Ubisoft announces 1080p update for Assassin's Creed Black Flag on PS4

Idene Saatchi | Gaming | Nov 15, 2013 10:17 PM CST

The People at Ubisoft shipped out Assassin's Creed Black flag at 900p to make sure the GPU and CPU ran the game at a consistent 30 frames per second. They will be sending an update to make the game native 1080p. The update will also include an anti-aliasing which will improve jagged edges in the graphics. Anti-aliasing will be available on both the PlayStation 4 and the Xbox One. Ubisoft says the update will be available shortly after launch.

Community manager Gary Steinman: "Finishing the game at 900p gave the development team the extra room in terms of the GPU and CPU usage to ensure the frame rate never dips below 30 frames per second. The team then used the time between the ship date and the release to focus on a title update that could deliver native 1080p resolution on the PS4."

Associate producer Sylvain Trottier: "The most important part of this title update is not necessarily 1080p native resolution. It's the fact that even when we were done with the project, even when we were finished with the certification and everything else, even when most of the engineers had started to work on other projects - like we always do at Ubisoft - some of my engineers continued to work on Black Flag and they even developed a brand-new anti-aliasing technique."

Continue reading: Ubisoft announces 1080p update for Assassin's Creed Black Flag on PS4 (full post)

DDR4 memory could make an appearance as early as next month

Anthony Garreffa | RAM | Nov 15, 2013 5:22 PM CST

If Crucial Memory's promotional page is anything to go by, we could expect DDR4 RAM to be released next month. But, this will require new motherboards, and even if you did that, is there a benefit?

Yes, and it's quite the improvement, and a bigger improvement than we had moving from DDR to DDR2, and even DDR2 to DDR3. DDR4 memory will use 20% less power, deliver speeds of up to 100% faster, and is 100% denser than its predecessor. Most DDR3 is around 1066MHz, but DDR4 kicks things off from 2133MHz, which is a huge increase.

Another benefit is going to be the amount of RAM per stick, with DDR3 seeing 1Gb when it was introduced, and while we have more per stick now, DDR4 will have a sweet 4Gb density. This means we should see much higher GB kits of DDR4, where we should hopefully see kits being at a minimum of 8GB, although I'd like to see 16GB. We should finally see a world of 16GB per module, which will be great for 64GB kits when Haswell-E arrives.

Continue reading: DDR4 memory could make an appearance as early as next month (full post)

Sony's Playstation 4 gets torn apart by iFixit, is basically a PC

Charles Gantt | Gaming | Nov 15, 2013 10:22 AM CST

After almost a decade, the PlayStation 4 is here, and the folks over at iFixit have wasted no time in tearing the next-generation console down to its basic components. Using nothing but a T9 Torx driver, two phillips drivers, and a pair of tweezers, iFixit was able to completely disassemble the PlayStation 4.

It appears that tearing down the PlayStation 4 is just about as easy as tearing down a common PC, and rightfully so as that is basically what a PS4 is. The teardown images from iFixit do lend some interesting insight into the PS4 though. Anyone who was hoping that they could upgrade the AMD processor inside will be sad to learn that the chip is permanently soldered to the board and is not even branded as an AMD device. Instead, the chip is labeled as a Sony Computer Entertainment Inc. CXD90026G, a SoC that features AMD Jaguar CPU Cores, and Radeon Graphics Cores.

Additionally, places around the APU, are 16x Samsung K4G41325FC-HC03 4 Gb (512 MB) GDDR5 RAM for a total of 8GB of video RAM. Samsung's K4B2G1646E-BCK0 2Gb DDR3 SDRAM is also present in a capacity of 8GB. The PS4 should have no cooling issues either, as a massive air-based cooler is present that appears to be made mostly of copper for maximum thermal dissipation. When it was all over and iFixit had removed the last screw, they awarded the PlayStation 4 a repairability score of 8 out of 10, which means that it will be easy to fix in the event of any hardware failures.

