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Trump's new round of tariffs could hit semiconductors, laptops, gaming consoles and data center servers
The Trump administration is reportedly weighing a new round of sweeping semiconductor tariffs. These could go significantly further than anything previously imposed, covering not just chips but also the products that use them, including laptops, gaming consoles, and data centre servers.
A phase-in period is being considered to avoid the worst impacts hitting all at once. The White House said in a statement to Reuters that reshoring semiconductor manufacturing remains a top priority. It added, however, that any reporting about tariffs not officially announced should be regarded as baseless speculation.
The US still relies heavily on Asia for advanced semiconductor production. More than 90% of the world's most advanced chipmaking capacity sits within Asian supply chains. TSMC has committed $265 billion to its Arizona facility, the largest foreign direct investment in US history.
Witcher 3 expected to be at 70-75 million sales in time for new Songs of the Past expansion
Analysts expect The Witcher 3's install base to be up to 75 million by the time the new Songs of the Past expansion releases.
CD Projekt is breaking gaming norms by developing a new expansion for a decade-old RPG, but it certainly helps that the game in question is one of the most beloved entertainment releases of all time. The Witcher 3 has seen multiple re-releases, and will get yet another with the newly-announced Witcher 3 Remastered, which primes it for a premium new $40 expansion some 11 years after its original launch.
For CD Projekt, this refresh cycle gives The Witcher 3 more opportunities to penetrate a multi-generational market via new titles across different platforms. Growing the bed of main game sales also gives the studio more opportunity to sell expansion content, which elongates and carries the series forward into the future. Interestingly enough, analysts believe the new remaster could boost total lifetime sales by multiple millions of units, representing a good sales bump for the entire series.
NVIDIA reportedly buys the 'GitHub of AI' Hugging Face for $12.9 billion
NVIDIA has reportedly agreed to acquire Hugging Face, one of the most popular open-source AI model platforms, for $12.9 billion.
The Information confirmed the deal is in the works, citing sources close to the matter, with CNBC and Business Insider also weighing in on the massive acquisition that will undoubtedly shake up the open-source AI platform landscape.
For those who don't know, Hugging Face is a popular open-source AI platform where developers share and refine AI models. The platform features a model hub that contains thousands of AI models, datasets, transformers, and inference services. Developers publish, download, test, and collaborate on AI models through Hugging Face, making it a cornerstone of the open-source AI sector. Another way to think about it: GitHub is for code repositories, while Hugging Face is for AI models, datasets, and AI demos.
NVIDIA's DLSS 5 Neural Rendering tech has been found in the first publicly accessible game
NBA 2K27 has shipped with a never-before-seen DLSSNR runtime, hinting at the arrival of NVIDIA's next-gen neural rendering tech.
The early access build of NBA 2K27 includes a 158 MB DLL file named nvngx_dlssnr.dll, identified as NVIDIA DLSSNR 310.8.0.0. According to Renan Maniero, who discovered it in early access files of NBA 2K27, this is the first publicly accessible DLSSNR runtime found in a released game build.
For some context, NVIDIA announced DLSS 5 in March as a real-time Neural Rendering model, with SIGGRAPH 2026 being where NVIDIA provided more details and explained that DLSS 5 takes color output and motion vectors for each frame and feeds them into a real-time neural rendering model. That model understands the different aspects of the frame and its contents, such as skin, hair, fabric, lighting direction, and material properties, and then uses that to produce an improved image.
Nearly 1 in 4 Steam gamers still use Windows 10 as NVIDIA ends Game Ready support
NVIDIA has confirmed that it will drop Windows 10 support for its Game Ready and Studio Drivers in November 2026, which may be a problem for millions of Steam users.
While most gamers have moved to Windows 11, millions still use Windows 10. Valve's latest Steam Hardware Survey shows 23% of Steam users are still using Windows 10, which is nearly 1 in 4 Steam users, or about 20 - 30 million Steam users. NVIDIA will release the final compatible driver in October 2026, after which users will receive only quarterly security updates through October 2029.
