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Bethesda officially responds to Fallout 4 console mod piracy

Derek Strickland | Gaming | Jun 6, 2016 6:25 PM CDT

Bethesda officially responds to the big Fallout 4 console mod piracy fiasco that threatens to jeopardize the modding community.

Bethesda officially responds to Fallout 4 console mod piracy

Earlier today we reported on the growing epidemic of Fallout 4 mod thievery and how it's ultimately dismantling the tight-knit modding community across consoles and PC. The good news is that Bethsoft is definitely aware of the situation, and the devs have officially responded to the problem by announcing a new way to report mod theft.

"A number of you have reported instances of users uploading Mod content that allegedly does not belong to the Mod creator. We take these reports seriously and want to protect copyright holders and authors of the Mod content shared on Bethesda.net," reads the recent forum post. Modders will have to file a DMCA claim to a specific email address, enabling a streamlined and direct method to thwart the pandemic. Although this isn't a catch-all solution, is a huge step in the right direction.

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Continue reading: Bethesda officially responds to Fallout 4 console mod piracy (full post)

Estranged Diablo 3 developer Jay Wilson leaves games industry

Derek Strickland | Gaming | Jun 6, 2016 5:37 PM CDT

Jay Wilson, one of the main Blizzard devs responsible for Diablo 3's awful Real Money Auction House, has left Blizzard (and gaming) for good.

Estranged Diablo 3 developer Jay Wilson leaves games industry

After spending 10 years with Blizzard, key developer Jay Wilson is leaving the games industry. Wilson was one of the main forces behind Diablo 3's Real Money Auction House, a system that almost transformed the Diablo franchise into a money-printing machine. Wilson's work with the RMAH largely alienated him from the core Diablo community, and eventually stepped down as Diablo 3's game director just a year after the game's release so that Blizzard could attempt to undo the damage.

As a Diablo fan that played D3 when it first came out, I can say that the RMAH was the worst kind of microtransaction-style peddling I've ever seen in a game. It not only crushed Diablo's soul into smithereens, but forced Blizzard into an intense damage control mode that ultimately lead to a complete re-working of the game itself. The RMAH ultimately tanked the game's reputation within the gaming sphere, and it wasn't really until Reaper of Souls and the Ultimate Evil Edition that Diablo 3 was able to recover.

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Continue reading: Estranged Diablo 3 developer Jay Wilson leaves games industry (full post)

New Battlefield 1 trailer incoming, new info on weapons revealed

Derek Strickland | Gaming | Jun 6, 2016 4:36 PM CDT

EA has confirmed what everyone pretty much already knew: Battlefield 1 will get a new trailer ahead of its EA Play event on Sunday.

New Battlefield 1 trailer incoming, new info on weapons revealed

A new Battlefield 1 trailer will be released on Sunday, June 12 at EA's Play event in Los Angeles. The official Battlefield Twitter account revealed the timeline and also released a brand new "Weapons of Battlefield 1" teaser trailer (see above), accompanied with a lengthy post on pretty much everything you need to know about the WW1 game's weapons.

Battlefield 1 releases on October 21, 2016 on Xbox One, PS4 and PC. Check below for the huge Q&A session on the game's weapons, along with ten things you should know about Battlefield 1's weapons.

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Continue reading: New Battlefield 1 trailer incoming, new info on weapons revealed (full post)

Yooka-Laylee trailer brings back Banjo-Kazooie memories

Sean Ridgeley | Gaming | Jun 6, 2016 2:18 PM CDT

You may have caught word of Yooka-Laylee when it launched last year on Kickstarter. Either way, you can get the first good look at it today with the new E3 trailer below.

As you can see, Yooka-Laylee is extremely reminiscent of the Banjo-Kazooie series, and for good reason: it's developed by ex-Rare employees from the golden N64 era who worked on that very series, as well as Donkey Kong Country. If the music feels familiar, that's because it's the work of Grant Kirkhope, who composed both series'.

In short, if you're looking for a classic platformer, Yooka-Laylee is all but a sure bet. Unlike Banjo-Kazooie, the game will be available for all current consoles as well as PC. It's slated for an early 2017 launch.

