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Gaming Posts - Page 3

HBO announce intense VR 'Westworld Awakening' game, August 20 debut

By: Jak Connor | Gaming | Posted: 31 mins ago

HBO has announced a brand new Westworld virtual reality game for fans, and the best news out of the entire announcement is that its already playable.

 

 

The new VR experience is called Westworld Awakening and is produced by Survios, Kilter Films and with the assistance of Westworld's showrunners. The game is planned to arrive on the Oculus Store, Viveport and Steam on August 20, but will only be available for VR users who have headsets linked to PCs.

 

Westworld Awakening is based in the second season of the TV show and will let players experience 5 chapters of madness. The main character is a host called Kate and players will be by her side as she becomes self-aware and attempts to dictate the outcomes of her own life. The game is expected to last around 4 - 6 hours and will cost $30. If you are interested in checking out Westworld Awakening on Steam, visit this link here.

'Iron Harvest' reinvigorates the RTS genre, releases Sept 1st

By: Jak Connor | Gaming | Posted: 3 hours, 35 mins ago

A good real-time strategy game is extremely hard to come by in this day and age, luckily for fans who are missing sinking their teeth into a brand new RTS title, KING Art Games has your back on September 1st.

 

 

KING Art Games are the developers behind the upcoming real-time strategy game 'Iron Harvest' which is set in an alternate reality of 1920+. I've been following the progress of Iron Harvest for quite some time now, as real-time strategy games are some of my favorite games of all time. From what I've seen, Iron Harvest looks like a more than promising RTS title and is definitely placed quite highly on my "Definitely Need To Play" list.

 

Taking a trip down memory lane, we have the original kickstarter campaign trailer and article which can be found here, if you are interested in a bit of history about how Iron Harvest came about. There is also the 'Tech & Controls' demo that can be found here if you are interested in seeing what the game can achieve movement and positioning wise. Finally, there is the above trailer which announces the games official release date which is scheduled for September 1st. There is also the official Steam page for anyone who wants to keep tabs on Iron Harvest, check it out here.

New historical turn-based strategy game 'Humankind' re-writes history

By: Jak Connor | Gaming | Posted: 4 hours, 30 mins ago

Gamescom 2019 - A new announcement has come out from Gamescom 2019's Opening Night Live Show and this time its a brand new turn-based strategy game published by SEGA and developed by Amplitude Studios.

 

 

Right off the bat we can see the game which is titled 'Humankind' seems to be taking heavy inspiration from Sid Meier's Civilization franchise. The game will be released onto Steam and when checking out its listing we learn that the title will feature "one million civilizations" and that players will be able to "Create your own civilization by combining 60 historical cultures from the Bronze to the Modern Age. Each culture brings its special gameplay layer, leading to near-endless outcomes."

 

Players will also be able to engage in real historical events, scientific breakthroughs, discover natural wonders of the world and plan out your own design to your ever-growing city. At the moment we don't have a specific release date for Humankind, all we know is that we can expect its launch sometime during 2020. For more information about the title, or if you want to keep tabs on it, check out the official Steam page for it here.

Kerbal Space Program 2 announced for 2020, will have multiplayer

By: Anthony Garreffa | Gaming | Posted: 5 hours, 9 mins ago

Gamescom 2019 - Kerbal Space Program is a super-popular game with countless gamers putting even more countless hours into the game, with publisher Private Division announcing its sequel, simply named Kerbal Space Program 2. Check out the cinematic announcement trailer:

 

 

Interestingly, Kerbal Space Program 2 is NOT being developed by the developers of the original game -- Squad. Instead, Seattle-based Star Theory Games is making the game, with the team made up of "engineers and designers with aerospace specialization who have worked on a variety of titles including Monday Night Combat, Planetary Annihilation, Microsoft Flight Simulator, and more".

 

Kerbal Space Program 2 will include multiplayer, one of the key features that shows the game has heavily evolved from its predecessor.

Continue reading 'Kerbal Space Program 2 announced for 2020, will have multiplayer' (full post)

The Witcher 3: Wild Hunt Complete Edition debuts on the Switch Oct 15

By: Jak Connor | Gaming | Posted: 5 hours, 35 mins ago

Gamescom 2019 - Nintendo Switch fans can now kick back and really enjoy whats coming to them, as CD Projekt RED has officially announced the release date of The Witcher 3: Wild Hunt Complete Edition.

 

 

We have known about the Nintendo Switch version of The Witcher 3: Wild Hunt for quite some time now, we know that the game will be shipping on a 32GB game cartridge and will be including both of the games larges DLC's - Heart of Stone and Blood and Wine. What we didn't know was when the game was going to release, and now thanks Gamescom 2019's opening night we do.

 

Above we have the official The Witcher 3: Wild Hunt - Complete Edition Nintendo Switch release date trailer, which reveals that the game is expected to arrive on the handheld console on October 15th, 2019. The Witcher 3 will be running at 540p handheld and when docked it will be bumped up to 720p. If you are interested in pre-ordering the title check out my post here to see what is detailed in the package.

Dota 2 tournament The International: biggest prize pool ever with $33M

By: Anthony Garreffa | Gaming | Posted: 6 hours, 12 mins ago

Valve has kicked off the Dota 2 The International tournament with an eye-popping $33 million prize pool up for grabs, with a first prize of $15 million. Second prize is still a hefty $4.3 million, while third will net $3 million.