Continue reading: Sony's Playstation 4 gets torn apart by iFixit, is basically a PC (full post)

nio Card wants to upgrade your wallet with NFC and high-end sensors

If you're like me, you hate having to carry around your wallet and smartphone, as an all-in-one solution would be so much better? On one hand, I want a digital currency to roll through, something I can have "on" my smartphone, like Bitcoin - but I don't see the powers that be letting that happen anytime soon.

Well, until then, we have nio Card on Kickstarter, which is an upgrade for your smartphone, turning it into a wallet with NFC and high-tech sensors. This means that when the nio Card and your smartphone are within range of each other, you'll also gain a bunch of exclusive nio apps that will "keep your digital life secure and your personal possessions safe."

The nio Card is only 4mm thick, and connects through Bluetooth for the utmost simplicity. This means that the nio Card will fit anywhere, your pocket, wallet, bag, and more. You can store your banking details, passwords, and more through the nio Safe app, which can only be accessed, and opened by you, or your nio Card. Better yet, nio can even offer up dual-factor authentication for super, business-class security.

Continue reading: nio Card wants to upgrade your wallet with NFC and high-end sensors (full post)

Some PS4s are having serious hardware issues, some are DOA

Anthony Garreffa | Gaming | Nov 14, 2013 5:18 PM CST

The PS4 launched in the United States today, but it looks like it is already having issues with some customers. Not only that, but some media are having issues, with Kotaku's PS4 review stating that the first retail unit it received from Sony "didn't work", and Kotaku even said that editors also used "one pre-release PS4 and three retail PS4s with no problems".

Customers who had received the borked PS4s reported that the next-gen console didn't boot, with Reddit user 'arogon' winning a PS4 through Taco Bell, receiving a DOA PS4. Another user, 'yearsoflove' claimed to also receive a dead on arrival PS4, but a replacement was currently being shipped from Sony. But all is not lost, because Sony has your back.

President of Worldwide Studios, Shuhei Yoshida, tweeted earlier today: "Be assured we are investigating reported PS4 issues. The number is very small compared to shipped, we believe they are isolated incidents".

Continue reading: Some PS4s are having serious hardware issues, some are DOA (full post)

EVGA and CyberPower Inc. team up to make the Hadron Hydro

Idene Saatchi | Computer Systems | Nov 14, 2013 4:59 PM CST

Global gaming PC manufacturer CyberPower Inc. is now working with EVGA and are now offering mini-ITX based gaming rigs that come in a compact liquid-cooled chassis. The Hadron Hydro is designed for users that want power and space for their gaming hardware along with liquid-cooling for your GPU and CPU in a compact package. The chassis of the Hadron Hydro is 6.6" wide x 13.7" high and 12.1" deep and only 1.7" taller than the Hadron Air.

It features the same minimalist look on the front panel of the Hadron Air. The Hadron Hydro is powered by a 500 watt gold rated power supply, the Hydro can accommodate many Mini-ITX form factor motherboards including Intel's B85 to Z87 express chipsets, 4th generation IntelCore Haswell processors, and even full size GeForce GTX Titan video cards.

The water cooling kit features a 240mm radiator, high performance CPU block, stainless steel fittings, tubing, and coolant. You can choose from nine different top of the line Intel processors. Hadron Hydro has two 3.0 USB ports, support for slim slot optical drives, HD audio in/out, and two 2.5/3.5in drive bays.

Continue reading: EVGA and CyberPower Inc. team up to make the Hadron Hydro (full post)

AMD unveils first GPU designed for Supercomputing, features 12GB RAM

Charles Gantt | Video Cards & GPUs | Nov 14, 2013 4:42 PM CST

When it comes to video cards designed for supercomputing, it does not get much better than AMDs new FirePro 10000 video card. The GPU features 12GB of RAM, and is optimized for use in big-data high-performance computing environments. Featuring full support for PCI Express 3.0 and the OpenCL compute programming language, this card is made for some serious number crunching.

