Gaming News - Page 127
Activision might be disguising this year's Cold War-themed Call of Duty Black Ops 5 game inside of a dummy game on the PlayStation Network and Microsoft Store.
A listing for a mysterious Activision game called The Red Door has just popped up on the Microsoft Store. There's evidence this "game" is actually an alpha test for Call of Duty 2020.
The Red Door has actually been on the PlayStation Network since June. The SerialStation listing clearly states the Red Door is for a CoD 2020 alpha test: the extracted serial string reads UP0002-CUSA20046_00-COD2020INTALPHA1. The alpha also clocks in at a monstrous 70GB.
UPDATE:Dr. Disrespect released the following video teasing his big return to streaming:
Guy Beahm aka Dr. Disrespect finally opens up about the Twitch ban with his first public interview with the press.
In a recent interview with PC Gamer, Dr. Disrespect discussed his controversial Twitch ban and what's next for the celebrity streamer. The doc says he still doesn't know why Twitch banned him, and the platform has broken off all communication. Twitch didn't even warn the doc of inappropriate behavior and there were no actual warnings or reprimands filed, according to his publicist. Beahm says he is currently considering legal action against Twitch.
Still, though, the doc isn't out of the game. Beahm plans a big reboot with Doc 3.0, which includes all sorts of "surprises" for the Champions Club. There's also talk off finding a new platform like YouTube Gaming or Facebook Gaming, or even streaming on the doc's own ChampionsClub.gg website. Doc isn't interested in an exclusivity deal though.
If you didn't already know, Death Stranding has just hit the PC on both Steam and the Epic Games Store -- but now fellow developer CD PROJEKT RED -- the creators of The Witcher, and the upcoming Cyberpunk 2077 -- have just honored Kojima. Check this out:
The team at CD PROJEKT RED congratulated Hideo Kojima and his team at Kojima Productions on their recent release of Death Stranding on the PC. The developer posted a render of Kojima sitting on a radical-style futuristic bike that I'm hoping we see inside of Cyberpunk 2077 when it launches later this year.
This tweet from CD PROJEKT RED doesn't mean we're going to see Hideo Kojima in Cyberpunk 2077, but with Matrix and John Wick franchise star Keanu Reeves featured in the game -- it would be undeniably freaking awesome to have Hideo Kojima play a role of some sort in Cyberpunk 2077.
Far Cry 6 is all about guerrilla uprisings, and that means creating your own makeshift weapons just like Dead Island. New screens tease some of these weapons, and might even show a jetpack of sorts (or maybe it's a rocket-shooting backpack?).
Ubisoft's latest Far Cry 6 announcement is teeming with chaos and an undercurrent of wackiness. On one side there's the brutally serious El Presidente Anton Castillo, a ruthless dictator played by Breaking Bad's Giancarlo Esposito who's trying to quell a fiery revolution of the Jewel of the Caribbean called Yara. Then there's the fiery guerrilla uprising, which has the main protagonist Dani Rojas leading a charge with unique thrown-together weapons and whatever's lying around. Some of these weapons are pretty striking.
First off, we have the Tostador, a flamethrower that's made out of an old muffler and pieces of a rifle and uses a propane tank from a portable grill. This kind of makeshift rough style is seen with all the weapons, which are held together with duct tape. Even the assault rifles have laser pointers attached to an old sardine tins. There's even a CD-shooting gun that "makes enemies dance on their graves," as Ubisoft puts it. The devs have also thrown in a cute-but-deadly wiener dog with wheels named Chorizo.
Xbox One games don't exist any more. Now they're just Xbox games.
Microsoft is changing how it labels its console games. In a bid to solidify Xbox as an ecosystem and not any particular console, Microsoft is converging of its generations together in a single banner. From now on there won't be Xbox One games. There's just Xbox games, or one game that's playable across multiple hardware gens. This new change-up is prompted by the Xbox Series X's hard pivot away from next-gen exclusives.
There won't be any first-party Xbox Series X exclusives. Games like Halo: Infinite and Hellblade II won't be locked to next-gen. Instead, Microsoft has made performance exclusive to Xbox Series X, not the game. First-party games will hit new thresholds like ray traced visuals, native 4K, up to 120FPS gaming, and all sorts of graphical wizardry and ultra-fast loading. Microsoft is also mandating all games must be playable on the current Xbox One family, PC, and next-gen Xbox Series X consoles (and possibly the rumored Xbox Series S, aka Lockhart).
