Gaming News - Page 39

Capcom expects to ship a record 28 million games this fiscal year

Derek Strickland | May 12, 2020 at 9:34 am CDT

Capcom wants to break its all-time game sales record this year, and it'll probably use Resident Evil 8 to do it.

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Back in 2019, we predicted Capcom was gearing up for next-gen. Now we're seeing that plan mature. The company today revealed that it plans to sell 28 million games this fiscal year. That's more than it sold during Monster Hunter World's launch year, and that game is the company's best-seller of all time with 15.5 million sales.

Clearly something big is on the way, and for Capcom, it doesn't get any bigger than Resident Evil. The RE franchise still Capcom's top-seller. The company's earnings guidance clearly signals a strong next-gen slate of games that's likely to include the rumored Resident Evil 8, a big sequel with dark fantasy overtones and disturbing psychological horror.

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Bethesda says Elder Scrolls 6 is still many years away from release

Anthony Garreffa | May 12, 2020 at 1:08 am CDT

If you've been waiting there patiently twiddling your thumbs, then you're going to be disappointed to hear that The Elder Scrolls 6 is still many years away from release. Bethesda's senior VP of global marketing, Pete Hines, confirmed the news in a tweet:

Hines was asked a question by Quinton Meyers on Twitter, on when we can expect some information released by Bethesda on The Elder Scrolls 6. Hines replied that Elder Scrolls 6 is coming "after Starfield", reminding us that we "pretty much know nothing about". He then continues, adding "so if you're coming at me for details now and not years from now, I'm failing to properly manage your expectations".

I personally think that was a pretty harsh response, and then noticed that Mark Campbell - who writes for Overclock3D, tweeted a response that hits the nail in the head:

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Assassin's Creed Valhalla runs at 4K 30FPS minimum on Xbox Series X

Derek Strickland | May 11, 2020 at 4:31 pm CDT

Ubisoft delivers early performance targets for Assassin's Creed Valhalla on next-gen consoles, and says the game will hit a minimum of 4K 30FPS on the Xbox Series X.

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In a statement to Eurogamer Portugal, Ubisoft says its new Viking-themed Assassin's Creed will hit a minimum spec of 4K 30FPS on the Xbox Series X. But what does that mean exactly? Is that native 4K resolution? Is it upscaled? what's the actual FPS cap while running in 4K? This info actually sparks lots of other questions that we won't get answers to any time soon because Ubisoft literally doesn't have finalized hardware yet.

Everything they're doing--including the new Assassin's Creed Valhalla trailer--is being rendered, developed, and tested on devkits that approximate the consumer-grade hardware that'll ship in Holiday 2020. There's a reason why the trailer had a very specific disclaimer at the bottom. It's still too early to talk specifics. Right now AMD is ramping up chip production for the SoCs that power the Xbox Series X and PlayStation 5.

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Mafia IV could be on the horizon for next-gen consoles

Derek Strickland | May 11, 2020 at 3:33 pm CDT

Mafia's official Twitter account causes tons of buzz with a single line, igniting speculation of a remaster collection or even a new big-budget sequel.

2K Games is teasing something Mafia-related. The series' Twitter account just broke its near two-year silence with a simple one-word Tweet that's the main theme in all Mafia games: Family. So what does it mean? The general consensus is 2K will re-release a Mafia I & II remaster collection on current-gen systems. But it's also possible a new entry is on the way, too.

Take-Two Interactive's current pipeline of games is its biggest ever in the history of the company. There's lots of games on the way from all of its labels and studios. Hangar 13, the dev behind Mafia III, is also working on a new project. Job listings say Hangar 13's new game is set in a fresh IP. So it's more likely the tease isn't for Mafia IV, but a remaster collection. Hangar 13 could assist in the remaster while it works on the new IP.

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Far Cry 6 reveal possible at Ubisoft's new all-digital July event

Derek Strickland | May 11, 2020 at 2:32 pm CDT

E3 is toast, and pretty much every games conference is going all-digital. Ubisoft responds with their own event called Ubisoft Forward, which goes live on July 12 at 3PM EST. "Get ready for an E3-style showcase with plenty of exclusive game news, exciting reveals, and much more."

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Ubisoft is working on a bunch of big projects right now. The company plans to ship five AAA games in FY2021, this fiscal year. We already know most of the big games: Assassin's Creed Valhalla, Watch Dogs Legion, Rainbow Six Quarantine, and Gods and Monsters. Reports say the last mystery game is a new Far Cry game for next-gen consoles. We might get an official reveal of Far Cry 6 at the July event.

Then again, it's possible these plans have dramatically shifted due to COVID-19. Ubisoft will confirm any changes to the release slate on May 14. The 5-game slate was announced in November 2019 when key games were shifted after Ghost Recon: Breakpoint's disappointing performance. Ubisoft has since changed the main creative design teams responsible for its biggest franchises.

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Call of Duty dev Sledgehammer games plans massive studio expansions

Derek Strickland | May 11, 2020 at 1:34 pm CDT

Slegehammer Games is gearing up for some big projects, and plans to expand their forces to 300 developers across two studios.

