the game, along with its price, may be right around the corner, as dataminers have discovered that Grand Theft Auto 6's title IDs have been added to the PlayStation database, which is typically the first step before pre-orders for the title are made public, and the price is revealed. The news comes from X account PlayStation Game Size, which wrote, "Grand Theft Auto VI title IDs have been added to the PlayStation database."
Unfortunately, there isn't a set amount of time between when title IDs are added to a database and when pre-orders for that title are made public. So, it's still very much a waiting game. As for what is rumored, a digital storefront recently listed GTA 6 at a price of $120, which sparked concerns from fans about Rockstar and Take-Two upping the price significantly for their highly anticipated title. However, that price is more than likely a placeholder, and perhaps even a sneaky way for that storefront to attract media attention with the hopes of readers purchasing other products on the website.
GeForce 3 turns 25, the iconic GPU that powered DOOM 3, Morrowind, and Max Payne
NVIDIA's GeForce 3 was introduced way back in February 2001 and is widely considered a milestone release not only for PC gaming but also for video game graphics, as it introduced programmable pixel and vertex shaders (in DirectX 8.0) and what would become the standard for anti-aliasing before DLSS arrived on the scene several years later.
And this past weekend, the GPU series celebrated its 25th anniversary, with NVIDIA's GeForce team presenting a little trip down memory lane on social media and Twitch, showcasing some 2001-era GeForce 3 hardware playing some of the games that would define that era of PC gaming, graphics, and GeForce hardware.
If you're wondering why the arrival of programmable shaders was a game-changer, it all comes down to the unprecedented level of hardware control it offered developers and artists. Basically, lighting and rendering effects could now be calculated at a per-pixel level, adding texture and realism to objects in ways that hadn't been seen before.
ASUS announces full specs and details on its new ProArt GeForce RTX 5090 32GB
We got our first look at ASUS's new ProArt GeForce RTX 5090 OC Edition back at CES 2026, with the GPU being the company's most compact GeForce RTX 5090 to date. With a 2.5-slot thickness and large twin 115mm fans, this new custom GPU looks to be using the same multi-PCB design and double flow-through cooling as NVIDIA's GeForce RTX 5090 Founders Edition.
And, since it falls under the ProArt banner, ASUS's non-gaming boutique brand for creator and studio-focused gear (as well as gamers looking for a stylish, minimal look), the physical design features no RGB lighting. Instead, you've got a black GPU with gold accents denoting the modern ProArt aesthetic, as well as USB Type-C display output.
With the product page for this new GPU now live, we've got details on the PC specs, as well as confirmation of the unique double-flow-through design that includes a vapor chamber, liquid metal cooling, and a double-vented backplate that ASUS claims increases airflow and cooling efficiency by 11%.
Memory crisis could see the entry-level PC market disappear by 2028
The analysts at Gartner are predicting that PC shipments will decline by 10.4% in 2026 due to the current memory and storage crisis affecting the consumer technology market. And with that, Gartner estimates that DRAM and SSD prices will surge by 130% by the end of the year, driving PC prices up by 17%.
"This is the steepest contraction in device shipments witnessed in over a decade. Higher prices will narrow the range of devices available, prompting buyers to hold on to devices for longer, fundamentally altering upgrade cycles," said Ranjit Atwal, Sr Director Analyst at Gartner. A sentiment shared by many, and one that feels like the expected outcome of a situation where data centers and the AI market are buying up anything and everything, and are willing to spend the money to do so.
However, as prices rise, Gartner predicts a sharp increase in the total bill of materials (BOM) for building PCs and laptops, effectively killing the entry-level laptop and PC market. "This sharp increase removes vendors' ability to absorb costs, making low-margin entry-level laptops nonviable. Ultimately, we expect the sub-$500 entry-level PC segment will disappear by 2028," Ranjit Atwal adds.
Continue reading: Memory crisis could see the entry-level PC market disappear by 2028 (full post)
Windows 11 market share sees dramatic increase in 2026
Since its debut, outside of gaming, PC and Windows users across the globe haven't exactly been in a rush to make the jump from Windows 10 to Windows 11. As we headed into 2025, four years after the operating system's initial launch, Windows 10 still commanded just over 60% of the global 'Desktop Windows Version Market Share,' according to StatCounter. Of course, that didn't stop Microsoft from officially making Windows 10 end-of-life on October 14, 2025.
As expected, for many everyday Windows users and businesses, the end of official support accelerated the need to upgrade. And with that, it took only a few months for Windows 11's market share to match Windows 10's, at around 50% as of December 2025. And now, as we head toward the close of the first quarter of calendar year 2026, it looks like Windows 11 adoption has kicked into high gear.
According to the latest Windows Market Share figures from StatCounter, as of the close of February 2026, Windows 11 now has an impressive 72.57% market share, with Windows 10 dropping to 26.45%.
Continue reading: Windows 11 market share sees dramatic increase in 2026 (full post)
Lenovo showcases new Legion Go Fold gaming handheld concept with foldable display
At the Mobile World Congress event in Barcelona, Lenovo was on hand showcasing a wide range of new technologies, including a new Lenovo Legion Go Fold concept PC gaming handheld. As the name suggests, it's something of a hybrid device, blending a high-performance foldable tablet and PC gaming handheld into one versatile device.
The core of the device is the tablet component, which features an 11.6-inch OLED display that folds in half. From there, the two detachable controller halves can then connect to the folded display to present a traditional widescreen gaming handheld with a 7.7-inch display. However, that's only the beginning, as the controllers can also attach to the fully unfolded display in either horizontal or portrait orientation.
There's also a stand, so the display can sit on a surface while the controller is held in a traditional console-like fashion. And, with a detachable Bluetooth keyboard and the option to connect a dedicated mouse, it also doubles as a makeshift laptop. Or dock the right half of the controller into Lenovo's 'FPS Mode' accessory for proper mouse-and-keyboard input.
Sony might stop releasing single-player games on PC
Sony is reportedly shifting its PC strategy, with industry insiders, reporters, and leakers writing that fewer single-player titles may arrive on PC.
Bloomberg's Jason Schrier said during an episode of the Triple Click Podcast that Sony may be backing away from releasing traditional single-player titles on PC, but would continue to release live-service games such as Helldivers 2 on the platform, as live-service games are entirely dependent on attracting as many players as possible. Since Schrier's comments, two leakers have backed up the claims, NatetheHate and SneakersSO, with Nate writing in a ResetEra post, "Sony is shifting their PC strategy, absolutely."
Notably, Schrier said if Sony does decide to pull back its PC releases for single-player games, it wouldn't be that big of a deal for the company, as the titles are already more popular on PS5 than they are on PC. Additionally, Schrier noted that Sony hasn't been launching AAA titles with a day and date for PC, indicating a separation and different thought process about the platform.
Continue reading: Sony might stop releasing single-player games on PC (full post)




















