Ghost Recon Breakpoint requires Radeon VII/RTX 2080 for 4K on the PC

Anthony Garreffa | Gaming | Aug 27, 2019 8:26 PM CDT

Ghost Recon Breakpoint is going to be a tour de force on the PC when it comes to graphics and technology, with Ubisoft supporting 4K and UltraWide monitors, uncapped framerates, and AMD FidelityFX.

Ghost Recon Breakpoint requires Radeon VII/RTX 2080 for 4K on the PC

You'll need a pretty beefy rig if you want to run the game maxed out at 4K, with Ubisoft releasing the PC requirements for the game and its breakdown into Minimum, Recommended, Ultra, Ultra 2K, and Elite 4K.

Ghost Recon Breakpoint will enjoy a closed beta on September 5, but you'll have needed to pre-order and/or sign up to Uplay+ to get service. The full game launches on October 4 for the PC, Xbox One, and PS4.

Continue reading: Ghost Recon Breakpoint requires Radeon VII/RTX 2080 for 4K on the PC (full post)

Mario Kart is finally coming to iOS and Android, drops on September 25

Anthony Garreffa | Gaming | Aug 27, 2019 7:30 PM CDT

If there was one thing gamers have been waiting for, it is a mobile version of Mario Kart -- known as Mario Kart Tour, which will be sliding onto both iOS and Android on September 25.

Mario Kart is finally coming to iOS and Android, drops on September 25

Nintendo has unveiled pre-registrations for Mario Kart Tour, and while the game is a free-to-play title, Nintendo won't be missing out on any of that microtransaction craziness.

Mario Kart Tour will feature City Courses, which are inspired by real life locations like Tokyo and Paris. There will be special in-game events that will kick off in Mario Kart Tour, with a bunch of customization options to tune your perfect kart to battle your enemies with.

Continue reading: Mario Kart is finally coming to iOS and Android, drops on September 25 (full post)

Cyberpunk 2077's map is smaller than The Witcher 3, but more condensed

Derek Strickland | Gaming | Aug 27, 2019 7:00 PM CDT

Cyberpunk 2077 won't feature a lot of the open spaces enjoyed in The Witcher 3, making it technically smaller map-wise. But it's a lot more vertical and jam-packed than Geralt's swan song.

Cyberpunk 2077's map is smaller than The Witcher 3, but more condensed

Cyberpunk 2077 is shaping to be CD Projekt RED's best game yet. It'll have insane real-time AI, dynamic weather systems with acid rain, next-gen visuals with ray tracing and RTX support, intense FPS combat with deep RPG customization, and a robust living, breathing world full of choice and consequence. But will it be as big as The Witcher 3? Yes and no.

The game's Night City is a high-tech metropolis where crime and mayhem run rampant, and it's not as open-ended as The Witcher 3's sprawling fields and forests. Technically The Witcher 3's in-game map is bigger, but Cyberpunk 2077 takes all that space and bottles it up in a more engaging, vivid, and influential package. Night City reacts and changes as you make decisions and might have the same explorability as, say, Grand Theft Auto.

Continue reading: Cyberpunk 2077's map is smaller than The Witcher 3, but more condensed (full post)

New Mega Man Zero/ZX collection coming to PS4, Xbox One, Switch and PC

Derek Strickland | Gaming | Aug 27, 2019 6:30 PM CDT

Capcom brings six handheld Mega Man games to PS4, Xbox One, Switch and PC in 2020, including all four Mega Man Zero titles, Mega Man ZX, and Mega Man ZX: Advent.

New Mega Man Zero/ZX collection coming to PS4, Xbox One, Switch and PC

Like every Japanese publisher, Capcom loves re-releasing its classic games in collections. We've already seen 10 old-school Mega Man games bundled in the Legacy Collection and now we're getting the Zero and ZX games in a $30 SKU. The new Mega Man Zero/ZX Collection sports six games and will launch both physically and digitally on all platforms, complete with save states, original graphics and HD smoothing options, a global easy mode to soften up the platforming chaos, and a new Z Chaser challenge mode that could allow gamers to share high scores online.

This collection will be a major part of Capcom's rather thin FY2019 games slate. Capcom's only AAA project this fiscal year is the huge Monster Hunter World: Iceborne expansion. The rest should be smaller titles and re-releases like this new Mega Man one as Capcom ramps up its new projects for next-generation consoles.

Continue reading: New Mega Man Zero/ZX collection coming to PS4, Xbox One, Switch and PC (full post)

16-bit classics Aladdin, Lion King being re-released on consoles

Derek Strickland | Gaming | Aug 27, 2019 5:42 PM CDT

UPDATE: Disney confirmed the news with a new trailer, and the dual-pack will include save states, upscaled (but not remastered) graphics, full versions of every game on every released platform, and will release on October 29 for $30.

16-bit classics Aladdin, Lion King being re-released on consoles

Authentic Game Content with Modern Improvements - Fans old and new can enjoy the original game builds, upscaled graphics, customizable controls, special filters for visual enhancement and more.