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Continue reading: Yooka-Laylee trailer brings back Banjo-Kazooie memories (full post)

Out now: Edge of Nowhere is Lovecraftian VR Horror by Insomniac Games

Jason Evangelho | Extended Reality (XR) | Jun 6, 2016 1:40 PM CDT

Insomniac Games, the studio known best for console-centric classics like Resistance and Ratchet & Clank, are straying well outside their comfort zone and releasing three virtual reality titles on the Oculus Rift this year. Their first is Lovecraftian horror adventure title Edge of Nowhere, available right now.

If there's two things Insomniac Games is known for, it's a witty sense of humor and imaginative weaponry. So when I previewed Edge of Nowhere at a press event earlier this year and discovered they'd traded in these hallmarks for psychological horror, I was initially skeptical. But as the 30 minute demo unfolded, I became convinced that Insomniac is as adept at telling a story rife with terror as they are telling one filled with laughs and wildly creative arsenals.

Today you can make that judgment for yourself. Edge of Nowhere draws heavy inspiration from H.P. Lovecraft's At the Mountains of Madness and leans on the inescapable presence of VR to make players feel truly immersed, truly awestruck, and downright horrified at some of the scenarios they must encounter.

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Continue reading: Out now: Edge of Nowhere is Lovecraftian VR Horror by Insomniac Games (full post)

Dead Rising 4 leaked, full reveal coming at E3

Derek Strickland | Gaming | Jun 6, 2016 1:04 PM CDT

Dead Rising 4 has been outed by a new leak, heavily indicating we'll see an official reveal at E3 2016.

Dead Rising 4 leaked, full reveal coming at E3

According to leaked info from ThisGenGaming, Dead Rising 4 will "make fans of the series happy" be revealed at Microsoft's E3 2016 showcase, possibly indicating an exclusivity deal for the Xbox One and PC. The leaks show series alum Frank West in what could be the same snowy Colorado setting feature in the original Dead Rising game, hinting at a possible remake.

Capcom teased two major new games would release in their current fiscal year forecast, and we now know that Dead Rising 4 is one of those titles. Expect a major reveal at E3 along with gameplay footage and a release date.

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Continue reading: Dead Rising 4 leaked, full reveal coming at E3 (full post)

Sony announces 10 playable PlayStation VR games at E3 2016

Jason Evangelho | Extended Reality (XR) | Jun 6, 2016 12:57 PM CDT

Sony is doing everything in their power to ensure PlayStation fans who can't physically get to this year's E3 don't feel left out, including broadcasting more than 18 hours of video content across Twitch, YouTube, and 85 theaters across North America. But what I keyed into from Sony's E3 announcement today is a list of 10 playable PlayStation VR demos on the show floor.

Note that's it not an exhaustive list (for example, RIGS is clearly MIA) , as Sony teases that these are only "some" of the playable games at the L.A. Convention Center. At the very least, we know we'll be able to get eyes on with the following 10 PlayStation VR titles: Battlezone, 100ft Robot Golf, Psychonauts in the Rhombus of Ruin, Wayward Sky, Thumper, Rez Infinite, Super Hypercube, Harmonix Music VR, EVE: Valkyrie, and Headmaster.

Keep your eye on 100ft Robot Golf, by the way. This game looks like supreme amounts of silly fun.

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Continue reading: Sony announces 10 playable PlayStation VR games at E3 2016 (full post)

Mark Zuckerberg's Twitter, Pinterest accounts hacked

Sean Ridgeley | Hacking, Security & Privacy | Jun 6, 2016 12:42 PM CDT

Even social media CEOs are susceptible to being hacked, it seems. Over the weekend, a couple of Facebook founder Mark Zuckerberg's social media accounts were compromised by Saudi Arabian hacking group OurMine Team.

OurMine is said to have found Zuckerberg's information in a recent LinkedIn dump, which they then used to gain control of his Twitter and Pinterest accounts. The group claims his password for both accounts was the surprisingly simple 'dadada', but there's reason to be skeptical of this as it also claimed it had overtaken his Instagram account, which Facebook has denied.

Both the Twitter and Pinterest account haven't been terribly active, at least not recently; Zuckerberg's Instagram account hasn't been too active either, although it has been used on a regular basis and multiple times in the last week.

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Continue reading: Mark Zuckerberg's Twitter, Pinterest accounts hacked (full post)

Valve's 'The Lab' VR collection gets global leaderboards, more science

Jason Evangelho | Extended Reality (XR) | Jun 6, 2016 12:02 PM CDT

If you own an HTC Vive, chances are incredibly high that you've played Valve's The Lab, an awesome collection of demos showcasing what roomscale VR is all about. Today The Lab gets even better, and even teaches Fetchbot a new trick.

