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Steam concurrent users hit all-time high of 29.2 million

Derek Strickland | Gaming | Sun, Jan 23 2022 3:05 PM CST

Steam has amassed a new concurrent user record as PC gaming surges through 2022.

Steam concurrent users hit all-time high of 29.2 million 4433 | TweakTown.com

Today Valve's platform is full steam ahead: Steam has now hit a new all-time high of 29,201,174 lifetime concurrent users, up from the previous 28.7 million mark set earlier this month. That's two new records set in the beginning of 2022 alone and the numbers could inflate more as new releases start popping up.

It's worth noting these are users, not people who are in-game. The numbers for actual in-game users is at 8.5 million, so roughly 30% of the people who are logged in are actually playing games.

Continue reading: Steam concurrent users hit all-time high of 29.2 million (full post)

D2 Act 6: Streamer indicates D2R expansion possible with new act

Derek Strickland | Gaming | Sun, Jan 23 2022 2:10 PM CST

After 22 years of waiting, D2's mythical Act 6 could finally be released.

D2 Act 6: Streamer indicates D2R expansion possible with new act 75 | TweakTown.com

Popular Diablo 2 streamer and speedrunner MrLlamaSC may have accidentally outed plans for a new Act 6 in Diablo 2 Resurrected.

"You want standard of heroes to do something? Well when Act 6...," MrLlama said, quickly realizing what he said on a Twitch live stream and deflecting with: "Yeah...that'd be great if they gave us some sort of way to use it."

Continue reading: D2 Act 6: Streamer indicates D2R expansion possible with new act (full post)

Analyst: Xbox to make $16 billion in 2023, Activision $10 billion

Derek Strickland | Gaming | Sun, Jan 23 2022 1:12 PM CST

KeyBanc senior analyst Michael Turits predicts strong revenue growth for both Xbox and Activision-Blizzard by 2023.

Analyst: Xbox to make $16 billion in 2023, Activision $10 billion 3232 | TweakTown.com

Microsoft's $68.7 billion buyout of Activision-Blizzard is expected to close in FY23. By that time, analysts predict both companies will make substantial revenue growth. Keybanc's Michael Turits expects Activision-Blizzard to break the $10 billion revenue mark for the first time in history with a 13-year CAGR growth rate of 6.43%, possibly driven by cost-saving synergies within Microsoft's games division. Activision's last financials show $8.5 billion estimated revenues for calendar 2021.

Xbox gaming is likewise expected to jump to $16.9 billion, representing a 10% increase over the last reported FY21 period. Microsoft's games segment delivered a record $15.37 billion in FY21 driven by hardware and software synergy surges across game and console sales and subscriptions.

Continue reading: Analyst: Xbox to make $16 billion in 2023, Activision $10 billion (full post)

Law firms investigate motivations behind Activision-Blizzard buyout

Derek Strickland | Gaming | Sat, Jan 22 2022 5:50 PM CST

Multiple law firms are investigating Microsoft's proposed $68.7 billion buyout of Activision-Blizzard for possible violations of securities laws.

Law firms investigate motivations behind Activision-Blizzard buyout 323 | TweakTown.com

Seven law firms have announced formal investigations into Microsoft's massive Activision-Blizzard acquisition proposal. The investigations are centered around three main points:

  • Did Activision-Blizzard's board of directors act in the best interest of investors and shareholders?
  • Are shareholders being compensated fairly by the terms?
  • Is the deal violating SEC law?

The law firms are questioning the Activision-Blizzard board's exact motivations to sell. Recent reports indicate that the ongoing controversy and sexual discrimination lawsuits were a major factor behind the acquisition agreement.

Continue reading: Law firms investigate motivations behind Activision-Blizzard buyout (full post)

Sony: There was no plan to end PS4 production in 2021

Derek Strickland | Gaming | Sat, Jan 22 2022 5:09 PM CST

Contrary to Bloomberg reports, Sony has issued a statement that it had no plans to end PS4 production in 2021.

Sony: There was no plan to end PS4 production in 2021 333 | TweakTown.com

Initial reports suggested the PS4 was retired at the end of 2021, and brought back to help offset stalled PS5 production due to semiconductor shortages.

"There was no plan to end the production of PS4 at the end of last year," Sony said in a public statement to Japanese publication Netorabo.

Continue reading: Sony: There was no plan to end PS4 production in 2021 (full post)

Switch N64 Zelda Ocarina of Time graphics haven't been fixed after all

Derek Strickland | Gaming | Sat, Jan 22 2022 4:04 PM CST

Contrary to recent reports, Nintendo has apparently not entirely fixed Zelda Ocarina of Time's emulated graphics and effects on Switch Online.

