During E3 2019 we heard about a secret Nintendo Switch project brewing in PlatinumGames' development labs. We then learned this project was ASTRAL CHAIN, and that the release is not far off from us at all.
Now things have been really turned on its head. Originally, fans were more than happy to get their hands-on a new PlatinumGames title, but now we have learned that ASTRAL CHAIN is just part 1 in what has been planned as a trilogy for the franchise.
According to an interview with IGN Benelux, and director of the title Takahisa Taura, ASTRAL CHAIN is being made with a trilogy of games in mind. For this reason there, ASTRAL CHAIN has no plans for DLC content and instead what would of been DLC content will arrive in the sequel. The sequels for ASTRAL CHAIN will only be created if the sales of the first title meet the studio's expectations. ASTRAL CHAIN will release exclusively on the Nintendo Switch on August 30th, 2019.
With all of the Age of Empires Remasters that are in Microsoft's pipeline, some fans have wondered whether or not the company has forgotten about one of their other popular spin-off titles, Age of Mythology.
We already have the remaster for the first Age of Empires and now we are currently waiting for the remaster of the second game, Age of Empires 2: Definitive Edition. At the moment, Microsoft are conducting an Insiders Program that will allow lucky fans to get an early taste of Age of Empires 2: Definitive Edition. The program is invite only and can be signed up for here, and the release is scheduled for sometime this fall.
With all this news swirling around Age of Empires 2: Definitive Edition, some fans wondered whether or not Age of Mythology would be getting some love. In a recent interview with Eurogamer at E3 2019, ADam Isgreen, the Creative Director for the Age of Empires franchise at Xbox Game Studios mentioned that Microsoft hasn't forgotten about the title. Here is what he had to say: "It's great to see how much love there is for Age of Mythology, 'cause I love it too - it's more of a... less accurate history. It's super loose, people just have fun, and I love that too."
Yesterday it was confirmed that the missing YouTuber Desmond 'Etika' Amofah has been found dead in Manhatten's East River. Fans of the YouTuber/streamer have now started a petition to reinstate his once deleted YouTube Channel.
If this is fresh news to you that Etika has passed, here is quick summary of the events. Etika had a history of mental health issues and expressed his struggle with internet fame and the negativity that comes with it many times in the past. Last October, Etika's channel was terminated due to him uploading pornography to it, effectively he was sabotaging himself.
Amofah's last communication with people was on June 19, and on June 20 the New York Police department declared it a missing persons case. On Sunday night Amofah's belongings was found on Manhattan Bridge and his body was found a day later near the South Street Seaport. Fans are now rallying a petition together to get his channel reinstated so they can enjoy Etika's past content. The petition already has 380,000 signatures as of the time I'm writing this.
Twitch gives creators a new way to reward subscribers with exclusive content.
Today Twitch announced Subscriber Streams, a new feature that essentially locks specific streams behind a paygate. Only users who enlist in a creator's subscription plan can view the streams as they go live and on VOD. Subscriptions start off at $4.99 a month, then rise to $9.99 in the second tier and $24.99 for the third tier. Amazon Prime users can subscribe to their favorite content creators for free, but only the first time is free.
The idea here is to "reward" fans while actively incentivizing paid recurring subscriptions to access broadcasts. It's billed as a way to give back to fans and supporters with specific streams not available to everyday users, creating a kind of club that gives more direct exposure to a creator. All Subscriber Streams are marked as such on the main Twitch page, and anyone can see a 5-minute preview of the footage before they buy in.
After a falling-out with Activision, Sledgehammer Games co-founder Glen Schofield has found a new home full of chicken dinners.
Today PUBG Corp announced it's opening a new game studio called Striking Distance, with Dead Space producer and Call of Duty veteran Glen Schofield at the helm.
Striking Distance will evolve PlayerUnknown's Battlegrounds beyond a multiplayer shooter and into the realm of narrative-driven story campaigns. "Schofield is building a world class development team from the ground up to create an original narrative experience within the PUBG universe," the announcement reads. Schofield's past work in games like Dead Space and Call of Duty WWII hints the PUBG story will be quite visceral and gritty.
