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Sony reduces weight of largest PS5 shipment ever by millions of pounds
Sony plans to ship 18 million PlayStation 5 consoles by March 2023. It's a good thing the PlayStation 5 just went on a diet and lost some weight.
Sony is currently preparing the largest shipment of PlayStation consoles in history. The company wants to ship 18 million PlayStation 5 consoles worldwide and meet console demand head-on. We've known about this incoming hardware salvo for some time, but Sony has made some strategic business decisions to squeeze as much profit out of the PlayStation 5 as possible.
There's three major developments to keep track of and all of them tie into one another. Sony just raised the price of the PS5 in practically all markets except for the United States due to "economic factors" like weaker foreign currency exchange rates and inflation trends (the spending records set during the pandemic are over as consumers weather rising costs of living). It's also worth noting that these same forex rates drastically cut PlayStation's operating income during the first quarter of FY2022, leading to a 50% reduction in USD-converted earnings.
Continue reading: Sony reduces weight of largest PS5 shipment ever by millions of pounds (full post)
Assassin's Creed Mirage stars Basim, set in Baghdad, coming early 2023
New details have leaked the name, setting, characters, and release date of the next Assassin's Creed game.
According to new reports from French streamer J0nathan, the next Assassin's Creed game will be officially called Mirage. This is the same project that was codenamed Assassin's Creed Rift, and aims to be a smaller-scale game that returns to the series' roots.
Info presented by the YouTuber has been corroborated by Bloomberg's Jason Schreier, who cites sources familiar with Ubisoft's plans. Assassin's Creed Mirage will be set in Baghdad during the late 9th century and will star Basim from Assassin's Creed Valhalla.
Continue reading: Assassin's Creed Mirage stars Basim, set in Baghdad, coming early 2023 (full post)
Dead Island 2 devs made their own 'gore tech' system called FLESH
Dambuster Studios created their very own "gore tech" system that was built from the ground up for the ultra-gruesome mayhem of Dead Island 2.
In a recent PlayStation Blog post, Dambuster gave a few details about Dead Island 2. Two things stuck out to me: The studio started developing the game in 2018 after Sumo Digital handed the project over, confirming a 4-year-ish development cycle, and two, Dambuster actually made their very own proprietary animation/physics system that specifically caters to the disgusting brutality of dismembering zombies.
The devs created something they call FLESH, which sounds like it's right out of a Tales From the Crypt episode about maniacal game devs making a killer game. It's a small but telling little bit of information that underlines the care that Dambuster is putting into the project. Dead Island games have always been ultra-gory by necessity but it sounds like Dead Island 2 could take things to the next level. Everything we've seen so far indicates as much.
Continue reading: Dead Island 2 devs made their own 'gore tech' system called FLESH (full post)
New PS5 disc model: 1.3 lbs lighter, weighs same as launch digital PS5
Sony has shipped a new CFI-1202 PlayStation 5 console revision that's much lighter than the original systems from 2020.
Sony is preparing to release its second PlayStation 5 console hardware revision since the systems launched in 2020. The new model series is designated CFI-1202 and shows another sizable weight decrease in both the PS5 disc and all-digital editions.
Based on data we've compiled from data from Press Start Australia, Sony has indeed significantly reduced the weight profiles of these new models. According to the data, the 2022 PS5 disc model has seen a 13% weight reduction over the original launch model, and now weighs as much as the disc-less PS5 from 2020.
Continue reading: New PS5 disc model: 1.3 lbs lighter, weighs same as launch digital PS5 (full post)
A new Mafia game is officially in development at Hangar 13
Mafia developer Hangar 13 has confirmed a new game in the Mafia franchise is on the way, but it won't be ready for some time.
Today Hangar 13 put out a big blog post to celebrate the 20th anniversary of the Mafia franchise. Nestled at the very end of the post is a brief teaser announcement that a new Mafia game is on the way, which corroborates early reports made in May of this year by Kotaku. Sources had previously said the new Mafia game is a prequel and will be built on Unreal Engine 5.
The project is many years away, however, and will likely be part of Take-Two Interactive's massive slate of games that are planned to release by 2025.
Continue reading: A new Mafia game is officially in development at Hangar 13 (full post)
Sony forms new PlayStation Studios Mobile Division for mobile games
Sony has officially formed a new PlayStation division that will exclusively focus on mobile games.
