With the help of console commands, we got Doom Eternal running in third-person for some no-holds-barred (and supremely glitchy) demon-slaying mayhem.
Doom Eternal is probably the best FPS game I've played in the last decade, but how would it play as a third-person shooter? Pretty damn good. The combat is fluid and you get a great view of the carnage and explosive bloody death you're unleashing. In many ways it's even harder than first-person, especially if you're playing withe HUD off like some insane masochist (yes, we played it this way and it's tough as nails).
With Sunbeam's cheat table, we were able to get Doom Eternal running in third-person. The result is game-breaking fun, even if some weapons simply don't play nicely with third-person. I'm looking at you, assault rifle. Hell most of the precision weapons are extra tough because you simply can't aim down any scopes and the Doom Slayer's massive lats get in the way of the reticle. I can see why id didn't add the mode in and cut access to console commands, but I still really feel like it should be some sort of optional mode.