Video Cards & GPUs - Page 333
Get the latest GPU and graphics card news, including updates on NVIDIA GeForce, AMD Radeon, Intel Arc, performance benchmarks, releases, and more. - Page 333
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NVIDIA reveals Quadro GV100, packs Volta GPU and 32GB HBM2
GTC 2018 - NVIDIA has just unveiled its new Quadro GV100 workstation graphics card, which is now powered by the Volta GPU architecture and sees the combination of HBM2 as well.
The new Quadro GV100 is the first Quadro graphics card to feature the Volta GPU architecture, and it's also the first to feature HBM2 technology. NVIDIA's current Tesla V100 is virtually identical to the Quadro GV100, with its Volta GPU architecture and HBM2 memory technology.
NVIDIA's refreshed Quadro GV100 features the same specs as the Tesla V100, with new AI-dedicated Tensor cores that help out with AI models, alongside the faster NVLink bandwidth that scales far higher and faster in multi-GPU rigs.
Continue reading: NVIDIA reveals Quadro GV100, packs Volta GPU and 32GB HBM2 (full post)
NVIDIA's DGX-2: 16 x Tesla V100s, total of 512GB HBM2, $399K
GTC 2018 - NVIDIA kicked off their annual GPU Technology Conference by unveiling the new Quadro GV100 graphics card, as well as the refreshed Tesla V100 with 32GB of HBM2, but the new DGX-2 was the ultimate unveil.
NVIDIA's new DGX-2 packs a huge 16 x Tesla V100s with 32GB of HBM2 each for a total of 512GB of HBM2. The entire unit consumes 10kW of power, is capable of a huge 2 PFLOPs of compute performance and weighs 350 lbs.
Each of the Tesla V100s with 32GB of HBM2 are connected through NVIDIA's new NVSwitch technology, which packs an insane 14.4TB/sec of bandwidth.
Continue reading: NVIDIA's DGX-2: 16 x Tesla V100s, total of 512GB HBM2, $399K (full post)
NVIDIA lists all GTX 10 series cards as 'out of stock'
Remember when I exclusively reported that NVIDIA was set to launch a new GeForce GTX graphics card during GTC 2018? Well, if you wanted confirmation of this fact, it is here: NVIDIA has just placed 'out of stock' on the entire range of GTX 10 series graphics cards, as well as the TITAN Xp.
As you can see 'out of stock' dominates the official NVIDIA website, which means they will not be selling any more GTX 10 series cards effective immediately. The reason behind this would only be that NVIDIA themselves are completely sold out of GP10x GPUs and can't fulfil even their own orders for Founders Edition cards, or a next-gen release is imminent.
I also reported another exclusive earlier today that NVIDIA would release their next-gen GeForce GTX product as the GTX 11 series, and not the GTX 20 series that the world has expected. This news, along with the GTX 11 series naming and the GTC 2018 keynote that Jensen Huang kicks off tomorrow morning has every fiber in my nerd body freaking out.
Continue reading: NVIDIA lists all GTX 10 series cards as 'out of stock' (full post)
NVIDIA's next-gen: GTX 11 series, not the GTX 20 series
I've only been on the ground in San Jose for less than 24 hours, but I've had some interesting conversations with people in very high places that have confirmed with TweakTown exclusively that NVIDIA's next-gen graphics cards will NOT be launched as the GTX 20 series.
This means no GeForce GTX 2080 like we, and everyone else have been reporting, but instead the GeForce GTX 11 series. My source was quick to make me ponder, but couldn't answer the question in full: they said "it [the new cards] won't necessarily end in '70' and '80' like we're used to". That's all they would say on the matter.
NVIDIA could launch new graphics cards with names like GeForce GTX 1185 and GTX 1175 instead, differentiating them against the GTX 1070 and GTX 1080. I could see this happening, as it would be an interesting move for sure, and I really like the idea of a GTX 1185 for example.
Continue reading: NVIDIA's next-gen: GTX 11 series, not the GTX 20 series (full post)
GIGABYTE releases RX 580 Gaming Box, portable mining box!!
GIGABYTE has released another external graphics card, this time with the new RX 580 Gaming Box that packs AMD's Radeon RX 580 into an external GPU enclosure.
The new RX 580 Gaming Box features a Radeon RX 580 8GB graphics card with its GPU clocks at 1257/1340MHz on base/boost, respectively. GIGABYTE includes a software-based "OC Mode" that will shoot the GPU clock speed up slightly, from 1340MHz to 1355MHz, while the 8GB of GDDR5 sits at its 8Gbps of bandwidth.
You can see that GIGABYTE has used a custom PCB and cooler, with a single large fan that keeps the RX 580 cool inside of the external GPU enclosure.