Today Sony announced its new PlayStation Studios Mobile Division, a segment that will be devoted to releasing--you guessed it--mobile games based on big PlayStation franchises. The new division will include Sony's latest studio acquisition Savage Game Studios, who is working on an "unannounced AAA live service action game." It's worth noting that Savage had received funding in 2021 for a more casual-based mobile shooter game.
PlayStation Worldwide Studios boss Hermen Hulst promises that mobile games will be additive to Sony's overall gaming focus. That's the message that Sony has relayed to investors, too: In a 2022 presentation, Sony said it plans to spark "significant growth of PC and mobile within our portfolio," with mobile accounting for roughly 10% of game releases in FY22. By 2025, Sony expects mobile to make up 20% of its game releases.
Continue reading: Sony forms new PlayStation Studios Mobile Division for mobile games (full post)
PlayStation acquires another mobile dev to make 'AAA mobile games'
Sony has purchased yet another game studio, and this time it's mobile game studio Savage Game Studios.
Sony's latest acquisition for PlayStation is solely focused on mobile games. SIE has just bought out Savage Game Studios, a company based in Berlin, Germany and Helsinki, Finland. PlayStation Worldwide Studios president Herman Hulst says Savage is working on an "unannounced AAA live service action mobile game". Savage Games' CEO Michail Katkoff is the founder of Deconstructor of Fun, a well-known resource that examines the business of free-to-play games.
Savage Game Studios raised $4.4 million in seed funding in 2021 for a competitive shooter. It's possible that Savage is adapting its idea for this shooter around a PlayStation IP, maybe a Killzone free-to-play game.
Continue reading: PlayStation acquires another mobile dev to make 'AAA mobile games' (full post)
Valve: Steam Deck is multi-generational hardware, new models coming
Many of Valve's products have gone the way of the dodo, but the Steam Deck is different...and a new model might be in development right now.
Valve has confirmed it will continue making new Steam Deck hardware and supporting its existing models with software updates and QoL adjustments. In fact, Valve outright says the Steam Deck is "multi-generational," which aligns with previous assertions of new Steam Deck successors.
The info was spotted in a new digital Steam Deck information booklet that goes over the many functionalities and features of the hardware. The last page re-affirms what Valve has pretty much said a few times before--the Steam Deck isn't going anywhere.
Continue reading: Valve: Steam Deck is multi-generational hardware, new models coming (full post)
Tencent now controls the fate of System Shock 3
What happened to System Shock 3? Is the game still in development? That ball is in Tencent's court now.
Back in May 2020, we reported that Tencent had saved System Shock 3's development. OtherSide Entertainment, who was developing the game, said at the time that the Chinese gaming giant "will be taking the System Shock franchise forward." Now two years later we have official confirmation that Tencent actually acquired the rights to System Shock 3 alongside the sizable investment they made into the project itself.
"When we originally acquired the rights to the franchise, we licensed the rights for the third game to Warren and Paul at Otherside. They then subsequently sold their rights to Tencent," Nightdive Studios CEO Stephen Kick told VideoGamesChronicle during a Gamescom 2022 interview.
Continue reading: Tencent now controls the fate of System Shock 3 (full post)
Halo MCC microtransactions may not happen, 343i hasn't made a decision
Halo The Master Chief Collection may not get microtransactions after all, 343 Industries says.
A bit ago, 343i kicked off controversy by announcing they may add microtransaction purchases into Halo MCC (oddly enough, this was something I mentioned briefly in 2019). MCC's unlockable currency is being changed to Spartan Points, and all in-game items will be "purchased" by these points. Right now gamers can earn unlockables simply by playing the game, ranking up, earning EXP, and completing challenges. But 343i may add the ability to directly purchase these Spartan Points with real money.
Now in a recent Halo MCC blog update, 343 Industries briefly talks about Spartan Points. The devs say that no official decision has been made regarding microtransactions (but given Halo Infinite's dropping numbers I'd say it's a pretty much guaranteed bet).
Continue reading: Halo MCC microtransactions may not happen, 343i hasn't made a decision (full post)
Diablo 2 Terror Zones can drop any item in the game
Diablo 2 Resurrected's new Terror Zones endgame feature allows any item in the game to drop in affected areas.
