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Binding of Isaac dev's new game Mewgenics is currently the #1 best-seller on Steam
Mewgenics, the latest game from Binding of Isaac dev Edmund McMillen is a hit upon launch, where it has become the #1 best-seller on Valve's PC gaming storefront.
On the heels of mega-successes like Vampire Survivors, Megabonk, and Silksong, the indie world has a new sensation: the supremely weird and unhinged turn-based RTS where you selectively breed cats to get new stats and fight in Final Fantasy Tactics-like combat.
It's called Mewgenics, and it's currently the top-selling game on Steam. Word-of-mouth is spreading fast, and talk of Mewgenics--as well as live streams, screenshots, and clips--are being shared everywhere that gamers gather. The game has done so well that Mewgenics co-developer Tyler Glaiel recently confirmed that he and McMillen recouped their dev budget in just a few hours after launch.
Remedy isn't using generative AI to make Control Resonant, the studio confirms
Control Resonant, Remedy's new Devil May Cry-like action game, wasn't made with generative AI tech.
With thousands upon thousands of developers being laid off as companies simultaneously grasp AI in a bid to save costs, artificial intelligence has become a hot-button topic in the games industry. That seems to go double for generative AI, which can be used to create interactive worlds without the need for a game developer--like Google's new Genie or Microsoft's MUSE.
Not everyone is using AI to make games, and that includes Remedy. In a recent call with investors, Remedy's interim CEO was asked about AI's disruptions in gaming, and whether or not the studio will use it while crafting new projects.
'MacBook became hot as hell in a couple of minutes': Nasty Edge bug hit macOS, but it's fixed
Mac owners have been suffering at the hands of a bug in Edge that Microsoft had flagged up by a tester, but didn't fix, and the glitch made it into the release version of the browser.
The good news is that it has now been fixed with the latest release of Edge, which is version 144.0.3719.115, as spotted by Neowin.
Microsoft notes on the changelog:
Remedy wants to keep FBC Firebreak alive indefinitely despite the game's poor performance
Remedy's live service shooter FBC Firebreak failed to gain traction, but that doesn't mean the devs are ready to pull the plug.
Good news for fans of Remedy's bizarre co-op shooter: FBC Firebreak could be kept online indefinitely. In a recent Q&A with investors, Remedy interim CEO Markus Maki said that the group might just keep Firebreak's servers up and running--even if the game slips into maintenance mode while Remedy focuses on other games.
More importantly than wants, though, is the reality of cost and Maki says that it would actually be pretty cheap to keep FBC Firebreak online.
New Witcher 3 mod set in Kovir is a prelude to Witcher 4 - and took some 800 hours to make
If you can't wait for The Witcher 4, well, you'll have to I'm afraid, but you might be able to keep yourself entertained for a spell with a new mod for The Witcher 3 that acts as a prelude to the incoming next instalment.
PC GamesN highlighted the 'Dawn over Kovir' mod (via TechRadar) which lets you take control of Ciri as she's becoming a Witcher.
The maker of the mod, Alexander Fandera-Maslov, explained that it took some 800 hours to create this add-on. It's apparently inspired by the cinematic reveal trailer for The Witcher 4 (and the content therein may "overlap or be enhanced by the new Ciri game", we're told).
Remedy delivers good news after Firebreak miss, as earnings skyrocket +46% over holidays
Remedy's revenue has spiked throughout the Holiday 2025 quarter, which is good news for the developer because their most recent game, FBC Firebreak, bombed on the market.
Last year, Remedy released an experimental live service co-op shooter set in their Control universe. The game, funded by Game Pass and PlayStation Plus deals, was the first game that Remedy self-published. The project didn't do well upon release, leading to profit warning impacts and Remedy's previous CEO, Tero Virtala, being ousted by the board.
Remedy's fortunes have temporarily reversed, as the Finnish auteurs have now reported a strong +46% spike in revenues for the Oct - Dec 2025 period. Remedy generated 17 million euros (~$20 million) through Holiday 2025, most of which came from royalties from in-development games like the Max Payne remakes as well as the Control sequel.
