Learn about how TweakTown tests and reviews hardware. As an Amazon Associate, we earn from qualifying purchases. TweakTown may also earn commissions from other affiliate partners at no extra cost to you.
Stay Updated
Follow TweakTown for breaking tech news, reviews, and daily updates.
Jak and Daxter Remastered footage surfaces, and it looks fantastic
The last Jak and Daxter game was released in 2009, and since then, fans of the Naughty Dog-created franchise have been patiently waiting to hear whether a new game or a remaster was in development. The latter is more likely than the former.
Previously unseen footage has been released by Travis Howe, a senior animator at Sanzaru, who wrote in a LinkedIn post that the footage is from a pitch in which the team created a shot-for-shot remake of the beginning of the first Jak and Daxter game, Jak and Daxter: The Precursor Legacy. The sequence is when Daxter falls into a dark eco silo, transforming him into the iconic sidekick that sits atop Jak's shoulder.
Howe writes that developers remastered the scene from the original game to showcase what a full remaster would look like if it were designed for current-generation consoles. Notably, Howe says the remaster wasn't commissioned by Sony, meaning the publisher didn't direct the developers to create the remaster. It was a "fan pitch" to get Sony's permission to go ahead with a remaster.
Continue reading: Jak and Daxter Remastered footage surfaces, and it looks fantastic (full post)
$6M verdict rocks big tech as Meta and YouTube found liable for addiction
Meta and YouTube have been found liable in a landmark US court case in which a jury found that social media platforms, specifically those run by Meta and Google, can be held legally responsible for any harm that is caused to a young user's mental health.
The case was presented by a 20-year-old woman who claimed she was exposed to social media platforms from a young age, such as Instagram and YouTube, and that prolonged exposure to these platforms contributed to negative mental health effects, such as depression and even self-harm. The jury ruled in favor of the woman and found that social media platforms played a meaningful role in causing the harm.
What makes this case quite significant is that it didn't focus on the impact of users seeing harmful content, but rather on how they are designed, such as infinite scrolling, autoplaying videos, algorithm-driven recommendations, and notifications designed to draw users back to the platform. The jury agreed that these design choices can assist in developing addictive behavior, particularly in children, and the companies behind these platforms failed to warn users of their potential harm.
Windows PCs crash 3.1x more often than Macs, report finds - and apps hang 7.5x more on Microsoft's OS
A new report has highlighted how much more reliable Macs are than Windows PCs in an enterprise setting.
The Register brought the report from Omnissa to our attention, which is officially entitled the 'State of Digital Workspace' (with the company, which was formerly a VMware business, offering a 'digital work platform').
There are a whole bunch of findings, as you might imagine, but the real eyebrow raiser here is just how much more prone to crashing Windows systems are than macOS, at least going by Omnissa's telemetry data.
Xbox isn't going anywhere, insider claims Microsoft is not going to stop making consoles, even after Project Helix
Microsoft's console sales have been in decline since the last generation. VGChartz estimates the company sold just 34.1 million Xbox Series X and S units worldwide in 2025, compared to 86.1 million for the PS5. Rumors started circulating that the end of Xbox consoles is near. There were even doubts that Microsoft would step away from the hardware scene, but then it announced Project Helix.
Project Helix aims to deliver a PC-console hybrid that solves the age-old "console or PC" debate by merging both ecosystems. This meant that the company's next-gen console would be unlike anything seen before. Despite how promising it looked on paper, many called it Microsoft's exit plan and its last hardware endeavor. But not everyone believes that's the future of Microsoft.
In the latest episode of the XB2 podcast, Jez Corden from Windows Central stated that despite ongoing rumors, he knows Project Helix won't be the company's last Xbox console.
Samsung 870 Evo SATA SSD arrives out of nowhere in new 8TB capacity - but the price tag is predictably wallet-worrying
Samsung has a new 8TB model of its 870 Evo SATA SSD, although it's been stealthily launched with no formal announcement.
