Gaming News - Page 2
Konami's recent trademark renewals don't necessarily mean new games are on the way. Companies like Konami renew trademarks for existing games all the time, especially if they're still collecting royalties on said projects. Metal Gear Rising released a long time ago but is still active on various storefronts like Steam and the Microsoft Store. Re-securing the trademark is important for Konami's business.
The Castlevania renewal is a no-brainer. Netflix is busy on Castlevania season 3, and Konami recently released a collection of classic Castlevania retro games.
Microsoft makes a big breakthrough that will help game streaming push towards mainstream adoption.
Xbox cloud game streaming is coming soon to browsers across PC and mobile, Microsoft today announced. Invites to Game Pass Ultimate subscribers will start rolling out tomorrow, and users can test out 100 Xbox games across Edge, Chrome, or Safari browsers.
This new feature will technically allow Project xCloud game streaming on iOS devices via the Safari browser and avoid Apple's stringent App Store policies. Users can hook up Bluetooth controllers to their phones and jump in, or wired USB controllers on their PC. Microsoft says more than 50 games have been re-tooled with touch controls for mobiles.
After tons of pushback from fans, Sony has reversed its initial decision and will now keep the PS3 and PS Vita storefronts open for an indefinite amount of time.
Vita means life, and the handheld's legacy will live on. PlayStation boss Jim Ryan today confirmed that the PS3 and PS Vita stores won't be taken offline as planned.
Instead, both online stores will remain open and operational for "the foreseeable future," allowing gamers to purchase games, DLC, and other content directly from each console-based interface. "It's clear that we made the wrong decision here. So today I'm happy to say that we will be keeping the PlayStation Store operational for PS3 and PS Vita devices," Ryan said.
Hitman dev IO Interactive is making a new interesting IP that will be different from anything else it's ever worked on, and is a passion project for its oldest developers.
After going indie, IO Interactive has hit the ground running and is tackling some ambitious plans. It just opened a third studio, it's self-publishing its own games, and developing multiple projects like a new game based on the 007 franchise and a new IP. Now we actually know a fair bit about this new wholly-owned intellectual property.
We first heard about IO's new IP in 2017, and recent job listings confirm it'll be a multiplayer game with a "new concept" built in the studio's proprietary Glacier Engine. Now IO CEO Hakan Abrak teases more details about the IP, saying it's something that the studio's core veterans have always wanted to make.
Twitter user Jan Kaiser shows us a glimpse of the future with Doom running on a nifty holographic display.
Doom runs on a lot of things; fridges, toasters, smartwatches, pregnancy tests--you name it, if it has a screen it can probably run Doom. The same is true for holographic displays like the Looking Glass Portrait, which runs the 3D version of Doom. This the kind of thing that gamers 40 years from now will be playing on.
Digital security expert Jan Kaiser hooked up a Looking Class Portrait display, booted up Doom, and proceeded to blow our minds. Not only does Doom have more depth, but gamers can turn the screen or move slightly to the left and right to peek around corners. This kind of tech has massive implications for the future of gaming, but it's not exactly cheap or readily available; the screen itself costs $249 for the smaller 7.9-inch portrait model.
We have already heard rumors that the next-gen Call of Duty: Vanguard is a steaming pile of sh*t with Battlefield leaker saying that it is a "f***ing disaster"... yeah well, now that f***ing disaster is going to be massively held back by previous-gen consoles.
In a new tweet, Battlefield leaker Tom Henderson says that "WW2 Vanguard is going to be held back so bad by previous generation consoles, and from my understanding they are planning previous gen for both Vangaurd and IW's next title". Interesting news there, especially with the hype building for EA's next-gen Battlefield 2021 title that is reportedly called "Battlefield".
Henderson only just a few days ago now teased that he had not heard "anything concrete" on whether Battlefield was coming top previous-gen consoles. I think -- no, I hope -- that EA and DICE have pushed the boundaries on Battlefield 2021 far enough that it simply needs to played on a high-end PC or next-gen console.
Back in January, leaker Tom Henderson aka LongSensation said Battlefield 6 could come to Xbox One and PS4. Now Henderson says Battlefield will be next-gen only, and offers quick clarification on those previous rumors.
Insider Tom Henderson has been stealing headlines lately with his Battlefield info. Henderson has outlined a possible map for Battlefield 6, and claims the game will have huge environmental disasters like earthquakes and tsunamis, and that it takes place in 2025 with high-tech robotic dogs, drones, and other advanced war machines.
The biggest claim is that the new Battlefield will be next-gen exclusive on PS5, Xbox Series X, and Series S, and skip the PS4 and Xbox One systems entirely. We actually predicted this back in 2020 based on how EA talked about the project.
The first Resident Evil Village gameplay demo went live yesterday on PS4 and PS5, revealing a world soaked in atmospheric horror and some freaky new enemies.
While I felt the RE Village demo was overall lackluster and tantalizingly short, the experience did leave something behind. The gameplay was decent--gunplay is fluid, doors are a bit finicky--but the atmospheric storytelling and grisly new lycans were the star of the demo (Of course Lady Dmitrescu wasn't on the stage in this demo, or she'd immediately steal the show).
The werewolf enemies are pretty unsettling to fight. They roam on all fours like beasts, exhibiting a kind of brutal feline grace. The first encounter is pretty memorable; you're in high snow-covered wheat and you actually hear them before you see them. The wheat shakes, something snarls, and you have a sense of dread. Then the monster pops up and smacks you around a few times.
Hitman 2016's sequels were supposed to be major expansions, not separate retail games, IO says.
In a recent interview with GamesIndustry.biz, IO Interactive CEO Hakan Abrak reveals the studio's original live game vision for Hitman. According to Abrak, IO wanted to make a "world of assassination" and roll out huge expansions similar to a live game like Destiny 2. The idea was to make one game and simply launch new expansions and updates in that game and allow players to pick and choose what content they wanted to install and play.
"I don't think a lot of people know this, but Hitman 2016 was supposed to be one ever-expanding big live product, just like an MMO or something. You would have this one executable, so Hitman 2 and 3 would just expand within this...you'd have Hitman world of assassination and just growing from there, it would be the same executable," Abrak said.
In the U.S., Spider-Man Miles Morales is more popular than other major PlayStation exclusives like The Last of Us Part II and Ghost of Tsushima, the NPD Group reports.
In the NPD Group's March 2021 earnings report, analyst Mat Piscatella revealed U.S. game sales rankings for the last 12 months. The results show a trend that Sony's big-budget dramas don't always hold the largest appeal among U.S. gamers; the top spot goes to your friendly neighborhood Spider-Man.
According to the rankings, which include sales in last 12 months from March 2020 - March 2021, Spider-Man Miles Morales digital and retail sales beat The Last of Us Part II and Ghost of Tsushima. This is no small feat considering Miles Morales had 5 months of sales, whereas TLOUII (launched in June) had 10 minutes and Ghost of Tsushima (launched in July) had 9 months to accumulate sales.