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Gaming News - Page 3

Ubisoft is developing a 'AAA VR Game' on one of its 'greatest IPs'

By Jak Connor | Feb 18, 2020 03:11 am CST

A new job listing by Ubisoft has highlighted that its game development studio is currently building a team for a new unannounced VR project situated around one of Ubisoft's greatest IP's.

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According to the new job listing, Ubisoft is currently looking for applications for a "Narrative Designer - VR [Unannounced Project]". This person would be working on cutting-edge VR technology on what is described as "one of Ubisoft's greatest IP's." The listing also states that this new title will be developed across multiple studios and that the Narrative Designer will have to create a consistent and believable narrative structure throughout all of the dynamics of the game.

It has been known for quite some time that Ubisoft is slowly moving towards VR titles, but this is the first bit of news we have gotten in regards to those titles being on "one of Ubisoft's greatest IP's". According to The Information, Facebook has signed deals for exclusive VR games with Ubisoft on their IP's; Assassin's Creed and Tom Clancy's Splinter Cell. While this hasn't been confirmed officially yet, this job listing could be for either of those titles. Until Ubisoft officially announces something, it's all speculation, all we know for sure is that their VR titles will be on "one of Ubisoft's greatest IP's".

Duke Nukem 3D dev was working on Aliens game, inspired by Left 4 Dead

By Anthony Garreffa | Feb 17, 2020 10:15 pm CST

Duke Nukem 3D was one of my favorite games of all time, where I pumped hundreds of hours into the game but then 3D Realms rode the success of Duke into the ground... forever, pun intended.

But now news has flooded onto the internet that Slipgate Ironworks and 3D Realms were making a Left 4 Dead-inspired Aliens game, something that was called Aliens: Hadley's Hope. Hadley, named after the human colony that the Aliens movies was set in -- which by the way, was the best Aliens movie.

Aliens: Hadley's Hope would've been a "storyworld-driven PvE multiplayer adventure [first-person] shooter [that's] dripping with atmosphere, lore, and suspense". It was built as a 4-person cooperative shooter that would've seen gamers fighting through hordes of "alien protectors" before a bigger battle with the Alien queen herself, inside of her nest.

Continue reading 'Duke Nukem 3D dev was working on Aliens game, inspired by Left 4 Dead' (full post)

Xbox boss Phil Spencer updates on Xbox Series X, gaming at E3 2020

By Anthony Garreffa | Feb 17, 2020 09:19 pm CST

I can only imagine what it would be like to be a fly on the wall inside of Microsoft right now, with the Xbox team working overtime this year leading into the launch of the biggest, meanest, and best Xbox console yet -- Xbox Series X.

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Xbox boss Phil Spencer has come out swinging on Twitter as he normally does, replying to a question from someone asking about how all of the E3 2020 planning was going. Spencer replied: "Next E3 meeting is today, tons to talk about between now and E3 & deep portfolio of XGS games for E3". He added: "Console launch years are just special" -- yes, yes they are, Mr Spencer.

Spencer also added that Xbox marketing boss Aaron Greenberg is leading the E3 2020 planning team, who recently tweeted out on February 11 about a meeting with Taco Bell. This could mean Microsoft is going to do something with Taco Bell during the E3 2020 launch of the Xbox Series X console, but we'll have to wait and see.

Final Fantasy 7 Remake install size requires colossal 100GB of space

By Derek Strickland | Feb 17, 2020 06:10 pm CST

An art cover for FF7 Remake was recently leaked in Korea, showing the game's astronomical install size.

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Like most modern games released today, Final Fantasy 7 Remake is absolutely huge and could take up to 100GB of free PS4 hard drive space to install. A new Korean game cover suggests the Remake will claim at least 1/9th of a stock PS4 Pro's 1TB hard drive. Square Enix has confirmed the game ships on two Blu-ray discs which clock in at 50GB each. Remember, this is just the first chapter in the multi-volume series.

If the install size is accurate, here's how FF7 Remake stacks up against other gigantic game install sizes:

  • Call of Duty: Modern Warfare 175GB
  • Destiny 2 - 165GB
  • Red Dead Redemption 2 - 100GB+
  • Final Fantasy 7 Remake - 100GB
  • Final Fantasy XIV - 80GB+
  • Final Fantasy XV - 50GB+
  • The Witcher 3 - 50GB

Continue reading 'Final Fantasy 7 Remake install size requires colossal 100GB of space' (full post)

PlayStation 5 to sell 6 million units at launch, analyst predicts

By Derek Strickland | Feb 17, 2020 05:07 pm CST

The PlayStation 5 will sell roughly 1.5 million less units than the PlayStation 4 at launch, Ace Securities analyst Hideki Yasuda predicts.

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Ace Securities just published a letter to investors outlining PlayStation 5 hardware sales forecast from launch up until March 31, 2021. The firm expects the PS5 will sell 6 million units in that period, as opposed to the 7.5 million PS4s Sony sold at launch, representing a 20% decline. This number is actually pretty high considering the relatively higher cost of the console's expected retail pricing (Sony is spending about $450 to make every PS5) and the availability of lower-cost PS4s on the next-gen system's launch.

"For the PS5, the forecast for the first year is 6 million units and the next year is 15 million units. The supply and demand of DRAM is expected to be tight, but there are no major problems at this time. However, with the sluggish sales of the PS4 becoming apparent, we expect that expectations for the PS5 will increase further in the future," the analyst said.