Tom's Hardware noticed that ComputerBase spotted the release of the 8TB version of the Samsung 870 Evo in Europe, and this drive is now actually on sale at some retailers (with the model number MZ-77E8T0B/EU).
This 8TB model wasn't mentioned on the Samsung web page for the 870 Evo when the German tech site wrote about its findings, although it has now just been added. So, this is now official, even though Samsung hasn't declared it as such - and it looks like retailers jumped the gun in terms of offering the drive for sale early.
NVIDIA CEO Jensen Huang says AGI has been now been 'achieved'
NVIDIA CEO Jensen Huang recently sat down for an interview where he asked about his estimated timeline on a company achieving Artificial General Intelligence (AGI), to which he answered, "I think we've achieved AGI," albeit with some caveats.
For quite some time, Huang has been an advocate for the achievement of AGI being determined by the definition of AGI, and that definition is entirely dependent on how any given person would describe what an AGI is. In the instance of the interview with Huang, Lex Fridman proposes that an AGI would be capable of replacing Huang at the helm of NVIDIA, or be able to achieve what Huang has achieved with the company.
For example, Fridman says this particular AGI would be capable of starting, growing, and running a successful technology company, and that company needs to be worth more than $1 billion. Fridman asked Huang how long he thinks an artificial system such as this is away. In response, Huang said sharply, "I think it's now. I think we have achieved AGI". Fridman followed up by asking if it's possible for a company to run on an AI system. Huang replied, "Possible. And the reason for that is this. You $1 billion, and you didn't say forever."
Continue reading: NVIDIA CEO Jensen Huang says AGI has been now been 'achieved' (full post)
Intel confirms Core Ultra 9 290K Plus flagship CPU refresh isn't happening - and I'm hardly surprised
If there was any doubt about whether Intel might sneak out a revamped flagship as part of Arrow Lake Refresh, we've heard news that this definitely isn't happening.
As noticed by VideoCardz, German tech site PC Games Hardware got word from Intel directly that the Core Ultra 9 290K Plus won't be inbound, and there won't be a 'special edition' of Intel's top chip (typically labelled a 'KS').
Intel told PC Games Hardware:
Meet the White House's 'Avengers' team tasked with keeping the US safe from AI
President Trump has announced a list of appointees to the President's Council of Advisors on Science and Technology (PCAST). The newly formed council will have one goal: advising the President and providing recommendations on strengthening American leadership in both scientific and technological fields.
The council will be co-chaired by David Sacks and Michael Kratsios. Sacks, a general partner in Craft Ventures, a venture capital fund, and Kratsios, the current Science Advisor to the President of the United States, will be at the helm of the council, which includes some extremely notable names in the technology space, particularly, NVIDIA's Jensen Huang, AMD's CEO Lisa Su, and Meta's CEO Mark Zuckerberg.
Additionally, Marc Andreessen, former software engineer and venture capitalist at Andreessen Horowitz, is a named member, alongside Google co-founder Sergey Brin, Larry Ellison, co-founder of Oracle, David Friedberg, founder of Climate Corporation, and others. Notably, since the PCAST council was formed by Franklin D. Roosevelt in 1933, each President has chosen their own PCAST advisory board, which typically consists of scientists, engineers, and industry leaders at the current time.
YouTuber murders pregnant girlfriend and tries covering it up with Grand Theft Auto gameplay
YouTuber Stephen McCullagh has been convicted of murdering his pregnant girlfriend, Natalie McNally, in her home in Lurgan, Northern Ireland.
In December 2022, McCullagh went "live" on YouTube to play Rockstar Games' popular franchise Grand Theft Auto, but it was discovered this livestream wasn't "live" at all; it was pre-recorded footage McCullagh was trying to use as an alibi. Cyber experts determined the stream was pre-recorded, which coincides with McCullagh's written statement admitting it was fake. On March 23, 2026, McCullagh was found guilty of murder at a court in Belfast, Northern Ireland.