The "Appliance of Science" update is out now, and adds a few gameplay tweaks and fixes to various aspects of gameplay. The most important by far is the addition of global leaderboards and "endless" play modes for Xortex, Slingshot, and Longbow. While these are tragically short slices of what I can only hope will be developed into full game releases someday, they're still ridiculous amounts of fun and adding a layer of competition to the mix only increases their replayability.

For those of you fond of Fetchbot but not fond of his thieving ways, Valve has also taught him not to steal your new toys from the table. You can also now skip the iconic Valve intro, but I'm not sure why anyone would want to do that.

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Continue reading: Valve's 'The Lab' VR collection gets global leaderboards, more science (full post)

Go ahead, spill your coffee on Tesoro's Excalibur Spectrum SE Keyboard

Jason Evangelho | Peripherals | Jun 6, 2016 11:42 AM CDT

Computex 2016 -- We got a chance to see Tesoro's new IR key switches in action at their Computex booth, courtesy of the company's Excalibur Spectrum SE Keyboard. Considering it was submerged in a small tank of water all day, we're pretty sure Tesoro's claims of it being spill-proof are accurate.

The Excalibur Spectrum SE uses the company's slick new light-based infrared switches, which eliminate metal bounce and oxidation. That means you can go ahead and splash your favorite beverage on it and it will just shrug it off and laugh hysterically.

Tesoro's Lucas Wiltse explained to TweakTown that this makes the Excalibur Spectrum SE the perfect candidate for internet cafes.

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Continue reading: Go ahead, spill your coffee on Tesoro's Excalibur Spectrum SE Keyboard (full post)

Bose's noise-cancelling headphones go wireless

Sean Ridgeley | Audio | Jun 6, 2016 10:54 AM CDT

Bose's celebrated QuietComfort headphones are going wireless. Like its predecessor, the new QuietComfort 35s feature patented noise-canceling technology.

Bose's noise-cancelling headphones go wireless

Also included: custom Bluetooth said to offer a strong and consistent connection wherever you are, mics inside and outside the cups that respond to unwanted noise and filter it out practically immediately, a new EQ said to "balance sound at every volume, for any genre", and handy buttons for power, volume, play/pause, and answer/end calls on the right cup.

As for battery life, you get up to 20 hours from a rechargeable lithium-ion battery.

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Continue reading: Bose's noise-cancelling headphones go wireless (full post)

Horizon Zero Dawn officially delayed to early 2017

Derek Strickland | Gaming | Jun 6, 2016 10:40 AM CDT

Horizon: Zero Dawn has been delayed, with a new release date of February 28, 2017, Guerrilla Games today announced.

Horizon Zero Dawn officially delayed to early 2017

After tons of rumors and teases, Killzone devs Guerrilla Games today confirmed that their new post-apocalyptic PS4 exclusive Horizon: Zero Dawn won't release in 2016. The team says that it needs the extra time to live up to expectations, and promises that the fruits from the delay will "become clear in the coming months."

"As you can see in the trailer, we've decided to push the release date for Horizon Zero Dawn to February 28, 2017. It wasn't an easy choice to make; we know many of you have been anxious to play the game since we first announced it," Guerrilla's Hermen Hulst said on a PlayStation Blog post. "However, we also want to ensure that Horizon Zero Dawn lives up to the visuals and gameplay quality that our games are known for. The new date affords us the extra time required to deliver fully on our ambitious vision for Horizon Zero Dawn."

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Continue reading: Horizon Zero Dawn officially delayed to early 2017 (full post)

Introducing Agents of Mayhem, the next game from Saints Row devs

Derek Strickland | Gaming | Jun 6, 2016 10:21 AM CDT

Volition has just announced their new game, Agents of Mayhem, as part of IGN's First series.

Introducing Agents of Mayhem, the next game from Saints Row devs

Agents of Mayhem is described as an "open-world action game", and features a distinct Borderlands-esque visual style with Volition's signature abrasive hilarity. Agents of Mayhem is singleplayer-only, and players will use a squad of three M.A.Y.H.E.M agents who use their unique skill combos and gadgets to blast baddies to smithereens.

