Unfortunately, hacker collective ShinyHunters has apparently released Rockstar Games' leaked data, potentially revealing key details about the mega-popular GTA Online. It must be noted that there is a chance that this information is incorrect.

New info from Rockstar's recent data breach may reveal how much Grand Theft Auto Online makes on a weekly basis, and the numbers are eye-opening to say the least.
Popular Now: Modder implements DLSS 5 into Control using DLL from NBA 2K 27, mod drops performance from 71 FPS to 35 FPS on an RTX 5070 TiAccording to figures compiled on the GTA Forums, Rockstar makes an average of $8.5 million in net bookings per week from spending in GTA Online, with the PlayStation 5 leading other platforms with over half of those bookings.

PS5 also has the most players insofar as weekly active users, with the platform commanding 41% of the total, or 3.47 million, surprisingly followed by the PS4, which captures about 23% of the users, or 1.88 million. The PlayStation 4 is apparently still going strong, at least when it comes to games like GTA Online.

In a 7-month period from September 2025 to March 2026, Rockstar is said to have made $193 million in bookings from GTA Online. Our compiled data shows that Rockstar made around $362 million in net revenues across this period, which corresponds to the half-year period from Q3-Q4FY25. This is entire GTA franchise revenues, though, and a quick bit of math shows that Rockstar could have made the remainder of $169 million from a combination of GTA+ and GTA game sales.



We've always known that the franchise is a massive breadwinner, with our own charted data showing that the series has generated at least $10.38 billion since GTA V's release in 2013. But now we have a more direct idea in what these numbers look like on a week-to-week basis, assuming the data is genuine.