On the day of the murder, McCullagh disguised himself and took a bus to McNally's home, and returned to his home via a cab. The jury was informed of the faked GTA livestream that McCullagh was trying to use as an alibi, and after only two hours of discussion, the jury reached a guilty verdict. The judge convicted McCullagh of murder, and with that crime comes a life sentence.
Intel finally announces 'Big Battlemage' with new Arc Pro B70 and Arc Pro B65 graphics cards
It seems like we've been waiting for Intel to formally announce its 'Big Battlemage' graphics card for a couple of years now, with the good news being that the wait is finally over. However, according to recent rumors, the "bad" news is that 'Big Battlemage' isn't an Arc-based gaming product but an AI-focused workstation with an Intel Arc Pro B70 GPU that will ship with 32GB of GDDR6 memory and 608 GB/s of bandwidth.
It's set to launch with a $949 MSRP for the reference design, with third-party cards from ARKN, ASRock, Gunnir, Maxsun, Sparkle, and others on the way. Compared to the existing Arc Pro B60, the new Arc Pro B70 features 50% more memory and 60% more Xe cores, bringing the total to 32 Xe cores. And with that, AI performance across a wide range of workloads is said to be up to 60% higher.
In terms of the card's position in the market, Intel is pitting it against the more expensive NVIDIA RTX Pro 4000 graphics card, where, in a single-GPU setup, it offers up to 2X "tokens per dollar" on Linux with 367 TOPS of AI performance. In addition to the Intel Arc Pro B70, the company has announced the Intel Arc Pro B65, which is essentially the Arc Pro B60 with 32GB of VRAM instead of 24GB.
Forza Horizon 6 to support DLSS 4 on day one with ray-traced reflections and global illumination
Playground Games and Xbox Game Studios' Forza Horizon 6 is one of the most highly anticipated games of the year. With the May 19 launch fast approaching, NVIDIA has confirmed that the game will launch with full DLSS 4 support and Multi Frame Generation on day one. This includes NVIDIA Reflex to reduce latency, as well as the latest DLSS Super Resolution for all GeForce RTX gamers.
In addition to support for ultrawide displays and uncapped frame rates, the game will also launch with real-time ray-traced reflections and ray-traced global illumination (RTGI) to enhance visuals for those with capable hardware. According to Playground Games, to experience the game's digital Japan with ray tracing at 1440p at 60 FPS, you'll need a GeForce RTX 4070 Ti. And for 4K, a GeForce RTX 5070 Ti.
Forza Horizon 6 isn't the only racing game getting DLSS support this week, as the neon anime-inspired drifting of Milestone's Screamer is launching on PC on March 26th with DLSS 4 with Multi Frame Generation. The game will also support the latest DLSS 4.5 Super Resolution. Here's a look at DLSS gameplay from Screamer.
GTA 6 to have next-gen breakable glass system for vehicles, reveals Rockstar developer
A former Rockstar developer has revealed in their LinkedIn employment history and responsibilities that Grand Theft Auto 6 will feature a next-generation procedural, breakable glass system.
GTA fans are patiently waiting for the release of Grand Theft Auto 6 in December this year, and in the meantime, they are hunting for any new details about the highly anticipated title. Well, it appears one has been found: a Reddit user spotted a former Rockstar Games developer's LinkedIn page and snagged a screenshot of their employment history. This developer was a Graphics Programmer at Rockstar, and their profile states that they worked on a next-generation procedural breakable glass system intended for "vehicles and props".
The former employee worked at Rockstar from February 2020 to April 2023, during which they worked specifically on GTA 6. In addition to working on GTA 6's next-generation breakable glass system, the developer was also involved in designing the tools Rockstar used to capture the finer details of the game, which would most likely be used in trailers, screenshots, and other promotional material. To add some more spice to the detail, since it was discovered, the developer has removed those details from their LinkedIn account, suggesting there is some legitimacy to the information.
