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Rise of the Tomb Raider's SLI fix provides 95% scaling with SLI

Rise of the Tomb Raider sucks with multi-GPU setups, for now

Anthony Garreffa | Jan 31, 2016 at 11:30 pm CST (0 mins, 44 secs time to read)

Now that Rise of the Tomb Raider is out, people are finding out just how useless their second GPUs are - except now, someone has found a fix for SLI users with multiple NVIDIA GeForce video cards.

Rise of the Tomb Raider's SLI fix provides 95% scaling with SLI | TweakTown.com

3D Center's "Blaire" found some things to play around with in the NVIDIA Inspector Tool for SLI, which enables awesome SLI results. In order to do it, you'll need to search for Rise of the Tomb Raider's profile, and then change the SLI bits (DX11) to 0x080002F5. After that, click the magnifier icon that will reveal NVIDIA's Undefined options, and search for 0x00A0694B and change it to 0x00000001.

After you've done this, you've enabled full SLI support for Rise of the Tomb Raider, with DSO Gaming reporting that they've noticed 95% scaling on their GeForce GTX 690 - a damn good result for SLI scaling.

Last updated: Apr 6, 2020 at 04:56 pm CDT

NEWS SOURCE:dsogaming.com
Anthony Garreffa

ABOUT THE AUTHOR - Anthony Garreffa

Anthony is a long time PC enthusiast with a passion of hate for games built around consoles. FPS gaming since the pre-Quake days, where you were insulted if you used a mouse to aim, he has been addicted to gaming and hardware ever since. Working in IT retail for 10 years gave him great experience with custom-built PCs. His addiction to GPU tech is unwavering.

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