While most Super Smash Bros. Ultimate players are enjoying the games competitive scene there are still some players who enjoy Spirit Boards. This time round we have quite a unique Spirit Board event for fans.
The #SmashBrosUltimate Spirit Event "Nintendo Labo: SMASH KIT" starts on 4/25! Beat the target spirits in battle to earn triple the usual EXP! Event-exclusive spirits will make an appearance, so don't miss out! pic.twitter.com/l8Uhk25K8b— Nintendo Versus (@NintendoVS) April 24, 2019
The news comes from the official Nintendo Versus Twitter account who has posted what has been titled as the "Nintendo Labo: SMASH KIT" Spirit Board event. Players will be able to take on the the "event exclusive" spirits on the 25th of April, and upon completion players triple the usual amount of EXP gained.
During the time the event is live, players will be able to take on the Toy-Con Robot, the Toy-Con Car, the Toy-Con VR Goggles, Professor Riggs, Plaise, Lerna. If you were unaware, the last three mentioned in that list are characters in the Nintendo Labo Variety Kit software. In other news about Super Smash Bros. Ultimate, the title recently received its version 3.0.0 update that has added a bunch of new features that even include the first DLC fighter, Joker. If you are interested in learning about more about the 3.0 update, check out this post here. Super Smash Bros. Ultimate is currently available exclusively on the Nintendo Switch.
New information has surfaced regarding the sales of the recently released Persona 5. The sales figures indicate that Persona 5 has reached a new sales height of 2.7 million.
Back in January 2019, it was reported by Atlus that Persona 5 sold 2.4 million units and while that may not seem like many sales for a recently released game, keep in mind that this is a JRPG title. JRPG titles aren't the most popular genre of game, so seeing 2.4 million units sold for an individual title is more the an achievement on the designer Naoya Maeda.
New statistical sales for the game have now been revealed on the official Japanese Amazon listing for Persona 5, according to the listing the original Persona 5 game has now surpassed for 2.7 million units. In some other Persona 5 news, Super Smash Bros. Ultimate recently introduced their first DLC fighter 'Joker' who is a character from the Persona series, more on that story here. Persona 5 is available on PlayStation 3 and PlayStation 4.
Bandai Namco has officially revealed that the sixth iteration of Goku will be soon coming to Dragon Ball FighterZ, introducing Goku (GT) and his epic Super Saiyan 3 Kamehameha wave.
Watch as Goku [GT] unleashes Super Saiyan 3 Kamehameha in DRAGON BALL FighterZ!— Bandai Namco US (@BandaiNamcoUS) April 24, 2019
Get your #DRAGONBALLFighterZ FighterZ Pass 2 now to unlock Goku [GT] on May 9th: https://t.co/LD5kGcJSLn pic.twitter.com/XoSNgP7exf
Back in late March we learned that Bandai would be bringing out a new version of Goku, this version of Goku would be based on the Dragon Ball GT TV series Goku. Goku (GT) comes in kid form and is apart of the Dragon Ball FighterZ Pass 2, he will be coming with a unique set of combo moves that even include his power pole.
The reveal trailer also shows that Goku (GT) will be able to transform into Super Saiyan 3 and perform the epic Super Kamehameha wave on his opponents. Closer to the end of the video we see a full transformation into Goku Super Saiyan 4, which somehow brings kid Goku to a fully grown adult. Dragon Ball FighterZ FighterZ Pass 2 Goku (GT) fighter will be unclockable from May 9th. For further information visit the official Bandai website here.
Capcom's Devil May Cry 5 was quite the success and has continued Capcom's smash hit releases, but is there anymore content planned for Devil May Cry 5 players to enjoy? Unfortunately not.
Unfortunately we don't plan on adding any more content to DMC5. In terms of RE, I sure hope there are more titles in the works cause RE2 was a huge success. ^^— Matt Walker (@retroOtoko) April 23, 2019
The announcement comes from a Producer at Capcom called Matt Walker. Walker says in a reply to fan asking him if Vergil will be a playable character soon, "Unfortunately we don't plan on adding any more content to DMC5." To further clarify that there is no more Devil May Cry 5 content in the pipeline, Walker says in a separate reply to a fan asking about a rumored "ladies night" DLC "Unfortunately dev on DMC5 is finished. I'd personally like to see the ladies playable too. We can only hope that at some point we can convince the people up top that it's worth doing."
It is certainly a shame that Capcom doesn't have any more new content planned for Devil May Cry 5, as the title has been received very well by fans so I'd assume future DLC content would have also be very well received. Devil May Cry 5 is currently available on the PlayStation 4, Xbox One and PC. For more information regarding the title, visit the official Devil May Cry 5 website here.
The imaginative filled Mario title, Super Mario Maker 2 has been announced to be debuting to Nintendo's Nintendo Switch later this year.
Let's-a go! Let your imagination run wild as you make and play the Super Mario courses of your dreams when #SuperMarioMaker2 launches for #NintendoSwitch on 6/28! https://t.co/TnK9rQwRJi pic.twitter.com/eSJfb7JSPj— Nintendo of America (@NintendoAmerica) April 24, 2019
Back in early February, Nintendo announced that they would be bringing a new sequel to the extremely popular Mario title, Super Mario Maker. While the initial announcement was a quick 1:30 trailer it showed off some brand new features players will be able to enjoy once the title is released. Now, Nintendo have solidified the release date for the game with a recent announcement on the official Nintendo America Twitter account.