Forza Horizon 6 PC hardware requirements show it'll run at 60 FPS on a GeForce GTX 1650
The highly anticipated Forza Horizon 6, which sees the open-world racing move to a virtual Japan, is out May 19 for PC and Xbox Series consoles, with the PS5 release on track for later this year. And with the release creeping up, developer Playground Games has revealed more details about the PC version, including the hardware requirements for playing at various resolutions and graphics settings.
The developer confirms that on day one, the game will support NVIDIA DLSS 4 with Multi Frame Generation, AMD FSR 4, FSR 3, and Intel XeSS 2.1 to enhance performance. That said, based on the specs, it looks like the game will arrive in a pretty polished state and be playable on a wide range of hardware. The recommended specs to play the game with 'High' settings at 1440p 60 FPS call for either a GeForce RTX 3060 Ti or a Radeon RX 6700 XT.
On the lower end, for 1080p 60 FPS, you'll only need GeForce GTX 1650 or Radeon RX 6500 XT-level performance to play with the 'Low' graphics preset. In addition to this, Playground Games has revealed that the game will support ray-traced reflections and ray-traced global illumination to enhance the visuals, so here's the full breakdown of the specs and what you'll need to run the game with the 'Extreme RT' preset.
NVIDIA releases GeForce Hotfix Display Driver 596.02 to fix stuttering in one game
NVIDIA has released its second hotfix driver for the month, resolving issues with its main GeForce Game Ready drivers. GeForce Hotfix Display Driver 596.02, available as a Beta release, was issued by NVIDIA within a day of the recent GeForce Game Ready Driver 595.97 WHQL official driver update.
However, unlike some of the most recent hotfixes that have addressed serious performance-related bugs, this hotfix appears to be limited to one of the known issues listed in the GeForce Game Ready Driver 595.97 WHQL release notes. And that is, stuttering when playing Arknights: Endfield on PC with a GeForce RTX graphics card.
Arknights: Endfield is an action role-playing game based on the popular 2019 tower defense game Arknights, with gameplay similar to gacha-style titles like Genshin Impact and base-building elements. With its anime-inspired visuals, the game made its PC debut earlier this year, so this Hotfix driver release is probably only recommended for those playing the game.
Mark Zuckerberg is building an AI agent to help run Meta as a digital 'co-CEO'
Meta CEO Mark Zuckerberg, like other technology leaders, is all in on AI. According to a new Wall Street Journal report, Meta is building an AI agent to help Zuckerberg with his duties as Meta CEO. This could be as simple as assisting him with information retrieval, though the report is light on details on how it will work and fit into the CEO's day-to-day.
Interestingly, the report notes that information retrieval would help Zuckerberg obtain answers without having to "go through layers of people," suggesting that one of its functions is to reduce his need to engage and communicate with his team. This news of a potential AI agent serving as a co-CEO of sorts at Meta, or as an assistant to the CEO, doesn't come from Meta itself but from a "person familiar with the project."
However, when it comes to leveraging AI and integrating it into Meta, Mark Zuckerberg has confirmed that it's happening. During the company's January earnings call, he said, "We're investing in AI-native tooling so individuals at Meta can get more done." Adding that it's going to help flatten teams and help the company "get more done."
NVIDIA CEO says the original Doom is the most influential PC game of all time
Recently, NVIDIA CEO Jensen Huang sat down with Lex Friedman on his podcast for an extensive discussion on all things NVIDIA, AI, and even gaming. During the candid discussion, he was asked for his thoughts on the greatest or most influential game ever made, and Jensen Huang quickly responded with id Software's iconic Doom from 1993.
"Doom. I would say Doom, from the intersection of the cultural implication, as well as the industry turning a PC into a gaming device," Jensen Huang responded. "That was a very important moment. Now, of course, flight simulation companies were before it, but they didn't have the popularity that Doom did to have made the industry turn the PC from an office automation tool into a personal computer for families and gamers and things like that."