Intel's next-gen Nova Lake desktop CPUs with dual compute tiles rumor: over 700W power (!)
Intel's new flagship Nova Lake-S desktop CPUs are going to be chewing a chunk of power according to new rumors, with the dual compute tiles (52 cores) using upwards of 700W+ of power... HEDT style.
In a new post on X from leaker @kopite7kimi, we're hearing that the full-load power consumption of a Nova Lake K-series processor (unlocked for OC) is "over" 700W for the dual compute tile version. Each of the Nova Lake-S compute tiles will feature 28 cores with dual compute tiles sporting 52 cores... and a TON of power consumption for that.
Intel's next-gen Nova Lake-S desktop processors will be arriving in two variants: a single compute tile version with up to 28 cores, and a dual compute tile variant with up to 52 cores. They'll also be the first processors from Intel with its own bLLC cache design -- similar to AMD X3D cache -- with up to 144MB of cache on a single compute die, and a chunky 288MB of cache on the dual compute tile variant.
Intel Core Ultra 5 250K Plus 'Arrow Lake Refresh' CPU leaks: 18 cores at 5.3GHz benched
Intel's new Core Ultra 5 250K Plus "Arrow Lake Refresh" processor has just turned up on Geekbench, showing us its performance levels with its 18 cores at up to 5.3GHz.
Intel is reportedly launching its new Core Ultra 200S Plus "Arrow Lake Refresh" desktop CPUs next month, with rumors that the new flagship Core Ultra 9 290K Plus was cancelled recently, but the new Core Ultra 7 270K Plus and Core Ultra 5 250K Plus will still be launching. The 250K Plus CPU is expected to debut at under $300, acting as the new Arrow Lake Refresh replacement to the Core Ultra 5 245K, which costs around $200-$215 or so.
The new Core Ultra 5 250K Plus offers an additional 4 cores (4 x more E-Cores) than the 245K as well as 100Hz more CPU boost clock, with 18 cores split between 6P+12E (Performance and E-Cores). The new 250K Plus is expected to have 4.20GHz base CPU clocks and up to 5.3GHz boost, with 30MB of L3 cache, 6MB of L2 cache, and will work on the current LGA 1851 socket motherboards.
ChatGPT now has ads and OpenAI says they 'do not influence' answers
OpenAI has announced that it is currently testing ads in ChatGPT in the U.S., for users on the Free and Go subscription tiers. The AI company is quick to note that the addition of ads won't "influence the answers ChatGPT gives you" and that your conversations with the AI platform will remain private and won't be used for marketing.
The good news for those who pay for or use Plus, Pro, Business, Enterprise, or Education accounts is that you won't see ads, and ChatGPT will remain unchanged. OpenAI has showcased what the ads will look like and how they will clearly be marked as sponsored. Ads will be related to the subject or topic, with a food-and-recipe example interaction delivering the sort of ad you might see elsewhere online.
OpenAI notes that it's adding ads to ChatGPT to support "broader access" to its features, presumably to cover the costs of hundreds of millions of people interacting with ChatGPT every day.
Continue reading: ChatGPT now has ads and OpenAI says they 'do not influence' answers (full post)
Arc Raiders publisher Nexon is developing a StarCraft shooter for Blizzard
Blizzard's StarCraft is an iconic PC gaming franchise, a real-time strategy series that helped birth modern-day esports while still delivering cinematic single-player campaigns. It's also a PC gaming franchise that has been missing for years, and one that has seen multiple rumors and even announcements of third-person and even first-person shooter spin-offs - the most well-known being StarCraft Ghost from the Nintendo GameCube era.
In 2024, Bloomberg reporter Jason Schreier reported that the developer was working on a new first-person shooter set in the StarCraft universe, with Far Cry veteran Dan Hay at the helm. This project is apparently still in development and could receive a major reveal at BlizzCon 2026 later this year.
