Not too many PC games have split-screen co-op, with even fewer console games even supporting it. Interestingly enough, Gears of War 4 will have local co-op for its campaign with the devs describing the addition as a "labor of love."
"From a development standpoint, it is quite difficult to support. We have to deal with multiple inputs, we have to deal with focus, we have to deal with UI placement. Developers have got to put some effort into it to do it right, it's not just something you can tack on." Gears of War 4 Technical director Mike Rayner told PC Gamer.
Gears of War 4 will also support cross-play on Xbox One and Windows 10 PCs for online campaign co-op and co-operative Horde mode, player vs AI gametypes, and private matches. Gears of War 4 even supports LAN multiplayer and co-op on Xbox One and PC, too.
The Coalition isn't playing around with Gears of War 4's PC port, and the game will basically be the moment of truth for Microsoft's newly optimized Windows 10 UWP framework. We know that Gears 4 will support unlocked frame rates on PC with FreeSync and G-Sync support, CrossFire and SLI multi-GPU support, and the game will rock tons of graphical settings for enthusiast PC gamers to tweak.
Gears of War 4 launches on October 11, 2016 on Windows 10 PCs and Xbox One.
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