Singling out Doom as one of the most influential PC games ever made is not a controversial take, as id Software's iconic release helped define the first-person shooter genre and shape the next decade of games across PC and consoles. His note that it helps transform the PC from an office or work-related device into something primarily for gaming also makes sense, as Doom helped spur the rise of dedicated graphics cards and other gaming-focused hardware, making PC gaming mainstream.
Kingdom Come: Deliverance 2 director defends DLSS 5, says 'No way haters will stop this'
NVIDIA's recent DLSS 5 announcement was met with widespread controversy and backlash over how its AI model was built to deliver photorealistic lighting, producing visuals that look transformative, albeit with characters that cross into the uncanny valley. In response to the feedback, NVIDIA has reiterated that DLSS 5 doesn't alter in-game geometry and that it provides developers with the tools they need to fine-tune the effect to ensure it fits a particular game's art direction or artistic vision.
However, even though DLSS 5's technology is impressive from a purely technical level, that hasn't stopped the media and the PC gaming community alike from comparing the effects to an Instagram-like AI filter. Specifically, in the NVIDIA demos showcasing characters from games like Resident Evil: Requiem and Hogwarts Legacy, where characters look completely different. And with that, there aren't many positive comments surrounding DLSS 5, which makes this social media post from Kingdom Come: Deliverance 2 notable.
Daniel Vavra, who was the game director on the critically acclaimed 2025 story-driven action RPG set in 15th-century Medieval Europe, has taken a more pragmatic approach to DLSS 5's debut. Although he doesn't outright praise the DLSS 5 demos, he's optimistic about what it means for the future of gaming and how it might "replace" expensive ray tracing. Adding, "No way haters will stop this."
OpenAI is shutting down its Sora app while Disney withdraws $1 billion investment
In a move that came out of nowhere, OpenAI announced on X that it will shut down its Sora AI video generation app and its associated API. The company did not mention any dates for Sora's official termination, but that information will apparently be available soon.
- The Sora Team via X
Newly shut down PlayStation studio Dark Outlaw wasn't making a live service game
Sony recently shut down another first-party PlayStation studio, but this time the team wasn't working on a live service game.
Earlier today we reported on the closure of Dark Outlaw Games, a first-party studio that Sony started with ex-Call of Duty alum Jason Blundell back in 2025. Details on Dark Outlaw and the game that they were working on are still somewhat sparse, but it's been revealed in a recent livestream with two former devs--including Blundell himself--that the game wasn't actually an online-driven live service title.
It was previously believed that the project was multiplayer-oriented in scope, given Blundell's prior experience with online games. Sony has pulled the plug on multiple live titles, most famously Concord, which was taken offline quite soon after launch, as well as cancelling other games like a God of War live title and The Last of Us multiplayer. While the scope and overall genre of what Dark Outlaw was working on still remains a mystery, it's interesting to note that Sony scrapped a studio that had been developing something more traditional.
Pearl Abyss stock finally rebounds, up +23% following Crimson Desert sales announcement
Pearl Abyss's stock is starting to stabilize as investors react to Crimson Desert's strong sales milestones.
South Korean game developer Pearl Abyss has seen its share value rebound following a sharp drop. Shortly after the launch of its first-ever singleplayer AAA game Crimson Desert, Pearl Abyss was faced with plummeting shares due to the game's 78 Metacritic score--these scores can influence and affect how many copies of a game are sold.
It turns out that investors' worries were premature. Crimson Desert has sold quite well, first moving 2 million copies in its first day of sale, and then moving 3 million units in five days. These are strong numbers for any new game, especially a title set in a new IP. The last announcement has caught the attention of investors, and Pearl Abyss's stock has now shot up by +23% to 50,200 KRW per share at the time of publication.






















