Gaming News - Page 41

All the latest gaming news, with everything related to PlayStation releases (PS4 & PS5), Xbox, PC Games, Nintendo Switch & plenty more - Page 41.

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DLSS support coming to Like a Dragon: Infinite Wealth, TEKKEN 8, Suicide Squad, and more

Kosta Andreadis | Jan 25, 2024 1:06 AM CST

Last week, the smash hit that is Palworld added DLSS support for its Early Access PC launch to boost performance for GeForce RTX owners, and considering the insane popularity of that game in the span of a few short days - it's worth reiterating this before diving into this week's list of game adding DLSS 2 or DLSS 3 support.

DLSS support coming to Like a Dragon: Infinite Wealth, TEKKEN 8, Suicide Squad, and more

The headline title is Like a Dragon: Infinite Wealth, the latest mainline release in SEGA's Yakuza series and the follow-up to the brilliant Like a Dragon that mixed turn-based RPG combat with a sprawling epic story set in modern-day Japan. The follow-up is even bigger, with a big chunk taking place in Hawaii while ramping up the enjoyable and fantastic mechanics that made the original a hit. It launches on January 26, with DLSS 3 support.

Next up is Enshrouded, which is available now on PC with DLSS 2 Super Resolution. Described as a "co-op survival action RPG for up to 16 players," it's launching into Early Access, and with DLSS 3, performance frame rates are increased by "93% on average at 4K" with max settings. Check out the DLSS video for Enshrouded below.

Continue reading: DLSS support coming to Like a Dragon: Infinite Wealth, TEKKEN 8, Suicide Squad, and more (full post)

NVIDIA RTX Remix Open Beta is available now, a new era for PC game modding begins

Kosta Andreadis | Jan 24, 2024 10:01 PM CST

NIVIDA RTX Remix has entered Open Beta, allowing modders to easel remaster classic PC games with full ray tracing, AI-enhanced textures, DLSS and Reflex support, and modern physically-based rendering (PBR). To say it's a game-changer is an understatement, as it gives the tools to talented modders to essentially remaster and remake games into cutting-edge 2024 releases.

NVIDIA RTX Remix Open Beta is available now, a new era for PC game modding begins

Look at the RTX Remix trailer above and this recent look at Half-Life 2 RTX: An RTX Remix Project from Orbifold Studios. The results are incredible when developers are given an easy way to replace in-game assets and add modern lighting effects, including real-time ray tracing.

RTX Remix is built on NVIDIA Omniverse and allows modders to inject any DirectX 8 or 9 title (a list that includes classics like Call of Duty 2, Hitman 2, and Vampire: The Masquerade - Bloodlines) and begin the modding and remaster/remix process.

Continue reading: NVIDIA RTX Remix Open Beta is available now, a new era for PC game modding begins (full post)

More games add AMD FSR 3 support, with the list more than doubling since 2024 began

Kosta Andreadis | Jan 24, 2024 9:02 PM CST

AMD launched FSR 3 alongside the debut of the Radeon RX 7700 XT and Radeon RX 7800 XT last year, with support for the company's Frame Generation update available in two games at the time: Forspoken and Immortals of Aveum. That was back in September 2023, and with the next games to get FSR 3 support arriving in December 2023, it's no secret that FSR 3 adoption heading into 2024 was non-existent.

More games add AMD FSR 3 support, with the list more than doubling since 2024 began

Now, it's worth noting that December 2023 saw FSR 3 arrive in Ubisoft's Avatar Frontiers of Pandora, a visually stunning title that also debuted an updated and improved version of FSR 3 technology, showcasing noticeably better results than what was seen in Forpsoken and Immortals of Aveum. So much so that its platform-agnostic approach to Frame Generation, much like its approach to Super Resolution upscaling, was embraced by Avatar players using Radeon RX and GeForce RTX cards alike.

And now, as 2024 kicks off (with AMD launching a brand-new GPU in the form of the Radeon RX 7600 XT), FSR 3 support in games is heating up.

Continue reading: More games add AMD FSR 3 support, with the list more than doubling since 2024 began (full post)

Junji Ito may be one of Hideo Kojima's Avengers of horror dream team

Derek Strickland | Jan 24, 2024 4:33 PM CST

Hideo Kojima is assembling a dream team of horror icons to collaborate on his new game OD, and Junji Ito could be one of them.

Junji Ito may be one of Hideo Kojima's Avengers of horror dream team

Metal Gear Solid creator Hideo Kojima has an ambitious idea: What if games and films were combined in one experimental package? Throw in cloud streaming technology and some sort of mysterious gimmick, and Kojima could have a breakout success that defines a brand new medium.

Kojima's first game-film hybrid is OD, a horror game that's built off the bones of PT and features a star-studded cast. It's not just Kojima working on OD, though; he's conscripted macabre mavens like Jordan Peele (Get Out, Us, NOPE) to help make it happen. At The Game Awards 2023, Kojima said he was assembling a kind of Avengers team of horror:

Continue reading: Junji Ito may be one of Hideo Kojima's Avengers of horror dream team (full post)

Palworld to get PVP, raids, cross-play in new roadmap, Pocketpair also warns of rollbacks

Derek Strickland | Jan 24, 2024 3:29 PM CST

Pocketpair reveals a big content roadmap for mega-hit Palworld, confirms various new features and modes that in development.

