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Intel Core 9 273PQE 'Bartlett Lake' CPU seen successfully booted into Windows on a Z790 motherboard
A new milestone was reached in the hardware modding community, as folks over on Overclock.net have successfully booted the Core 9 273PQE "Bartlett Lake" CPU to Windows. This is a monumental achievement for the modding community, as the CPU was never designed for consumer motherboards and is marketed exclusively by Intel for embedded applications and edge devices.
The latest update was part of a continuous modding effort by community member "kryptonfly," who has been trying to get the Core 9 273PQE to boot to Windows for a while now. On the overclock.net forum, the modder posted about a new milestone: he had rewritten the BIOS of a consumer Z790 motherboard to get the CPU to boot into Windows.
According to the modder, he used an ASUS Z790-AYW OC WiFi motherboard with a BIOS rewritten with AI assistance, and missing support components were then added. The board could then detect the Core 9 273PQE, but a successful boot sequence could not be achieved. Now, with a few additional steps to fool the boot sequence using a Raptor Lake spoof, the system can finally boot into Windows.
Starfield supports PSSR on PS5, targets 60FPS in performance mode, uses DualSense lightbar and haptics
Starfield will leverage the PS5 Pro's PlayStation Spectral Super Resolution (PSSR) technology to deliver enhanced graphics and performance modes, the latter targeting 60FPS.
Today Bethesda confirmed that Starfield will support PSSR on PS5 Pro, enabling better visuals while in fidelity mode and boosted frame rates while playing in performance mode.
"On PlayStation 5 Pro, you can pick the look and feel that fits your playstyle. Pro Visual Mode delivers a 4K final rendering output targeting 30 FPS for maximum visual fidelity, while Pro Performance Mode targets 60 FPS for a faster, more fluid experience. Both modes are powered by PSSR (PlayStation Spectral Super Resolution) upscaling technology," Bethesda wrote in a new blog post.
Take-Two lays off its head of AI and several team members just two months after the CEO said it was embracing Gen AI
In recent weeks, the generative AI debate has had the gaming industry in a chokehold. NVIDIA faced significant backlash over its DLSS 5 technology, which poured AI slop onto some of our favorite Capcom characters. Meanwhile, studios like Nexon have advocated for AI, describing it as a redesign for game development.
And Take-Two has been vocal too, with CEO Strauss Zelnick commenting on multiple occasions that generative AI has no part in GTA 6, calling the notion of AI creating a hit game laughable. At the same time, Zelnick has also said he has "actively embraced" AI for handling mundane tasks, while leaving the creative work to humans to produce superb entertainment.
Now, only two months later, the publisher and parent company of Rockstar Games has laid off members of its team dedicated to researching and implementing artificial intelligence. Most notably, the company's Head of AI, Luke Dicken, has been let go, along with an undisclosed number of people from the division.
Sony buys machine learning firm behind volumetric 3D images to level-up PlayStation tech
Sony's games division has made an interesting purchase, acquiring a UK-based group that creates simulated 3D imagery based on static photographs.
Sony Interactive Entertainment has purchased machine learning company Cinemersive Labs, the company today announced. Cinemersive doesn't have a very public presence, but its website and YouTube channel gets the point across. The firm uses AI and machine learning to create immersive 3D views from images, which can then be viewed in VR. This could mean that PSVR2 isn't dead, and that Sony could be using Cinemersive Labs to help power the next-generation of Future Immersive Entertainment, possibly for the PlayStation 6.
"Today, we are pleased to announce that SIE has entered into an agreement to acquire Cinemersive Labs, a UK-based machine learning and computer vision company," Sony said, then adding that the group will help fortify new rendering techniques, possibly Sony's in-house PlayStation Spectral Super Resolution (PSSR) technology.
Last of Us Online live game was 80% done, says ex-Naughty Dog dev who worked on project for 7 years
Naughty Dog director Vinit Agarwal shares rare candid info on the cancelled Last of Us multiplayer online game, saying that the project had been in development for the better part of a decade before it was scrapped.