In addition, in 2025, we learned that Blizzard was partnering with Nexon (owner of Arc Raiders studio Embark) to create a new StarCraft game for the Southeast Asian market, which, at the time, we assumed would be a successor to StarCraft and StarCraft II's iconic RTS multiplayer. Well, fast-forward to today, and a new report from Korean site dnews (via ResetEra) claims that this, too, is also going to be a shooter.
SpaceX and Musk shift focus from Mars to building a 'self-growing city' on the Moon
SpaceX, and by extension Elon Musk, has been focusing on building a colony on Mars for many years. Over the weekend, Musk took to the social media platform X to confirm that SpaceX has "already shifted focus," with the new goal being to build a "self-growing city" on the Moon.
Elon Musk believes this goal could be achieved in less than a decade, while the dream of building a colony on Mars is still a 20+ year project. "The mission of SpaceX remains the same: extend consciousness and life as we know it to the stars," Musk wrote, adding that the ability to launch a Lunar mission once every ten days versus once every 26 months for a trip to Mars played a role in the decision.
This ability to "iterate much faster" should result in the creation of a city on the Moon. This pivot from Mars to the Moon represents a major shift for SpaceX; as recently as last year, Musk referred to the Moon as "a distraction," with SpaceX's goal being to head straight to Mars.
ASRock releases BIOS Update for AMD AM5 systems to improve stability and fix 'no boot' issues
ASRock has announced the release of a "comprehensive BIOS update" for AMD AM5 motherboards, now available. ASRock has confirmed that it has been working closely with AMD to review recent CPU-related issues and optimize BIOS functionality and stability. This new update is the result of that collaboration.
And with that, ASRock's new Beta BIOS version 4.07.AS01 for AM5 motherboards includes AMD's AGESA 1.3.0.0a, the latest version of AMD's library responsible for initializing the CPU cores, memory, and other hardware. ASRock notes that one highlight of this BIOS release is that it resolves motherboard issues related to boot failures with certain AMD Ryzen CPUs.
"This update is specifically designed to address system no-boot scenarios, including cases where systems may fail to boot after being used for a period of time," ASRock writes in the announcement. "Users who encounter such behavior are recommended to update to this BIOS version to help restore normal system boot functionality."
Razer CEO dislikes 'GenAI Slop' but believes 'AI is a tool to help game developers'
In a new post tagged 'the future of gaming is AI,' the company, best known for creating gaming peripherals, explains why it's investing over $600 million in AI. And that's primarily about AI tools and technologies for game development, with Razer believing that how generative AI is used is more important than whether AI is used at all.
"The way we see it is that AI is a tool to help game developers make better games, rather than replace human creativity," Razer CEO and Co-founder Min-Liang Tan said during a recent episode of The Verge's Decoder podcast. "As gamers... what we're unhappy with is GenAI slop. When I play a game, I want to be engaged. I want to be immersed. I want to compete. I don't want to see characters with extra fingers or shoddily written storylines."
That comment is in response to the influx of AI-generated images and videos, widely referred to as "AI slop," which are considered inferior to human-created art. For Razer, generative AI in games is more of an extension of NPC behavior, procedural systems, and AI used to "strengthen the craft of making games."
Apple's new Studio Display 2 monitor leaks: 5K @ 90Hz Mini-LED, up to A19 Pro chip rumored
Apple is expected to unveil its refreshed Studio Display 2 later this year, with a rumored 5K @ 90Hz Mini-LED display, and a faster A19 or A19 Pro iPhone processor inside.
In the latest rumors and tease from Mark Gurman's recent PowerOn newsletter on Bloomberg, the new Studio Display from Apple "looks quite similar to the current one". It was only last month that a purported Apple monitor (model A3350) turned up in a Chinese regulatory database, leading to more speculation on this being the new Studio Display 2.
The current Studio Display was launched in 2022 with a 27-inch LCD screen with a 5K resolution @ 60Hz, up to 600 nits of brightness, an A13 Bionic processor, a single Thunderbolt 3 connector, and 3 x USB-C ports, with pricing starting at $1599.