Diablo 2 is getting its first new content update since the Pandemonium Event many years ago. They're called Terror Zones, and they essentially transform specific areas in the game to feature supercharged enemies that grant lots of extra EXP.
Every hour, a specific area in the game becomes a Terror Zone, meaning gamers now have a new endgame area to farm. The best thing about the Terror Zones is that they also instantly raise drop rates to Treasure Class 87, meaning any item in the game can drop in these Terror Zones.
Continue reading: Diablo 2 Terror Zones can drop any item in the game (full post)
WB Games boss: Studios won't be sold, games division is profitable
In an era of post-merger uncertainty, Warner Bros. Games boss David Haddad reassures gamers and investors that the interactive division will be safeguarded from spin-offs and acquisitions.
Warner Bros. has finalized its merger with Discovery to form a mega media conglomerate. Following the merger, company CEO David Zaslav has been axing shows and content left and right. So what about gaming? Could WBD sell WB Games to Sony or Microsoft? Communication has been extremely sparse on this subject; AT&T barely mentioned WB Games in its earnings calls, and WB Discovery has also been coy on details on the division's fate. Now WB Games boss David Haddad has delivered some big assurances that nothing will happen to WB Games.
In a recent interview with Axios, Haddad essentially said WB Games was safe. And rightly so: the games division has done incredibly well in 2022 thanks to the roaring success of Multiversus, a new free-to-play brawler featuring various DC and WB characters, and the more recent LEGO Star Wars titles.
Continue reading: WB Games boss: Studios won't be sold, games division is profitable (full post)
Xbox Series X/S supply will be limited until 2023, Phil Spencer says
Xbox console availability will be scarce this holiday season, Microsoft's gaming boss Phil Spencer has said.
As Sony readies its massive 18 million PlayStation 5 console shipment, Microsoft may still be playing catch-up with hardware availability well into next year. Xbox Series X/S consoles are expected to be limited throughout the remainder of 2022, including the critical holiday season where the gaming industry sees its largest sales boom.
"I still think demand will outstrip supply for us this holiday," Spencer said in a recent interview with Bloomberg. "When we get into 2023 you'll start to see more that supply is catching up. You might see [an Xbox Series console] when you walk in the store."
Continue reading: Xbox Series X/S supply will be limited until 2023, Phil Spencer says (full post)
Microsoft reportedly has no plans to raise Xbox Series X/S price
Sony has raised the PlayStation 5's price in worldwide markets except for the United States, but Microsoft currently has no plans to raise Xbox console MSRP.
Sony is about to ship 18 million PS5s this year, and the company wants to maximize every console sale to help offset weaker global economics that led to a 50% slide in gaming operating income. To do this, Sony is hiking up the price for both its PS5 models in Asia, Central America, Australia, and Canada. Sony's home country of Japan sees the largest price jump with MSRP rising over 20% due to weaker yen-to-USD conversion rates.
Microsoft, on the other hand, says that Xbox Series X/S prices will remain as they are.
Continue reading: Microsoft reportedly has no plans to raise Xbox Series X/S price (full post)
Sony now faces the very thing that crippled the Xbox One
The PlayStation 5 price hike is the most unpopular decision that Sony has made since the PS3 era. As history repeats itself, Sony faces the very thing that held it back during the Gen 7 console cycle.
Sony has announced a PlayStation 5 price hike in all territories and countries outside of the United States. The reasons are stark and clear: Foreign currencies are falling against the dollar--the Euro dipped below the dollar recently, and is currently break-even; the yen is low, causing PlayStation operating income to drop by -50%--and inflation is forcing consumers to re-think their spending.
The pandemic earnings surge is long gone, and manufacturing costs have risen even as components become more readily available. Everything is getting more expensive and to stay profitable, Sony is passing those costs onto consumers in every market except its most important one: The United States.
Continue reading: Sony now faces the very thing that crippled the Xbox One (full post)
Amazon buying EA? 'There's nothing going on,' CNBC reporter says
Sources have told USA Today's GL;HF outlet that Amazon will buy Electronic Arts, and the news will be announced today. CNBC's David Faber indicates this report may not be true.
