Bethesda says it's performed its "largest engine overhaul since Oblivion" to ensure its Creation Engine is in tip-top shape for next-gen hardware.
Today Microsoft bought Bethesda parent company ZeniMax Media for $7.5 billion, and acquired the rights to Fallout, Elder Scrolls, Doom, and everything else ZeniMax owned. It's a big, big deal for Xbox and the future of RPGs. Nestled in Todd Howard's announcement post is mention of new engine optimizations for Bethesda Game Studios' two big new games: Starfield and Elder Scrolls 6.
Howard says both Starfield, its interstellar new singleplayer RPG space epic, and The Elder Scrolls VI will be powered by a new-and-improved version of the Creation Engine. This new engine update is specifically optimized for next-gen console hardware, including the Xbox Series X and Series S duo, Howard says.
"With each new console cycle, we evolved together. From bringing mods to consoles" with Fallout 4, now over a billion downloads, to the latest technologies fueling Xbox Series X/S. These new systems are optimized for the vast worlds we love to create, with generational leaps not just in graphics, but CPU and data streaming as well. It's led to our largest engine overhaul since Oblivion, with all new technologies powering our first new IP in 25 years, Starfield, as well as The Elder Scrolls VI," Howard said in the post.