In late 2023, Sony and Naughty Dog made the surprise decision to cancel one of the more anticipated games in PlayStation's live service roadmap: A standalone multiplayer game set in The Last of Us universe, with holdovers from the original game's Factions mode. Naughty Dog explained the rationale for the cancellation, saying that it would have required the studio to "put all our resources" into post-release content to feed the game.
Now in a recent interview with the Lance E. Podcast from Tokyo, former Naughty Dog developer and Last of Us Online game director Vinit Agarwal highlights the "soul-crushing"experience of having his dream game cancelled.
Microsoft Outlook doesn't launch in space, and on Earth, the email app takes more than 15 seconds just to get started
Microsoft Windows apps are often categorized as what many would call bloatware. They are slow, sluggish, eat your resources in the background, and they seem to exist purely so you can download a different browser (yes, I am looking at you, Edge). Some people do give these apps a fair chance, but the results rarely reward that patience. And it seems these issues don't stop on Earth either, as Microsoft apps appear to cause problems even in space.
A recent Microsoft Outlook anomaly has been making the rounds online, and it comes straight from NASA's Artemis II Orion spacecraft livestream. A clipped portion of the stream shows a puzzled astronaut asking Mission Control for help because they "have two Microsoft Outlooks, and neither one of those are working."
Similarly, for the everyday user, the experience isn't much different. A clip shared by Zac Bowden on X shows Microsoft's Outlook app taking more than 15 seconds to display an email after selecting it from a notification. Bowden notes that this is not related to a recent Windows update or a broader system performance issue, but rather appears to be an Outlook-specific problem.
Sony just bought an AI startup that turns photos into 3D volumes to make its first-party games more immersive
Sony Interactive Entertainment has acquired Cinemersive Labs, a UK startup developing AI tools to convert 2D photos and videos into 3D volumes. The Cinemersive Labs team will join Sony's Visual Computing Group, a research and engineering team focused on graphical technology, including game rendering, video coding, and generative AI models.
Sony announced the acquisition on its website, framing the deal as part of its efforts to "push the boundaries of visual computing and deliver richer, more immersive gameplay experiences." "Following the acquisition, the Cinemersive Labs team will join SIE's Visual Computing Group and contribute to our broader efforts in advancing state of the art visual computing within games," Sony said. "This includes applying machine learning to enhance gameplay visuals, improve rendering techniques, and unlock new levels of visual fidelity for players."
Cinemersive's most recent product is Parallax, a virtual reality app that converts 2D images into 3D volumes and lets users look around them with natural head movements. The startup built custom AI tools to make this possible, and that expertise might be what Sony is after.
Google Meet brings audio-only meetings to Apple CarPlay, leaving Android Auto drivers stuck in traffic
Google Meet is coming to Apple CarPlay, making it easier to join meetings directly from your car's dashboard. Google announced the feature on its Workspace blog as a way for users to stay connected with friends and family, or for professionals to attend meetings while driving without having to pick up their phone. In addition to taking calls, users can review upcoming meetings on the CarPlay display.
It's worth being clear about what this is and isn't. Google Meet on CarPlay is an audio-only experience with limited in-car controls. You can mute or unmute and leave the meeting, but features like Chat, Polls, Hand Raise, and Q&A are unavailable while driving. No video or presentations are displayed either, so participation is limited to listening and responding, reducing distractions while driving.
If you are hosting a meeting and need to admit or reject participants, or want to be part of a presentation, you'll have to park first and switch back to your phone. When you switch, the audio automatically moves back to your phone without dropping the call.
Windows just saw a dramatic drop in OS market share on Steam as gamers move to Linux
The Steam Hardware & Software Survey results for March 2026 are now available, and as we've gone over the big movements in the GPU space, there is one other notable shift worth digging into. And it arrives in the OS space, with Linux crossing the 5% market share barrier for the first time. According to the results, 5.33% of Steam gamers on PC are playing on Linux, with SteamOS being the number one distro.
