Gaming News - Page 2
Ubisoft's Massive Entertainment reveals more details about their upcoming Star Wars game, promising to deliver a story replete with new iconic characters.
The Division developers at Massive Entertainment have lofty ambitions for their new Star Wars game (to be fair, so did Visceral Games, and we know how that turned out). According to creative director Julian Gerighty, the studio wants to make an impactful experience that affects gamers for years to come. Whereas Respawn's goal with Jedi: Fallen Order was to deliver larger-than-life action-adventure, Massive's main goal is to unify a completely original story, unique characters, and powerful next-generation performance in one package.
"We want to bring both lifelong and new fans on an immersive and outstanding journey that will stick with them for years," Gerighty said. "We want to invite players on a journey they never experienced before in this beloved lore. First, we want to make it a unique game in the saga with a captivating story and set of characters that players can relate to and connect with. We want to take what is familiar and resonant about Star Wars and tell the stories of new characters who have their own motivations and stakes."
Steam's monthly active users for 2020 skyrocket thanks to COVID-19 lockdowns, and game sales are up a substantial 21% over last year.
Steam's MAUs surged to a massive 120 million in 2020, up 15 million players since 2019 and representing a sizable 26% year-over-year increase. DAUs, or daily active users, hit 62.6 million and Steam had a whopping 24.8 million gamers online at the same time during the year. COVID-19 is no doubt the major motivator for the user spike as more consumers stayed indoors and turned to gaming when quarantining and social distancing.
Other interesting tidbits from Steam's 2020 performance;
- Game sales were up 21.4% over 2019
- 50% more hours spent in-game compared to 2019
- +71% VR revenues with 104 million Steam VR sessions
- 46.6 million gamers used a controller
- Valve delivered an insane 25.2 exabytes of data in 2020, up more than 5
Capcom will finally show off extensive Resident Evil 8 gameplay footage on Thursday, January 21, 2021 at 5pm EST, the company today announced.
A new Resident Evil VIII gameplay walkthrough is on the horizon from Capcom that will show off the game's macabre tone. We should get a good look at the horrifying castle-village environment, teases at the mythical monsters like werewolves, and maybe even a glimpse at the ultra-creepy witch coven too. The devs should highlight multiple story beats and touch upon Ethan's current plight, and we should also see more info on the gameplay mechanics--although they shouldn't vary too far from RE7's first-person action.
We should also see the higher-end PS5 and Xbox Series X/S optimizations in action, complete with tighter frame rates, ultra-fast loading (this was already showcased by Capcom a bit ago), and other RE Engine tweaks and upgrades.
CD Projekt just shipped Cyberpunk 2077, but it's been plotting out future games for a while. Its next game could return to the fantasy world of The Witcher.
In a recent apology video, CD Projekt Group co-founder Marcin Iwinski teases new projects outside of Cyberpunk 2077. "Beyond Cyberpunk we have many more plans for the future, which we will share when we're ready," Iwinski said in the explanation video. It's highly likely one of these projects is a fully-fledged Witcher singleplayer game.
We've speculated about a new Witcher game for years, and in March 2020, CDPR pretty much confirmed it was happening.
"We have already been working on another single player game, we have created a relatively clear concept that is waiting for further development," CD Projekt Group President Adam Kicinski said at the time.
Ubisoft's Massive Entertainment studio is working on a new open-world Star Wars project for Lucasfilm. So what's up with the Avatar game?
After Ubisoft Massive's big Star Wars announcement I had a simple question: Is the Avatar game still in development? In 2017, Massive Entertainment announced they were making a new Avatar game that would tie into James Cameron's new Avatar films. It's being made with the Snowdrop Engine (just like the Star Wars game). It's also been a while since we've heard any updates.
We now know the Avatar game is still in development. Ubisoft Massive is still hiring for the Avatar game; last night I spotted a quick LinkedIn post from Michael McDonald, who recently joined the team as a senior lighting artist for the game.
CD Projekt RED blames Cyberpunk 2077's dismal PS4, Xbox One console performance on lower-end hard drives and says the game's multitude of glitches took them by surprise.
Apparently CD Projekt RED was just as surprised about Cyberpunk 2077's bad console performance as gamers were. According to a recent update from CD Projekt co-founder Marcin Iwinski, the company performed rigorous playtests after each Cyberpunk 2077 build iteration and wasn't able to re-create many of the glitches and bad performance that're now immortalized as internet memes.
"Every change and improvement needed to be tested, and as it turned out, our testing did not show a big part of the issues you experienced while playing the game," Iwinski said.
"As we got closer to launch, we saw significant improvements each and every day, and we really believed we'd deliver in the final day zero update."
The Switch is slowly sparking sales in China, and shipments have reached 1 million units in the overseas region.
China is a billon-dollar goldmine for the games industry, and every major player wants in on the revenues. Nintendo is one such player. Since being introduced in 2019, partner Tencent says the Switch has shipped 1 million units in China. beating out the PS4 and Xbox One in the region.
These might be impressive numbers for China, a market that typically restricts and thoroughly vets gaming content, but the sales don't stack up to other markets. Japanese consumers purchased 6.2 million Switch units in 2020 alone, and the Switch accounted for 87% of Japan's console sales. United States gamers purchased 6.92 million Switch consoles as of November 2020.
WB Games has delayed Hogwarts Legacy into 2022 to make "the best possible experience for all the Wizarding World."
Avalanche's new Harry Potter RPG will now release in 2022 on PS5, Xbox Series S/X, and PC, the developers today confirmed. The innovative Hogwarts Legacy was supposed to re-write a new Potterverse era in 2020, but Avalanche needs more time. This should be the first of many delays in 2021 as the coronavirus pandemic continues raging worldwide. Avalanche is set in Salt Lake City, Utah and its workers are making the game remotely.
Hogwarts Legacy has been in development since 2017, and is one of the more ambitious games WB has put out. It's set in the 1800s era of the Wizarding World and fleshes out important precursors to the Harry Potter saga, complete with unique adult themes, RPG character progression, interactive environments, and magic-oriented combat.
Respawn patches Jedi: Fallen Order for next-gen consoles that adds more performance mode tweaks.
Jedi: Fallen Order now plays better than ever on PS5 and Xbox Series X. The update is pretty small at about 800MB, but it brings some big performance gains. Respawn's Uncharted-like Jedi adventure game can now hit 1080p 60FPS native on PS5 and Xbox Series X on HD displays, and there's also improved dynamic resolution for UHD displays. The Series X can push dynamic res between 1080p - 1440p in performance mode, and from 1512p - 2160p in normal mode. Post-processing res has been boosted to 4K in the normal mode too.
On PS5, JFO now runs at a 60FPS frame rate and post-processing has been boosted to 1440p. The game no longer has dynamic resolution and now renders at 1200p, an up to 48% increase over the previous rendering range.
Amid massive pressure from stakeholders, gamers, and the industry as a whole, CDPR says it's trying to get Cyberpunk 2077 back on the PlayStation Store as soon as possible.
It's been nearly a month since Cyberpunk 2077 was removed from the PlayStation Store by Sony. The game's dismal performance on base PS4 consoles triggered a big controversy that led to mass refunds (even Sony, a company that hardly ever offers refunds, gave consumers their money back for CP2077) and the game being pulled from digital sale to some 113 million PS4 owners. CD Projekt now says it's working hard to get the game back on the storefront.
"We have no knowledge of a specific date to return to the PlayStation Store. We are in constant contact with representatives of Sony Interactive Entertainment and we are working to ensure that our title returns to the Sony store as soon as possible," CD Projekt Group president Adam Kicinski told the Polish Agency Press.