The seminal BR PlayerUnknown's Battlegrounds has now sold over 70 million copies, cementing it as the top premium battle royale experience on the market.
PUBG has now broken 70 million copies sold on consoles and PC, and PUBG Corp celebrates the huge sales milestone by releasing a Sanhok map remaster. The new Sanhok map has been rebuilt from the ground up and original areas have been recreated alongside new locations. The Sanhok remaster will be part of Season 8, which goes live on July 22 on Steam and July 30 on consoles (and Stadia).
"The once familiar jungle destination is now an overgrown abandoned paradise that has been remastered to be leaner, meaner, and more deadly than ever before!"
Old school enthusiasts like me will remember Halo started out as an exclusive for the Mac, as Bungie was an Apple developer -- but then Microsoft acquired Bungie and turned Halo into a system seller for a new console at the time... called Xbox.
Well, it has been almost 20 years since the original Xbox launched and while Microsoft is months away from releasing the next-gen Xbox Series X console, it's time for some Apple console hype.
According to the latest rumors, Apple is reportedly working on its own ARM-based console according to MaruiQHD on Twitter. Right now Apple has its successful Apple TV 6 powered with its in-house A12X Bionic chip and its own dedicated cooling... so the company isn't too far away from having a console if it was to tap an ARM-based solution.
Google Stadia was always meant to be an interactive piece of YouTube that's monetized with subscriptions, microtransactions, and full game sales. Now the company reiterates the platform's secret sauce.
Stadia's main reason for existing is to merge game streaming, viewership, and play together in a neat interactive package. The service will do this in a number of ways, but chiefly centers around new ways for viewers to interact with streamers and broadcasters. In the latest Stadia Connect showcase, Google outlined Stadia-exclusive features coming to Dead by Daylight that illustrate this pretty well.
The features allow stream viewers to vote on specific in-game events and have a direct affect on gameplay and content. Streamers are steering the ship, but viewers control the destination. With the new Crowd Choice mechanic, viewers can vote on how streamers play, whether it be as a survivor or a killer and even choose what character they play as. Crowd Play also allows viewers to play directly with their favorite streamers. This is all huge for engagement and will tie perfectly with YouTube Gaming for maximum exposure and more importantly, ad revenues.
Epic Games wants to make it as easy as possible for developers to transition their projects between console gens and Unreal Engine 4 and Unreal Engine 5.
Next-gen consoles aren't full-on hardware, OS, architecture, or even software resets. Yes, there will be next-gen exclusives, but the PS5 and Xbox Series X are largely carry-overs from last generation in many ways. Both systems were built from the ground-up with extensive backwards compatibility in mind. Both Sony and Microsoft know it's crucial devs can easily scale and bring over any in-development current-gen projects to next-gen hardware. The Xbox SDK allows devs to make one game that's playable on all platforms, and Sony's PS5 is the "easiest console to develop games for"--Sony's confidence is so high that they're forcing devs to also make any PS4 games submitted for certification after July to be playable on PS5.
Epic's new Unreal Engine 5 was also built with easy scalability in mind. Epic plans to help this cross-gen transition period along with a flexible, powerful, and most importantly, compatible new Unreal Engine that adds all sorts of nifty next-gen optimizations. There's Nanite, its new geometry render tech that allows native cinematic-quality images to be imported right into scenes, and Lumen, new global illumination technology that pushes the bar for dynamic lighting.
Assassin's Creed Valhalla has all sorts of oddities and bizarre occult altars that can trigger some epic boss fights--both visually and mechanically.
Similar to Origins' desert hallucinations, Ubisoft's new Viking-themed Assassin's Creed will have its own form of bizarre illusions that're directly tied to Norse mythology. The devs have peppered all sorts of strange shrines throughout Dark Ages Anglo-Saxon England that can lead to unorthodox boss battles.
In the recent 30 minute Assassin's Creed Valhalla demo video we get to see all sorts of new additions. We've talked about many of those changes and new features here, but this time we're focusing on the delusional and trippy moments the game offers. Around the 22-minute mark we see Eivor interacting with an altar that poisons her, causing her to hallucinate not unlike Senua in her throes of psychosis (although Valhalla's visions are much more tame).