Gaming News - Page 5
Nintendo delivers solid Q2 performance with strong software sales offsetting drops in hardware sales and revenues.
Nintendo recently reported its Q2 Fiscal Year 2023 results and the numbers are quite impressive, especially as the yen depreciates against the dollar. Using data published by Nintendo, we have converted earnings into USD based on the exchange rates included in the company's quarterly earnings reports.
Based on our findings, Nintendo delivered $2.416 billion in total net sales during the Q2'23 period, down 10.5% year-over-year. Main drivers for sustainable quarterly sales are driven primarily by software, with Nintendo recognizing a boost from digital add-on content and Switch Online subscriptions during the period. Splatoon 3, Mario Kart 8 Deluxe, and Kirby and the Forgotten Land selling well during the quarter.
Final Fantasy XVI launches Summer 2023 on PlayStation 5, and depending on its actual launch date the game could also release on other platforms next year as well.
We know that Square Enix's new mainline Final Fantasy game is exclusive to PlayStation 5, but for how long? Sony revealed the news in a new PlayStation promo reel which confirms Final Fantasy 16 is only exclusive to PS5 consoles for six months after launch.
"Final Fantasy XVI anticipated Summer 2023. PS5 exclusive for six months," the video says.
Ex-BioWare developer and games industry veteran Mark Darrah shares his thoughts on the $68.7 billion Microsoft-Activision buyout deal.
The Microsoft-Activision merger is shaking up the industry and has major implications for the future of the video games market. We've heard Sony, Microsoft, and a number of publishers argue their points on the matter through regulatory filings. We've seen lots of information, including how much Xbox Game Pass and Nintendo Switch Online made in 2021. But we haven't really heard the opinions from developers on the front lines of the industry--especially those that have spent decades at video game studios.
Mark Darrah, who had spent over 20 years at BioWare, recently gave his thoughts on the merger and consolidation in general. Darrah's opinion is noteworthy because he has not only shipped multiple high-profile games, but also gone through consolidations first-hand--Darrah was at the studio when EA purchased BioWare in 2007. Darrah is familiar with the shifts required not only in the games business itself but also the kinds of things that happen post-acquisition.
The Switch may soon be the best-selling console on the market as total lifetime Switch shipments break114 million worldwide.
The Nintendo Switch handheld-console hybrid has now reached 114.33 million shipments worldwide since its launch in March 2017. If Nintendo meets its shipment target, and it's very likely that it will, then the Switch will achieve over 126 million shipments by March 2023 and become the top console in terms of sell-in, beating the PlayStation 4's current 117.2 million figure.
Nintendo actually shipped less Switch units in Q2. Overall Switch shipments were down by some 580,000 units during the quarter, with 3.25 million Switch systems shipped in Q2'23 as compared to 3.83 million in Q2'22. Total Fiscal Year 2023 Switch shipments are at 6.68 and Nintendo needs to ship at least 12.23 million more Switch consoles in order to meet its yearly sales forecast.
Apple Arcade has reportedly conquered the video games subscription charts, beating out other game services like PlayStation Plus, Xbox Game Pass, and Switch Online.
According to figures provided by Football Manager developer Sports Interactive Games, the subscriber numbers behind Apple Arcade dwarf other competing services. SIG's Miles Jaconbson tells website iMore that Apple Arcade could have at least 100 million subscribers: "I'm told nine-figure subscribers, I have no idea if those numbers are right or not."
If accurate, then Apple Arcade is far and away the leader in the video game subscription space. Some critical context is needed here though: Apple Arcade is available on a wide variety of iOS products, all of which have a much larger installed base than the PlayStation 4/5, Xbox One/Series X/S, and Nintendo Switch.
Razer has just opened orders for its new Wolverine V2 Pro PlayStation 5 controller that has premium features and a premium price tag to match.
Razer's new Wolverine V2 Pro controller is the latest in the line of enthusiast-grade console peripherals, and packs big upgrades over the stock $69.99 PS5 DualSense controller--and rightly so, given the Wolverine's price tag. Razer's new high-end PS5 controller will set you back a whopping $249.99, which is roughly half the price of the most expensive PlayStation 5 console, the disc-based SKU which retails for $499 in the United States.
So what do you get for that kind of price? The Wolverine V2 Pro is enhanced in practically every way, featuring an Xbox controller-style layout, an upgraded D-Pad that's also like an Xbox controller, remappable buttons, paddles on the bottom of the controller with four separate triggers, more tactile face buttons that allow you to press the buttons faster, and what Razer calls HyperSpeed Wireless that significantly reduces wireless controller latency.
EA today announced that Battlefield 2042 is coming to Game Pass, hinting the game is one step closer to some sort of critical free-to-play component.
On top of the myriad of technical issues and missing features, Battlefield 2042's steep price tag is a big barrier to entry. EA is reducing this friction by adding the ailing online-only shooter to Xbox Game Pass Ultimate with the release of the game's new season 3 timeline, which starts in a few weeks. It's also coming to EA Access.
EA is also offering another free play weekend for console and Steam gamers, and these events are known for considerably spiking player numbers.
Death Stranding is a big success for PlayStation and Kojima Productions, becoming a best-selling first-party game for Sony's banner.
It's been 3 years since Death Stranding released (yes, really), and Hideo Kojima and his team are currently celebrating by sharing a big sales milestone (there's also cake...and it looks delicious).
The game has sold 10 million copies on PlayStation 4, PlayStation 5, and PC since releasing in November 2019, putting it up against some of the best-selling first-party PlayStation games including The Last of Us II (this was only available on PS4, though).
Nintendo Switch Online subscribers are growing steadily and have now broken 36 million paid subscribers.
In a recent Q2 earnings Q&A with investors, Nintendo president Shuntaro Furukawa gave updated numbers for the Switch Online service. According to Furukawa, total Switch Online has surpassed 36 million subscribers, up 4 million subscribers in the last three quarters.
"As of the end of September 2022, Nintendo Switch Online has more than 36 million paying members," Furukawa said in the brief.
Back in 2019, I said that backwards compatibility is the most important feature for new consoles like the PlayStation 5 and Xbox Series X/S. The same is true for Nintendo's rumored Switch 4K model.
In a recent Q&A with investors, Nintendo's Shigeru Miyamoto delivered an ambiguous answer on whether or not the next Nintendo hardware will be backwards compatible with Switch games. Multiple Japanese-speaking users are having trouble deciphering Miyamoto's comments, but Nintendo's official English translated Q&A will clear things up.
For the time being, we have to stress the importance of backwards compatibility for any kind of new Switch hardware. Rumors of a new 4K-ready next-gen Switch have been circulating for years now. The Switch 4K is expected to utilize a new NVIDIA SoC, likely the new 8-core Tegra239 chip that's been codenamed "Drake," and the new upgraded Switch is also to utilize DLSS to achieve 4K gaming. Nintendo gave credence to these rumors by including a big dock upgrade with the Switch OLED that is capable of outputting to 4K 60FPS.