"Our compute application customers asked for a solution that offers increased memory to support larger data sets as they create new products and services," said David Cummings, senior director and general manager, Professional Graphics, AMD. "In response, we're announcing the AMD FirePro S10000 12 GB Edition video card to meet that additional memory demand with support for OpenCL and high-end compute and graphics technologies."

"AMD is proving again to be a key player in providing outstanding 3D graphics and GPGPU compute solutions based on the OpenCL Khronos Group standard for the industry with the announcement of the new AMD FirePro S10000 12 GB video card," said Nicolas Duny, VP R&D Technologies, Dassault Systèmes. "AMD is an industry innovator by responding to our customers' needs with cutting edge technology. The AMD FirePro S10000 12 GB card will be a welcome addition to the market and to our customers."

Continue reading: AMD unveils first GPU designed for Supercomputing, features 12GB RAM (full post)

Navigate the waterways of Venice from your PC on Google Street View

Charles Gantt | Internet & Websites | Nov 14, 2013 3:33 PM CST

If you have ever wanted to visit the streets of Venice and be escorted through its historic waterways by a serenading gondolier, then you do not have to wait any longer. Today Google rolled out a very extensive and thorough look at the city of love via its Street View service.

The tour through Venice not only hits the tourist highlights, but little visited areas of the city as well. Google utilized its Trekker backpack and Trike Street View imaging devices to capture the beautiful city in 360 degrees of glory. Head over to the source link below to visit places like Piazza San Marco and St. Marks' Cathedral, the Synagogue of the first Jewish Ghetto and even the Devil's Bridge in Torcello island.

"The narrow roads and bridges of Venice show off the need for the Trekker to bring imagery of more breathtaking places online for the world to see," a Google spokesperson said in an Interview. "Other pedestrian-only places we could take the Trekker include hiking in the natural forests and climbing the steps of ancient temples and castles."

Continue reading: Navigate the waterways of Venice from your PC on Google Street View (full post)

Coin, the universal card that might just be the future of paying

Idene Saatchi | Software & Apps | Nov 14, 2013 3:17 PM CST

Coin is made by a company that is based in San Francisco. It looks like a credit card but can store up to eight different cards that can either be debit, credit, gift or even membership cards. Coin uses an app and a card reader adapter for your smartphone to input all your cards into one. It uses a magnetic strip on the back much like a regular card but with a press of a button it can cycle through your cards and change the strip. Coin detects if you get certain distance away from it and will tell your smartphone with an alert sound if you accidently leave it behind. It does this using Bluetooth Low Energy, which is the same thing used in most smartwatches and fitness tracking devices. The device does not have a changeable or rechargeable battery, but the battery in the Coin lasts two years and at that point you replace the unit.

Coin isn't available yet, but you can get your hands on one next summer. The company has started a campaign through their site and is looking to raise $50,000. At launch it'll be available for $100 but early backers can get them for $50.

Continue reading: Coin, the universal card that might just be the future of paying (full post)

AMD's Mantle API will work with at least 15 Frostbite-powered games

Anthony Garreffa | Gaming | Nov 14, 2013 5:33 AM CST

The AMD APU13 conference is continuing on, with some new details about AMD's Mantle API. DICE's front man for the Frostbite engine, Johan Andersson, took the stage at the APU13 conference to talk about Mantle, and how it is going to be used extensively in Frostbite.

Andersson said that there would be a Mantle-powered version of Battlefield 4 released soon, something I'm excited to start testing on, and that there will be a bunch more games released under the Frostbite engine, that would be powered by Mantle. The biggest benefit to take away here is that Mantle has a lot less of an overhead to it, when compared to DirectX.

Jorjen Katsman, from Nixxes, the developer who is working on porting Thief to the PC, said that DirectX 11 has an overhead of around 40%, while Mantle has an overhead of just 8%. Katsman said that it's "not unrealistic that you'd get 20% additional GPU performance" with a Mantle-powered GPU.

Continue reading: AMD's Mantle API will work with at least 15 Frostbite-powered games (full post)