And with that, Microsoft's Windows market share has dropped to 92.33%, with Windows 11 retaining the top spot as the most popular OS among PC gamers on Steam, with a 66.85% market share. Although Windows 11 saw the biggest shift, gaining 10.57% in March, Windows 10 saw the biggest drop, losing almost 15% of its market share, bringing that figure down to 25.36%.
Steam Hardware & Software Survey results tend to fluctuate from month to month because Valve samples only a portion of its 130+ million monthly users. However, with the SteamOS-powered Steam Deck and the upcoming Steam Machine both being Linux-based, the non-Windows platform for PC gaming is definitely gaining traction, especially when you factor in several other gaming-focused Linux distros, like Manjaro, growing in popularity.
Radeon RX 9070 and 9070 XT prices have fallen below MSRP in Germany
AMD debuted its latest generation of desktop graphics cards for PC gaming last year, with the mid-range RDNA 4 combo that is the Radeon RX 9070 and the Radeon RX 9070 XT. In addition to using a more power-efficient 4nm process and an overhauled architecture that brought notable improvements in ray-tracing performance, the Radeon RX 9000 Series also introduced AMD's new AI-powered FSR 4 upscaling, which delivers image quality finally comparable to NVIDIA DLSS.
With these mid-range cards presented as alternatives to the GeForce RTX 5070 and the GeForce RTX 5070 Ti, the value proposition has always been tied to their respective prices. Although GPU prices in the US have made MSRP a thing of the past since the memory crisis kicked into gear, it looks like PC gamers in Europe can pick up a Radeon RX 9070 or Radeon RX 9070 XT at a discount. This includes models sold at a price notably below the region's MSRP.
However, these deals appear to be limited to one country, Germany, where the ASUS PRIME Radeon RX 9070 OC GPU, the non-XT model, is reportedly available for €539, a significant discount from the launch MSRP of €629, including sales tax. Likewise, the ASRock Radeon RX 9070 XT Challenger GPU is reportedly being sold for €640, another notable discount from its €689 launch MSRP.
Continue reading: Radeon RX 9070 and 9070 XT prices have fallen below MSRP in Germany (full post)
GeForce NOW's cloud gaming library expands with Capcom's PRAGMATA, and more
NVIDIA's GeForce NOW cloud gaming library continues to grow this month, with some of the more notable additions being the action game Samson, out April 8, the visually impressive indie Replaced, which is out on April 14, Capcom's PRAGMATA, out April 17, and Vampire Crawlers: The Turbo Wildcard from Vampire Survivors, out April 21.
These titles join several games that were added to the service this week, including the highly anticipated arrival of Arknights: Endfield, the Mega Man Star Force Legacy Collection, Super Meat Boy 3D, and, for those celebrating Easter, I Am Jesus Christ. Yes, that's a Jesus simulator which got released today on Steam.
All of these titles, and more, are available to play via GeForce NOW's various subscription tiers, with the highest option offering access to playing PC games with their highest visual settings enabled, including ray-tracing, with DLSS 4, Reflex, and other technologies like G-SYNC, running on a GeForce RTX 5080-powered superpod.
8BitDo announces limited edition Apple II 50th anniversary Retro 68 keyboard
With Apple celebrating its 50th anniversary, retro-focused hardware maker 8BitDo is releasing a limited-edition version of its Retro 68 keyboard, inspired by the iconic Apple II personal computer. First released in 1977, the Apple II helped kickstart the PC revolution with an affordable and versatile device that quickly became one of the most popular computers of the 1980s.
The new 8BitDo Retro 68 Keyboard - AP50th Limited Edition sports a full metal body with a solid aluminum shell, aluminum keycaps, and aluminum buttons. It's also fully modular with multiple dampening layers, a hot-swappable PCB, Kailh BOX Ice Cream Pro Max switches, and gasket mounting. The 68-key keyboard also includes 8BitDo's large Wireless Dual Super Buttons that were introduced with the NES-inspired version, mimicking retro controller buttons from the 1980s - albeit, significantly larger.
