Gaming News - Page 2
Pokemon Home has two tiers: a $16 a year premium plan, or a very limited free version. Here's what's included with both.
Today GameFreak revealed more details on Pokemon Home, a mobile app that's releasing February 11, and fans might not be too happy. Core features like the Global Trade System and exporting Pokemon from the Pokemon Bank are being locked behind a $15.99 a year subscription fee.
Some Pokemon transfers are only one-way, too. Pokemon Home's main function is to bring all of your legacy Pokemon forward into the new generation of games, including Sword and Shield. As such, there's no going back once you move them forward.
Instead of buffering up its game development studios, Microsoft spent up to $30 million on Ninja's exclusive Mixer streaming deal.
In its continuing efforts to monetize engagement and establish digital dominance, Microsoft is spending tens of millions on exclusivity contracts for some of the industry's biggest influencers. The biggest, Tyler Ninja Blevins, joined Microsoft's Mixer platform in August 2019, and many other big fish have followed.
So how much did Ninja earn? According to Ader CEO Justin Warden, Ninja could've made up to $30 million from the Mixer deal. That's almost enough to fund development of a AAA game for Microsoft's Xbox Studios branch (certainly enough for a AA endeavor).
Here's some numbers that put this number into perspective:
- Remedy's new game Control had a $33 million budget
- Final Fantasy VII cost $40 million to make
- Half-Life 2 cost $40 million to make
- Halo 2 also cost $40 million to make
- The Witcher 3: Wild Hunt had a $46 million budget
In the past five years, Nintendo's mobile games have accrued over $1 billion from microtransaction spending, analyst firm SensorTower reports.
Nintendo's mobile strategy is paying off big time. Since Super Mario Run's release in 2015, Nintendo has earned over $1 billion in worldwide revenues from its mobile titles. The lion's share of those earnings are from the mega-popular Fire Emblem Heroes, which has pulled in a tremendous $656 million in lifetime revenues, making up roughly 61% of Nintendo's total mobile earnings. The next in line is Animal Crossing Pocket Camp, which raked in just a sixth of those revenues with $131 million.
These games are mostly popular in Nintendo's native country of Japan, though, and haven't gained tremendous traction in other regions. Roughly 54%, or $581 million, of its mobile cash was generated in Japan, whereas the United States made up 29% or $316 million. This makes sense given Japan's appetite for mobile and handheld games.
An admittedly farfetched-sounding rumor says Resident Evil 8 will have zombies, wolf-like monstrosities, and keep the same first-person view from the previous game.
Anonymous unverified sources tell Biohazard Cast via email some interesting (yet outlandish) rumors about Resident Evil 8. The email, which could've been sent by anyone with any kind of info, claims the game will be a slight departure from the series with a focus on being "clever" (a pretty vague description).
The main tidbits say RE8 will star Ethan Winters from Resident Evil 7, hinting at a direct sequel timeline, and be set in an alpine climate with snow and ice. Wolf monsters haunt the nearby forests, the email claims, possibly even werewolves, and zombies return to chew on our brains. Eventually gamers find themselves in a medieval castle which takes on the role of the house in RE7 or the mansion in RE1, and there's a incorporeal female entity constantly haunting and chasing us.
The recent PS5 devkit console revision leak was just a fake, and not even a real one--it was all digital.
That new PlayStation 5 hardware leak was too good to be true. In fact, it was too good to be real. The console itself was rendered by a VFX specialist using Blender and injected into the footage. It wasn't actually physically there, there was no special 3D printed case or hardware mock-up. Just a digital render complete with a PS4-style lightstrip with blinking orange, blue, and white light transitions.
The creator, Oby 1, did a short making of video that confirmed the fake-out. We get to see a step-by-step process on how the bootup screen and the digital console render were made.
The United States and China have signed a new trade pact to dampen 2019's international tariffs while also eliminating the extra 25% tax on video game electronics.
A now-cancelled tariff could've substantially raised the price of next-gen consoles like the PlayStation 5 and Xbox Series X, both of which may already be expensive enthusiast products priced at $499 each. The new regulations peel back original plans for extra import taxes on vital gaming components.
The previous regulations, which called for a hefty 25% ad valorum tax tacked onto select goods like video game hardware components imported from China, would've disrupted the critical supply chains of major console-makers like Sony, Microsoft, and Nintendo. The Big Three banded together and warned the U.S. government that the tariffs could force costs to rise and affect the economy (higher prices could mean lower sales). Sony in particular delivered two warnings.
Since Microsoft's new pledge to become carbon negative by 2030, a study has surfaced online regarding how much the gaming industry as a whole impacts the environment carbon wise.
Scientists at Lawrence Berkeley National Laboratory back in 2019 conducted a study that found that in the United States, the annual carbon emissions from the gaming industry were equal to that of 85 million running refrigerators. Another metric that is equal to that of the gaming industry's carbon footprint is 5 million cars.
Evan Mills, the study's lead author and a research affiliate at the University of California, Berkeley said, "Over time, as the technology marches forward, [gaming systems] become more energy-intensive." Grist.org also explains that even if gaming related devices become more energy-efficient, the devices' overall power consumption can still be increased as video games become more technically demanding. If you are interested in reading more about this, check out this link here.
Plague Inc has been in the news and making the headlines since the coronavirus outbreak, with the developer of the game having to (and I'm sure reluctantly) address the world about it.
But before that, Plague Inc has seen an infectious rise to the top of the top-paid iOS game chart -- and given that it's a game from 2012 this is quite the achievement. It has forced Plague Inc developer Ndemic Creations to release a statement, saying: "Please remember that Plague Inc. is a game, not a scientific model and that the current coronavirus outbreak is a very real situation which is impacting a huge number of people".
Plague Inc sees you creating the best virus you can, and wiping out the human population on Earth -- since the coronavirus has been spreading, so too has the popularity of the game -- and especially so in China.
The Terminator is making more appearances in games than ever before, with the T-800 featured in both Mortal Kombat 11 and Gears 5 last year -- but now it will be showing up in Tom Clancy's Ghost Recon: Breakpoint.
Ubisoft took to their official Twitter account for Ghost Recon saying "The future is almost here. The Terminator arrives January 29". There's an update expected for Ghost Recon: Breakpoint at around the same time, which will fix issues with the game and introduce the Terminator at the same time.
We don't know how long the Terminator will be featured in Ghost Recon: Breakpoint, but it should be similar to the introduction of the Predator in Ghost Recon: Wildlands. That was a limited-time event where gamers had to hide from the devastating Predator, and then had to battle it out in the end. The event with the Terminator in Ghost Recon: Breakpoint should be similar, but it's just too bad Breakpoint itself isn't the greatest game.
Battlefield V was released in November 2018 and the team at EA and DICE and since then the development team has been steady on pushing out content for the game.
Even with player counts not anywhere near as strong as another EA game in Respawn's Apex Legends. Up next, is Chapter 6: Into the Jungle. EA DICE will be detailing Into the Jungle on January 28 at 9AM EST, so bookmark this post or the embedded video above so you can check out the trailer once it drops.
We are to expect a full gameplay video and feature breakdown of Into the Jungle, and I'm sure an ETA of when Battlefield V Chapter 6 will drop, which hopefully won't be too far away. EA DICE won't have the next-gen Battlefield out for a while, so this will have to wet out appetite until 2021 at the earliest.