Twitch and Blizzard have come together in a collaboration to bring in-game rewards to Overwatch players that participate in the Overwatch League live-streams.
Blizzard will be bringing exclusive in-game content to players that engage in the live-stream Twitch chat for Overwatch League. Players can engage by either cheering using animated emotes purchased with real-life money, or staying for the entire live stream which could result in players being rewarded with League tokens.
It should be noted that for players to be rewarded they must have their Battle.net account linked with their Twitch account. The Blizzard and Twitch partnership will continue throughout the first two seasons of Overwatch League so there is plenty of time to get some rewards if you desire to.
IGN has released a video showcasing Ubisofts Far Cry 5 Gun for Hire companion Boomer. The video shows the perks of choosing Boomer as a companion and the development behind the character.
The video shows associate producer Phil Fournier revealing details about Boomer and how the ideas of implementing a dog companion came to light for the development team. "When we landed in Montana, we noticed - everybody seems to have a dog. That relationship people have with dogs is so strong, and I think that's something we wanted to bring to the game."
Fournier continued by explaining the perks of having Boomer by your side in-game, he said Boomer "is very good as a stealth option. You can send him in front and he won't get detected, because enemies don't really know if he's a threat or not. Boomer's AI, we want him to feel useful. We don't want him to be penalizing to the strategy of the player. Boomer's greatest skill to me is just, walking around in a dense forest, you never know what's going to be around the next corner - it might be a bear, an NPC, a VIP. Boomer walks just ahead of you, and he has that sixth sense, and he'll detect any sort of enemies. He'll even growl if there's a really special threat coming. He's your ultimate protector."
Kingdom Come: Deliverance, the latest Warhorse Studios release has already sold 1 million copies in total, 45% of those sales have been on PC.
CEO of Warhorse Studios, Martin Fryvaldsky has told Lupa that the company is very happy with the sales as it wasn't something that they expected to happen. "We're about one million when I count all the platforms and distribution channels. We certainly thought about one million. The number is surprisingly positive, but it's not something we thought we could not achieve." Said Fryvaldsky
Thanks to DSOgaming we have a screenshot of some statistics for Kingdom Come: Deliverance. According to Steamspy's data, 45% of the sales for the title have originated from PC, it should be noted that this number is a rough approximation as Steamspy has been reported to be a few days behind.
A comparison image has surfaced on the /r/kingdomcome reddit showing the real-life locations of some in-game environments. The image is a great way to really appreciate the effort Warhorse has put into their latest release.
Redditor 'xXEdgy13YrOldXx' has put together some great images which compare real-life structures with some in-game locations. From the below image we can see that Warhorse did a fantastic job recreating houses, castles, towns and churches.
It really is awesome when a developer recreates real-life structures into a playable world, in this case though I can't help to wonder how much better some of these structures would look if Warhorse kept the same lightening system that was displayed in the beta. I guess we will never know, maybe a mod of some sort (if it can be implemented) would help splice some things up.
There has been some speculation circling some forums about a Nintendo Direct being held this week, within this speculation there has been some hints towards a Super Smash Bros title being announced for the Nintendo Switch.
From here on out is just speculation as there has been no official confirmation from Nintendo for a Direct. On the Resetera forums/Nintendo Switch subreddit I came across an update for Super Mario Odyssey that will be made live tomorrow, Nintendo suggests something called "Ballon World" will release as well as "a range of new outfits and Snapshot filters."
This announcement from Nintendo has caused speculation in the forums that the company will actually be holding a Nintendo Direct tomorrow, the reasons for the speculation follow as such: Nintendo Direct Mini was held on a Thursday, Nintendo Switch Online in September and Super Smash Bros has been is rumored to be coming to the Nintendo Switch this year.
Epic Games is making some big changes to Fortnite, with the upcoming v3.0.0 update offering improvements to building, and so much more.
The developer wrote on their website: "We're always hammering away at building and working through ways to improve feel. Our new features (in v.3.0.0) allow you to both be in the heat of battle and still craft that clutch set of stairs!"
Fortnite v3.0.0 changes:
"Turbo Building" allows you to hold down primary fire and continuously place the selected building piece (Toggled in the Game options). Now you can "paint" building pieces into the world quickly. This will be very useful for defensively building walls around you and sprinting up ramps while building them simultaneously.
Ubisoft has its own R&D division that's experimenting with tech like AI and blockchain in an effort to enhance its games.
Similar to Electronic Arts' SEED division, Ubisoft's Strategic Innovation Lab is devoted to finding new ways to leverage fledgling and next-generation technologies and meld them with its video games. The lab itself is currently looking at AI, which it's already used in Star Trek: Bridge Crew, as well as blockchain, which it hopes can one day use to bring a new sense of engagement via truly unique in-game rewards and collectibles.
With blockchain, gamers will "finally have real digital collectibles that cannot be replicated by anyone and can be 100 percent owned by you," the division's Lidwine Sauer told IGN in a recent interview. "Thanks to the blockchain, we can now have the equivalent of a digital Picasso, with the advantage that it's a lot more difficult to steal something on the blockchain than to steal a Picasso."
The Nintendo Switch is reportedly getting a Super Smash Bros. game (finally!), but it could just be a port.
As a Switch owner I'm eager to play Super Smash Bros. on-the-go with a friend, or random people I meet out and about. The Switch is an amazing machine for native engagement and a great way to break the ice or make new friends--or, in SSB's case, enemies--and I feel there's some games that are just missing. This includes Super Smash Bros. and Mario Party, both of which may actually release this year.
According to well-trusted Nintendo insider Emily Rogers, the Switch is getting a Super Smash Bros. game sometime in 2018. "Unfortunately, I don't have enough information to speculate whether Smash Bros will be branded/marketed as a "deluxe definitive edition port", a "half-sequel" or a "full sequel," Rogers said in a post on gaming forum ResetEra. She goes on to say that only two things are really confirmed to her: a SSB game will be revealed and released in 2018, and the game will feature new content and re-vamped existing Wii U/3DS content.
Overkill confirms that Payday 2's port on Nintendo Switch is based on an old flavor of the game, not the latest PC (or console version) for that matter.
Following a big hoopla on Reddit over reports that Payday 2's Switch version is actually quite old, Starbreeze Studios (the parent company for Payday dev Overkill) admits the game will ship with outdated content...but the studio plans to update the game over time.
"Payday 2 is releasing on Switch with content up to and including the 'Most Wanted' update, which is equivalent to the content released through mid-2017 on PC. PS4 and Xbox One received one additional update after that, the 'Master Plan' update, which released near the end of 2017. "So Switch is one update behind other consoles, which are slightly behind PC,"Starbreeze said in a statement to Polygon.
Chasing the lucrative service game tail, Konami has monetized Metal Gear Survive in lots of different ways--including making gamers pay cash to unlock extra save files.
Like most online live service games Metal Gear Survive has an in-game currency that's used to "increase the productivity of Exploration Teams, increase food production and boost other features in the game." This currency, or SV coins, is Konami's main monetization point for the online-based tactical shooter, and the cost ranges anywhere from $0.99 for 100 coins to $50 for 60,020 coins.
But apparently bandwidth is at a premium (or Konami wants to maximize returns in key areas, which is more likely) as the publisher is charging players extra money to unlock additional save files. Metal Gear Survive has a max of four save files, but the game only let's you save one playthrough by default; if you ever want to start over you'll have to buy an extra save slot a la carte for 1,000 SV or about $10, or 1/4th of the game's MSRP.