As for the look, it's definitely retro and very Apple II in its design, with beige and brown tones and keys that look like they've been lifted from the early days of home computing. However, as a modern keyboard, you've got wired, low-latency wireless, and Bluetooth support with an added volume dial and buttons for secondary functionality.
Leaker reiterates 2028 window for Steam Deck 2, but the date is still iffy
With Sony's PlayStation 5 Pro hitting $900, gamers are speculating on what's next--the PlayStation 6, or even a PS handheld that's more powerful than the current-gen Xboxes? What about Steam Deck 2? A known leaker says that Valve could be targeting a tentative 2028 window for the handheld PC successor.
Back in August 2025, known tech expert and leaker KeplerL2 said that the second-gen Steam Deck could drop in 2028. A lot has changed since then, especially with the RAM-pocalypse, driving up prices of storage and memory, leading to a world where 32GB of DDR5 RAM costs almost as much as the PS4 did at launch.
In a post on NeoGAF, Kepler says that the last thing he heard about the Steam Deck 2 is the aforementioned 2028 timing, but things could get pushed back due to global tech shortages afflicting multiple sectors and industries--including gaming. Valve has delayed the reveal of its Steam Machine pricing due to higher costs, saying that it still plans to launch the console sometime this year.
New findings reinforce why Sony may leave PC behind and release new first-party singleplayer games on PlayStation instead
According to a LinkedIn profile, it took Sony 3 years to make $300 million in revenue from PC. That's indeed true, and something that the company actually revealed way back in 2023.
Reports indicate that Sony may stop releasing its new first-party singleplayer games on PC. Instead, the company might double down on PlayStation exclusivity and lock these must-have games behind consoles in a bid to preserve the integrity of long-term sales.
Now we have more context on that report, and the truth is that the data itself--and the context around it--has been there for years. As per the LinkedIn page of former PlayStation division PC planner Jerry Liu, Sony earned only $300 million from PC sales across the first 3 years.
LG Canada shares details of the world's first 39-inch 5K2K OLED gaming monitor with AI upscaling without a GPU
The much-anticipated LG 39GX950B has appeared on LG's website in select regions. LG presents it as the world's first 39-inch 5K2K gaming OLED monitor with AI upscaling. The screen debuted at CES 2026 in January, with a late-April launch window, and is now listed on LG Canada's store, giving us a more detailed look at its specifications.
The 39GX950B features a 38.86-inch 21:9 OLED panel with a resolution of 5120 x 2160 and a pixel density of 143 PPI. The screen curves at 1500R, which is much less aggressive than the 800R curve on LG's other ultrawide OLED monitors. Under the hood, it is built around a 4th Gen Tandem WOLED panel with a typical SDR brightness of 335 cd/m², 10-bit color, and 99.5% DCI-P3 gamut coverage.
For gaming, the monitor offers a 165Hz refresh rate and a dual-mode feature that boosts it to 330Hz at 2560 x 1080. It features a 0.03ms G2G response time, VESA DisplayHDR True Black 500 certification, FreeSync Premium Pro, G-SYNC Compatible support, and VRR.
More than 100 Baidu robotaxis came to a stop in the middle of Wuhan's highways
On Tuesday, multiple robo-taxis operated by the Chinese company Baidu were reportedly frozen and unable to move in the middle of highways in Wuhan. Passengers were trapped inside the automated taxis for several hours, afraid to exit the vehicles in the middle of busy highways. Local police said that the robotaxi outage was due to a "system failure," but further investigation is underway.
It is reported that more than 100 passengers were affected by this incident, with several calling the police for assistance. Some local media outlets reported that the outage lasted more than two hours, during which passengers were trapped inside the robo-taxis. Police officers said that, while at least one accident occurred due to frozen taxis, no injuries were reported.
In a statement to the Shanghai-based news outlet The Paper, a local police officer said that at least 100 Apollo Go robo-taxis were affected by what they are labeling a drastic "system failure." It is also reported that, although the taxi doors could be opened manually, passengers were afraid to do so because the car was stuck in the middle of a busy highway.