This announcement from NVIDIA coincides with Microsoft's original end-of-support date for Windows 10, set for October 14, 2025. NVIDIA has maintained support for one year beyond Microsoft's cutoff, giving users time to transition. But come November, users will need to upgrade to Windows 11 to receive the latest performance and game optimizations for newly released titles.
Samsung announces new 1100Hz Odyssey G7 gaming monitor
Samsung is introducing four multi-mode monitors at Gamescom 2026, including a 360Hz 49-inch QD-OLED panel and a 27-inch Odyssey G6 with a whopping 1100Hz refresh rate. In a blog post, Samsung announced that its four new displays will be unveiled during the convention: the G95SJ, G75SJ, G80SJ, and G60H.
Arguably the most eye-catching display of the bunch is the new Odyssey G6 G60H, with its blisteringly fast 1100Hz refresh rate. The display features dual-mode functionality to reach this sky-high refresh rate, dropping to just 720p to reach 1100Hz. In its other mode, the monitor displays up to 600Hz at 1440p. Unlike all of the other monitors Samsung is announcing, this display is the only non-OLED monitor featuring an IPS panel with a 1ms response time.
The Odyssey G9 OLED G95SJ is a 49-inch QD-OLED dual-mode monitor with up to a 360Hz refresh rate at 1440p. The dual-mode feature allows users to switch between 5120 x 1440 at 360Hz and 2560 x 720 at 720Hz. The G95SJ also comes with Samsung's Penta Tandem technology featuring a five-layer panel structure that is reportedly 1.3x more efficient and provides twice the lifespan of its previous QD-OLED technology. The display is also rated at up to 1,300 nits of peak brightness on a 3% window at 4K resolution.
Continue reading: Samsung announces new 1100Hz Odyssey G7 gaming monitor (full post)
Xbox CEO on exclusives: 'We'll do our best to continue to do that, all in the context of the business being healthy'
Xbox CEO Asha Sharma briefly discussed exclusive games, potentially indicating that more exclusive titles are conditional and depend on the health of the Xbox business.
Xbox is returning to exclusivity, and has announced two console exclusives that won't launch on PlayStation or Switch: Gears of War E-Day and Clockwork Revolution in 2027. Microsoft's goal is to release one exclusive game per year.
New statements from Xbox CEO at Gamescom 2026 highlight how executives are thinking about this exclusivity approach. Sharma tells the BBC that, in regards to exclusives, Xbox will do "the best we can" to keep the momentum going.
Gameplay footage of Marvel's cancelled open-world Iron Man game leaks showing what could have been
A gameplay leak from Avalanche Studios' abandoned open-world Iron Man game reveals what could have been a Marvel action standout, and it plays a lot like Just Cause, but with the flair expected from stepping into the shoes of Iron Man.
The footage, unearthed on the subreddit GamingLeaksAndRumours, shows flight mechanics, fast melee combat, and open-world traversal, all in a now-abandoned 2012-era build of the shelved title. With Avalanche Studios behind the wheel, the game appeared to have the DNA of the Just Cause series, with a fluid, high-speed feel that was similar to the Batman Arkham rhythm. Though raw and unfinished, the footage offers a compelling look at what was once in development for PS3 and Xbox 360.
Avalanche Studios' former head, Christofer Sundberg, revealed the game's existence in a 2022 interview, where he said Disney decided to compress its development timeline, resulting in the studio being forced to scale up at a rate that "would have broken the studio completely." The leak serves as a reminder that Iron Man has the potential to be a thrilling protagonist. Just imagine, an Insomniac Games Spider-Man game, but instead of Spider-Man you are Tony Stark.
Konami wants to release a new Silent Hill game every year
Konami has high hopes of turning Silent Hill into an annualized franchise with new releases every year.