● Variety of Game Versions - The collection includes multiple playable platform versions of the games including their Sega Genesis, Game Boy and Super Game Boy releases, as well as The Lion King Super Nintendo Entertainment System version.

Continue reading: 16-bit classics Aladdin, Lion King being re-released on consoles (full post)

Microsoft studio buy ups to slow as devs ready Project Scarlett games

Derek Strickland | Gaming | Aug 27, 2019 2:23 PM CDT

With over a dozen game studios now under its Xbox division's belt, Microsoft may stop acquiring new devs for a while.

Microsoft studio buy ups to slow as devs ready Project Scarlett games

Microsoft's aggressive studio buyouts are set to slow down as the company gears up for the next-gen Xbox console, Project Scarlett. The company currently has over a dozen separate teams under its new first-party Microsoft Studios Global Publishing banner, including new E3 additions like Double Fine, and all of them are working on new projects. (343 is working on Halo 6, Playground might be making Fable 4, Obsidian is crafting new RPGs, and The Coalition is crafting Gears 5).

There's a lot of cooks in the Xbox kitchen right now and instead of adding more chefs, Microsoft wants to see what kinds of dishes its current teams can bake for its cross-platform gaming brand.

Continue reading: Microsoft studio buy ups to slow as devs ready Project Scarlett games (full post)

Battlefront II lootbox controversy was DICE's rock-bottom moment

Derek Strickland | Gaming | Aug 27, 2019 12:33 PM CDT

Battlefront II's dreaded lootbox controversy was a teaching moment for DICE, and the studio admits it was their lowest point in history.

Battlefront II lootbox controversy was DICE's rock-bottom moment

Both EA and DICE have learned a lot from Battlefront II's lootbox fiasco. Before Battlefront II's release in 2017 we predicted lootboxes and microtransactions, which came true. The game was massively criticized for its intense over-monetization and pay-to-win mechanics. It even got the attention of Washington, with some legislators calling it an exploitative online casino.

DICE knew they had messed up, and now studio design director Dennis Branvall admits it was their rock-bottom moment. "We hit rock bottom in terms of player sentiment but now it's climbing every month," Branvall told GamesIndustry.biz.

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Blast off for our 'Rocketman' Blu-ray giveaway!

Ben Gourlay | Contests & Giveaways | Aug 27, 2019 10:20 AM CDT

To celebrate the home entertainment release of 'Rocketman', we have ten Blu-ray copies of the film to give away thanks to our friends at Universal Sony Home Entertainment!

Blast off for our 'Rocketman' Blu-ray giveaway!

Discover how a shy, small-town boy becomes one of the most iconic figures in rock and roll-the international superstar Elton John. As he blazes a trail to the top, Elton creates a larger-than-life persona, while battling his own personal demons and the challenges the world throws at him.

To go into the running to win a prize, post this article to your social media profiles, send your postal address to ben at TweakTown dot com and correctly answer the following question before the competition closes on 31 August.

Continue reading: Blast off for our 'Rocketman' Blu-ray giveaway! (full post)

NVIDIA's new GeForce Game Ready 436.15 drivers optimized for Control

Anthony Garreffa | Video Cards & GPUs | Aug 27, 2019 9:20 AM CDT

Remedy has just released Control in what will now be cemented in as the 'new Crysis' when it comes to melting gaming PCs across the world, with NVIDIA releasing new GeForce Game Ready 436.15 WHQL drivers optimized for the new game.

NVIDIA's new GeForce Game Ready 436.15 drivers optimized for Control

The new GeForce Game Ready 436.15 WHQL drivers can be found here, or download them through GeForce Experience.

NVIDIA walks through just how much RTX is infused in Control in the above video, when compared against just RTX reflections in Battlefield V, RTX shadows in Shadow of the Tomb Raider, and RTX global illumination for Metro Exodus. Control has the entire RTX feature set, including the kitchen sink.

Continue reading: NVIDIA's new GeForce Game Ready 436.15 drivers optimized for Control (full post)

SpaceX's Starhopper engine failure causes mission abort at last second

Jak Connor | Science, Space, Health & Robotics | Aug 27, 2019 9:03 AM CDT

SpaceX's Starhopper vehicle was scheduled to conduct its test run today when it had to be canceled due to one of the engines on the hopper malfunctioning.

Starhopper is the single engine version of the SpaceX Starship and is the craft Musk and his team designed to eventually take people around the Moon and Mars. According to the team, the hopper's 150 meter test flight and landing was aborted due to one of the gines on the hopper not igniting. Elon Musk Tweeted and said "Igniters need to be inspected. We will try again tomorrow same time."

Musk then followed up with another tweet explaining the malfunction in more detail, saying "Raptor uses dual redundant torch igniters. Better long-term, but more finicky in development. Appears to be a wiring/connector issue " Another flight schedule hasn't been booked as of yet as the SpaceX team is currently evaluating what is needed to be done before a test flight can commence.

Continue reading: SpaceX's Starhopper engine failure causes mission abort at last second (full post)