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Borderlands 4 launching 11 days earlier, co-op gameplay showcase coming tomorrow
Gearbox is ready to showcase Borderlands 4 gameplay, and they're teaming up with PlayStation to make it happen.
Today, Gearbox's Randy Pitchford announced that Borderlands 4 will now release on September 12, 2025, which is 11 days earlier than its original release date of September 23.
The devs will highlight guided Borderlands 4 gameplay during a special PlayStation State of Play coming tomorrow at 5PM EST. It'll include co-op gameplay, so expect to see everything from crazy new skill synergies to outrageous weapons and ridiculous bosses.
Subscription spending has been flat since 2021, analyst says subs are not the future of gaming
Despite an increase from Call of Duty's launch on Game Pass, spending on video game subscriptions has been relatively stable yet flat throughout the last few years, Circana analyst Mat Piscatella says.
Game subscriptions aren't expected to replace full game sales any time soon--in fact, trends show that subscription hasn't really grown since a spike in the holiday season when Call of Duty was launched on Game Pass.
"US spending on video game subscriptions had been basically flat for years following 2020-21 growth, only boosted by 12% in Q4 thanks to CoD going to Game Pass," Piscatella said on Bluesky.
Elden Ring Nightreign PC specs show it goes easy on the GPU, but Windows 11 is recommended
Curious as to what the PC spec requirements are for Elden Ring Nightreign? Well, wonder no longer, as FromSoftware has let us know what the next instalment in the franchise will ask for hardware-wise.
As you can see from the above post on X, there's some good news on the GPU front, as Nightreign isn't hugely taxing on the graphics front (assuming you don't want to crank the details, naturally).
The developer tells us that it'll be possible to run Nightreign with an NVIDIA GTX 1060 3GB or AMD RX 580 4GB, although as this is the minimum requirement, don't expect a great experience.
Oblivion Remastered - Bethesda wants to know what changes you want to see in the game
Bethesda's surprise The Elder Scrolls IV: Oblivion Remastered launch has been a massive success, highlighting the enduring popularity of the original 2006 game and the Elder Scrolls series. The new Unreal Engine 5-powered visuals look incredible, even when paired with the almost twenty-year-old RPG's fun Bethesda-jank and dated design. With over four million players, it's still one of the most-played games on Steam, with an impressive peak player count of 216,784 recorded yesterday.
And now, with the game's success, Bethesda Game Studios is opening the floor to the Elder Scrolls community and Oblivion fans to chime in and tell them what they'd like to see added to the game or changed. You can access the new 'oblivion-suggestions' channel on the studio's official Discord, and already it's chock-full of great ideas that we'd love to see added.
From a dedicated photo mode so gamers can capture stunning shots and funny photos to a new difficulty mode that should sit between Adept and Expert, here's a list of the most requested and up-voted changes the community would like to see.
8K Association shows off 'world first' 8K 120Hz gaming over HDMI 2.1 on AMD hardware
The 8K Association has shown off the world's first 8K @ 120Hz gaming over HDMI 2.1 at the recent NAB 2025 show (National Association of Broadcasting).
The team used a special 65-inch 8K 120Hz-capable Samsung Neo QLED QN950F TV over HDMI 2.1, plugged into a MAINGEAR desktop gaming PC with an AMD Ryzen 7 9800X3D processor and Radeon RX 9070 XT graphics card. 8K Association fired up Horizon Forbidden West, rendering the game at 5K and then using AMD FSR 3 upscaling technology to bump it up to 8K. The signal was sent to the 8K TV using HDMI 2.1b with DSC (Display Stream Compression) technology.
It's an impressive feat -- 8K is 33 million pixels, compared to the 8.2 million at 4K -- but even more so at 120Hz. AMD's flagship Radeon RX 9070 XT isn't the GPU that I'd be using for 8K 120Hz. NVIDIA's new GeForce RTX 5090 is a much more powerful GPU with even more VRAM -- 32GB on the RTX 5090 versus 16GB on the RX 9070 XT -- and furthermore, FSR 4 or better yet, DLSS 4 should've been used.