The Silent Hill franchise has seen a major comeback, and it's all thanks to Bloober Team's stellar Silent Hill 2 remake. That game did so well that it sold 5 million copies, sparking Silent Hill f, which moved another 2 million units. Now the devs behind the series want Silent Hill to get a steady stream of new games and content, and while a fresh horror game every year seems unlikely, it's possible that Konami could have some sort of project prepared--whether it be a game, promo, or transmedia.
"Our aim is to, hopefully, have an annual release of new games," Silent Hill producer Motoi Okamoto said in a recent interview with GamesRadar+.
Continue reading: Konami wants to release a new Silent Hill game every year (full post)
Next-gen Project Helix Xbox console targeting affordability, efficiency, and performance
Xbox CEO Asha Sharma outlines the main guiding principles that Project Helix's development team are following to ensure the next-gen Xbox console can be released without breaking the bank--or compromising on gameplay quality.
Microsoft is currently developing its next-gen Xbox console, codenamed Project Helix, which is believed to meld the worlds of PC and console gaming together. Reports indicate that Helix could play both Windows PC and Xbox console games in one device, and Microsoft's recent disc-to-digital program sets up user game libraries for the leap forward to this all-digital future.
There's just one glaring problem: Now is a bad time to release gaming hardware due to RAM and storage costs (the Xbox Ally X20 OLED's $1300 price seems to underline this point). Xbox CEO Asha Sharma hasn't shied away from this truth, openly declaring some sobering figures to illustrate the current market's position. So how will Xbox get over that hurdle while making Helix?
GTA 6's characters came from Rockstar meeting criminals, cops and drug dealers across Florida
Rockstar leadership sat down for an interview with Dazed magazine, where they revealed some extremely interesting details about the development of Grand Theft Auto 6, such as how long Rockstar has been working on the title and how the developer intended to capture the cultural essence of Florida.
The article states that Rockstar has been working on Grand Theft Auto 6 since the release of Grand Theft Auto 5 some 13 years ago, and throughout that time the developer has gone to extraordinary lengths to meet the exceedingly high expectations of fans that have waited now for more than a decade.
For example, Rockstar has a dedicated research team living in Miami, Florida, which has spent years conducting on-the-ground exploration of Miami and its surrounding areas, which includes meeting real people who call the state home and capturing important contextual nuances of Florida and its people.
GTA 6's NPCs are so ambitious Rockstar has an entire studio working on them
As we approach the official extended look at Grand Theft Auto 6, a new article from Dazed has come out revealing some interesting behind-the-scenes details, such as Rockstar dedicating an entire studio to the development of NPCs for Grand Theft Auto 6.
In the article, several Rockstar leaders were quoted, such as Rob Nelson, head of development and co-studio head at Rockstar North, who said the Rockstar team is under "unprecedented pressure" to meet fan expectations. Additionally, the article states that Rockstar has an LA studio that is "dedicated almost solely to the world of in-game pedestrians (NPCs)", which works hand-in-hand with Miami-based stylist Jillian Carr, who has worked with Rockstar since 2023 in creating the "fashion ecosystem" for Leonida.
Nelson says, "Florida and Miami have perhaps one of the most diverse and interesting populations in the world," which speaks to why Rockstar would have an entire studio dedicated to the development of NPCs, and why Rockstar hired a stylist to dress what will be an incredibly diverse population of NPCs wearing equally diverse clothing. Carr said the fashion ecosystem is designed to reflect all of the nuances of "taste, lifestyle, affluence and individuality," but ultimately, "Vice City is built around vanity."
Devolver Digital is launching a new game on November 19, the same day as GTA 6
Rockstar's Grand Theft Auto 6 is not only the biggest Holiday 2026 release for PlayStation and Xbox consoles, but it's also shaping up to be the biggest entertainment launch of all-time. And with that, its release is on track for November 19; there are basically no major game releases scheduled to launch in the weeks prior or post GTA 6's highly anticipated debut.
That is, aside from one game from notable publisher Devolver Digital. The name behind some of the most beloved, weird, and notable indie game releases over the past decade or so is set to launch the action-platformer Volvy's Adventure: Reslimed from developer Doinksoft.
