Gaming News - Page 5
STALKER 2: Heart of Chernobyl is shaping up really beautifully so far, with the open-world shooter set in the world after the events of the nuclear disaster in Chernobyl -- but on the PC you're going to need an SSD.
The PC system requirements for STALKER 2 are now available, where at a minimum the developer wants you to have Windows 10 and 8GB of RAM. CPU wise, STALKER 2 needs at a minimum an Intel Core i5-7600K or AMD Ryzen 5 1600X processor. You will need an NVIDIA GeForce GTX 1060 6GB or AMD Radeon RX 580 8GB graphics card, and at least 150GB of free space on your SSD.
STALKER 2's recommended requirements on the PC are a little higher-end than that, with an Intel Core i7-9700K or AMD Ryzen 7 3700X processor required, and 16GB of RAM. GPU requirements are boosted up to an NVIDIA GeForce GTX 1080 Ti or GeForce RTX 2070 SUPER graphics card for Team Green, while Team Red has the AMD Radeon RX 5700 XT recommended.
If you've been patiently waiting for STALKER 2 all of these years, then you will be ready to open your wallet for the various physical releases of STALKER 2: Heart of Chernobyl.
STALKER 2 will be coming in four different physical editions, with the Standard Edition, Limited Edition, Collector's Edition, and Ultimate Edition all coming with various goodies, add ons, and even a lamp -- because GSC Game World must love lamp.
But it's the Ultimate Edition that has my attention -- where it comes with everything else that the Collector's Edition comes with... but with an "Artifact Container Lamp" and a "S.T.A.L.K.E.R. Backpack". These two items are costing nearly as much as the entire Collector's Edition... with the Collector's Edition priced at $180, and the Ultimate Edition priced at $340.
It will have been 15 years since the release of the original STALKER when STALKER 2: Heart of Chernobyl is released, with developer GSC GameWorld announcing a release date of April 28, 2022.
A brand new gameplay video was unleashed during the Xbox E3 2021 showcase, with STALKER 2 also renamed to STALKER 2: Heart of Chernobyl. The new STALKER 2 gameplay footage teased everything we need to see: the graphics, the open-world, gameplay, the guns, enemies, and more.
The graphics are mighty impressive, with some of the best lighting and shadows that I've seen in a game, and a huge upgrade to the facial animations. Even when one of the characters walks across a plank of wood at the 2:20 mark or so, the plank is loose and so it moves as he steps over it... just a really nice touch in an otherwise beautifully detailed (with amazing lighting and shadows) scene.
EA has a vision with Battlefield 2042: Always-online action that never ends. DICE shares this vision and that's why they're using AI bots to bring '24/7 Battlefield mayhem' to their new shooter.
EA has been experimenting with AI in its new SEED division for years now, and it looks like DICE is taking the tech for a spin in Battlefield 2042. DICE recently confirmed that Battlefield 2042 will feature AI bots to ensure gamers can experience full 128-player Conquest or Breakthrough battles regardless of how many players are connected. Full matches are important for engagement, and as a multiplayer-only game, Battlefield 2042's main fuel is engagement.
"So in Battlefield 2042 you can actually kick off the game and play solo with AI squad members in a whole big team with AI facing AI. That's just a great way to kind of learn the basics of the game, and then from there to gradually get into a mix of both humans and AI in PVP," DICE General Manager Oskar Gabrielson said in a recent Twitch stream.
Battlefield 2042 is by far the biggest game DICE has ever made and features 128-player maps of staggering size and scope.
Battlefield 2042 ships with 7 maps this October, and the 128-player maps in particular are absolutely staggering. In a recent Twitch stream, DICE developers gave more details about the 64v64 Conquest maps and how they're so big that a new gameplay concept had to be invented.
To keep the action explosively high and varied, DICE has introduced something it calls clusters to Battlefield 2042. The concept is simple: Each Conquest map has multiple key sectors and areas that can be captured that are strewn throughout the map. Each sector has its own focus on battle, whether it's more for infantry like a closed-off stadium, or a huge open-ended desert made specially for vehicles. Battles are concentrated in these clustered areas.
Cyberpunk 2077 will soon be re-listed on the PlayStation Store and available for purchase next week, CD Projekt says.
After six months of missed sales, Sony has finally given CD Projekt RED permission to re-list Cyberpunk 2077 on the PlayStation Store.
"In relation to Current Report no. 66/2020 of 18 December 2020, the Management Board of CD PROJEKT S.A. with a registered office in Warsaw hereby publicly discloses the decision by Sony Interactive Entertainment to reinstate the availability of the digital edition of Cyberpunk 2077 on PlayStation Store, effective on 21 June 2021,"reads a CD Projekt press release.
After two years of silence, Nintendo finally pegs a 2022 release for The Legend of Zelda Breath of the Wild 2.
Nintendo closed out its E3 2021 direct showcase by announcing a release window for Breath of the Wild 2. Gamers will once again play as Link in the new open-world sequel, which is due out on Nintendo Switch sometime in 2022.
While the sequel looks a lot like the 2017 game, BOTW2 has some big changes like expansion to the skies complete with floating castles straight out of Skyward Sword. Other changes include new powers like the reverse-rainfall water ability, which turns Link into a liquid that flings upward, allowing him to pass through solid objects like rocks. Link also has a fancy new enchanted armband and can attach dragon heads to his shield that blast flames.
Todd Howard recently described Starfield as 'Skyrim in space,' but a recent trailer is giving more Fallout vibes.
A new Starfield video inadvertently reveals some interesting info. One segment clearly shows Bethesda's Emil Pagliarulo writing a fictional communique from a fleet admiral in Starfield. Bethesds clearly knew we'd be looking and found an indirect way to reveal new info.
The message confirms a bunch of things. First, space pirates are in the game, and they're called the Crimson Fleet. These guys are so bad they're to be killed on sight. And yes, these spare pirates fly skull-and-crossbones flags from their spaceships.
Lots of BioWare's key talent have left the studio, including ex-general manager Casey Hudson, who left in December 2020. Now BioWare has found someone to fill Hudson's shoes.
BioWare just announced that interim GM Gary McKay is now serving full-time as the new general manager of the studio. McKay had previously served one year as BioWare's senior director of development operations. Now the 20-year industry veteran is GM and VP or BioWare's Edmonton and Austin branches.
In a recent blog post, McKay says he's strongly focused on winning gamers over again. "This studio is unique in that it has an incredible history of building critically successful games and universes that are truly beloved by so many fans. For me, success is all about rebuilding that reputation, and delivering on that promise of quality."
Plumbers Don't Wear Ties, largely known as the worst video game ever made, is coming back. God help us.
Old-school 3DO game Plumbers Don't Wear Ties is getting re-released on PS4, PS5, Nintendo Switch, and PC, complete with digital and physical launches. Limited Run Games is making this happen, and I don't know if I should be happy or utterly terrified. Calling it a "game" is a loose definition--it's more like an interactive slideshow that two teenagers could've put together in the early 90s.
The game has been hilariously lambasted by AVGN, the angriest gaming geek on the internet, and today the game remains one of the strangest cult classics of a bygone era of doomed video game consoles.