Continue reading 'PlayStation 5 to sell 6 million units at launch, analyst predicts' (full post)

New PS5-powered PSVR headset is coming, but not at launch

By Derek Strickland | Feb 17, 2020 04:15 pm CST

Sony is currently working on a next-generation PlayStation VR headset to complement its new PlayStation 5 console, sources tell Bloomberg.

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The news of an upgraded PS5-powered PSVR headset isn't a surprise. The headset has sold over 5 million units to date, making it one of the leading VR HMDs in sales, driven by its comparatively lower cost and hardware accessibility. Sony has also filed numerous experimental VR headset patents over the years, many of which show inside-out tracking, wireless connectivity, and advancements to curb motion sickness. Now sources in the PlayStation 5 hardware supply chain confirm the news of a next-gen VR HMD and say it'll launch in an undetermined period after the next-gen system's release.

It's unlikely the new PSVR will launch in 2020. Sony has said it won't launch the PS5 with the new and improved PlayStation VR: "There's no reason for us to coincide it with a new console. From the point of view of the consumer, to be bombarded with many many things is a message that we don't want to send. In some ways it's good to have a little breathing space between those things," Sony R&D exec Dominic Mallinson told CNET in May 2019.

Continue reading 'New PS5-powered PSVR headset is coming, but not at launch' (full post)

Call of Duty Warzone battle royale is free-to-play, coming in March

By Derek Strickland | Feb 17, 2020 03:30 pm CST

Modern Warfare's new Warzone battle royale mode is coming in March, and will be offered as a standalone free-to-play download as well as a game mode in Modern Warfare, sources tell Video Game Chronicle.

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It looks like our suppositions were right about Call of Duty's ambitious new Warzone battle royale mode. Warzone will be available in two forms: A free-to-play version that anyone can download and play on PC, PS4, or Xbox One, and baked right into Modern Warfare itself as another gametype. Everyone who owns Modern Warfare will be able to play Warzone without downloading anything extra--the assets, textures, and files were included in the massive new 68GB update.

In an ambitious move that cements its strong new engagement strategy, Activision plans to tie the F2P version to the premium buy-to-play Modern Warfare using cross-play. Gamers who download Warzone for free can play against existing owners of Modern Warfare and vice-versa regardless of platform. The idea is to make Call of Duty as open and accessible as possible on consoles and PC for maximum exposure, and then monetize those users over time. Warzone will naturally complement Call of Duty Mobile, which has been so powerful that Activision now sees mobile as its biggest platform.

Continue reading 'Call of Duty Warzone battle royale is free-to-play, coming in March' (full post)

How publishers will approach current-gen on PS5, Xbox Series X

By Derek Strickland | Feb 17, 2020 12:41 pm CST

Key industry trends give us major clues on how gaming's billion-dollar titans will approach next-gen game releases, including backwards compatibility, PS5 and Xbox SX ports, and other key business models.

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Ubisoft, EA, Activision-Blizzard, Capcom, Take-Two Interactive--all the major publishers are gearing their projects for next-gen consoles. So what can we expect with upcoming games? Nearly every major publisher says they're working on next-gen games. But will they also come to current-gen systems? Most likely yes. Will every current-gen game get re-released? Probably not. But then again every publisher loves the opportunity to re-release and re-sell their games (the Switch is proof of this, as is the early remaster fusillade that accompanied the PS4 and Xbox One).

To make the most out of next-gen without disrupting current-gen, devs have to occupy both the present and the future at the same time. This could mean many things, whether it be launching their games simultaneously on both generations, embracing layered cross-play, and picking and choosing which titles get re-released on the PS5 and Xbox Series X.

Continue reading 'How publishers will approach current-gen on PS5, Xbox Series X' (full post)

Coronavirus to stall Switch production in April onward, sources say

By Derek Strickland | Feb 17, 2020 10:49 am CST

According to key sources familiar with Nintendo's manufacturing plans, Switch supply could be stalled in overseas regions like the U.S. and Europe in the coming months.

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Despite Nintendo's assertions the coronavirus won't interrupt Switch production, sources close to the supply chain tell Bloomberg console shipments in the United States and Europe may be affected in the coming months. Nintendo had recently announced the coronavirus has constrained Switch supplies in Japan.

The coronavirus outbreak is expected to interrupt the supply chain between Chinese manufacturing facilities and Nintendo's Vietnam branch, the latter of which supplies Switch shipments to North America and Europe. Internal sources now say Switch inventory could be affected as early as April, restricting stock to these critical regions. Nintendo pulls in most of its sales from the U.S. and Europe--the company made 77.8% of its total net revenues from overseas sales in Q3'19.

Continue reading 'Coronavirus to stall Switch production in April onward, sources say' (full post)

Star Wars Battlefront II has had some gigantic visual improvements

By Anthony Garreffa | Feb 16, 2020 09:05 pm CST

Star Wars Battlefront II has been out since 2017 and while it might have cost $2100 to unlock all that DLC back in the day, the visual upgrades that the team at EA DICE have done to the game are nothing short of amazing. Check it out:

Cinematic Captures have (if you'll pardon the pun) captured the visual upgrades that Star Wars Battlefront II has received recently, with character detail greatly improved, animation improvements, and so much more. Lighting, shadows, visual effects, ambient occlusion, and bloom tweaks have all made the game look that much more stellar.

Star Wars Battlefront II was recently updated on February 12 with the new 'BB Update' adding in a bunch of fixes, improved visual effects and lighting (as highlighted in this video), and much more. You can read more about the Star Wars Battlefront II - Feb 12th Patch and their release notes here.