Starring Devolver Digital's unofficial mascot Volvy, this retro-inspired action-platformer with classic 16-bit-era graphics is an homage to old-school gaming. In fact, Devolver is marketing it as a "remaster" of a classic game with "meticulously redrawn" graphics, even though it's brand new. And for $5, it's not exactly going to eat into GTA's sales.
Jetson Orin Nano 2 is NVIDIA's latest palm-sized robotics computer
NVIDIA has announced the new Jetson Orin Nano 2 robotics computer built for entry-level edge AI. With 2X the performance of its predecessor and 40% less power in the same form factor, NVIDIA says the Jetson Orin Nano 2 is positioned to enable "millions of developers" worldwide to develop physical AI, build robots and drones, and power next-gen vision systems.
In fact, with over three million developers already working on projects built with the NVIDIA robotics stack, companies like Cognex, Doosan Bobcat, and Matic are already among the first to adopt the new Jetson Orin Nano 2 robotics computer. It delivers 78 TOPS of AI compute, plus 8GB of memory and an 8-core Arm CPU. That 2X performance is partly due to improved Tensor Cores and higher memory bandwidth, and in 15W mode it can deliver the same performance as the original Jetson Orin Nano while using 40% less power.
One application already on the table for Jetson Orin Nano 2 is making drone delivery to businesses and even residential areas faster and safer. Another application uses the new hardware and NVIDIA's robotics stack in home cleaning robots, unlocking advanced conversational AI, gesture detection, and deeper context of the home.
Continue reading: Jetson Orin Nano 2 is NVIDIA's latest palm-sized robotics computer (full post)
NVIDIA's Q2 2027 financial report doesn't mention GeForce RTX or Gaming at all
Back in May, NVIDIA changed how it structured its quarterly financial reports by removing the Gaming segment, which covers the company's desktop and laptop GeForce RTX hardware, along with semi-custom revenue from consoles like the Nintendo Switch 2 and services like GeForce NOW. Instead, it lumped Gaming revenue into a broader Edge Computing segment that also includes workstations, robotics, and automotive.
NVIDIA said the change "better reflects" its "current and future growth drivers," which makes sense since NVIDIA hardware is the go-to option for local AI, including for those who repurpose gaming cards like the GeForce RTX 5090 to run complex models. Of course, this timing coincides with some of the biggest price increases we've seen for GeForce RTX gaming GPUs, and the memory crisis is also leading to fewer cards available for purchase.
So, it's not outside of the realm of possibility that this change was also made to shield an expected decline in Gaming revenue. That said, with the company's latest Q2 2027 financial report now available, which confirms $89.0 billion in Data Center and $7.2 billion in Edge Computing revenue, there's no mention of GeForce RTX or Gaming at all. Not even DLSS gets a mention, even though it passed the impressive 1,000-game milestone and NVIDIA announced DLSS 4.5 Ray Reconstruction.
NVIDIA's quarterly revenue reaches almost $100 billion, and $90 billion of that is from AI
NVIDIA has posted its latest quarterly financial results for Q2 2027, for the period ending July 26, 2026. Total revenue hit an impressive $96.2 billion for the three-month period, which was up 18% from the previous quarter and 106% from the same period last year. To make that $96.3 billion figure even more impressive, the gross margins, or profit "pocketed" by NVIDIA, were 75%.
NVIDIA also confirmed it returned $26.0 billion to shareholders for the quarter through shares and cash dividends. As expected, NVIDIA's Data Center segment made up the lion's share of the revenue, with $89.0 billion of the $96.2 billion. This figure is a whopping 117% increase from last year, and NVIDIA highlighted its latest Vera Rubin platform "ramping into full production" for partners including CoreWeave, Google Cloud, Microsoft Azure, and Oracle Cloud Infrastructure, as a key milestone.
