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Final Fantasy XV is the new Skyrim

By: Derek Strickland | More News: Gaming | Posted: Aug 22, 2017 12:37 pm

By releasing its landmark action RPG onto as many devices as possible, Square Enix takes a page out of Bethesda's playbook.




The Elder Scrolls V: Skyrim needs no introduction. The game, which was originally launched in 2012, has enjoyed a long lifespan: five years after its release Bethesda continues breathing new life into the RPG and re-releasing it out into the wild for a cool $59.99. Skyrim has become the butt of many jokes and stands as an elder dragon that's yet to be slain. Final Fantasy XV is following in Skyrim's footsteps, but Square Enix is taking a different tact: instead of simply re-releasing the game like Bethesda did/continues to do, the Japanese publisher has made it the center of a universe. This "Final Fantasy XV Universe" sees trans-media cross-platform interactive content orbiting the core sun that is the Final Fantasy XV world, essentially making a franchise within a franchise. But it's not just about games: the orbiting celestial bodies include an anime series and a feature-length CGI film.


Gaming is undoubtedly the core of the Final Fantasy XV galaxy, however. The demanding ARPG is coming to all platforms: it's already available for PS4 and Xbox One family of consoles, and will launch on iOS and Android in 2017. The game will see a massively powerful high-end PC version that'll put NVIDIA's beastly GeForce GTX 1080 Ti through its paces. FFXV will have a VR component as well as some sort of Switch release, too--Square Enix is covering all the bases.


But it's not just about re-releases (or remasters, as in the case of the FFXV Windows Edition): Final Fantasy XV is something more. The series-within-a-series is essentially Square Enix's own spin on the growing Games-As-A-Service platform (GaaS) which sees publishers monetizing their games with live services and content in exchange for lengthy new in-game updates. Final Fantasy XV's core console game has long since been a "live game" that's been updated countless times

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Battlefield 1 rumored to get support for HDR soon

By: Anthony Garreffa | More News: Gaming | Posted: Aug 22, 2017 4:50 am

It looks like Battlefield 1 might be the next game to receive HDR abilities, according to Reddit user 'Ballzif' who snapped a shot of the new Battlefield 1 Xbox One CTE version, which shows HDR calibration in the menus.




DICE hasn't confirmed that HDR support is coming to Battlefield 1, but there is a planned update coming today where we should see something about HDR... hopefully. As for the new BF1 update, here's what to expect:




  • Flak: Incoming damager from explosions is reduced by 15%
  • Cover: Incoming suppression is reduced by 25%
  • Quick Regen: Decrease time before Out of Combat Heal by 20%
  • Quick Unspot: Decrease length of time you are Spotted by 2 seconds
  • Bayonet Training: Bayonet charge lasts 1 second longer and recovers 1 second quicker
  • Hasty Retreat: Increase your maximum sprint speed by 10% whilst you are Suppressed
  • Camouflage: When moving slowly or stationary you are invisible to Spot Flares

Continue reading 'Battlefield 1 rumored to get support for HDR soon' (full post)

Star Wars Battlefront II's new trailer looks INCREDIBLE

By: Anthony Garreffa | More News: Gaming | Posted: Aug 22, 2017 3:54 am

Gamescom 2017 is well and truly under way, with EA and DICE showing off some incredibly gorgeous new footage from Star Wars Battlefront II in its Starfighter Assault mode. Check it out:



Above, you'll find Starfighter Assault gameplay directly from Gamescom 2017, while below we have the official Starfighter Assault gameplay trailer from EA DICE.



EA also talked about Battlefront II's new play mode, maps, and more at Gamescom 2017: "Teams will face off in a swirling dogfight in the Fondor: Imperial Shipyard map, weaving around an Imperial Star Destroyer complete with speedy fighters, thundering bombers, distinct hero ships, and more. Will the brave pilots of the Rebel Alliance triumph against the Imperial Navy, or will the intrepid aces of the Galactic Empire foil the insurgents' plans?"

Continue reading 'Star Wars Battlefront II's new trailer looks INCREDIBLE' (full post)

NVIDIA announces SLI/HDR support for Shadow of War on PC

By: Anthony Garreffa | More News: Gaming | Posted: Aug 22, 2017 2:48 am

It seems like HDR and SLI support for games were the big deal at Gamescom this year, with NVIDIA also announcing it has been working closely with Monolith and their upcoming game Middle-earth: Shadow of War.




The collaboration was announced by Monolith VP, Michael de Plater, during NVIDIA's own Gamescom 2017 conference. We now know that Monolith and NVIDIA have worked on PC specific features for Shadow of War, including SLI and HDR support as well as NVIDIA's Ansel.


NVIDIA's own blog post states: "Our full arsenal of development resources - including visual effects libraries, developer tools, research papers, source code samples and more - is at Monolith's disposal. Our team, made up of more than 300 visual effects engineers, is lending its expertise in game development to the project and helping Monolith add the latest in graphics technologies to the game".

Continue reading 'NVIDIA announces SLI/HDR support for Shadow of War on PC' (full post)

ASUS B250 Mining Expert board: support for 19 x GPUs

By: Anthony Garreffa | More News: Cryptocurrency & Mining | Posted: Aug 22, 2017 1:08 am

ASUS has just come to the rescue of all cryptocurrency miners with their new B250 Mining Expert motherboard, the world's first mining motherboard with freakin' 19 PCIe slots.




The new ASUS B250 Mining Expert motherboard rocks 19 x PCIe slots, and takes 3 x 24-pin ATX power connectors which is simply insane.




It will support Intel's 6th and 7th generation CPUs, and up to 32GB of DDR4 RAM in dual-channel mode.

