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Battlefield 2042 dev DICE LA now called Ripple Effect, new IP coming

Vince Zampella leads DICE L.A. as it rebrands to a new studio called Ripple Effect, and a new unannounced game is in development.

Published Wed, Jul 7 2021 10:38 PM CDT   |   Updated Thu, Aug 5 2021 5:25 PM CDT

For years DICE L.A. has been a support studio for the Battlefield franchise. Now they've rebranded into their own studio and are working on a new game.

Battlefield 2042 dev DICE LA now called Ripple Effect, new IP coming 7 | TweakTown.com

Today is a big deal for EA's Los Angeles-based team. DICE L.A. is now called Ripple Effect Studios, and has been officially recognized as its own studio. Respawn's Vince Zampella will co-lead the studio alongside GM Christian Grass. "We're currently working on a player-inspired experience for Battlefield 2042 and starting work on a yet-to-be announced project," the studio said.

The news comes over a year after EA confirmed DICE L.A. would eventually turn into an original team. Ripple Effect's current project, Battlefield 2042's third mysterious mode that's rumored to be a hub for classic maps and gametypes, will be revealed on July 22. The studio is also working on a new original game set in an unannounced IP.

DICE L.A. has helped make five Battlefield games including Battlefield Hardline, Battlefield 4, Battlefield 1, Battlefield V, and Battlefield 2042.

Ripple Effect will be at EA's future of FPS games event tomorrow at 1PM EST.

"I think under Vince's leadership the expectation is to have them work on and create a game on their own," EA chief studios officer Laura Miele told the L.A. Times in January 2020.

"And I genuinely believe that he is going to help guide them creatively. He's going to help them further fortify and build out their talent and their team. I think we're going to have a really strong studio out of our Los Angeles location. They can go from a support team to a full stand-alone studio to create a new game offering."

Ripple Effect's close proximity to the DICE team will prove to be invaluable as they utilize their skills in the new next-gen Frostbite engine.

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Derek joined the TweakTown team in 2015 and has since reviewed and played 1000s of hours of new games. Derek is absorbed with the intersection of technology and gaming, and is always looking forward to new advancements. With over six years in games journalism under his belt, Derek aims to further engage the gaming sector while taking a peek under the tech that powers it. He hopes to one day explore the stars in No Man's Sky with the magic of VR.

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