This, alongside other AI hardware, model, and software advancements, will reportedly see its Q3 2027 revenue hit $108.0 billion, and that's without any "Data Center compute revenue from China." Outside Data Center revenue, the second-biggest segment for the quarter was Edge Computing, which rose to $7.2 billion, up 13% from the previous quarter.
Official Game of Thrones game lets you play as the Night King and claim the Iron Throne
PlaySide Studios has revealed the first gameplay for Game of Thrones: War for Westeros, a real-time strategy game set in George R.R. Martin's incredible world of Westeros, and it's coming to PC in early 2027.
Developed and published by PlaySide Studios, the title lets players command House Stark, House Lannister, House Targaryen, or the White Walkers in epic battles to claim what anyone wants in Westeros - to sit on the Iron Throne. The gameplay trailer shows iconic characters like Jon Snow, Daenerys Targaryen, Jaime Lannister, and the Night King on the battlefield, each with unique abilities to sway the outcome of combat. For example, Jaime Lannister can be seen using a cavalry charge attack, Daenerys using her dragons, and the Night King resurrecting the dead.
Set in the world of George R.R. Martin's A Song of Ice and Fire, each house offers distinct armies, buildings, mechanics, and a general playstyle. PlaySide has also announced a beta test later this year, with more details to come. The game was delayed from its 2026 window, but PlaySide confirmed an early 2027 launch at Gamescom 2026.
Microsoft declares Windows on Arm a 'first-class' platform after achieving 7,000 'compatible' apps
Microsoft has officially declared Windows on Arm a "first-class platform for any workload," citing growing customer demand for devices powered by the new architecture family.
The company cited progress in Windows 11 on Arm PCs, including improved performance and significant gains in software and application compatibility, the biggest hurdle the platform faces. Klaus Diaconu, Partner Director at Microsoft, said market demand is driving silicon providers and OEM partners to invest more in Windows on Arm devices, as customers want "powerful and efficient Windows devices".
According to Microsoft, Windows 11 on Arm has now reached a point of optimization where it can achieve a wide range of tasks, converting it from what was once a niche solution to a viable option for mainstream computing. There is now more than 7,000 apps that have hit "compatible" status for Windows on Arm. Now, whether those apps are actually optimized properly and provide a clean, X86-comparable experience is another matter entirely.
Ubisoft responds to launching a Steam game without any downloadable game files
Ubisoft accidentally released a Steam version of Heroes of Might & Magic 3 that doesn't actually include the game, meaning buyers who finalized payment didn't receive any game files.
The original 1999 edition of the strategy classic, complete with its two expansions, was finally promised on Steam in a Gamescom 2026 announcement. Instead of receiving the game, as anyone would expect after buying it, users received a 23.49 KB file that throws a "dummy executable" error when launched. The same error was reported several times in the reviews section on the Steam listing.
Understandably, the scam hasn't boded well for buyers, resulting in review bombing that has brought the game down to an 80% negative rating. Fans are pointing to GOG's Complete Edition as the only working version, currently on sale.
IKEA's new Xbox collection includes a stool shaped like a thumbstick
IKEA and Xbox have unveiled the full nine-piece YXSTABY collection at Gamescom 2026, and it is exactly as fun and slightly absurd as you would expect. The collection will hit stores and IKEA's online store on October 1.
The star of the collection is the thumbstick stool. IKEA designer David Wahl built it using the original CAD files for the Xbox controller, giving it the same textured, tessellated surface as the real thing. Except now, it is keeping your butt in place instead of your thumb. The curved base lets the stool tilt and pivot in all directions, which Wahl says means it "tilts with you while you play."
Beyond the stool, the rest of the collection is surprisingly practical. The collection includes a D-pad cushion and a stainless-steel tray modelled after the faceted D-pad on Xbox Elite controllers. The TV stand uses an easel-style design on castors, with rear storage for controllers and cables. A lounge chair also comes with a mesh pocket under the seat for stashing a gamepad when you are done.
Continue reading: IKEA's new Xbox collection includes a stool shaped like a thumbstick (full post)






