Volition didn't reveal a whole lot to IGN, but we did get a snazzy cinematic trailer (see above) and the promise of "more to come" at E3 2016. Sadly the trailer has absolutely no actual gameplay footage, so official details are light. So for now we know Volition's new game is indeed Agents of Mayhem, an open-world action game possibly set in a universe related to Saints Row.

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Continue reading: Introducing Agents of Mayhem, the next game from Saints Row devs (full post)

Fallout 4 console mod theft threatens to destroy modding community

Derek Strickland | Gaming | Jun 6, 2016 10:03 AM CDT

Thanks to rampant piracy, Fallout 4 console mods may very well destroy the modding community as we know it.

Fallout 4 console mod theft threatens to destroy modding community

The current Fallout 4 console mod structure is a pressure cooker waiting to explode. Piracy, glitches and greedy demands are jeopardizing everything. Piracy is undoubtedly one of the biggest problems, as "modders" are taking PC mods they don't own and didn't make and are uploading them to the Bethesda.net framework for Xbox One owners to enjoy. What's worse is that these mods are designed to work on PC, and aren't optimized for consoles, thus leading to performance errors and the like. But who gets blamed? The actual mod creators, of course.

But why would someone do such a thing? Console owners have bombarded PC modders with demands to port their mods to consoles, which inevitably pushes the mod creators away. Even still the process takes time, as modders have to scale back their creations to work on consoles. Gamers don't really want to wait, and these pirates see a demand that's going unfulfilled. So they download PC mods, do a few adjustments here and there, upload them and take credit for something they didn't even make.

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Continue reading: Fallout 4 console mod theft threatens to destroy modding community (full post)

GALAX cranks its GeForce GTX 1080 to 2.5GHz with liquid nitrogen

Anthony Garreffa | Graphics Cards | Jun 6, 2016 9:32 AM CDT

The NVIDIA GeForce GTX 1080 is already a super-fast video card, but what happens when you crank the GP104 GPU to 2.5GHz on liquid nitrogen? Yeah, well GALAX has been the first to do so, using their overclocking skills on their own GALAX GeForce GTX 1080 HOF OC video card, as reported by Nordic Hardware.

GALAX drove the GPU right up to a huge 2.5GHz using LN2 cooling, matched up with the new Intel Core i7-6950X processor, but even at 2.5GHz, it couldn't beat the GTX 980 Ti and Titan X at 2.2GHz. But remember, we're in the early days of the GTX 1080, so we should expect much more in the future.

The GALAX GeForce GTX 1080 HOF OC rocks 2 x 8-pin PCIe power connectors, but now I have to wonder... when will we see 3GHz on a GTX 1080?

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Continue reading: GALAX cranks its GeForce GTX 1080 to 2.5GHz with liquid nitrogen (full post)

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Derek Strickland | Gaming | Jun 6, 2016 8:46 AM CDT

Final Fantasy 12 is getting an HD remastered port for the PlayStation 4, with exclusive new features.

Final Fantasy XII: The Zodiac Age Remaster announced for PS4

Square Enix today announced Final Fantasy XII: The Zodiac Age, a high-def remaster of the PS2 classic that's set to release on PS4 in 2017. The remaster sees the unique Zodiac Job system coming to the West for the first time, including 12 different job classes to utilize in battle. Sadly there's no word of a PC release just yet.

Check below for further details, as well as a gallery of screenshots from Final Fantasy XII: The Zodiac Age. The HD remaster is coming in 2017 to the PS4, and Square Enix will have a tons of new info at E3 2016.

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Continue reading: Final Fantasy XII: The Zodiac Age Remaster announced for PS4 (full post)

P.T. inspired horror game Allison Road has also been cancelled

Anthony Garreffa | Gaming | Jun 6, 2016 3:50 AM CDT

When the Hideo Kojima led P.T. hit the PS4 in its limited run of a technology demo, the internet caught fire. It looked freakin' incredible, and even for someone like me who is mostly anti-console, I would've picked up a PS4 just for P.T. - but, it was halted with the issues surrounding Kojima, and that was that.

Shortly after, developer Lillith teased Allison Road, which was a first-person horror game inspired by P.T. - and it too, looked beyond great. Well, the developer has announced that the game has been cancelled, with the official Allison Road Twitter account tweeting: "Hi all. Sadly Allison Road had to be cancelled. Statement to come in the next few days. Thx for all your support and very sad it came 2 this".

It wasn't too long ago that Lillith announced they were working with Team 17, saying: "make its game unhindered creatively, but at the same time will give us the resources, support and experience that only a 25 year old studio can give".

