Brink PC issues, affects virtually all NVIDIA GeForce 400 and 500-series owners - makes the game unplayable
Brink made its debut to the world over a week ago now and with the PSN being down at the time - fail number one occurred, Xbox 360 reviews were a bit hard on the game, fail number two occurred. The PC version seemed to be OK, apart from serious frame rate issues (for me at least), FOV issues (console port) but other than that it seemed to be stable. Well, that's what I thought. 5 or so minutes into the game and it's absolutely abysmal FOV (it really is bad) and I get a CTD.
YAY. It was thrilling. Yet another release of a game from a developer where they promise the PC won't get shunted to the side in favor of console releases. I tried tweaking the config, re-downloading my Steam files, downloading the new NVIDIA beta drivers I posted up yesterday but nothing worked. Tried it again last night after I installed the Beta drivers and CTD. This was really pissing me off. I wake up this morning to find "Frustrated Gamer" has e-mailed me with a forwarded e-mail he sent to Kotaku asking them about this issue.