The above announcement has confirmed that Super Mario Maker 2 will be hitting the Nintendo Switch late June this year. Specifically, the sequel will coming to the Nintendo Switch on June 28th, and as we move closer to the release date I'm sure Nintendo will be sharing some more new features that will be apart of the sequel. Last week I reported on a coming update to the Super Mario Maker website, that update has now been made live so if you are after more information for Super Mario Maker 2 head on over to the official website here.
I didn't think one of the biggest stories of the year for TweakTown would be something covering Minecraft with 'ray tracing' style effects with the SEUS Renewed mod that uses path tracing that provides ray tracing-like effects. First we had screenshots and small videos, but now there's a detailed video of Minecraft with the ray tracing-style effects and it looks awesome.
The shader pack provides beautifully realistic lighting, shadow and reflection effects to shiny surfaces, light shafts, and more. The demo video from Digital Foundry was run on an Intel Core i9-7900X, 32GB of RAM and an NVIDIA GeForce RTX 2080 Ti. Even with this horsepower running Minecraft with the path tracing effects at 1080p was still struggling to hit 60FPS.
The team at Digital Foundry do an amazing job at showing off the different effects that path tracing brings to Minecraft, with one of the best uses seeing light hitting a wall, and then shining light again behind it causing different shadows to be cast. This can't be done with pre-baked lighting, and is only achievable with path tracing or real-time ray tracing effects.
Remedy's new game has been detailed in some beautiful new 4K screenshots, with supernatural action adventure game 'Control' shown off in all of its 4G glory below.
It's Wednesday today and this means new Control #Wallpapers, oh yeah! As always, these are also hosted on our @imgur album in glorious 4K resolution 👉 https://t.co/otXAkQUi5h #ControlRemedy #WallpaperWednesday pic.twitter.com/o4ybz9eav0— Control (@ControlRemedy) April 24, 2019
Control is powered by Remedy's own in-house Northlight engine, where the entire game takes place within the confines of a haunted house with supernatural elements messing with your mind, and the game itself. You'll play as Jesse Faden, that seems to have multiple supernatural abilities that gives you control of the environment, your own body so you can float through the air, and telekinesis to use the environment for your benefit, or against the enemy.
Remedy has made some of the best use of dynamic environmental destruction seen yet, with Control letting you unleash totally new gameplay situations from it. You can use your powers to rip a wall down and form it into a barricade for you, or pick up a large object and use your telekinesis to see it flying into and taking down an enemy.
Microsoft is all about monetizing its games and selling services, and these tactics are found in all of its first-party games. But every quarter it also makes a pretty penny from third-party games like Grand Theft Auto Online, Apex Legends, Fortnite and Rocket League by proxy.
Today Microsoft announced its Fiscal Year Q3 2019 earnings, showing decent growth in its Xbox gaming branch. One thing caught my eye, though: earnings from software services are up 12% year-over-year. This is quite a jump during a historical lull point following the huge holiday spending spree. Consumers typically slow down with spending following Christmas and Black Friday. Microsoft says this spike was "driven by third-party title monetization and subscriptions growth," which falls perfectly into the company's gaming wheelhouse.
This trend shows that Microsoft's strategy of unifying Xbox consoles and Windows 10 PCs with paid subscriptions and services is working quite well. It says a lot that Microsoft can deliver growth in this segment during a slower period like its Q3 window. I'm betting that its recent $1 starter promos on Game Pass and consistent Xbox LIVE subs drive the services portion, whereas big-name games like Apex Legends, Fortnite, and even recently-released titles like Anthem helped drive microtransaction earnings.
Talented scripter rmemr has created a Witcher 3 modding toolset that allows gamers to create their own custom quests.
The Witcher 3's Blood and Wine expansion closed the book on Geralt of Rivia's official story, but thanks to a new toolset called Radish Modding Tools, gamers can embark on their own tailor-made adventures.
The tools are still in early beta-like phases of development, and won't create huge sprawling epic quests, just smaller-based experiences like side missions and the like. But the quests can still have multiple parts, as shown in the proof-of-concept video above. Even still, CD Projekt RED's magnum opus could get a breath of fresh air as other modders iterate, adopt Radish, and roll out new stuff on Nexus Mods.
Don't have time to unlock all of Mortal Kombat 11's skins? WB Games is counting on that, and is all too eager to serve up microtransaction shortcuts.
A redditor has done some math to expose just how awful Mortal Kombat 11's greedy monetization tactics are. According to some simple calculations, it'd take $6,440 worth of Time Crystals to unlock every skin for every default character (not including Shao Kahn and Frost, which are paywalled). Even then it's not a guaranteed bet as chests in the Krypt are re-randomized in a 6-8 hour window.
The math breaks down like this: there's 23 characters in Mortal Kombat 11 (not including paywalled fighters), each of which has an absolutely insane 60 skins. But 6 of the skins can be unlocked by completing tutorials for each character. So that leaves 54 skins to unlock. Skins typically cost about 500 Time Crystals (MK11's premium currency) or about $5 to unlock. So the basic formula is 54 skins x 23 characters x $5 = which totals up to the princely sum of $6,440.