Today might be one for the record books. Reports from Swedish games out let GL;HF say Amazon is buying EA , the billion-dollar gaming powerhouse behind big franchises like Apex Legends, FIFA, and Madden. But other reporters like CNBC's David Faber have contested the rumors.
"I have talked to some people who would actually know if there's something going on and they say there's nothing going on," CNBC's David Faber said.
Continue reading: Amazon buying EA? 'There's nothing going on,' CNBC reporter says (full post)
Skull and Bones: first game to launch with DLSS, FSR, and XeSS
Skull and Bones has been detailed by Ubisoft during Gamescom 2022, where we learn the PC specifications which include support for all major AI upscaling technologies.
Ubisoft has announced that Skull and Bones will feature uncapped FPS on the PC, as well as HDR support, multi-monitor and ultra-wide monitor support, ray tracing (Ray-Traced Global Illumination or RTGI), and even an in-game benchmark which will help people like me test the hell out of the NVIDIA DLSS, AMD FSR, and Intel XeSS upscaling support.
PC requirements have been announced, where if you want to run Skull and Bones at its max with 4K 60FPS+ then Ubisoft is recommending a pretty modest Intel Core i5-11600K or AMD Ryzen 5 5600X processor, just 16GB of RAM, and 65GB of SSD storage. For the GPU they're recommending the NVIDIA GeForce RTX 3080 10GB with DLSS enabled and set to "Balanced" or the AMD Radeon RX 6800 XT 16GB with FSR enabled and set to "Balanced".
Continue reading: Skull and Bones: first game to launch with DLSS, FSR, and XeSS (full post)
Destiny 2 Lightfall's new enemies: Shadow Legion and Tormentors
Destiny 2's new Lightfall expansion features some new fearsome foes, including a new Pyramid-enhanced Cabal and a brutal Darkness-infused mini-boss.
Destiny 2's legendary campaigns will come back with Lightfall, which is set to be the most explosive yet. The campaign introduces new enemies to conclude the Light vs Dark saga; Calus has joined the dreaded Witness as a disciple, bringing his newly upgraded Cabal forces to invade the untouched future-city of Neoluma. Calus' forces have been infused with new Pyramid tech to punish Guardians with on the field of battle.
Read Also: Destiny 2 Lightfall: New darkness strand subclass adds grappling hook
Continue reading: Destiny 2 Lightfall's new enemies: Shadow Legion and Tormentors (full post)
Destiny 2 is getting an incredibly important new feature in 2023
Connection and communication are vital for any live game's success. Now Destiny 2 is getting a feature that will help solidify both of these critical components.
Destiny 2 is getting a built-in LFG (looking for group) feature that will let players quickly find other users to tackle activities in the game. From campaign missions to strikes and complex raids, gamers will be able to make custom listings on the LFG board where other people can join. There's even tags like "just chilling" and "experienced Guardians" to give users an idea of what to expect from the session.
"It can be really challenging to get through the hard content solo, and making it easier to find people to play with is going to make it so much easier for people to get into Destiny," Bungie said. "It will make the game so much more social, and I really think it's going to make Destiny players feel like they're on one team."
Continue reading: Destiny 2 is getting an incredibly important new feature in 2023 (full post)
Atomic Heart looks explosively fun in chaotic new combat footage
Atomic Heart gets a new combat trailer that shows off impressive combat, creative bosses, and a unique world.
Atomic Heart is kind of a rare breed. Developed by Russian studio Mundfish, the game is an eclectic mix of Fallout, BioShock, Dead Island, and even Call of Duty elements. It's like someone put all of these franchise into a blender and injected some off-the-wall carnage and explosive combat to deliver what looks to be one of the most fun games in the last few years.
The new combat trailer exposes a lot of the fun factor the game should offer, including awesome powers that can deliver destructive combos, tons of guns that unleash pure mayhem, and a rather enjoyable 1950s sci-fi style that both embodies the idealistic retro futurism and blends the harsh industrial hardness of the Soviet Union. Throw in some interesting enemies, hulking automaton bosses with the hammer-and-sickle stamped on them, and other strange robots and there's a unique recipe that could cook up something special.
Continue reading: Atomic Heart looks explosively fun in chaotic new combat footage (full post)






