Continue reading 'ASUS B250 Mining Expert board: support for 19 x GPUs' (full post)

Destiny 2 will have 21:9, SLI, HDR support on the PC

By: Anthony Garreffa | More News: Fashion meets Tech | Posted: Aug 22, 2017 12:21 am

Bungie is beginning to get into the full marketing hype of Destiny 2, with NVIDIA partnering with the developer on the PC version of Destiny 2 offering 4K resolutions, 21:9 support for UltraWide monitors, uncapped framerates, and a "full suit of adjustable graphics settings".




Not only that, but now we know that Destiny 2 will have full support for SLI rigs and HDR monitors, with HDR support being baked into the upcoming PC beta of Destiny 2. NVIDIA will have a new Game Ready driver that will rolled out on August 24, four days ahead of the early access beta of Destiny 2.


As for the full release, Destiny 2 will drop on September 6 for consoles, while PC gamers have to wait all the way through to October 26 unfortunately.

Xiaomi Redmi Note 5A official: 16MP camera and low price

By: Lana Jelic | More News: Mobile Devices, Tablets & Phones | Posted: Aug 21, 2017 11:33 pm

Xiaomi has launched another smartphone, the Redmi Note 5A. The phone, as most of Xiaomi's phones, offers good price and decent specs.




The phone is powered by Qualcomm's Snapdragon 435 chipset with octa-core Cortex-A53 CPU and comes in multiple configurations. The base model comes with 2GB of RAM and costs mere $105. There's also a 3GB/32GB version which will cost you $135, and the top version with 4GB/64GB will carry a $180 price tag.


The Redmi Note 5A features a 5.5-inch LCD. The phone has a 16MP front facing camera, and a 13MP rear cam. Other features include a fingerprint sensor and a decent 3,080 mAh battery.

Continue reading 'Xiaomi Redmi Note 5A official: 16MP camera and low price' (full post)

Final Fantasy XV PC recommends GTX 1080 Ti

By: Derek Strickland | More News: Gaming | Posted: Aug 21, 2017 10:38 pm

UPDATE: Square Enix has provided us with an official statement that specialization requirements for Final Fantasy XV's incoming Windows Edition on PC were published in error. "The recommended specs text that accompanied the Windows Edition trailer were posted in error and have since been removed," a Square Enix representative told us. "The specs listed were not final as the game is still in development. We will officially publish both minimum and recommended specs for the game once we finish development, so that they are fully accurate."


Final Fantasy XV will chew through today's high-end video cards just as Game Director Hajime Tabata promised.



Square Enix today confirmed Final Fantasy XV is coming to PC in 2018, just as we predicted, but everyday PC gamers may be out of luck: the game will put NVIDIA's top-tier GeForce GTX 1080 Ti through its paces. Square Enix has confirmed that Final Fantasy XV's Windows Edition will run at native 4K with HDR 10 support on PC, but you'll need some serious hardware to pull that off. The devs have made FFXV from the ground-up for PC and is optimized specifically for NVIDIA video cards.


Final Fantasy XV's Windows Edition recommended specs have been spotted, and they're quite quite beefy: the publisher wants you to have a GeForce GTX 1080 Ti, 16 GB of RAM, an Intel Core i7 at 3.4GHz or a Ryzen 7 1700, a 4K monitor (for native 4K of course). The game also weighs in at a whopping 170GB, likely because of the textures, updates, and slew of content--including an exclusive first-person mode. But where are the minimum specs? Square Enix says that they haven't published minimum specs because they're "developing at such a high-end we can't define it yet."


"We haven't really revealed anything like minimum specs yet because we're developing at such a high-end which means we can't really define it with current standards now," Square Enix global brand manager Raio Mitsuno told PC Gamer.

Continue reading 'Final Fantasy XV PC recommends GTX 1080 Ti' (full post)

Tomb Raider: native 4K on Xbox One X, high FPS mode

By: Derek Strickland | More News: Gaming | Posted: Aug 21, 2017 9:37 pm

Rise of the Tomb Raider will see the best console experience on Microsoft's new high-end Xbox One X console, Square Enix today announced.




While Microsoft has revealed 100 games will get Xbox One X enhancements to hit various performance milestones like native 4K, improved frame rates, impressive visuals and lighting, and more, developers have full freedom to use the console's beefy 6TFLOP Polaris-grade GPU as they see fit. This means the games are optimized on a per-game basis, and publishers/devs will do different things. Crystal Dynamics and Square Enix have set the bar for optimizations on the console with Rise of the Tomb Raider's different modes.


Rise of the Tomb Raider will have three different modes on the Xbox One X: native 4K resolution, visual enhancements, and a mode that puts frame rates above all else. Gamers would love to see more developers follow this model, but Microsoft says they won't set hard 1080p 60FPS mandates for any games. These updates will be free, of course, and will be available when the system launches in November.


"Developed in partnership with Nixxes Software, the Xbox One X enhancements for the award-winning game include premiere graphics and other technical enhancements that leverage the full power of Xbox One X with settings that gamers can tailor to their taste," Square Enix wrote in a press release.

Continue reading 'Tomb Raider: native 4K on Xbox One X, high FPS mode' (full post)

Age of Empires IV announced

By: Derek Strickland | More News: Gaming | Posted: Aug 21, 2017 8:40 pm

Age of Empires IV is happening!



Microsoft today confirmed that Age of Empires IV, the next chapter in the landmark strategy series, is currently in development. The game is being made by Relic Entertainment, the studio behind classics like Dawn of War and Company of Heroes, and will launch on Windows 10 PCs sometime in the future.


Official details are very light right now, but it's great to know the series will continue onward with a new chapter. You can sign up on the official website to receive updates when new info is announced.

Continue reading 'Age of Empires IV announced' (full post)