A new expose from Kotaku reveals the harsh working conditions Treyarch employees face while making big Call of Duty games like Black Ops 4.
The games industry and its major players have a severe problem with crunch, or the practice of accelerating development on games way beyond normal time frames. In the months leading up to a game's release, developers work long, arduous hours at the cost of their personal lives and psychological well-being. The paychecks are good--or at least bigger than normal--but the workloads, lack of communication, and reboots typically grind morale into dust. Treyarch, one of the leading studios behind gaming's most lucrative shooter franchise, has been particularly affected by this practice. One dev even described the studio as a "nightmare" during crunch its periods.
Black Ops 4's massive success came at a real cost for Treyarch. Speaking to Kotaku, one dev said they endured "perpetual crunch" to get the game finished. Contractors, who make the bulk of the dev team for these projects, were treated as ancillary workers, almost interlopers, who fed the human-chomping machine of game crunch. Q&A testers were slammed with insane hours. Big development shifts exacerbated things considerably. Like most big AAA games, Black Ops 4 was quite different at the beginning. The team originally envisioned an interesting-sounding new 2v2 campaign mode that shifted into a normal, linear singleplayer endeavor.
If U.S. President Trump's proposed Chinese tariffs aren't amended to exclude games consoles, the entire precious console industry could come unraveled.
Today Nintendo, Microsoft, and Sony issued a thorough letter to the U.S. government that exhaustively details just how badly tariffs will disrupt the console games industry. The missive warns the tariffs will cause console prices to rise well past their current MSRP, and dramatically interrupt the critical supply chains needed to facilitate the market.
In short, the tariffs could permanently alter the $47.9 billion console games industry by throwing a wrench in the finely-oiled gearworks. Sony, Microsoft and Nintendo will have to delay manufacturing as they find new facilities and make big multi-year deals for component creation, shipping, and hardware assembly. As costs rise, they'll in turn pass those costs to consumers, which will lead to lower sales. And lower sales means the companies will make less money, and pay less taxes on consoles sold in the United States. No one wins here.
A new batch of gameplay footage has been released for The Legend of Zelda Link's Awakening, this time round we can see a cameo of Ocarina of Time.
The new footage has been released onto the GameXplain YouTube Channel and is a combination of the E3 2019 demo, and some new areas which weren't shown off in the original demo. We also get a great cameo of Ocarina of Time as well as some brand new music to enjoy.
While some might think that The Legend of Zelda Link's Awakening is just a simple remake of the classic title, that just isn't the case. The remake will add some brand new features which can't be found in the original game. Some of these new features include the new Chamer Dugeon which gives players the opportunity to create and play their own dungeon levels.
A very well-known gaming YouTuber has been found floating dead in Manhatten's East River yesterday evening, police have confirmed the body is Desmond 'Etika' Amofah, age 29.
Etika began his YouTube career back in 2012 and gained quick popularity over the seven years he was active. He was known for his reaction videos towards new game announcements such as Super Smash Bros. Ultimate and some other large Nintendo titles. Etika amassed quite the following around 800,000 fans who he referred to as his JoyCon Boyz - this number is an approximation of all of his social media channels such as YouTube, Twitch, Twitter and Instagram.
After sometime being in the social media spotlight, Amofah announced his struggle with mental health last October when he self-destructed his own YouTube Channel. Amofah then went on to make references to suicidal tenancies and in April police had to detain him in his apartment. Police told Kotaku that Amofah's urges were due to his "psych history".
A new announcement from Bandai Namco has revealed that the iconic anime fighter One-Punch Man will soon be getting his very own fighting game. How boring for him if there is no challenge...
The above trailer has been released onto the official Bandai Namco YouTube Channel and depicts the popular over-powered fighter in a brand new setting. the game is titled One-Punch Man: A Hero Nobody is a 3v3 fighting game developed by Jump Force developers Spike Chunsoft.
For those who don't know who One-Punch Man is, the characters actual name is Saitama and he is a trained fighter who defeats most - if not all his foes in one simple punch. One-Punch Man's persona revolves around of how bored Saitama is fighting due to him not being able to find a challenging opponent. Once you understand this you will get why he looks so calm and not bothered by all of the foes that challenge him.