Wii Homebrew Channel in limbo: 'It was built on a pile of lies and copyright infringement'
The Homebrew Channel, a critical component for modding Wii consoles to run custom software, has now ceased development amid allegations of copyright infringement.
Wii modding may be at a standstill when it comes to homebrew applications as one of the major players in the space has stopped updating the Homebrew Channel. It's been revealed by the digital wizards at fail0verflow that the Homebrew Channel was essentially built on pirated code lifted directly from Nintendo Software Development Kits (SDKs). As a result, updates and development on the Homebrew Channel have been shut down, potentially preempting any potential legal action from Nintendo.
"The Homebrew Channel (HBC) is a vital tool for Wii homebrew enthusiasts. It's essentially a launcher for homebrew applications, allowing users to access them directly from the Wii's main menu," reads a quick description.
Elden Ring reaches 30 million sales, here's how it stacks up against other hits
FromSoftware's macabre dark fantasy epic has sold over 30 million copies across the globe, Bandai Namco has announced.
By amassing over 30 million sales in little over 3 years on the market, Elden Ring is one of the most popular new games in recent memory, and it's also one of the best-performing new IPs in gaming history. The punishing action RPG hit the ground running with a meteoric 12 million sales in just 2 weeks, and after a year on the market, Elden Ring had moved 20 million units.
If we take a look at Elden Ring's sales trends, we can also see the possible effects that the Shadow of the Erdtree expansion may have had on repeated sales of the base game. Elden Ring sold 2 million copies in the period between February and June 2024, before Shadow of the Erdtree released, likely influenced by timely discounts as well as potential adoption for the Erdtree expansion.
Report: Blizzard chooses Nexon to make new StarCraft game for Southeast Asia
Blizzard has reportedly chosen Nexon to make a new StarCraft game for the Korean/Japanese market, sources tell South Korean news publication MTN.
Last month, reports broke out that Blizzard was interested in releasing a new StarCraft game for enthusiast markets like ASEAN. Blizzard had reportedly courted various Korean developers including NC Soft, Netmarble, Krafton, and Nexon, pitting them against one another in a competitive bidding war landscape on a new StarCraft project.
New information indicates that Blizzard narrowed its selection down to free-to-play juggernaut Nexon, who is responsible for billion-dollar hits like Dungeon & Fighter, Maple Story, and KartRider. According to MTN's sources, each competing firm submitted their own unique ideas for a new StarCraft game in a series of pitches and concepts.
Oblivion Remastered photo mode guide: How to take HUD-free screenshots (works on PC Game Pass)
Oblivion Remastered didn't ship with a photo mode, but it's still possible to take beautiful HUD-free screenshots on PC.
Like all Bethesda games, Oblivion Remastered can be manipulated with a series of console commands, which are basically strings of text that you type in a special command line that can adjust in-game parameters. With enough knowledge, anyone can force the game to accept some pretty crazy conditions. But we wanted to do one thing first: Take pristine screenshots to show off just how impressive Oblivion Remastered actually is.
While it's not possible to turn off Oblivion Remastered's HUD while in-game, and certain older console commands like tm (toggle menu) don't work, we can brute force the functionality with mods and with new commands. These mods work on Game Pass, and this tutorial is for the PC Game Pass version of the game.
Oblivion remake reaches 4 million players days after launch
The new Oblivion Remastered re-release has generated tons of buzz and popularity, amassing millions of players in a matter of days.
Predictably enough, the new Oblivion remaster in Unreal Engine 5 is a big hit. While we don't know exact game sales performance, Bethesda did confirm over 4 million people had played Oblivion Remastered across all platforms as of April 25, indicating a 3-day span to accumulate these players.
"We are so grateful to the over 4 million of you that have already ventured into Cyrodiil with Oblivion Remastered. Thank you!" Bethesda said on Twitter.
Continue reading: Oblivion remake reaches 4 million players days after launch (full post)