Switch N64 Zelda Ocarina of Time graphics haven't been fixed after all 53 | TweakTown.com

Some Nintendo 64 games don't look so great on the Switch. The company is charging $50 a year for its new Switch Online + Expansion Pack subscription tier that comes with wonky emulation for specific games. Ocarina of Time, one of the best N64 games ever made, is a game that sometimes looks better on the original 1996 console than it does on Switch.

Sadly, Nintendo hasn't entirely fixed these issues...however there have been some adjustments since launch. Ocarina of Time's Switch N64 version is still missing the more enhanced reflection and fog effects that are used in the original N64 release, which are also seen in the GameCube and Wii VC versions. A Tweet from code tinkerer OatmealDome indicated that the OOT could've been fixed on the Switch; the infamous Water Temple has been adjusted to make the water more clear. Reflections have also been added, but they're not as extensive as the original version's reflections.

Continue reading: Switch N64 Zelda Ocarina of Time graphics haven't been fixed after all (full post)

This new Switch N64 game adds big value to Switch Online service

Derek Strickland | Gaming | Sat, Jan 22 2022 3:01 PM CST

Switch Online's latest N64 game completes the Zelda 64-bit era duology.

This new Switch N64 game adds big value to Switch Online service 1 | TweakTown.com

Nintendo has announced The Legend of Zelda: Majora's Mask is the next N64 game coming to the premium Switch Online + Expansion Pack subscription. Majora's Mask will release in February 2022 as part of the Expansion Pack service.

The first Zelda N64 game, Ocarina of Time, was a launch game for the new subscription and is regarded as one of the best video games ever made.

Continue reading: This new Switch N64 game adds big value to Switch Online service (full post)

Ubisoft done with Watch Dogs Legion, no more updates coming

Derek Strickland | Gaming | Sat, Jan 22 2022 1:56 PM CST

Ubisoft has sunset Watchdogs Legion and confirms the game will no longer get new updates.

Ubisoft done with Watch Dogs Legion, no more updates coming 535 | TweakTown.com

Watch Dogs Legion--which apparently started off as a new Driver game--is officially feature-complete. Ubisoft announces that the third Watchdogs game has been officially retired and will no longer receive new content updates or patches.

"TU 5.6 was our final update for Watch Dogs: Legion," Ubisoft said. Title Update 5.6 was introduced in September 2021 with a multitude of bug fixes.

Continue reading: Ubisoft done with Watch Dogs Legion, no more updates coming (full post)

343i finally fixing Halo Infinite's monetization, and here's how

Derek Strickland | Gaming | Sat, Jan 22 2022 12:40 PM CST

Months after high prices and over-monetization that fractured the Halo community, Halo Infinite's microtransaction scheme is finally getting fixed.

343i finally fixing Halo Infinite's monetization, and here's how 2 | TweakTown.com

Halo Infinite head of design Jerry Hook confirms the game is getting a complete monetization overhaul. Starting with season 2, players will be able to earn credits by playing the game. Season 2 is 99 days away (more than 3 months) and until then Halo Infinite will continue with its paid-only microtransaction currency. 343i has slightly adjusted prices of Halo Infinite's cosmetic microtransactions however there are still $12 packs that include nothing more than color schemes, a single visor, and a stance.

"Thanks to your continued feedback, we are happy to confirm Credits will be earnable in Season 2's Battle Pass. That means you will be able to earn Credits as part of your Halo Infinite progression. We'll have more to share on this as we get closer to Season 2," Hook said.

Continue reading: 343i finally fixing Halo Infinite's monetization, and here's how (full post)

Two new Space Force satellites launched aboard unique Atlas V rocket

Adam Hunt | Science, Space, Health & Robotics | Sat, Jan 22 2022 5:00 AM CST

Known as Big Slider, the Atlas V rocket was launched on January 21st, 2022.

Two new Space Force satellites launched aboard unique Atlas V rocket 01 | TweakTown.com

The Atlas V rocket launched from the Space Launch Complex 41 at Cape Canaveral Space Force Station in Florida, with liftoff occurring at 2 p.m. EST (19:00 UTC). The rocket is the United Launch Alliance's (ULA's) only Atlas V to fly with the "511" configuration, referring to its five-meter fairing and single solid rocket motor. It is known as the "Big Slider" because it power-slides off the pad, owing to the asymmetric torque produced by the motor.

The Big Slider carried two satellites into a near geosynchronous orbit for the USSF-8 mission for the United States Space Force. The satellites launched will operate as part of the Geosynchronous Space Situational Awareness Program and are designated GSSAP-5 and GSSAP-6. Their objective is to watch for optimal satellite positioning and enhance navigation while also looking for space objects that threaten satellites so that the USSF can warn other space-faring nations.

Continue reading: Two new Space Force satellites launched aboard unique Atlas V rocket (full post)

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