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Continue reading: P.T. inspired horror game Allison Road has also been cancelled (full post)

Hard Reset Redux graphical downgrade accusations have been addressed

Anthony Garreffa | Gaming | Jun 6, 2016 2:33 AM CDT

With the release of Hard Reset Redux, gamers have been accusing developer Flying Wild Hog of graphical downgrades. FWG replied to these accusations, saying that there are various in-engine changes, which is the reason behind the small differences between the original, and Redux version of Hard Reset.

One of the accusations against Flying Wild Hog is in regards to ambient occulusion, with gamers noticing a difference between the various implementations of AO. The developer explained what is happening with AO in Hard Reset Redux: "We replaced baked ambient occlusion with dynamic one (SSAO). So it's different now and was_not_removed. Lol - the game runs on the second iteration of our RoadHog in which we don't use pre-baked AO, Instead we have SSAO. Also it's optimized differently so this is why you have almost 2x more frames. Loads of things have changed in-engine since Hard Reset's release in 2011".

The quality of textures in Hard Reset Redux were also a concern for gamers, with a comparison video embedded above. YouTuber 'Candyland' used FXAA which blurs the image, so that might explain the additional blurriness in the Redux version of Hard Reset. Flying Wild Hog has also removed the sharpening filter that was in the original version of the game, explaining: "Textures and Post Process: As with the Occlusion system, we have changed the post-processing filters we used in the original Hard Reset. Redux does not use the same Image Sharpen Post Process which was used in the original H.R. This change was made to decrease aliasing, which cause flickering during camera motion. Because of this the game can at times look worse during static screens, but it looks better in motion. Hard Reset Redux is a game where players will constantly be moving and shooting; so this change was made to improve the overall visual experience that the game delivers during gameplay".

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Continue reading: Hard Reset Redux graphical downgrade accusations have been addressed (full post)

First 'Fast & The Furious' returns to theaters for 15th anniversary

Ben Gourlay | Celebrities & Entertainment | Jun 6, 2016 1:47 AM CDT

While fans of the 'Fast and Furious' franchise need to wait another year for the release of the eighth installment of the franchise, Universal Pictures are looking to celebrate it's history by returning the original film to cinemas for two days to honor it's 15th anniversary.

Announcing the late June re-release, Producer Neal H. Moritz remarked "All of us who make the Fast and Furious movies know we are part of a family that spreads all around the world, and we are happy to invite our fans to revisit where it all began back on the big screen. While we are hard at work making number eight, we are thankful to take this moment and celebrate the original that started us off." While the initial film grossed just $207 million worldwide back in 2001, a far cry from the $1.5b gross of 'Furious 7' last year, but has gone on to spurn a series that's grossed nearly $4b since.

'The Fast and Furious' returns to selected cinemas on June 22nd for a two-day limited run.

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Continue reading: First 'Fast & The Furious' returns to theaters for 15th anniversary (full post)

GeForce GTX Titan X successor should be 50% faster than the GTX 1080

Anthony Garreffa | Graphics Cards | Jun 6, 2016 12:30 AM CDT

With NVIDIA already dominating with two next-gen video cards in the form of the GP104-based GeForce GTX 1080 and the newer, and far better value for money card in the GeForce GTX 1070... what's next? The GeForce GTX Titan X successor, that's what.

The GP102-400 GPU has been spotted, with the 'full fat' core that we all know and love. This is the GPU that should find its way onto the Titan X successor, and even the GTX 1080 Ti. Considering the $999 price on the Titan X when it launched, we can expect the Pascal-based successor to be priced at a similar level, or higher. At the similar $999 price, I don't see NVIDIA being able to use HBM2 for multiple reasons. First, the yields aren't great, and second; NVIDIA is using all of its HBM2 for the Tesla P100.

NVIDIA will most likely use GDDR5X on the Titan X, as there is - at least to me, no performance benefit of HBM2 right now. It would increase the cost of the card by at least 50%, and that's not what NVIDIA needs, or wants. But, with the full-fat GP102-400 GPU behind it, we should expect up to 50% more performance compared to the GTX 1080, which would be incredible. It would be a 4K 60FPS gaming card without a problem, but now we need to know - will it be offered in two variants? 8GB and 16GB? I think so.

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Continue reading: GeForce GTX Titan X successor should be 50% faster than the GTX 1080 (full post)

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