Apple's new entry-level MacBook might only have 8GB, but it'll account for 25% of all Mac sales
Apple's new entry-level MacBook release is right around the corner, and while the $799 laptop will only have 8GB of RAM, it'll reportedly account for 25% of all 2025 Mac sales.
In a new post from yeux1122, we're told that the new MacBook will indeed only have 8GB of RAM, with the ongoing DRAM crisis forcing Apple to launch the new low-cost MacBook in just a single memory configuration, saving costs, also the new MacBook is using the A18 Pro processor, which is an iPhone processor.
Apple is expected to sell somewhere between 5.5 million and 7.9 million units of its new entry-level MacBook, with prices of between $699 and $799, up from the $599 of the previous low-cost MacBook. Apple shipped a total of between 24.8 million and 25.6 million Macs in 2025, and while the MacBook Air is cheaper, it's not as cheap as the regular MacBook.
Remedy's new CEO vows to 'protect what makes the studio special'
With Tero Virtala being ousted on the heels of FBC Firebreak's bad sales performance, Remedy Entertainment has appointed a new CEO who has made a commitment to keeping Remedy's signature style intact.
Remedy has appointed a new CEO, Jean-Charles Gaudechon, to lead the studio. Gaudechon has had a long history in the video games industry, spending over a decade handling high-level exec functions at EA's international divisions--distribution, publishing, live services, etc.
In the announcement, Gaudechon made interesting remarks on Remedy's creative operations, outright pledging to essentially shield the studio's artists and developers using good business savvy. This is important, because Remedy still plans to self-publish new games, and that can be risky.
Continue reading: Remedy's new CEO vows to 'protect what makes the studio special' (full post)
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Ghost of Yotei contributed greatly to Sony's Q3, made up over 25% of first-party game sales
Ghost of Yotei proves that PlayStation users still show up for exclusive content, with the game generating hundreds of millions of dollars of revenue in Sony's Holiday 2025 period.
Sucker Punch's new standalone sequel Ghost of Yotei is a big hit for PlayStation. In Sony's latest Q3'25 results, company management specifically mentioned Atsu's new adventure was a big driver for earnings in the quarter.
Sony's own sales data takes this even further. Back in November, just a month after release, Sony had confirmed Ghost of Yotei hit 3.3 million sales. Sony also confirms that it sold 13.2 million first-party games total during the entire quarter. This means that Ghost of Yotei made up over 25% of total PlayStation first-party games sold in Q3'25.
It looks like Google plans to nag Windows 11 users to open its Chrome browser at bootup
Google's hoping to get Windows 11 users to choose to fire up its Chrome browser as soon as the operating system boots to the desktop.
Windows Latest noticed that a regular contributor of browser info on X, Leopeva64, pointed out the latest step in this grand plan of Google's, which is to nag Chrome users to configure the browser in this way.
The addition of the option to automatically start Chrome on first bootup with Windows 11 - opening the browser in the foreground, it should be noted, not stealthily in the background - actually went into testing a couple of weeks ago.
Discord will soon require proof of age to access 18+ servers and content
Discord today announced new age-restriction protocols in a bid to keep teen users more safe on the platform, including requiring some users to prove their age via ID or facial scan in order to get access to certain areas.
Discord is one of the most influential communication platforms on the planet, and has become the de-facto place to talk about--and promote--the billion-dollar video games industry, among many others. It's also where communities thrive, allowing users to engage in a forum-like environment with the added bonus of real-time chatting. With swelling engagement and adoption, Discord is eyeing a public offering, and making some transformations.
One of the biggest changes is that users may now have to prove their age in order to access Discord in its totality: "Beginning with a phased global rollout to new and existing users in early March, users may be required to engage in an age-verification process to change certain settings or access sensitive content. This includes age-restricted channels, servers, or commands and select message requests."




