Continue reading: GIGABYTE releases RX 580 Gaming Box, portable mining box!! (full post)
NVIDIA powers 92.2% of VR gamers, leaves AMD with just 7.8%
AMD had a great marketing campaign that was right in the middle of the US elections and politically driven around VR, where AMD said that "VR isn't just for the 1%" as they were launching the Radeon RX 480.
Fast forward to now, and we have the latest Hardware Report released by Oculus for their Rift VR headset, something that helps developers optimize, prioritize, and give a guideline for business and development decisions. The data was created from hardware running Oculus software in the last 28 days, where it shows utter Intel and NVIDIA dominance.
NVIDIA utterly dominates VR gaming with 92.2% of Oculus Rift users gaming in VR with a GeForce GTX graphics card of some sort, with the GTX 1070 leading with 19.4%, the GTX 1080 behind it with 17.3% and the older GTX 970 with 10.5%. AMD is left in NVIDIA's dust with only 7.8% of Oculus Rift users powered by Radeon, with 2% of Rift users using the RX 480, while 1.4% use the RX 580.
Continue reading: NVIDIA powers 92.2% of VR gamers, leaves AMD with just 7.8% (full post)
NVIDIA teases 'future generation GPU architectures' at GDC
It wasn't too long ago that I exclusively reported that NVIDIA would release a new GeForce graphics card at GTC 2018, which is next week by the way, and now we might have a hint at confirmation according to NVIDIA.
The company has just announced its new RTX platform, a new "highly scalable" solution for raytracing technology that will "usher in a new era" of real-time raytracing. The problem is, RTX supports older graphics cards, with NVIDIA stating that RTX will be locked to "Volta and future generation GPU architectures".
Now that we've seen NVIDIA unveil their new RTX solution, Pascal GPU owners aren't going to be happy. This means to run any of the RTX-powered games released in the future you'll need a new graphics card, as there are no consumer graphics cards on the market that are capable of RTX.
Continue reading: NVIDIA teases 'future generation GPU architectures' at GDC (full post)
Microsoft looks to the future with DirectX Raytracing (DXR)
GDC 2018 - Microsoft announced their new adventures into DXR at GDC 2018, with DirectX Raytracing being the DX12-based standard for Raytracing with AMD and NVIDIA both throwing their support behind DXR.
NVIDIA will have its own side of things with RTX, a collective of software and hardware algorithms to push raytracing on their Volta GPU architecture, which isn't in consumer form right now. Volta is a professional grade GPU architecture and from my various sources information, it won't be coming to the consumer GeForce side of things ever, so we should see some Volta-esque technology inside of their next-gen Turing GPU architecture.
For those of you that don't know what raytracing will deliver, or what it's even capable of, check out the embedded video above for a tease of what's to come. This demo comes from a collaboration between Quantum Break/Max Payne developer Remedy, along with Microsoft and NVIDIA.
Continue reading: Microsoft looks to the future with DirectX Raytracing (DXR) (full post)
NVIDIA RTX technology: real-time ray tracing for games
NVIDIA hasn't briefed press on their upcoming RTX technology just yet, but VideoCardz is reporting that the GeForce giant will announce RTX on Monday.
NVIDIA's new RTX technology is a huge deal as it will usher in real-time cinematic rendering for game developers, with NVIDIA also preparing Ray Tracing for GameWorks, something that will allow real-time Area Shadows, Glossy Reflections, and Ambient Occlusion for game development.
The company has teamed up with Microsoft for a new API for RTX, something that will allow major game engines to support it, including Unreal Engine, Unity, and DICE's Frostbite engine. VideoCardz reports that there are already three developers that are working on RTX: EA Games, Remedy, and 4A Games.
Continue reading: NVIDIA RTX technology: real-time ray tracing for games (full post)
ASRock begins teasing its Phantom Gaming graphics cards
ASRock was rumored to be working on new graphics cards, as the Taiwanese manufacturer would enter as a new AIB partner for AMD Radeon according to reports, and now the company is fully teasing their upcoming Phantom Gaming graphics cards. Check out the trailer:
ASRock teases: "Mystery videos published... Look forward to the announcement! #ASRock #PhantomGaming #PG #Phantom #Gaming #FAST #MYSTERIOUS #UNPREDICTABLE".
We can see the card looks like a dual-slot affair with a single 8-pin PCIe connector, so we should expect it to arrive as a custom Radeon RX 580 and not a custom Radeon RX Vega 56/64 as they require 2 x 8-pin PCIe power connectors. We could be surprised, but I doubt it.
Continue reading: ASRock begins teasing its Phantom Gaming graphics cards (full post)