 

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There are 18 places with $33.5 million up for grabs in The International 2019, with 18th place still a large $83K. Valve had a huge $25 million prize pool for the 2018 competition, so we're already at $8 million over the prize pool from last year -- and up significantly from the $1.6 million from the first International tournament in 2011.

 

The way the prize pool works is that as fans continue to buy in-game items for Dota 2, a large 25% of these sales are injected into the prize pool for The International. The more gamers spend, the more that tournament players have in their prize pool - and these numbers aren't dying down.

Continue reading 'Dota 2 tournament The International: biggest prize pool ever with $33M' (full post)

NVIDIA announces GeForce NOW for Android: PC gaming on your smartphone

By: Anthony Garreffa | Gaming | Posted: 6 hours, 50 mins ago

NVIDIA's answer to Google Stadia is nearly here, with GeForce Now for Android announced and coming "later this year" to Android devices across the world.

 

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GeForce Now is currently in beta form for Windows, Mac, and NVIDIA Shield owners -- with the beta ending later this year. The beta ending should hopefully line up with GeForce Now for Android arriving, with NVIDIA rolling out RTX-powered servers in both California and Germany in preparation of GeForce Now for Android.

 

NVIDIA will continue adding in RTX servers throughout the US and Europe as hte big launch of GeForce Now spreads out, right in time to compete with Google and its own streaming product: Stadia.

Continue reading 'NVIDIA announces GeForce NOW for Android: PC gaming on your smartphone' (full post)

Respawn CEO apologizes to gamers for devs INSULTING Apex Legends fans

By: Anthony Garreffa | Gaming | Posted: 7 hours, 32 mins ago

Things are really getting out of control at Respawn, with developers attacking fans and fans rebelling against the recent Iron Crown event. Respawn developers went as far as calling gamers "ass-hats" and "freeloaders", setting things on fire -- as you can imagine. Respawn CEO Vince Zampella has now responded, apologizing to gamers.

 

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Zampella said in his tweet: "On Friday, we gave Apex fans an update on how we were changing the Iron Crown event. Some of the team then joined a discussion with our community on Reddit, and things got to a pretty bad place. Some of our folks crossed a line with their comments, and that's not how we want Respawn to be represented. I apologize to any of our fans that were offended".

 

He continues: "I will always stand behind the team here at Respawn and support them on speaking out against some of the toxic and nasty comments aimed at their families and loved ones. But we shouldn't contribute to it when we do comment, and add to the very thing we want to prevent. Last week we didn't do that, going forward we will be better. Having an open, healthy relationship with our community is incredibly important to all of us at Respawn".

 

I think that Respawn has a gigantic journey ahead of it to repair its damanged relationship with fans, something that EA needs to start dealing with now ahead of the holiday season and more so -- the next-gen consoles coming in 2020.

Continue reading 'Respawn CEO apologizes to gamers for devs INSULTING Apex Legends fans' (full post)

CDPR talks about how Cyberpunk 2077 will use RTX features at Gamescom

By: Anthony Garreffa | Gaming | Posted: 8 hours, 18 mins ago

NVIDIA talked with CD PROJEKT RED about Cyberpunk 2077 in a little more detail at Gamescom 2019, with Cyberpunk 2077's Lead Quest Designer, Pawel Sasko, talking all things Cyberpunk in the video below:

 

 

The video goes for over 3 minutes, with the RTX portion of the video only a tiny portion which is unfortunate. I would've loved to have seen more RTX-powered footage of Cyberpunk 2077, but I guess we'll have to wait a little while longer.

 

The footage CDPR showed off at E3 2019 to the VIP guests in their suite (of which I was privy to see) looked great without RTX enabled, but I would like to see much more RTX-powered gameplay footage of Cyberpunk 2027, and ASAP. Maybe we'll see something new at PAX West which is August 30 through to September 2, cybernetic fingers are crossed for that.

Continue reading 'CDPR talks about how Cyberpunk 2077 will use RTX features at Gamescom' (full post)

Sony won't abandon singleplayer story-driven games on PS5

By: Derek Strickland | Gaming | Posted: 11 hours, 41 mins ago

As gaming's biggest publishers focus on live services and microtransactions, Sony plans to double-down on singleplayer story-driven experiences.

 

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Photo: Marek Okon

 

Today Sony bought Insomniac Games and added the Spider-Man developer to its stable of first-party developers. This sets the company up to deliver even more high-profile exclusives on its next-generation PlayStation 5 console, which arms developers with mighty Zen CPU and Navi GPU processing power, a super-fast SSD, and ray tracing for improved visuals.

 

Like God of War, Horizon: Zero Dawn, and Spider-Man, Sony's upcoming unannounced exclusives will likewise follow the big-budget singleplayer path. This is refreshing news as EA, Ubisoft, Activision and Take-Two all follow billion-dollar microtransactions and online gaming. In a recent interview with The Hollywood Reporter, Sony Interactive Entertainment Worldwide Studios President Shawn Layden says we can expect more story-first titles on the platform.

Continue reading 'Sony won't abandon singleplayer story-driven games on PS5' (full post)