The iPhone 17 Pro has made it to space, as the Artemis II crew is seen throwing around Apple's flagship in zero gravity
Space is no longer limited to trained astronauts and shuttles, as over the years, everyday products have also made the journey beyond Earth. In fact, initiatives like YouTuber Mark Rober's Space Selfie project have made it possible to send your selfies to space, and there's something genuinely charming about seeing yourself, or something you use every day, floating in the vast unknown.
Now we can add Apple's iPhone 17 Pro to that list of everyday products making it to space, thanks to NASA's Artemis Moon mission.
For those unfamiliar, Artemis marks NASA's first crewed return to deep space around the Moon, taking astronauts farther from Earth than anyone has been in over 50 years. Alongside missions like Crew-12 to the International Space Station, it's also one of the first times NASA astronauts have been allowed to bring personal smartphones along for the ride. And we're already seeing some of the fun that comes with that.
Ubuntu Linux raises minimum system memory requirements, but experts are calling it an 'honesty bump'
You'll now need at least 6GB of RAM to run Ubuntu 26.04 LTS comfortably, as Canonical has quietly raised the minimum memory requirements. According to the official specs, Ubuntu Desktop 26.04 LTS (Resolute Raccoon) now requires a "2 GHz dual-core processor or better, a minimum of 6GB RAM, and 25 GB of free hard drive space." Most of it remains unchanged, except, of course, the increased RAM requirement.
Experts at OMG Ubuntu call the change a "honesty bump," noting that the extra memory isn't going toward the core OS but rather system resources. With GNOME 50, modern web browsers, and typical multitasking workloads, 6GB of RAM doesn't feel like a stretch. Moreover, key apps such as Firefox, LibreOffice, Thunderbird, and GIMP are updated in Ubuntu 26.04 LTS.
The last time Canonical added extra GBs to its memory requirements was in 2018, when Ubuntu 18.04 LTS (Bionic Beaver) arrived, requiring 4GB. Prior to that, Ubuntu LTS RAM requirements had been sitting at just 1GB, as seen with Ubuntu 14.04 LTS (Trusty Tahr) in 2014.
Arc Raiders publisher believes AI will redesign game development and says it has a clear advantage over other developers
Last year, the third-person shooter Arc Raiders faced criticism for using AI text-to-speech for NPC dialogue. Although Embark Studio brought back voice actors to record more lines, it never fully abandoned the AI-generated ones. The studio defended its approach, saying the goal was not to make games without actors but to speed up production by mixing recorded and AI-generated lines.
Fast forward to today, Embark Studio CEO Patrick Soderlund was recently promoted to executive chairman of publisher Nexon and is once again weighing in on the controversial use of AI in gaming, calling it a force that will "redesign game development." In a new capital markets briefing, Soderlund highlighted Nexon's broader AI approach.
Soderlund argues most companies have the wrong idea about AI's role in game development, and says Nexon has an edge because it understands the technology more deeply. "AI may be a race, but the winners won't be first movers. The winners will be the ones who understood the challenge," he said.
Raspberry Pi hikes prices by up to $150, tries to cushion the blow with new Raspberry Pi 4 3GB variant
A big part of what makes Raspberry Pi's computers so appealing is that they are tiny and affordable, making them perfect for students, educators, hobbyists, and anyone looking to take on a weekend project without spending a fortune. Unfortunately, the ongoing memory shortage is undermining this very image, as the company has announced significant price hikes across several of its products.
The move, shared by Raspberry Pi CEO Eben Upton in a blog post, comes as the insatiable memory demand from AI data centers continues to push companies into a corner. Upton clarified that the increases are not permanent and that prices will come back down once DRAM costs go down. Until then, here's what getting a Raspberry Pi will cost you:
For the Raspberry Pi 5, prices are even more eye-watering.






