Palworld to get PVP, raids, cross-play in new roadmap, Pocketpair also warns of rollbacks

No live service game would be complete without a plotted list of updates, features, and content. Palworld is no different, and Japanese studio Pocketpair has outlined a timeline of fixes, adjustments, and new updates for their popular survival-crafting game.

Palworld is still in early access, but Pocketpair still wants to considerably update the game over time. That being said, there's some immediate fixes that the studio is targeting. The biggest problem is server congestion--the game has been purchased by 7 million people, but some gamers are still having a hard time actually playing.

Continue reading: Palworld to get PVP, raids, cross-play in new roadmap, Pocketpair also warns of rollbacks (full post)

Square Enix has a lot riding on Final Fantasy VII Rebirth's success

Derek Strickland | Jan 24, 2024 2:31 PM CST

Whether or not Square Enix achieves its full-year profit targets depends largely on Final Fantasy 7 Rebirth's sales.

Square Enix has a lot riding on Final Fantasy VII Rebirth's success

Following Final Fantasy XVI's successful release and subsequent 3 million+ sales, Square Enix has one more big tentpole release up its sleeves to maximize sales revenues and profits. The Japanese games company will launch Final Fantasy VII Rebirth next month, sending off its FY25 timeline with a potential sales surge.

As far as profits, Square Enix has set a 55 billion yen operating income target for FY24, which amounts to roughly $372 million. The company booked 17 billion yen in net income (roughly $117 million) for the first two quarters of the year, leaving the lucrative holiday period and the Q4 period in which FF7 Rebirth will release.

Continue reading: Square Enix has a lot riding on Final Fantasy VII Rebirth's success (full post)

Quake 6 teased by MachineGames, Wolfenstein studio may collab with id on new shooter

Derek Strickland | Jan 24, 2024 1:32 PM CST

Is MachineGames working on a new Quake? No one knows for sure, but the studio has dropped a teaser for the next Quake game.

Quake 6 teased by MachineGames, Wolfenstein studio may collab with id on new shooter

MachineGames, the team behind the successful and action-packed Wolfenstein revival duology, just announced its new Indiana Jones adventure game. It's called Indiana Jones and the Great Circle, and the reveal trailer actually hosted a surprise tease for the Quake franchise.

The recent Developer Direct '24 showcase took players behind the scenes of Indiana Jones' production and gave us a direct look at MachineGames' offices. Around the 11:35 mark of the dev direct, the words "Quake 6" can be seen written in huge letters on a dry erase board. It's possible that MachineGames is involved in Quake 6's development, and that the studio may be co-developing the project alongside id Software.

Continue reading: Quake 6 teased by MachineGames, Wolfenstein studio may collab with id on new shooter (full post)

Netflix gaming engagement tripled in 2023, not yet material to core business

Derek Strickland | Jan 24, 2024 10:26 AM CST

Netflix's video games strategy is taking off, but the business isn't yet strongly impacting the core subscription model.

Netflix gaming engagement tripled in 2023, not yet material to core business

Did you know that Netflix offers free games to all members? The streamer has a variety of mobile games that can be accessed for free. The content selection is growing, and Netflix has plans to eventually bring games to other platforms with the main goal of offered extra value to promote retention (and eventually justify another price increase).

While Netflix's games ambitions have typically seen muted responses from subscribers, everything changed with the free release of the Grand Theft Auto trilogy on mobiles. Suddenly, Netflix was the #1 mobile games company on the App Store and Google Play--and Netflix didn't even make the game, they're only distributing the game's free license.

Continue reading: Netflix gaming engagement tripled in 2023, not yet material to core business (full post)

Palworld's profits could be over $130 million

Derek Strickland | Jan 23, 2024 10:31 PM CST

Pocketpair could have made over $130 million profit on Palworld.

Palworld's profits could be over $130 million

Palworld, the smash-hit indie sensation that's taking over gaming, has become wildly successful with 6 million sales in 4 days. It's not just sales volume and revenue that's envied by billion-dollar publishers, though. Palworld also enjoys an incredibly high profit margin.

According to our calculations, Pocketpair could have made $130 million of profit on Palworld's game sales. Reports indicate that Palworld had a production budget of 1 billion yen. That's roughly $6.7 million in current yen-> USD exchange rates. For context, big-budget AAA games often have budgets in excess of $100 million, and these projects can go on to sell around 4-5 million copies and be considered a success.

Continue reading: Palworld's profits could be over $130 million (full post)

Dragon's Dogma 2 director argues against fast travel: 'All you have to do is make travel fun'

Derek Strickland | Jan 23, 2024 3:19 PM CST

Dragon's Dogma 2 game director wants to see more devs commit to engaging travel mechanics in RPGs.

Dragon's Dogma 2 director argues against fast travel: 'All you have to do is make travel fun'

Fast travel is one of the most convenient features in gaming, but what if you didn't have it? The game would have to be pretty compelling to keep your attention as you traveled through its world in real-time. The lack of fast travel something that Capcom's fantasy RPG series Dragon's Dogma is known for, and the game provides a unique experience as a result.

As Dragon's Dogma 2 director Hideaki Itsuno notes, RPGs could do a better job with how they approach traversal across the world. Just look at the robust discovery and engagement enjoyed in the modern Zelda duology and in Elden Ring as prime examples. If the worlds were more interesting, perhaps players may not even want to use fast travel.

Continue reading: Dragon's Dogma 2 director argues against fast travel: 'All you have to do is make travel fun' (full post)