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Back in the day, Call of Duty games rotated between three studios: Sledgehammer Games, Treyarch, and Infinity Ward. Every year each studio released their own Call of Duty game, adding a lot of variety to the lineup. But now that mantle falls to Infinity Ward and Treyarch. Sledgehammer is more of a support team that sits alongside Raven Software and Beenox to help flesh out the experiences, with each team working on different portions of the game. Call of Duty games have always been collaborative efforts, and this time Sledgehammer is more in the trenches.

Now Sledgehammer is massively ramping up headcount across its California and Australia-based studios to prepare for a multi-project slate. Sledgehammer is 200-strong now, but wants to add 100 people to its pool, signifying big things are on the way. It's possible the studio could be reaching outside of the Call of Duty franchise for its own games.

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Resident Evil 8 is 'dark as f*ck', the darkest Resident Evil ever

Anthony Garreffa | May 11, 2020 at 12:31 am CDT

I still remember sitting on the bottom bunk in my room with my brother when I was 13 years old, playing the original Resident Evil on the first-gen PlayStation and almost sh*tting my pants when those damn dogs smashed through the windows in the mansion. But hopefully we're about to get some even darker, more gruesome gameplay.

According to a Capcom insider, Resident Evil 8 will be one of the darkest, much more horror-fueled outings in the long-running franchise. Capcom insider Dusk Golem explained that Capcom is reportedly pushing the boundaries on Resident Evil 8, saying that Resident Evil 8 is "by far the darkest & most gruesome RE yet".

A follow up tweet teased us to "get ready for some of the most disturbing enemy designs" in the Resident Evil series, which will see a slew of new zombies, beastmen, a huge "juggernaut", and a witch-like enemy "stalker" with a hidden face.

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Cyberpunk 2077 fan film looks insane, check it out here

Anthony Garreffa | May 10, 2020 at 10:00 pm CDT

Cyberpunk 2077 on its own looks jaw droppingly good, but what about a movie version of the game? There's plenty of movies that Cyberpunk 2077 takes influence from, but now a fan film has been made and there's a 1-minute teaser you just need to check out:

How good does that look? Cyberpunk 2077: Phoenix Program is a fan fiulm made by action movie director Vi-Dan Tran who is an action designer/stuntman with the Jackie Chan Stuntteam. The fan film was made with a bunch of out-of-this-world cosplayers, including actor Ben Bergmann who plays Johnny Silverhand, which in Cyberpunk 2077 is played by The Matrix and John Wick franchise star Keanu Reeves.

Bergmann looks breathtaking in the role of Silverhand, featuring the same hairstyle, glasses, and more. He looks great in the role, and while we only see very quick shots of Phoenix Program, what we see makes me want to watch a hell of a lot more.

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Xbox Series X could cost $400, analyst predicts, but it's not likely

Derek Strickland | May 10, 2020 at 4:33 pm CDT

The Xbox Series X's high-end specs promise a high price tab. But one analyst thinks Microsoft could take a serious hit on manufacturing costs in an effort to undercut Sony at the start of the new generation. The move isn't very likely, however.

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The Xbox Series X is a beastly system with premium components befit of an enthusiast PC. It features a 12TFLOP Navi 2X GPU, a 3.8GHz 8-core 16-thread Zen 2 CPU, 16GB of GDDR6 RAM, and a PCIe 4.0 SSD. That kind of powerful hardware comes with a steep price for consumers, but big companies are able to reduce costs due to mass quantities. Even still, they have to price out their consoles accordingly, but a cheaper price tag could conquer next-gen. So who will take the bigger hit and make their system cheaper?

Wedbush Securities analyst Michael Pachter says Microsoft can afford to take the hit. And honestly, he's right. Microsoft made $30 billion in one quarter alone, and Xbox is less than 10% of total earnings. If Microsoft wanted, they could sell the Xbox Series X for $400. But it doesn't mean they will.

"From what I've seen, Sony will have to charge $500 for the PlayStation 5, but Microsoft has a big balance sheet. If they want to cut the price by $100 and price below and subsidize the first 10 million units, they will," Pachter said in a recent Periscope live stream with Geoff Keighley (around the 10:40 mark).

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Coronavirus could delay Switch games, Nintendo warns

Derek Strickland | May 10, 2020 at 3:28 pm CDT

If the coronavirus continues to get worse or lengthens the shut downs in worldwide countries and markets, Nintendo warns that Switch games could get delayed

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In its latest FY2020 earnings report, Nintendo outlined a number of risk factors for its business. COVID-19, which has thrown a monkey wrench in the already-chaotic machine of games development, could have a direct impact on Nintendo's upcoming slate. Devs are forced to work from home and key things like motion capture and voice recording are all hard to come by. The company was lucky enough to dodge significant development impact by releasing Pokemon in 2018 and Animal Crossing before the shutdowns in 2020, but other Switch games might not be so lucky.

"We would like to discuss the impact on research and development. If the effects of COVID-19 are prolonged or worsen further, development schedules may be impacted due to the difference in development environments between working from home and in the office," Nintendo President Shuntaro Furukawa said in the latest earnings report.

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